Commit Graph

926 Commits

Author SHA1 Message Date
Fabrice Di Meglio
b83025cf80 Merge "Add TextLayout Cache" 2011-03-03 12:21:15 -08:00
Jeff Brown
d5ed285606 Wake screen from external HID peripherals.
Added some plumbing to enable the policy to intercept motion
events when the screen is off to handle wakeup if needed.

Added a basic concept of an external device to limit the scope
of the wakeup policy to external devices only.  The wakeup policy
for internal devices should be based on explicit rules such as
policy flags in key layout files.

Moved isTouchEvent to native.

Ensure the dispatcher sends the right event type to userActivity
for non-touch pointer events like HOVER_MOVE and SCROLL.

Bug: 3193114
Change-Id: I15dbd48a16810dfaf226ff7ad117d46908ca4f86
2011-03-02 19:57:07 -08:00
Jeff Brown
80f3e7cc15 Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down

Extended the native Looper to support enqueuing time delayed
messages.  This is used by the PointerController to control
pointer fade timing.

Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
2011-03-02 15:37:57 -08:00
Fabrice Di Meglio
e88a9a42ca Add TextLayout Cache
- use GenerationCache for caching
- move GenerationCache.h from libs/hwui/utils to include/utils
- add #define for cache activation / deactivation

Change-Id: Ifaf519f0b5e33b087a453e4aa6430162d8438f20
2011-03-02 13:29:20 -08:00
Mathias Agopian
17290c5583 Merge "Add support for up to 32 buffers per Surface" 2011-03-01 20:08:07 -08:00
Jamie Gennis
ea72db3737 Merge "Add the MIN_UNDEQUEUED_BUFFERS query to ANW." 2011-03-01 14:38:20 -08:00
Mathias Agopian
acd116daea Add support for up to 32 buffers per Surface
Bug: 3488016

Change-Id: Ie5536ad77d42a4d0e8270e0fd87ecb73471bcbbc
2011-03-01 14:09:06 -08:00
Christopher Tate
b1586e69a1 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-28 12:50:09 -08:00
Jamie Gennis
9d4d6c101d Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
This change adds a new query to ANativeWindow for getting the minimum
number of buffers that must be left un-dequeued during the steady-state
operation of the ANativeWindow.

Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551
Related-Bug: 3356050
2011-02-28 12:24:40 -08:00
Christopher Tate
71f64dd876 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

This amended patch fixes the earlier bug around races between
remote binder death cleanup and local explicit unregistration of
VM-side death recipients.

Bug 2090115

Change-Id: I70bd788a80ea953632b1f466f385ab6b78ef2913
2011-02-28 11:37:20 -08:00
Mathias Agopian
32bebb0a58 Fix sp<> conversion operator / constructor
some of the conversion operators were not using the proper
pointer type when calling incStrong/decStrong, usually it
has no bad consequences, but for some implementation
of the ref-counted object it could lead to recording the wrong
owner id.

Change-Id: If574b9069b8a4cf6e0911a992c8f095aba799995
2011-02-25 16:20:52 -08:00
Christopher Tate
9f5b53d4b0 Revert "Binder linkage no longer depends on JNI objrefs as persistent tokens"
This reverts commit c2d55dd89743c8a38deb809f3cdf1ad2d1dbac2b.
2011-02-25 15:18:53 -08:00
Mathias Agopian
d4e5832b69 Merge "Fix a wp<> bug where the owner ID would be wrong" 2011-02-24 18:27:40 -08:00
Mathias Agopian
d005004f14 Fix a wp<> bug where the owner ID would be wrong
this was introduced recently. we make sure to use
the correct owner id (the sp) instead of the wp.

Change-Id: I78fdc6ec0c2d3e687278b70442d74d1924b512a2
2011-02-24 18:12:34 -08:00
Mathias Agopian
da26c6662d Merge "Fix some issues with RefBase debugging." 2011-02-24 16:23:51 -08:00
Christopher Tate
5a5ca785e2 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-24 13:22:19 -08:00
Christopher Tate
c811e7a775 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

Bug 2090115

Change-Id: If62edd554d0a9fbb2d2977b0cbf8ad7cc8e2e68d
2011-02-24 13:15:09 -08:00
Glenn Kasten
3477a8cff2 Merge "Bug 3362814 Fix SMP race in access to mRequestExit" 2011-02-24 10:01:31 -08:00
Mathias Agopian
f14a1046e7 Fix some issues with RefBase debugging.
First slipt sp<> out of RefBase into StrongPointer.h so it can be reused
more easily and to make it clear that it doesn't require RefBase.

Note: the rest of the change only affects the system when DEBUG_REFS is enabled.

The main problem we fix here is that the owner id associated with each
reference could get out of date when a sp<> or wp<> was moved, for
instance when they're used in a Vector< >.

We fix this issue by calling into RefBase::moveReferences from
a template specialization for sp<TYPE> and wp<TYPE> of the
type helpers. RefBase::moveReferences() has then a chance to
update the owner ids.

There is a little bit of trickery to implement this generically in
RefBase, where we need to use a templatized functor that can turn
a sp<TYPE>* casted to a void* into a RefBase*.

Introduced a new debug option DEBUG_REFS_FATAL_SANITY_CHECKS
currently set to 0 by default as there seem to be an issue
with sp<ANativeWindow> which trips the sanity checks.

Change-Id: I4825b21c8ec47d4a0ef35d760760ae0c9cdfbd7f
2011-02-23 22:21:41 -08:00
Glenn Kasten
7e453a51a5 Bug 3362814 Fix SMP race in access to mRequestExit
Also fix an unlikely SMP race in access to mHoldSelf on entry to _threadLoop.

Change-Id: I6cbc0b94739c7dd5e77e8a5ba0da22cdc0b1a4db
2011-02-23 17:49:59 -08:00
Mathias Agopian
a08ef4932f Remove RefBase.h dependency on TextOutput.h
Change-Id: I72cd6b98ef82b4868fe1c8ec87862cf43fb4ee73
2011-02-22 18:08:58 -08:00
Jeff Brown
3ea4de826d Add new axes for joysticks and mouse wheels.
Added API on InputDevice to query the set of axes available.
Added API on KeyEvent and MotionEvent to convert keycodes and axes
to symbolic name strings for diagnostic purposes.
Added API on KeyEvent to query if a given key code is a gamepad button.
Added a new "axis" element to key layout files to specify the
mapping between raw absolute axis values and motion axis ids.
Expanded the axis bitfield to 64bits to allow for future growth.
Modified the Makefile for keyboard prebuilts to run the keymap
validation tool during the build.
Added layouts for two game controllers.
Added default actions for game pad button keys.
Added more tests.
Fixed a bunch of bugs.

Change-Id: I73f9166c3b3c5bcf4970845b58088ad467525525
2011-02-19 05:23:10 -08:00
Jeff Brown
b2d4435dfa Fix a regression with MotionEvent parceling.
Also added some more unit tests.

Change-Id: I413654294d1a998eec056884e6df5eaa50f3daf4
2011-02-17 13:01:34 -08:00
Jeff Brown
3e3414636c Add support for arbitrary axes in MotionEvents.
This change makes it possible to extend the set of axes that
are reported in MotionEvents by defining new axis constants.

The MotionEvent object is now backed by its C++ counterpart
to avoid having to maintain multiple representations of the
same data.

Change-Id: Ibe93c90d4b390d43c176cce48d558d20869ee608
2011-02-15 19:14:37 -08:00
Jean-Baptiste Queru
a240734bae am 93552de8: Merge "stubs"
* commit '93552de8e305027fb003401e347b9493c64c981f':
  stubs
2011-02-11 09:54:59 -08:00
Steve Block
58c40337d0 stubs
Change-Id: I6bc0b8e9d4412a0b60c6226fbd2b7a6d15aceb22
2011-02-11 09:33:40 -08:00
Mathias Agopian
51625d69a0 am c6c3e77d: am b66b7a2c: Merge "fix [3408713] Dialog window invisible sometimes" into honeycomb
* commit 'c6c3e77d4d5cd8de3b1a56bdffdfd42774849512':
  fix [3408713] Dialog window invisible sometimes
2011-02-10 15:46:15 -08:00
Mathias Agopian
a878ce287d am b66b7a2c: Merge "fix [3408713] Dialog window invisible sometimes" into honeycomb
* commit 'b66b7a2c183a1423ea629d4f73ed95f9b87d54b7':
  fix [3408713] Dialog window invisible sometimes
2011-02-10 15:08:33 -08:00
Mathias Agopian
7802bbd20f fix [3408713] Dialog window invisible sometimes
weak pointer comparison operators were implemented wrong,
they were using the internal "unsafe" pointer. We could end up
with two "equal" weak pointer pointing to different objects.

this caused KeyedVector keyed by weak pointer to work incorrectly, in
turn causing a window that just got added to a list to be immediately
removed.

Change-Id: Ib191010c39aafa9229109e4211f6c3b2b2f9696d
2011-02-09 18:38:55 -08:00
Jamie Gennis
08b4ea31a8 am 421d94c2: am ecb4b3f0: Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb
* commit '421d94c20321e1de528416b279bf148baba47b39':
  Pass the IGraphicBufferAlloc to SurfaceTextureClient.
2011-02-02 16:21:24 -08:00
Jamie Gennis
d7a3ebe031 am ecb4b3f0: Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb
* commit 'ecb4b3f02340e21eefabbea78559e85ec7ee0089':
  Pass the IGraphicBufferAlloc to SurfaceTextureClient.
2011-02-02 15:56:20 -08:00
Jamie Gennis
1b20cde313 Pass the IGraphicBufferAlloc to SurfaceTextureClient.
This change passes a reference to the IGraphicBufferAlloc binder object
to SurfaceTextureClient objects.  When STC objects are created they
query their associated ISurfaceTexture object for the
IGraphicBufferAlloc that the SurfaceTexture uses to allocate buffers.
Having the SurfaceTextureClient hold this reference prevents the
GraphicBufferAlloc in SurfaceFlinger from freeing the allocated buffers
before the SurfaceTextureClient is done with them.

Change-Id: Ib8e30e8b37fdd60438cbb4cb7e9174d0ba6d661c
related-bug: 3362519
2011-02-02 15:31:47 -08:00
Jean-Baptiste Queru
9d09258217 am a6fb375c: am 056340ac: Merge "stubs"
* commit 'a6fb375cf727b6ded057110875fe49a9b3f230a3':
  stubs
2011-01-31 12:03:59 -08:00
Jean-Baptiste Queru
65881cf8b0 Merge "stubs" 2011-01-31 11:32:33 -08:00
Jamie Gennis
79676ac8e6 am 09443aeb: am 62884505: Merge "Reset ANativeWindow crop on buffer geometry changes." into honeycomb
* commit '09443aeb6470d66f5bc1938b70d74b3e2f9bbbb9':
  Reset ANativeWindow crop on buffer geometry changes.
2011-01-30 15:05:42 -08:00
Jamie Gennis
c043fa28b9 am 62884505: Merge "Reset ANativeWindow crop on buffer geometry changes." into honeycomb
* commit '628845056282a0c5b1a212ce5aeeaac092b91ec8':
  Reset ANativeWindow crop on buffer geometry changes.
2011-01-30 15:03:03 -08:00
Dianne Hackborn
36373fcf15 am 371de969: am a1f5e82f: am a30063d8: am 25eb0464: Merge "Normalize output from aapt d"
* commit '371de9695508073fbbde8181eb230e99cb045206':
  Normalize output from aapt d
2011-01-29 23:10:33 -08:00
Dianne Hackborn
402960177f am a1f5e82f: am a30063d8: am 25eb0464: Merge "Normalize output from aapt d"
* commit 'a1f5e82f37c77af7b1d630b5bca715d1742f1234':
  Normalize output from aapt d
2011-01-29 23:07:48 -08:00
Dianne Hackborn
a8eea2f3d9 am a30063d8: am 25eb0464: Merge "Normalize output from aapt d"
* commit 'a30063d80c08434ac3c7316f338c6d54110449ab':
  Normalize output from aapt d
2011-01-29 23:04:50 -08:00
Dianne Hackborn
73431999ab Merge "Normalize output from aapt d" 2011-01-29 22:53:20 -08:00
Jean-Baptiste Queru
8e543c60f5 stubs
Change-Id: I829039f3817a172e66eeb9df397e896a488a259d
2011-01-29 06:19:37 -08:00
Jamie Gennis
68f9127e88 Reset ANativeWindow crop on buffer geometry changes.
This changes the ANativeWindow API and the two implementations to reset
the window's crop rectangle to be uncropped when the window's buffer
geometry is changed.

Bug: 3359604
Change-Id: I64283dc8382ae687787ec0bebe6a5d5b4a0dcd6b
2011-01-28 18:21:54 -08:00
Glenn Kasten
16f0453fee Protected surface API
To be used by DRM framework, implemented by display HAL

Change-Id: I054a07a94f4d5dbe792f3a597e2e49a100d90eb2
2011-01-28 08:04:00 -08:00
Jeff Brown
ae1d9d7412 am 12b2dc90: am b1e0a870: Merge "Fix crashes caused by some input devices." into honeycomb
* commit '12b2dc90883ef4f930a17907acdef3677b0598a5':
  Fix crashes caused by some input devices.
2011-01-25 18:22:50 -08:00
Jeff Brown
eb8b9d8a22 Fix crashes caused by some input devices.
The touch screen sometimes reports more than 10 pointers even though that's
all we asked for.  When this happens, we start dropping events with more
than 10 pointers.  This confuses applications and causes them to crash.
Raised the limit to 16 pointers.
Bug: 3331247

The default behavior was to identify all touch devices as touch screens.
External devices that are plugged in are more likely to be touch pads
not attached to a screen.  Changed the default to be a touch pad
and renamed some internal constants to avoid confusion.

A certain mouse happens to also behave like a touch pad.  That caused
problems because we would see multiple concurrent traces of motion events
coming from the same input device so we would batch them up.
Added code to ensure that we don't batch events unless they come from
the same *source* in addition to coming from the same *device*.

Due to batching or misbehaving drivers, it's possible for the set of
pointer ids to be different from what we expect when it comes time to
split motion events across windows.  As a result, we can generate motion
events with 0 pointers.  When we try to deliver those events, we cause
an error in the InputTransport so we tear down the InputChannel and kill
the application.
Added code to check out assumption about pointer ids and drop the
event gracefully instead.

Patched up the tests to take into account the change in default behavior
for identifying touch screens and touch pads.

Change-Id: Ic364bd4cb4cc6335d4a1213a26d6bdadc7e33505
2011-01-25 16:02:22 -08:00
Mathias Agopian
275e627ef6 am 239fd805: Merge "fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)" into gingerbread
* commit '239fd805ef7c0e4116b0a89e20caaf287e91f017':
  fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)
2011-01-25 14:46:40 -08:00
Mathias Agopian
59f71e7feb am d3fcd0a1: Merge "minor clean-up. SurfaceFlinger doesn\'t need libpixelflinger.so. (DO NOT MERGE)" into gingerbread
* commit 'd3fcd0a1c923498921107bb44fbc8b24582a170a':
  minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. (DO NOT MERGE)
2011-01-25 14:46:22 -08:00
Mathias Agopian
d1a99ec6b2 fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)
Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.

The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.

This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.

Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.

now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
2011-01-25 14:19:13 -08:00
Mathias Agopian
a0c6b76173 minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. (DO NOT MERGE)
Change-Id: I1ddbbbec4fa5b2521ef3787bc28efe1bc90d0060
2011-01-25 14:18:15 -08:00
Chet Haase
66b3d15912 am 2acb67ec: am 67005b05: Merge "Use optimized display lists for all hwaccelerated rendering" into honeycomb
* commit '2acb67ec9fe34316231519373f59dfb76c03d57b':
  Use optimized display lists for all hwaccelerated rendering
2011-01-24 13:30:37 -08:00
Chet Haase
47ab362e8d Use optimized display lists for all hwaccelerated rendering
Previously, display lists were used only if hardware acceleration
was enabled for an application (hardwareAccelerated=true) *and* if
setDrawingCacheEnabled(true) was called. This change makes the framework
use display lists for all views in an application if hardware acceleration
is enabled.

In addition, display list renderering has been optimized so that
any view's recreation of its own display list (which is necessary whenever
the visuals of that view change) will not cause any other display list
in its parent hierarchy to change. Instead, when there are any visual
changes in the hierarchy, only those views which need to have new
display list content will recreate their display lists.

This optimization works by caching display list references in each
parent display list (so the container of some child will refer to its
child's display list by a reference to the child's display list). Then when
a view needs to recreate its display list, it will do so inside the same
display list object. This will cause the content to get refreshed, but not
the reference to that content. Then when the view hierarchy is redrawn,
it will automatically pick up the new content from the old reference.

This optimization will not necessarily improve performance when applications
need to update the entire view hierarchy or redraw the entire screen, but it does
show significant improvements when redrawing only a portion of the screen,
especially when the regions that are not refreshed are complex and time-
consuming to redraw.

Change-Id: I68d21cac6a224a05703070ec85253220cb001eb4
2011-01-24 08:43:20 -08:00
Jeff Brown
d1de37fdab am 265cf2e7: Merge "Fix getSwitchState."
* commit '265cf2e76bef9ee369a7d43d567a22a0c39355ef':
  Fix getSwitchState.
2011-01-22 21:32:58 -08:00
Mathias Agopian
3205864ed8 am 612d7f3c: am a423d868: Merge "clean-up unneeded code" into honeycomb
* commit '612d7f3c092ec2c4a2ae44cb09d6dfb4e525a659':
  clean-up unneeded code
2011-01-20 17:25:14 -08:00
Mathias Agopian
78efe9773e Merge "clean-up unneeded code" into honeycomb 2011-01-20 12:25:26 -08:00
Mathias Agopian
2bd1d95efe clean-up unneeded code
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.

Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
2011-01-20 12:10:11 -08:00
Jeff Brown
cb203b228b Fix getSwitchState.
InputReader::getSwitchState always returns AKEY_STATE_UNKNOWN
because SwitchInputMapper::getSources() returns 0 which cannot
match any source mask including AINPUT_SOURCE_ANY.  As a result
initial lid switch detection is broken.

This change adds a new source constant AINPUT_SOURCE_SWITCH
that indicates that the source has switches.

Change-Id: I5321ecf0ce84f1c2b4535f6c163d3f4dcf9b7a9b
2011-01-19 20:35:47 -08:00
Jeff Brown
6453b75d38 am 5f668c6e: am 8b9df978: Merge "Fix getSwitchState." into honeycomb
* commit '5f668c6e6bb2515325632691a804a7c8f24ebb09':
  Fix getSwitchState.
2011-01-19 18:58:28 -08:00
Jeff Brown
430c21ea87 Fix getSwitchState.
InputReader::getSwitchState always returns AKEY_STATE_UNKNOWN
because SwitchInputMapper::getSources() returns 0 which cannot
match any source mask including AINPUT_SOURCE_ANY.  As a result
initial lid switch detection is broken.

This change adds a new source constant AINPUT_SOURCE_SWITCH
that indicates that the source has switches.

Change-Id: I5321ecf0ce84f1c2b4535f6c163d3f4dcf9b7a9b
2011-01-19 18:41:38 -08:00
Jeff Brown
98e88a7d7a am 41395459: Merge "Filter virtual keys after touches. (DO NOT MERGE)" into gingerbread
* commit '41395459e676cf9ab4059e08446656f145662c2d':
  Filter virtual keys after touches.  (DO NOT MERGE)
2011-01-18 14:38:27 -08:00
Jeff Brown
37f7abd457 Merge "Add joystick support to framework." 2011-01-17 15:57:44 -08:00
Jeff Brown
218e7c74e6 Add joystick support to framework.
Change-Id: I95374436708752e1a9cff3f85c5b9bc3e0987961
2011-01-17 13:51:00 -08:00
Dharmaray Kundargi
f47c93b79c Merge "integrate videoeditor preview player." into honeycomb 2011-01-17 10:52:23 -08:00
Jamie Gennis
c4d4aeab52 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
Dharmaray Kundargi
b6783164e8 integrate videoeditor preview player.
Change-Id: I83084f494605c8e6f4d198afa8c36f9e29579667
2011-01-16 16:43:20 -08:00
Mathias Agopian
b353fd9746 Merge "Fix error reporting in Surface::cancelBuffer()" into honeycomb 2011-01-14 19:27:32 -08:00
Mathias Agopian
a317f1ba7f Fix error reporting in Surface::cancelBuffer()
when we validate the surface there, most errors are in fact allowed
because it is legal to cancel a buffer after a surface has been
destroyed (for instance). in that case make sure to not log
error messages as they are very confusing.

Change-Id: Iecdfbaf6d9ee5da54d56cd7ea7a0d430c30934b0
2011-01-14 11:04:34 -08:00
Jamie Gennis
9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
Jamie Gennis
f238e28500 Implement crop & transform for SurfaceTexture.
This change adds support for the setCrop and setTransform methods of the
SurfaceTexture C++ class.  The crop and transform for the current
texture will be accessed by applications as a single texture coordinate
transform matrix.

Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
2011-01-12 11:28:38 -08:00
Jeff Brown
7bfdb29e53 Filter virtual keys after touches. (DO NOT MERGE)
Adds a new virtualKeyQuietTimeMillis configuration resource that sets
the duration for which virtual keys will be dropped after recent touches
on screen.  The default value is 0; it is intended to be overridden
per device using a resource overlay.

This change is designed to help in two cases:

1. Swipes from touchscreen into virtual key area.
2. Accidental taps in virtual key area while using on-screen keyboard.

Bug: 3089163
Change-Id: Id6733c83c2e2bc8d9553aa0e5c1fd74b741bec6e
2011-01-11 20:56:04 -08:00
Jamie Gennis
67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
Jamie Gennis
8ba32fade1 Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related
classes. The goal of this is for a SurfaceTexture to be passed to
camera service or Stagefright in place of a Surface to allow camera
preview or decoded video frames to be streamed to an OpenGL ES texture
that an application can use.

Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
2011-01-06 13:20:47 -08:00
Jamie Gennis
4956334065 Add the ISurfaceComposer::createGraphicBuffer IPC.
This change adds a new binder method to the ISurfaceComposer interface.
This IPC is intended to allow SurfaceFlinger clients to allocate gralloc
buffers using SurfaceFlinger as a proxy to gralloc.

Change-Id: Ide9fc283aec5da6268ba62cfed0c3319a50b640d
2011-01-06 13:12:35 -08:00
Jeff Brown
4125036157 Mouse pointer integration.
Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
2011-01-04 17:31:24 -08:00
Shachar Shemesh
ca6fca93fc Normalize output from aapt d
Make the output from aapt dump --values resources and aapt dump xmltree normalized, so that it is unambigously displayed
regardless of the content of the strings.

Change-Id: Ia3bff36c4ee1e9a44f474534e154830948beabdf
2011-01-04 20:52:08 +02:00
Jeff Brown
4c501a4217 Add initial support for cursor-based pointing devices.
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
2010-12-29 13:19:53 -08:00
Vasu Nori
11dde1100d resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9
Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 was reverted
due to a bug. fixed the bug and resubmitting it here
2010-12-21 09:32:36 -08:00
Vasu Nori
204249bcbe Revert "bug:2448371 cursorwindow size moved to resource xml file."
This reverts commit 2594bae1f551d758c5c88771310d1ee3dc2c71ac.
2010-12-20 14:23:48 -08:00
Vasu Nori
bd57473e90 bug:2448371 cursorwindow size moved to resource xml file.
let cursor window size be set per device in device resources file.
default is 1MB.
for SR, it is 2MB.
it can be set to any value (in kB) in the device resource
strings.xml file

Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9
2010-12-20 13:08:08 -08:00
Mathias Agopian
5eee3d2b13 Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so." 2010-12-14 15:51:32 -08:00
Mathias Agopian
90f96b8383 Merge "dump callstack on Surface use error" 2010-12-14 15:51:22 -08:00
Brad Fitzpatrick
1b60843547 Framework-side support for Dalvik "isSensitiveThread" hook.
Used in lock contention stats.

Bug: 3226270
Change-Id: Ie6f58d130a29079a59bdefad40b80304d9bc3623
2010-12-14 09:28:16 -08:00
Mathias Agopian
455d18d4c2 minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so.
Change-Id: I3bdca74351c8e480a05084bc412a96c5f685221d
2010-12-13 16:47:31 -08:00
Mathias Agopian
bf2c6a6c8f [3258939] Need snapshot to limit which layers are included
Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9
2010-12-10 16:22:31 -08:00
Mathias Agopian
e6f096a4cd dump callstack on Surface use error
Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d
2010-12-10 15:37:48 -08:00
Mathias Agopian
0a757814f3 fix [3259708] Graphic Buffer Mapper does not support YV12
remove a bunch of a code that was there only to support broken gralloc implementations

Change-Id: I3c1a9172224cbcc283601abfbbd695a20815451f
2010-12-08 16:48:28 -08:00
Mathias Agopian
a5529c8778 remove support for PUSH_BUFFER surfaces and overlays
the same functionality is now supported through
the h/w composer HAL, and YUV support in the GPU.

Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
2010-12-08 16:13:59 -08:00
Erik Gilling
1d21a9cafc surfaceflinger: add support for gralloc dump hooks
Change-Id: Ib6f539ed0132b70d040d653c03d52cc04249ac3c
2010-12-08 15:40:11 -08:00
Kenny Root
a15e3f5a92 Merge "Change assets to use 64-bit API" 2010-12-08 14:46:22 -08:00
Kenny Root
18092ddc86 Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2010-12-08 11:21:30 -08:00
Jeff Brown
02d85b5021 Add support for fallback keycodes.
This change enables the framework to synthesize key events to implement
default behavior when an application does not handle a key.
For example, this change enables numeric keypad keys to perform
their associated special function when numlock is off.

The application is informed that it is processing a fallback keypress
so it can choose to ignore it.

Added a new keycode for switching applications.

Added ALT key deadkeys.

New default key mappings:
- ESC -> BACK
- Meta+ESC -> HOME
- Alt+ESC -> MENU
- Meta+Space -> SEARCH
- Meta+Tab -> APP_SWITCH

Fixed some comments.
Fixed some tests.

Change-Id: Id7f3b6645f3a350275e624547822f72652f3defe
2010-12-07 17:35:26 -08:00
Mathias Agopian
b5a00fcb71 am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread
* commit '48f42f8c3fbd33b2f46c6290ff5963dd58938cf9':
  [3171580] don't automatically log GraphicBuffer allocation failures
2010-12-07 17:24:03 -08:00
Mathias Agopian
e4f81090c2 am a2977c38: Merge changes Ie03796ae,Ide3e980a into gingerbread
* commit 'a2977c383d363e1e88a5b36230b1fa4c312807d2':
  [3171580] SurfaceFlinger Bypass mode. (DO NOT MERGE)
  [3171580] Add transform field to native buffers. (DO NOT MERGE)
2010-12-07 14:22:56 -08:00
Mathias Agopian
372c56e98b am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread
* commit '4153bf3a259624a2f2dc497b77b225a1fb517abc':
  [3171580] don't automatically log GraphicBuffer allocation failures
2010-12-07 14:20:09 -08:00
Mathias Agopian
30eb1b1803 [3171580] Add transform field to native buffers. (DO NOT MERGE)
This field indicate how the content of the buffer
needs to be transformed.

Change-Id: Ide3e980a90599e931406135693231276626adbbb
2010-12-03 17:35:07 -08:00
Mathias Agopian
678bdd6349 [3171580] don't automatically log GraphicBuffer allocation failures
some of these failures are not fatal and even expected in some cases
so they should not emit a dump in the log in those cases.

Change-Id: Idcfa252e3bfa9d74e27fe4ad8f8623aa01aa9c5e
2010-12-03 17:33:09 -08:00
Jeff Brown
db360642ed Improve support for external keyboards.
Use Vendor ID, Product ID and optionally the Version to
locate keymaps and configuration files for external devices.

Moved virtual key definition parsing to native code so that
EventHub can identify touch screens with virtual keys and load
the appropriate key layout file.

Cleaned up a lot of old code in EventHub.

Fixed a regression in ViewRoot's fallback event handling.

Fixed a minor bug in FileMap that caused it to try to munmap
or close invalid handled when released if the attempt to map
the file failed.

Added a couple of new String8 conveniences for formatting strings.

Modified Tokenizer to fall back to open+read when mmap fails since
we can't mmap sysfs files as needed to open the virtual key
definition files in /sys/board_properties/.

Change-Id: I6ca5e5f9547619fd082ddac47e87ce185da69ee6
2010-12-02 16:01:32 -08:00
Jeff Brown
53c16642e2 Ensure the ShortcutManager uses the correct key character map.
The ShortcutManager used to only receive the key code of the key event
that triggered the shortcut.  This change now provides the shortcut
manager with the whole key event so it can look up the associated
character using the correct key character map.

To make this more efficient, added a mechanism for recycling
key events.  At the moment it is only used by key events owned by the
system process, since clients of the existing API (such as Views)
might continue to hold on to key events after dispatch has finished so
they would break if the key event were recycled by the framework.

Deprecated KeyCharacterMap.BUILT_IN_KEYBOARD.

Change-Id: I4313725dd63f2be01c350c005a41c7fde9bc67e8
2010-11-30 18:50:17 -08:00
Jeff Brown
6688837ff6 Support non-orientation aware keyboards and other devices.
Fixed a bug with dpad keys on external keyboards being rotated
according to the display orientation by adding a new input device
configuration property called "keyboard.orientationAware".

Added a mechanism for overriding the key layout and key character
map in the input device configuration file using the new
"keyboard.layout" and "keyboard.characterMap" properties.

Also added "trackball.orientationAware", "touch.orientationAware" and
"touch.deviceType" configuration properties.

Rewrote the configuration property reading code in native code
so that it can be used by EventHub and other components.

Added basic support for installable idc, kl, and kcm files
in /data/system/devices.  However, there is no provision for
copying files there yet.

Disabled long-press character pickers on full keyboards so that
key repeating works as expected.

Change-Id: I1bd9f0c3d344421db444e7d271eb09bc8bab4791
2010-11-30 17:15:49 -08:00
Joe Onorato
ad1894d8df Allow status bar panels to be on top of the status bar.
Change-Id: I3c74ece5f7042e6302717f4263746d59d5447ec9
2010-11-24 10:26:50 -08:00
Jeff Brown
9ee93d18ed Fix SDK build on Windows due to use of mmap.
Change-Id: Id4bd9a6f932285c93c5853e540efc20b99876564
2010-11-19 13:52:19 -08:00
Jeff Brown
a3477c862a Added support for full PC-style keyboards.
BREAKING CHANGE: Redesigned the key character map format to
accomodate full keyboards with more comprehensive suite of modifiers.
Old key character maps will not work anymore and must be updated.
The new format is plain text only and it not compiled to a binary
file (so the "kcm" tool will be removed in a subsequent check-in).

Added FULL keyboard type to support full PC-style keyboards.

Added SPECIAL_FUNCTION keyboard type to support special function
keypads that do not have any printable keys suitable for typing
and only have keys like HOME and POWER

Added a special VIRTUAL_KEYBOARD device id convention that maps
to a virtual keyboard with a fixed known layout.  This is designed
to work around issues injecting input events on devices whose
built-in keyboard does not have a useful key character map (ie.
when the built-in keyboard is a special function keyboard only.)

Modified several places where events were being synthesized
to use the virtual keyboard.

Removed support for the "qwerty" default layout.
The new default layout is "Generic".  For the most part "qwerty"
was being used as a backstop in case the built-in keyboard did
not have a key character map (probably because it was a special
function keypad) and the framework needed to be able to inject
key events anyways.  The latter issue is resolved by using the
special VIRTUAL_KEYBOARD device instead of BUILT_IN_KEYBOARD.

Added the concept of a key modifier behavior so that
MetaKeyKeyListener can distinguish between keyboards that use
chorded vs. toggled modifiers.

Wrote more robust key layout and key character map parsers
to enable support for new keyboard features and user installable
key maps.

Fixed a bug in InputReader generating key ups when keys
are released out of sequence.

Updated tons of documentation.

Currently QwertyKeyListener is being used for full keyboards
with autotext and capitalization disabled.  This mostly works
but causes some problems with character pickers, etc.
These issues will be resolved in subsequent changes.

Change-Id: Ica48f6097a551141c215bc0d2c6f7b3fb634d354
2010-11-18 09:49:03 -08:00
Jean-Baptiste Queru
3f02b88af6 am 5e069074: am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI"
* commit '5e0690745a45f99d12d940dd4aaae814b00a429e':
  Framebuffer: Support variable number of framebuffers in the UI
2010-11-17 17:36:11 -08:00
Jean-Baptiste Queru
af10976583 am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI"
* commit 'a15e4886de8f75f3cb137f51743d330414c910e8':
  Framebuffer: Support variable number of framebuffers in the UI
2010-11-17 17:29:48 -08:00
Kenny Root
7986fe5035 Merge "Split UTF functions from String8/16" 2010-11-15 11:11:22 -08:00
Kenny Root
c412dcb3eb Split UTF functions from String8/16
Split out all the UTF-8/16/32 handling code from String8/16 to its own
file to allow better reuse of code.

Change-Id: If9ce63920edc75472c38da4adce0d13cda9ad2f7
2010-11-12 15:53:40 -08:00
Jeff Brown
e33a9ecc25 Enable touch splitting for all windows by default.
New default only applies to applications with targetSdkVersion >=
HONEYCOMB.  Old applications default to no touch splitting for
their windows.

In addition, enabled split touch for various system windows.

Bug: 3049580
Change-Id: Idc8da9baa2cd8e1e4e76af8967d7b6a5ccb94427
2010-11-12 14:53:43 -08:00
Jason Bayer
af34db4dcb Add new keycodes initially used for GoogleTV devices.
Change-Id: I1b901037d6d401931dd3ec6f7d5e1e6ad165d1c9
2010-11-11 18:36:11 -08:00
Jamie Gennis
54cc83e8a4 Implement reducing the buffer count of a Surface.
Change-Id: I7f979c60c06d654aa8265002836277434bc1a64f
Bug: 3095167
2010-11-11 14:06:38 -08:00
Joe Onorato
d94206c41d The CHEEK_TOUCH stuff never worked. Remove it.
Bug: 3104906
Change-Id: Ia37236ba1775fc3ec8c111e2e0b85b105e0dea6a
2010-11-08 13:02:58 -08:00
Jeff Brown
8149991234 Tell system server whether the app handled input events.
Refactored ViewRoot, NativeActivity and related classes to tell the
dispatcher whether an input event was actually handled by the application.

This will be used to move more of the global default key processing
into the system server instead of the application.

Change-Id: If06b98b6f45c543e5ac5b1eae2b3baf9371fba28
2010-11-08 12:49:43 -08:00
Rodrigo Obregon
71484f2f76 Framebuffer: Support variable number of framebuffers in the UI
This change defines a macro NUM_FRAME_BUFFERS to set
the desired number of framebuffers to be used by the UI,
instead of hard-coding 2 framebuffers.

Aditional logic has been  added to handle the initialization
and destruction of NUM_FRAME_BUFFERS buffers.

Change-Id: I3a4bfec3e0f453432f2ffebf084c00f574d3be46
Signed-off-by: Rodrigo Obregon <robregon@ti.com>
2010-11-03 15:16:18 -05:00
Jeff Brown
7e5660f3e2 Add plumbing for volume mute key.
Full support for the volume mute key will be implemented in a
later change.

Bug: 2912307
Change-Id: I98c27d6360f159c8b7447e04b45f442eff87b38a
2010-11-02 17:31:39 -07:00
Kenny Root
133cde5805 Add path to get different DPI drawables
Allow a caller to request a different density than their current display
allows. This can mean a device displaying mdpi can get a resource that's
in hdpi and have it pretend to be in mdpi resolution. If a drawable
that's returned is not in the requested density, it will set it at the
appropriate density to be scaled up later on.

The API for this is hidden currently.

Bug: 3134688
Change-Id: I6c3908cbdef4907b8d3f1576df9e3b0e7af1755a
2010-10-29 12:47:07 -07:00
Jeff Brown
4c766ccea5 resolved conflicts for merge of df3cccf3 to master
Change-Id: I425496a9fc4e9cbc50ad6938e9dccb14827d9558
2010-10-27 22:18:43 -07:00
Jeff Brown
fef5b04203 Drop all dispatcher state when dispatcher is disabled.
This patch makes the dispatcher drop all of its state when it is
disabled (when the screen turns off).  This ensures that the dispatcher
does not get stuck thinking a pointer is still down if the screen
turned off while the user was touching the display (such as a fat touch
while hitting the power button).

Bug: 3098344
Change-Id: If50ef5804870aa1acd3179fd4b40e3cda58dd39d
2010-10-27 18:43:51 -07:00
Jeff Brown
bc9f053156 am 2ef36763: am 860c2df4: Merge "Add unit tests for native input and fix bugs identified." into gingerbread
Merge commit '2ef36763700eff5679d6012e7f078c57f1a4c465'

* commit '2ef36763700eff5679d6012e7f078c57f1a4c465':
  Add unit tests for native input and fix bugs identified.
2010-10-24 14:36:23 -07:00
Jeff Brown
3c3cc62e24 Add unit tests for native input and fix bugs identified.
Fixed a bug where we would lose the first touch point when swiping out of
the virtual key area.

Fixed a bug where we would not send an ACTION_MOVE event in cases where
individual pointers went down/up and the remaining pointers actually moved.
This is important since many applications do not handle pointer movements
during ACTION_POINTER_DOWN or ACTION_POINTER_UP.  In the case of
ACTION_POINTER_UP the movement was completely lost since all pointers were
dispatched using their old location rather than the new location.

Improved motion event validation to check for duplicate pointer ids.

Added an input source constant that was missing from the NDK api but
defined in the framework api.

Added a timestamp when reporting added/removed devices in EventHub.

Bug: 3070082
Change-Id: I3206a030f43b7616e2f48006e5a9d522c4d92e56
2010-10-23 03:52:57 -07:00
Brad Fitzpatrick
e22d21412f Revert "Add length-equality test in String operator== checks."
This reverts commit e28210d401ae4ed1258b84c9b17a172a757190e8.
2010-10-20 17:06:28 -07:00
Brad Fitzpatrick
075e750330 Add length-equality test in String operator== checks.
Change-Id: I6ebc6ef85aac4539269f137c1f29f95b9828d4f9
2010-10-20 15:03:49 -07:00
Jeff Brown
2659f40403 am f2c40603: am 7689dd49: Merge "Fix bug where home presses were not poking user activity." into gingerbread
Merge commit 'f2c406030874b355ca9e4e67cc0e3aff6103c23e'

* commit 'f2c406030874b355ca9e4e67cc0e3aff6103c23e':
  Fix bug where home presses were not poking user activity.
2010-10-19 09:55:39 -07:00
Jeff Brown
60b5776c87 Add support for calibrating touch position.
Useful for tweaking touch screen alignment without having to modify the
kernel device driver x/y axis bounds.

Change-Id: I6ca43d3c138548f9dfb76aa33150a0c853698fb6
2010-10-18 17:24:49 -07:00
Jeff Brown
ef3a823482 Fix bug where home presses were not poking user activity.
We now poke user activity twice: once upon dequeueing an event
for dispatch and then again just before we dispatch it.  The second
poke is to compensate for the fact that it can take a few seconds to
identify the dispatch target (if the application is responding slowly)
but we want to keep the display from going to sleep for X amount of time
after the app gets a chance to actually receive the event.  This mirrors
pre-Gingerbread behavior.

Removed some unnecessary code that filters user activity pokes when sending
events to KeyGuard.  We don't need this because KeyGuard already tells the
power manager to disable user activity.

Bug: 3101397
Change-Id: I8c3a77601fdef8f584e84cfdd11aa79da0ff51db
2010-10-18 14:50:13 -07:00
Jeff Brown
7d8733fc7a am 5f0cbfce: am c1e7b218: Merge "Improve input device calibration format." into gingerbread
Merge commit '5f0cbfcecc4db20f897507c826296b3aac70c592'

* commit '5f0cbfcecc4db20f897507c826296b3aac70c592':
  Improve input device calibration format.
2010-10-16 09:13:13 -07:00
Jeff Brown
83cd39ee11 am dc3ad87c: am 78a76fea: Merge "Revert to using epoll_wait()." into gingerbread
Merge commit 'dc3ad87c04348c925aa86863ed6d25f18a8c6c36'

* commit 'dc3ad87c04348c925aa86863ed6d25f18a8c6c36':
  Revert to using epoll_wait().
2010-10-16 09:12:43 -07:00
Mathias Agopian
fb3051b15e am 7e9a54d4: am d4e03f37: addresses parts of 3096779 and 3097475
Merge commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8'

* commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8':
  addresses parts of 3096779 and 3097475
2010-10-16 08:52:30 -07:00
Jeff Brown
e68d9e0be4 Add support for secure system overlays.
Manual merge from Gingerbread.

This change adds a new window type for secure system overlays
created by the system itself from non-secure system overlays that
might be created by applications that have the system alert permission.
Secure views ignore the presence of secure system overlays.

Bug: 3098519
Change-Id: Id876736fd8bf332ff9a5428bde59f5268aa49c3a
2010-10-15 17:10:55 -07:00
Jeff Brown
d9dd44d867 Add support for secure system overlays. (DO NOT MERGE)
This change adds a new window type for secure system overlays
created by the system itself from non-secure system overlays that
might be created by applications that have the system alert permission.
Secure views ignore the presence of secure system overlays.

Bug: 3098519
Change-Id: I8f8398f4fdeb0469e5d71124c21bedf121bd8c07
2010-10-15 16:03:35 -07:00
Jeff Brown
6a817e22e4 Add keycodes and meta-key modifiers to support external keyboards.
Added new key maps for external keyboards.  These maps are intended to
be shared across devices by inheriting the "keyboards.mk" product
makefile as part of the device's product definition.

One of the trickier changes here was to unwind some code in
MetaKeyKeyListener that assumed that only the low 8 bits of the meta key
state were actually used.  The new code abandons bitshifts in favor
of simple conditionals that are probably easier to read anyways.
The special meta key state constants used by MetaKeyKeyListener
are now (@hide) defined in KeyEvent now so as to make it clearer that they
share the same code space even if those codes are not valid for KeyEvents.

The EventHub now takes care of detecting the appropriate key layout
map and key character map when the device is added and sets system
properties accordingly.  This avoids having duplicate code in
KeyCharacterMap to probe for the appropriate key character map
although the current probing mechanism has been preserved for legacy
reasons just in case.

Added support for tracking caps lock, num lock and scroll lock and
turning their corresponding LEDs on and off as needed.

The key character map format will need to be updated to correctly support
PC style external keyboard semantics related to modifier keys.
That will come in a later change so caps lock doesn't actually do
anything right now except turn the shiny LEDs on and off...

Added a list of symbolic key names to KeyEvent and improved the toString()
output for debug diagnosis.  Having this list in a central place in the
framework also allows us to remove it from Monkey so there is one less
thing to maintain when we add new keycodes.

Bug: 2912307
Change-Id: If8c25e8d50a7c29bbf5d663c94284f5f86de5da4
2010-10-15 16:00:07 -07:00
Kenny Root
d72b033033 am 8fda1636: am bdf8034c: Merge "OBB: use PBKDF2 for key generation." into gingerbread
Merge commit '8fda1636e3e35f060b9046294efd3c062a1fdb84'

* commit '8fda1636e3e35f060b9046294efd3c062a1fdb84':
  OBB: use PBKDF2 for key generation.
2010-10-15 14:00:58 -07:00
Mathias Agopian
e33a35f025 am 5bfa3a34: am 011b5bcc: Merge "implement part of [3094280] New animation for screen on and screen off add support for screen on animation" into gingerbread
Merge commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f'

* commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f':
  implement part of [3094280] New animation for screen on and screen off
2010-10-15 08:33:43 -07:00
Jeff Brown
d055ca828a Merge "Improve input device calibration format." into gingerbread 2010-10-15 01:15:08 -07:00
Jeff Brown
1ec7a1d547 Merge "Revert to using epoll_wait()." into gingerbread 2010-10-14 22:18:43 -07:00
Jeff Brown
6b337e74f0 Improve input device calibration format.
Added support for calibrating touch size for devices that report
size as an area measurement rather than as a width.
Fixed some bugs.

Bug: 3096045
Change-Id: I30a12e73752883516ed054f8af407204bca45814
2010-10-14 21:44:16 -07:00
Mathias Agopian
abd671a08a addresses parts of 3096779 and 3097475
3097475: Animation setting should control the screen on animation
3096779: CRT power-on animation can briefly show the top app instead of lockscreen

There is now a parameter that controls wether the ON and/or OFF animation are
performed. we also always clear the screen to black on power off, to make
sure it won't briefly appear on power on.
HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation
because there is a race, where SF doesn't wait (b/c it doesn't know) for the
framework to have redrawn the lockscreen.

Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
2010-10-14 14:57:34 -07:00
Joe Onorato
503d2d4a08 am 9a12a3c8: am ba799098: Merge changes I76513387,I335fb671 into gingerbread
Merge commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96'

* commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96':
  Remove dead code, and make the animation a setting.
  turn off the electron beam
2010-10-13 23:34:21 -07:00
Kenny Root
7f7c9a24b6 Merge "OBB: use PBKDF2 for key generation." into gingerbread 2010-10-13 18:29:43 -07:00
Kenny Root
95a6889312 OBB: use PBKDF2 for key generation.
Switch to using PBKDF2 for the key generation for OBBs. Any previously
generated OBBs will stop being read correctly. A small pbkdf2gen program
is available to allow generation of appropriate keys with the salts.

Bug: 3059950
Change-Id: If4305c989fd692fd1150eb270dbf751e09c37295
2010-10-13 18:25:33 -07:00
Mathias Agopian
9daa5c9b9d implement part of [3094280] New animation for screen on and screen off
add support for screen on animation

Change-Id: If50cf52ae04b95b42da7d74cf7fa96d5cb54d238
2010-10-13 14:28:26 -07:00
Mathias Agopian
59119e658a turn off the electron beam
Change-Id: I335fb6719f1d5a3f1c6f37a046fd1c2c4ed2bbc6
2010-10-12 14:16:11 -07:00
Romain Guy
3b996c96e4 Always create OpenGL accelerated windows in RGBA 8888.
Bug #3081600

The OpenGL renderer in libhwui uses a single EGL context per process and
thus create it with an RGBA 8888 EGL configuration. To ensure that all
windows are compatible with this configuration, this change modifies
the window manager and SurfaceFlinger.

The window manager now checks the window's flags and if the window is
hardware accelerated, it forces the window's pixel format to be
translucent when creating the surface. The window itself is still
marked as opaque if we know that the window will be opaque on screen.
This keeps existing optimizations in place.

Similarly in SurfaceFlinger, a translucent Surface can now be created
with the Surface.OPAQUE flag, indicating SurfaceFlinger that the surface
does not require blending, despite its RGBA 8888 configuration.

Change-Id: Ic747b6b12564ba064412d842117880fcc199eb7c
2010-10-12 11:00:18 -07:00
Jeff Brown
b6702e5972 Track input state when transferring touch focus.
Copies the input state to the destination window and sends synthesic
cancelation events to the source window.

Change-Id: Ia75820b0d756ed5d6cd22dce7830251ac85141ed
2010-10-11 18:32:20 -07:00
Jeff Brown
33d54ce97d Fix an event injection bug when the policy is bypassed.
Added the concept of a "trusted" event to distinguish between events from
attached input devices or trusted injectors vs. other applications.
This change enables us to move certain policy decisions out of the
dispatcher and into the policy itself where they can be handled more
systematically.

Cherry pick of b931a1b4 from gingerbread into master.

Change-Id: I700a5f07b8b227878cea9437a289a45a245c0424
2010-10-11 17:54:12 -07:00
Jeff Brown
d129348647 am 41aabeb5: am 1e6a3a53: Merge "Added more robust tracking and cancelation of events." into gingerbread
Merge commit '41aabeb51305d19747687f246080f44fc2a74435'

* commit '41aabeb51305d19747687f246080f44fc2a74435':
  Added more robust tracking and cancelation of events.
2010-10-11 17:42:30 -07:00
Jeff Brown
1fe6dec097 Fix an event injection bug when the policy is bypassed.
Added the concept of a "trusted" event to distinguish between events from
attached input devices or trusted injectors vs. other applications.
This change enables us to move certain policy decisions out of the
dispatcher and into the policy itself where they can be handled more
systematically.

Change-Id: I4d56fdcdd31aaa675d452088af39a70c4e039970
2010-10-11 16:26:13 -07:00
Jeff Brown
90f0cee685 Added more robust tracking and cancelation of events.
This change fixes several issues where events would be dropped in the
input dispatch pipeline in such a way that the dispatcher could not
accurately track the state of the input device.

Given more robust tracking, we can now also provide robust cancelation
of input events in cases where an application might otherwise become
out of sync with the event stream due to ANR, app switch, policy decisions,
or forced focus transitions.

Pruned some of the input dispatcher log output.

Moved the responsibility for calling intercept*BeforeQueueing into
the input dispatcher instead of the input reader and added support for
early interception of injected events for events coming from trusted
sources.  This enables behaviors like injection of media keys while
the screen is off, haptic feedback of injected virtual keys, so injected
events become more "first class" in a way.

Change-Id: Iec6ff1dd21e5f3c7feb80ea4feb5382bd090dbd9
2010-10-10 14:45:51 -07:00
Jamie Gennis
fe2987d865 Merge "Move binder magic from the Surface class to GraphicBuffer." 2010-10-10 13:36:13 -07:00
Jamie Gennis
309d3bb2f9 Move binder magic from the Surface class to GraphicBuffer.
- Register buffers with Gralloc when unflattening a GraphicBuffer (rather than
doing it in the Surface class).
- Add support for a GraphicBuffer that wraps an android_native_window_t*.

Change-Id: I029ac086111bbac800e5ca37eb505f558b718cd8
2010-10-10 13:09:46 -07:00
Jeff Brown
2eb1995a5d am 22cb4ef8: am d577cfd7: Merge "Switch Looper back to using poll() instead of epoll()." into gingerbread
Merge commit '22cb4ef8ce9c4d5536ac5cee5c40b82bfa56ccc5'

* commit '22cb4ef8ce9c4d5536ac5cee5c40b82bfa56ccc5':
  Switch Looper back to using poll() instead of epoll().
2010-10-10 12:52:40 -07:00
Jeff Brown
dc4c5bf55a Revert to using epoll_wait().
This change depends on the kernel having been patched to use hrtimers
instead of jiffies for scheduling epoll timeouts.

Change-Id: I216bc1c4f565e67ebcb3d2ba4280cb615932bb9e
2010-10-07 16:17:57 -07:00
Jeff Brown
54e1cdacd2 Switch Looper back to using poll() instead of epoll().
Added a couple of micro-optimizations to avoid calling wake() unnecessarily
and reduce JNI overhead slightly.

Fixed a minor issue where we were not clearing the "next" field of Messages
returned by the MessageQueue so the Message would hold on to its successor
and potentially prevent the GC from collecting it if the message were leaked
somehow.

Change-Id: I488d29417ce0cdd7d0e447cda76ec978ef7f811c
2010-10-07 13:26:39 -07:00
Jeff Brown
6d462b1221 am 56364bcd: am 78d15acf: Merge "Make secure views tolerate IME overlays." into gingerbread
Merge commit '56364bcd0d1a1b064db3e83fdb64f948ce5c2ad7'

* commit '56364bcd0d1a1b064db3e83fdb64f948ce5c2ad7':
  Make secure views tolerate IME overlays.
2010-10-07 12:20:45 -07:00
Mathias Agopian
e1c290b97d am ff04e97f: am f4619308: Merge "fix [2835280] Add support for cancelling buffers to ANativeWindow" into gingerbread
Merge commit 'ff04e97faf75c435e453d4c1caf7eeac8b9c1ceb'

* commit 'ff04e97faf75c435e453d4c1caf7eeac8b9c1ceb':
  fix [2835280] Add support for cancelling buffers to ANativeWindow
2010-10-06 17:07:39 -07:00
Kenny Root
8c4edc02d5 am bfa33b94: am f84a5918: Merge "Use pread() in ZipFileRO for Linux" into gingerbread
Merge commit 'bfa33b9484e2c0a019ab81f30261b9696df23a9b'

* commit 'bfa33b9484e2c0a019ab81f30261b9696df23a9b':
  Use pread() in ZipFileRO for Linux
2010-10-05 17:02:42 -07:00
Jeff Brown
35cf0e9854 Make secure views tolerate IME overlays.
Change-Id: I3cf09b9d91045f4d9c558b4aace482a7b0bbd3d8
2010-10-05 12:26:23 -07:00
Mathias Agopian
19957553cb fix [2835280] Add support for cancelling buffers to ANativeWindow
There is a new ANativeWindow::cancelBuffer() API that can be used to
cancel any dequeued buffer, BEFORE it's been enqueued. The buffer is
returned to the list of availlable buffers. dequeue and cancel are not
mutually thread safe, they must be called from the same thread or
external synchronization must be used.

Change-Id: I86cc7985bace8b6a93ad2c75d2bef5c3c2cb4d61
2010-10-04 20:10:11 -07:00
Mathias Agopian
566b728c93 Merge "refactored screenshot code" into gingerbread 2010-10-04 20:04:42 -07:00
Mathias Agopian
df85c455c3 refactored screenshot code
the core screenshot function now can capture the screen at any lower resolution
performing bilinear filtering.

we also now have some client code to interface with the screenshot service.

it's now possible to request a screenshot at a lower resolution.

Change-Id: I33689bba98507ab928d0898b21596d0d2fe4b953
2010-10-04 17:36:17 -07:00
Kenny Root
61ef747e0e Use pread() in ZipFileRO for Linux
AssetManager instances are created by zygote and passed to all its
children so that they don't have to individually open
frameworks-res.apk. This creates a problem for determining the current
file offset when using lseek() on those files, because you can't
guarantee the cross-process locking of a mutex. Luckily, Linux
implements pread() to get around this suckiness.

The problem is that only Linux implements this, so we have to keep the
old locking for use on host builds with aapt and friends. aapt doesn't
have this same problem of sharing file descriptors across forked
processes, so we can keep the local AutoMutex to protect accesses of
those files.

Change-Id: Ibe9f11499a53fe345f50fbaea438815ec0fd363e
2010-10-04 15:17:19 -07:00
Kenny Root
3d20bc9ff6 am ac754073: am b58b2714: Merge "ZipFileRO: moar logging and wrap close" into gingerbread
Merge commit 'ac7540733cafcca5bdb1842e1ebcb396ba064583'

* commit 'ac7540733cafcca5bdb1842e1ebcb396ba064583':
  ZipFileRO: moar logging and wrap close
2010-10-04 07:54:06 -07:00
Kenny Root
a2b0e61228 Merge "ZipFileRO: moar logging and wrap close" into gingerbread 2010-10-04 07:28:20 -07:00
Jeff Brown
c0242197ea am ea58d1ba: am e951ef07: Merge "Wait for initial device scan to finish before updating config." into gingerbread
Merge commit 'ea58d1bac2960c1794f048bfa5d1a60b1a3d23a1'

* commit 'ea58d1bac2960c1794f048bfa5d1a60b1a3d23a1':
  Wait for initial device scan to finish before updating config.
2010-10-01 21:49:39 -07:00
Jeff Brown
76025e44e4 am e11b76d3: am f6295b35: Merge "Minor logging changes to input dispatcher to help with debugging." into gingerbread
Merge commit 'e11b76d3efb056edea301d53a354d0730adf3520'

* commit 'e11b76d3efb056edea301d53a354d0730adf3520':
  Minor logging changes to input dispatcher to help with debugging.
2010-10-01 21:49:29 -07:00
Jeff Brown
1ad00e96fe Wait for initial device scan to finish before updating config.
This change narrows the opportunity for a race condition setting the
resource Configuration while devices are being updated.

Change-Id: I58efa563f4129ab0fce7108511d16a99dff7e451
2010-10-01 18:55:43 -07:00
Kenny Root
dbf6f272a2 ZipFileRO: moar logging and wrap close
There is apparently still a race upon reading the entry Local File
Header that can't be tracked down, so move the LFH check inside the
mutex-protected block so we can call lseek again to see where we are
when we log an error.

Also, close() can fail so use TEMP_FAILURE_RETRY on it so we don't
unwittingly leak file descriptors when Mean Mr. EINTR comes a-knocking.

Change-Id: I753abad0bd882fe28f7281c406fa76f64393ef4c
2010-10-01 18:30:59 -07:00
Jeff Brown
2806e381cf Minor logging changes to input dispatcher to help with debugging.
Added dumpsys reporting to EventHub.
Made the formatting a bit clearer.
Added 'Locked' suffix to some internal methods of EventHub.

Change-Id: Ic449560bcce378f6361895d27c66854e9724abb0
2010-10-01 18:05:13 -07:00
Jeff Brown
4adce423e4 am 57fa3e8b: am 9e32a438: Merge "Support haptic feedback for virtual keys defined in key layout." into gingerbread
Merge commit '57fa3e8b4c94125ddb5be015dd7fbde4a458894f'

* commit '57fa3e8b4c94125ddb5be015dd7fbde4a458894f':
  Support haptic feedback for virtual keys defined in key layout.
2010-10-01 17:08:34 -07:00
Jeff Brown
956c0fb238 Support haptic feedback for virtual keys defined in key layout.
Change-Id: I83e4108a87332692e03791dc066206becbc7941f
2010-10-01 15:08:56 -07:00
Mathias Agopian
84ac949b0e Merge "refactored screenshot code" 2010-10-01 12:15:12 -07:00
Jeff Brown
3f0fd1897c am 5d3cef8a: am e0c12c88: Merge "Move verbose logging of device capabilities to dumpsys." into gingerbread
Merge commit '5d3cef8a6d1baec29512764b9e0ba240ccd7fcfe'

* commit '5d3cef8a6d1baec29512764b9e0ba240ccd7fcfe':
  Move verbose logging of device capabilities to dumpsys.
2010-09-30 18:12:28 -07:00
Jeff Brown
26c94ff615 Move verbose logging of device capabilities to dumpsys.
Change-Id: I5d55eaebfdf049bd1ac1e7bab2758886cfefc9d7
2010-09-30 15:34:48 -07:00
Mathias Agopian
74c40c0a27 refactored screenshot code
the core screenshot function now can capture the screen at any lower resolution
performing bilinear filtering.

we also now have some client code to interface with the screenshot service.

it's now possible to request a screenshot at a lower resolution.

Change-Id: I5a3b0e431421800e3aad601d9af8f94adffbc71f
2010-09-29 16:55:15 -07:00
Jeff Brown
744c559ac7 Add support for transferring touch focus.
Prerequisite for drag and drop.

Change-Id: Iedbe93ed0f3e1c4083130fe66b4ba06d416afce0
2010-09-27 16:10:17 -07:00
Jeff Brown
e457038905 am 9785bf0f: am 14a288da: Merge "Add suuport for splitting touch events across windows." into gingerbread
Merge commit '9785bf0f2b6b8758aed7ded3b996a2ef0be89919'

* commit '9785bf0f2b6b8758aed7ded3b996a2ef0be89919':
  Add suuport for splitting touch events across windows.
2010-09-27 14:40:38 -07:00
Jeff Brown
6949f5da66 Merge "Add suuport for splitting touch events across windows." into gingerbread 2010-09-27 12:33:14 -07:00
Jeff Brown
d1b0a2bfe5 Add suuport for splitting touch events across windows.
This feature is currently used to enable dragging the start and end
selection handles of a TextView at the same time.  Could be used for
other things later.

Deleted some dead code in ArrowKeyMovementMethod and CursorControllers.

Change-Id: I930accd97ca1ca1917aab8a807db2c950fc7b409
2010-09-26 22:20:12 -07:00
Mathias Agopian
a3aefeb1c3 am 495ad4f2: am beabe75a: Merge changes I1f7c4535,I741c68a2 into gingerbread
Merge commit '495ad4f22096aa172d025c16c25497e7dad8f2bd'

* commit '495ad4f22096aa172d025c16c25497e7dad8f2bd':
  simple test app for screen capture API
  add support for [1974164] Be able to take a screen shot on the device
2010-09-24 18:13:22 -07:00
Mathias Agopian
8405dff685 Merge changes I1f7c4535,I741c68a2 into gingerbread
* changes:
  simple test app for screen capture API
  add support for [1974164] Be able to take a screen shot on the device
2010-09-24 18:02:10 -07:00
Kenny Root
d6d93dbb86 am 3e07c000: am 74865ef6: Merge "Add locking around ZIP seeking" into gingerbread
Merge commit '3e07c0007b10fbda945516acaf6b2a8787a6ca06'

* commit '3e07c0007b10fbda945516acaf6b2a8787a6ca06':
  Add locking around ZIP seeking
2010-09-24 15:22:38 -07:00
Mathias Agopian
1b0b30d043 add support for [1974164] Be able to take a screen shot on the device
screenshots are taken using ISurfaceComposer::captureScreen() which returns
the size of the screenshot and an IMemoryHeap containing the data.
screenshots have limitations:
- they will always fail if a secure window is up on screen
- require GL_OES_framebuffer_object extension
- in some situation, video planes won't been captured

Change-Id: I741c68a2d2984fb139039301c3349e6780e2cd58
2010-09-24 14:56:39 -07:00
Kenny Root
fa98920b71 Add locking around ZIP seeking
Since we switched to seeking to the LFH to verify its existence instead
of a huge mmap of the file, we have to guarantee that another seek
doesn't happen before we finish our read on the LFH.

Change-Id: If8135d9cb6f2f5cc4db734eafa4f6b5f6269c62a
2010-09-24 08:05:51 -07:00
Jeff Brown
6bea174983 am 4ec134cd: am cce0cd13: Merge "Looper: use pthread_once for TLS key initialization." into gingerbread
Merge commit '4ec134cdba52b663506562c6406b07915820b007'

* commit '4ec134cdba52b663506562c6406b07915820b007':
  Looper: use pthread_once for TLS key initialization.
2010-09-21 15:57:13 -07:00
Jeff Brown
61a25b2490 Looper: use pthread_once for TLS key initialization.
Also fix a Valgrind complaint by zeroing out the entire epoll event
struct since otherwise the data field union would be partly
uninitialized (but not in a harmful way).

Change-Id: I2091ce517e87fcad7c9caf90e2c5e4854a7ca465
2010-09-21 15:26:51 -07:00
Jeff Brown
067ed1db03 am bc9599d4: am 838e93ed: Merge "Looper: Drop default parameters in favor of a safer overload." into gingerbread
Merge commit 'bc9599d48c79c18d306a13f51af9ef2aac92cdca'

* commit 'bc9599d48c79c18d306a13f51af9ef2aac92cdca':
  Looper: Drop default parameters in favor of a safer overload.
2010-09-17 16:10:01 -07:00
Jeff Brown
b0619e8ad8 Looper: Drop default parameters in favor of a safer overload.
The idea is that if you're writing code that wants fd/events/data on
return from pollOnce() / pollAll() you should really pass in all of those
arguments.  When I changed the Looper API earlier, it was difficult
to ensure that all callers were passing the right parameters since they
were relying on default parameters to some degree so usage mistakes
would not have been caught by the compiler.

Change-Id: I1f2812894270aaf1515017ac1616b6b312d9b565
2010-09-16 18:51:15 -07:00
Jeff Brown
54e9a7ec0b am 6f0ff46c: am 9c258710: Merge "Fix app switch latency optimization." into gingerbread
Merge commit '6f0ff46c6f1fd1b61325b545ab9e93c5ebf37d25'

* commit '6f0ff46c6f1fd1b61325b545ab9e93c5ebf37d25':
  Fix app switch latency optimization.
2010-09-16 17:29:46 -07:00
Jeff Brown
d8816c3c4c Fix app switch latency optimization.
This optimization was broken due to recent changes in how ANRs are handled.

Change-Id: Ic99248a12755fadac8d4893e7d305b773e038d3d
2010-09-16 16:41:46 -07:00
Jeff Brown
87fab277fd am 61cf67a2: am 24326f72: Merge "Input API review." into gingerbread
Merge commit '61cf67a220ba3205737c646c1c836a92074220de'

* commit '61cf67a220ba3205737c646c1c836a92074220de':
  Input API review.
2010-09-16 13:05:50 -07:00
Jeff Brown
128e33421b Merge "Input API review." into gingerbread 2010-09-16 12:57:56 -07:00
Jeff Brown
02a71f7ab4 am 7642c82c: am f4d788c9: Merge "Make input dispatcher only ANR for foreground windows." into gingerbread
Merge commit '7642c82c291051919aad87c797e2dc1d77ed55e1'

* commit '7642c82c291051919aad87c797e2dc1d77ed55e1':
  Make input dispatcher only ANR for foreground windows.
2010-09-15 21:42:28 -07:00
Jeff Brown
53a415e6d1 Make input dispatcher only ANR for foreground windows.
Redesigned the input dispatcher's ANR timeout mechanism so it is much
closer to Froyo's policy.  ANR is only ever signalled if the dispatcher
is waiting on a window to finish processing its previous event(s) and
there is new pending input.

In the old code, we tracked the dispatch timeout separately for each
input channel.  This was somewhat complicated and also resulted in the
situation where applications could ANR long after the user had pushed
them into the background.

Change-Id: I666ecada0952d4b95f1d67b9f733842b745c7f4b
2010-09-15 18:52:08 -07:00
Mathias Agopian
3fd1ed5938 am 310da64d: am f182e8a8: fix a typo where the eventtags code were wrong
Merge commit '310da64d78750cdba4349d7cc0a268c07155569d'

* commit '310da64d78750cdba4349d7cc0a268c07155569d':
  fix a typo where the eventtags code were wrong
2010-09-15 17:53:43 -07:00
Mathias Agopian
6a3de9a424 fix a typo where the eventtags code were wrong
Change-Id: I517112a1475c10b71009a0aa9c3894c76a1f270f
2010-09-15 12:46:59 -07:00
Jeff Brown
dc543aec70 am 14bc6b5d: am 09340a4b: Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread
Merge commit '14bc6b5d0677e5c454a67775c852f90389bb4567'

* commit '14bc6b5d0677e5c454a67775c852f90389bb4567':
  Replace epoll() with poll() and rename PollLoop to Looper.
2010-09-15 12:32:29 -07:00
Mathias Agopian
c479e18db0 resolved conflicts for merge of 48a86240 to master
Change-Id: I2305fef9f4dd46183337217d822df3c675b6b6e5
2010-09-15 12:29:18 -07:00
Jeff Brown
b5764e066c Input API review.
Drop currently unsupported input features.
Add documentation comments.

Change-Id: I407d2e1dd90c5ee82983a3ccf177430d35ee7592
2010-09-14 20:46:14 -07:00
Jeff Brown
b06cca6228 Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread 2010-09-14 15:27:33 -07:00
Jeff Brown
59abe7e090 Replace epoll() with poll() and rename PollLoop to Looper.
As part of this change, consolidated and cleaned up the Looper API so
that there are fewer distinctions between the NDK and non-NDK declarations
(no need for two callback types, etc.).

Removed the dependence on specific constants from sys/poll.h such as
POLLIN.  Instead looper.h defines events like LOOPER_EVENT_INPUT for
the events that it supports.  That should help make any future
under-the-hood implementation changes easier.

Fixed a couple of compiler warnings along the way.

Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
2010-09-14 01:59:45 -07:00
Mathias Agopian
35b48d10bc Add logging of various important graphics events
There are 16 events logged in the event log:
SF_APP_DEQUEUE_BEFORE
SF_APP_DEQUEUE_AFTER
SF_APP_LOCK_BEFORE
SF_APP_LOCK_AFTER
SF_APP_QUEUE

SF_REPAINT
SF_COMPOSITION_COMPLETE
SF_UNLOCK_CLIENTS
SF_SWAP_BUFFERS
SF_REPAINT_DONE

SF_FB_POST_BEFORE
SF_FB_POST_AFTER
SF_FB_DEQUEUE_BEFORE
SF_FB_DEQUEUE_AFTER
SF_FB_LOCK_BEFORE
SF_FB_LOCK_AFTER

all events log the buffer conserned and a timestamp in microseconds.

by default the logging is not enabled, to turn it on:
adb shell service call SurfaceFlinger 1006 i31 1
adb shell setprop debug.graphic_log 1

The effect is immediate in SurfaceFlinger, but applications need to be
restarted.

Change-Id: Ifc2e31f7aed072d9a7dede20ff2ce59231edbec1
2010-09-13 23:16:58 -07:00
Jeff Brown
055a7926e6 am 0f0541e4: am b88102f5: Input dispatcher ANR handling enhancements.
Merge commit '0f0541e40cfef51eb5c3769e53c1aa853b53aaf6'

* commit '0f0541e40cfef51eb5c3769e53c1aa853b53aaf6':
  Input dispatcher ANR handling enhancements.
2010-09-12 17:15:19 -07:00
Jeff Brown
a665ca805c Input dispatcher ANR handling enhancements.
This change is essentially a rewrite of the main input dispatcher loop
with the target identification folded in.  Since the input dispatcher now
has all of the window state, it can make better decisions about
when to ANR.

Added a .5 second deadline for processing app switch keys.  This behavior
predates Gingerbread but had not previously been ported.

Fixed some timing inaccuracies in the ANR accounting that could cause
applications to ANR sooner than they should have.

Added a mechanism for tracking key and motion events that have been
dispatched to a window so that appropriate cancelation events can be
synthesized when recovering from ANR.  This change helps to keep
applications in sync so they don't end up with stuck buttons upon
recovery from ANRs.

Added more comments to describe the tricky parts of PollLoop.

Change-Id: I13dffca27acb436fc383980db536abc4d8b9e6f1
2010-09-12 16:52:03 -07:00
Romain Guy
0ddf0656c4 Merge "Purge Skia objects from GL caches as needed." 2010-09-08 18:06:11 -07:00
Romain Guy
4e0c1f27fd Purge Skia objects from GL caches as needed.
Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
2010-09-08 18:04:33 -07:00
Jeff Brown
e1e37e4c7b am 8723bb58: am b21fb104: Fix key repeat delay.
Merge commit '8723bb58b17a07b7ca036cc76d737c6c0f4b13c7'

* commit '8723bb58b17a07b7ca036cc76d737c6c0f4b13c7':
  Fix key repeat delay.
2010-09-08 14:38:09 -07:00
Jeff Brown
6240634883 resolved conflicts for merge of a05088c1 to master
Change-Id: I7973f9f28586dec9b9659f8f662f40db7997a521
2010-09-08 13:02:55 -07:00
Jeff Brown
61ce3982e1 Fix key repeat delay.
Change-Id: I6216e082324ee29bf50e37acc673350ca5417c4d
2010-09-08 12:28:43 -07:00
Jeff Brown
af30ff6020 Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.

Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.

Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
2010-09-08 11:50:55 -07:00
Dianne Hackborn
c946422d58 am a1205f07: am 2d3739d4: Merge "Modify native ALooper to take an explicit ident." into gingerbread
Merge commit 'a1205f07a6f0c745e8f42f16fe38c06af04143c7'

* commit 'a1205f07a6f0c745e8f42f16fe38c06af04143c7':
  Modify native ALooper to take an explicit ident.
2010-09-07 18:52:06 -07:00
Dianne Hackborn
45e0acb41a Modify native ALooper to take an explicit ident.
The ALooper API now uses an explicit "identifier" for the integer
that is returned rather than implicitly using the fd.  This allows
the APIs that had the fd to be a little more sane.

Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
2010-09-07 15:46:55 -07:00
Jeff Brown
9b83cce203 am df02df11: am 307ed31c: Merge "Remove incomplete input device enumeration NDK API." into gingerbread
Merge commit 'df02df115a594553b3ebaa95a0a7f7185a8787d3'

* commit 'df02df115a594553b3ebaa95a0a7f7185a8787d3':
  Remove incomplete input device enumeration NDK API.
2010-08-31 15:53:17 -07:00
Jeff Brown
774cf1baa1 Remove incomplete input device enumeration NDK API.
Change-Id: I32de74ff5fcf0e29179a2aee03ddabd22fa485bb
2010-08-31 15:24:55 -07:00
Brad Fitzpatrick
f3372f7ca3 am ae087369: am 63070856: Merge "Don\'t propagate StrictMode over one-way Binder calls." into gingerbread
Merge commit 'ae087369c56a270c33c1c1af5be7d3c5d7f94e80'

* commit 'ae087369c56a270c33c1c1af5be7d3c5d7f94e80':
  Don't propagate StrictMode over one-way Binder calls.
2010-08-31 15:06:24 -07:00
Brad Fitzpatrick
5273603e98 Don't propagate StrictMode over one-way Binder calls.
This was causing stack stitching problems where a one-way call with
violations followed by a two-way call without violations was getting
the previous one-way call's violation stack stitched on to the second
caller's stack.

The solution is a little more indirect than I would've liked
(preserving the binder's onTransact flags until enforceInterface) but
was seemingly necessary to work without changing the AIDL compiler.
It should also be sufficiently cheap, since no new calls to
thread-local IPCThreadState lookups were required.  The additional
work is just same-thread getter/setters on the existing
IPCThreadState.

Change-Id: I4b6db1d445c56e868e6d0d7be3ba6849f4ef23ae
2010-08-31 13:16:49 -07:00
Jeff Brown
d363aa2e41 am 36f0cb26: am 8d60866e: Input device calibration and capabilities.
Merge commit '36f0cb26cbb4ef62995ff2e5a540cf8814e7f030'

* commit '36f0cb26cbb4ef62995ff2e5a540cf8814e7f030':
  Input device calibration and capabilities.
2010-08-30 18:29:12 -07:00
Jeff Brown
38a7fabd96 Input device calibration and capabilities.
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects.  The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.

Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
2010-08-30 18:16:43 -07:00
Mathias Agopian
2ac5b0d6de am d322d163: am ae66946b: Merge "fix a race in SF buffer management" into gingerbread
Merge commit 'd322d16323176ddd5fef3383798176f64d0078c8'

* commit 'd322d16323176ddd5fef3383798176f64d0078c8':
  fix a race in SF buffer management
2010-08-27 16:18:12 -07:00
Mathias Agopian
0e7f4292c7 fix a race in SF buffer management
also remove some unused code.

Change-Id: Iae2c3309b7a08055f3e13a5b866c5c084993e352
2010-08-26 17:42:27 -07:00
Mathias Agopian
4ad298c12c am bc4389ed: am 8395b462: Merge "fix [2931513] Add support for setting the orientation of an ANativeWindow" into gingerbread
Merge commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64'

* commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64':
  fix [2931513] Add support for setting the orientation of an ANativeWindow
2010-08-24 17:56:40 -07:00
Mathias Agopian
b661d66013 fix [2931513] Add support for setting the orientation of an ANativeWindow
Also implement support for cropping.

Change-Id: Iba5888dd242bf2feaac9e9ce26e404c1f404c280
2010-08-24 15:40:50 -07:00
Jamie Gennis
89c2dd2cc2 Change the framework to use the new camera preview path.
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated.  The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface.  The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
2010-08-23 14:31:30 -07:00
Andreas Huber
3f45e44adf Merge "Squashed commit of the following:" 2010-08-23 12:31:59 -07:00
Andreas Huber
8b42e8a5d8 Squashed commit of the following:
commit 35cc68814a9537c31fde146e171e7b0bbdfe211e
Author: Andreas Huber <andih@google.com>
Date:   Mon Aug 16 08:48:42 2010 -0700

    Only enable support for yuv to yuv conversion on passion, where it's available, use the slower yuv->rgb565 path everywhere else.

commit d8ac5a8814103e60d11d2acf61997fc31a1dc58d
Author: Andreas Huber <andih@google.com>
Date:   Fri Aug 13 13:56:44 2010 -0700

    The software renderer takes over all rendering, converting from yuv to yuv if possible and rgb565 otherwise.

commit 684972074b74318bdcb826ed9b5b0864d2d2e273
Author: Andreas Huber <andih@google.com>
Date:   Fri Aug 13 09:34:35 2010 -0700

    A first shot at supporting the new rendering APIs.

Change-Id: Iea9b32856da46950501f1a700f616b5feac710fd
2010-08-23 12:30:24 -07:00
Kenny Root
24b2aee9ca am 821afa9a: am 54d41379: Merge "Add OBB flags to support overlays" into gingerbread
Merge commit '821afa9aec8d3a4ffd2e72ce797d8097eaf13973'

* commit '821afa9aec8d3a4ffd2e72ce797d8097eaf13973':
  Add OBB flags to support overlays
2010-08-21 09:41:12 -07:00
Jeff Brown
e09c4c710e am d25f0aea: am 99401b29: Merge "Add support for throttling motion events." into gingerbread
Merge commit 'd25f0aea1cebe93aff55a75374e172f87115f1b3'

* commit 'd25f0aea1cebe93aff55a75374e172f87115f1b3':
  Add support for throttling motion events.
2010-08-21 09:35:13 -07:00
Jeff Brown
297f493405 am 33992d41: am 72e0b2ab: Merge "Fix some input device mapping bugs with certain drivers." into gingerbread
Merge commit '33992d4195fe55f42ba6919f5a07707a51a12d5d'

* commit '33992d4195fe55f42ba6919f5a07707a51a12d5d':
  Fix some input device mapping bugs with certain drivers.
2010-08-19 23:43:19 -07:00
Kenny Root
1068812158 Merge "Add OBB flags to support overlays" into gingerbread 2010-08-19 09:09:32 -07:00
Jeff Brown
542412c8c9 Add support for throttling motion events.
Change-Id: I24b3a17753e91ecda60a60fe5cd2e6b3260e033d
2010-08-18 16:58:27 -07:00
Jeff Brown
db1e2bcbc8 am 29eb491a: am 3922484d: Merge "Optimize EventHub reads." into gingerbread
Merge commit '29eb491a5addc78003299ecab6ab6c716201f9dc'

* commit '29eb491a5addc78003299ecab6ab6c716201f9dc':
  Optimize EventHub reads.
2010-08-18 14:21:07 -07:00
Jeff Brown
6f7d4ed7b8 am 8fd80e92: am 72ce4235: Merge "Fix possible race conditions during channel unregistration." into gingerbread
Merge commit '8fd80e924a2f40f6a785f834914f8a6f18a3aa9d'

* commit '8fd80e924a2f40f6a785f834914f8a6f18a3aa9d':
  Fix possible race conditions during channel unregistration.
2010-08-18 14:20:24 -07:00
Jeff Brown
36cb115c77 Merge "Fix some input device mapping bugs with certain drivers." into gingerbread 2010-08-18 13:38:32 -07:00
Jeff Brown
d64c855821 Fix some input device mapping bugs with certain drivers.
On single-touch devices, pointer up/down is signalled by a BTN_TOUCH
key event.  Previously we handled BTN_TOUCH immediately but some drivers
may produce the sequence BTN_TOUCH, ABS_X, ABS_Y, SYN_REPORT on pointer down
which caused us to emit a bad initial pointer down location.
Now we wait for SYN_REPORT before reporting the up or down.

On multi-touch devices, pointer up can be signalled by as little as
the sequence SYN_MT_REPORT, SYN_REPORT.  This change ensures that we
handle this case.

Added support for reading ABS_MT_PRESSURE when available.
Corrected mapping of touchMajor/touchMinor on single touch devices.
Minor code cleanup.

Change-Id: Ic7ec4811241ed85a06e59b8a839ca05180d491d4
2010-08-18 13:37:45 -07:00
Jeff Brown
62576ec6f3 am 3922484d: Merge "Optimize EventHub reads." into gingerbread
Merge commit '3922484d7458a4ab72fc1ca8952a0776dd1c7d20' into gingerbread-plus-aosp

* commit '3922484d7458a4ab72fc1ca8952a0776dd1c7d20':
  Optimize EventHub reads.
2010-08-18 13:37:44 -07:00
Jeff Brown
4c8c491bbb am 72ce4235: Merge "Fix possible race conditions during channel unregistration." into gingerbread
Merge commit '72ce42352c1c229e05d910b4176f3cddb608e814' into gingerbread-plus-aosp

* commit '72ce42352c1c229e05d910b4176f3cddb608e814':
  Fix possible race conditions during channel unregistration.
2010-08-18 13:36:08 -07:00
Jens Gulin
7dcaa58496 Keep track of remaining fd when devices are removed
Sometimes the wrong fd was accessed when the device was addressed
by device id.

The earlier implementation assumed that two arrays were in sync
but one of them was compacted when devices were removed. Instead
of that dependency the device now keeps track of it's file descriptor.

Change-Id: Ib0f320603aafb07ded354bc3687de9759c9068f2
2010-08-18 10:54:03 -07:00
Kenny Root
28e9b9f243 Add OBB flags to support overlays
* Add flags field in OBB footer to support overlays.

* Remove unused 'crypto' and 'filesystem' fields in obbtool (could
  later be supported in the "flags" field of the OBB footer).

* Add notes to document OBB classes before shipping.

Change-Id: I386b43c32c5edef55210acb5d3322639c08010ba
2010-08-18 09:34:58 -07:00
Jeff Brown
827630744a Optimize EventHub reads.
Change-Id: Id7d09c0a6e5c741c1e29becd2b6560772c5ff372
2010-08-17 19:40:26 -07:00
Jeff Brown
0cacb87f02 Fix possible race conditions during channel unregistration.
Previously, the input dispatcher assumed that the input channel's
receive pipe file descriptor was a sufficiently unique identifier for
looking up input channels in its various tables.  However, it can happen
that an input channel is disposed and then a new input channel is
immediately created that reuses the same file descriptor.  Ordinarily
this is not a problem, however there is a small opportunity for a race
to arise in InputQueue.

When InputQueue receives an input event from the dispatcher, it
generates a finishedToken that encodes the channel's receive pipe fd,
and a sequence number.  The finishedToken is used by the ViewRoot
as a handle for the event so that it can tell the InputQueue when
the event has finished being processed.

Here is the race:

1. InputQueue receives an input event, assigns a new finishedToken.
2. ViewRoot begins processing the input event.
3. During processing, ViewRoot unregisters the InputChannel.
4. A new InputChannel is created and is registered with the Input Queue.
   This InputChannel happens to have the same receive pipe fd as
   the one previously registered.
5. ViewRoot tells the InputQueue that it has finished processing the
   input event, passing along the original finishedToken.
6. InputQueue throws an exception because the finishedToken's receive
   pipe fd is registered but the sequence number is incorrect so it
   assumes that the client has called finish spuriously.

The fix is to include a unique connection id within the finishedToken so
that the InputQueue can accurately confirm that the token belongs to
the currently registered InputChannel rather than to an old one that
happened to have the same receive pipe fd.  When it notices this, it
ignores the spurious finish.

I've also made a couple of other small changes to avoid similar races
elsewhere.

This patch set also includes a fix to synthesize a finished signal
when the input channel is unregistered on the client side to
help keep the server and client in sync.

Bug: 2834068
Change-Id: I1de34a36249ab74c359c2c67a57e333543400f7b
2010-08-17 17:03:42 -07:00
Jean-Baptiste Queru
68f73555d5 am ddbcce3a: Merge "resolved conflicts for merge of be50507b to gingerbread-plus-aosp" into gingerbread-plus-aosp
Merge commit 'ddbcce3afbb38680fb84583f7bad5209307e6459'

* commit 'ddbcce3afbb38680fb84583f7bad5209307e6459':
  Keep track of remaining fd when devices are removed
2010-08-17 09:06:52 -07:00
Jean-Baptiste Queru
28a989b03b resolved conflicts for merge of be50507b to gingerbread-plus-aosp
Change-Id: Iaa5fb62f7b82b488bca192e7f374c044c7e1e6a7
2010-08-17 09:01:26 -07:00
Jeff Brown
fff3f4af49 am f66f8a58: am 95af0c14: Merge "Add support for the PointerLocation overlay." into gingerbread
Merge commit 'f66f8a58cc4412bd258e1d5b11cac17a617bdc58'

* commit 'f66f8a58cc4412bd258e1d5b11cac17a617bdc58':
  Add support for the PointerLocation overlay.
2010-08-11 16:22:47 -07:00
Jeff Brown
2f09a77659 Merge "Add support for the PointerLocation overlay." into gingerbread 2010-08-11 16:15:48 -07:00
Jeff Brown
3f9ff2076c Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2010-08-11 14:46:32 -07:00
Kenny Root
8264321e31 am 80328ba0: am 8ea71511: Merge "Initial tool for OBB manipulation" into gingerbread
Merge commit '80328ba09606bd0825d7d4c9a4f213d1de09e53a'

* commit '80328ba09606bd0825d7d4c9a4f213d1de09e53a':
  Initial tool for OBB manipulation
2010-08-11 14:15:20 -07:00
Kenny Root
1dfd9f8a97 Initial tool for OBB manipulation
Add "obbtool" host command for adding, removing, and querying Opaque
Binary Blob (OBB) information from a file.

Change-Id: Id2ac41e687ad2a500c362616d6738a8ae7e8f5c3
2010-08-11 11:24:41 -07:00
Dianne Hackborn
f09b0ae832 am 679ac09a: am a5ae50cd: Merge "More native work." into gingerbread
Merge commit '679ac09a5c22175354f3a04b28456b323839530e'

* commit '679ac09a5c22175354f3a04b28456b323839530e':
  More native work.
2010-08-11 00:50:56 -07:00
Dianne Hackborn
c3ef3ae552 More native work.
Implement save/restore of state, and add native APIs for
configuration information.

Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
2010-08-11 00:29:59 -07:00
Jeff Brown
8cf167fd58 am 95105f3c: am c3fc2d03: Fix safe mode and KeyEvent.getMaxKeyCode().
Merge commit '95105f3c25110f28b236cfa71e9ad74533eef854'

* commit '95105f3c25110f28b236cfa71e9ad74533eef854':
  Fix safe mode and KeyEvent.getMaxKeyCode().
2010-08-10 16:39:10 -07:00
Jeff Brown
8d4dfd25f7 Fix safe mode and KeyEvent.getMaxKeyCode().
Bug: 2901731
Change-Id: I78617c1b9dee3790fc590e5af4b5083368873184
2010-08-10 16:28:03 -07:00
Kenny Root
404b6473e9 am d7ce227b: am 818490ab: Fix String8::operator+
Merge commit 'd7ce227bcb854f048124bbc487eba844c6599142'

* commit 'd7ce227bcb854f048124bbc487eba844c6599142':
  Fix String8::operator+
2010-08-06 19:04:09 -07:00
Kenny Root
aa966638b9 Fix String8::operator+
The LHS was ignored when using:
  String8 + String8
  String8 + (const char*)

Add unit tests for above.

Bug: 2898473
Change-Id: Ic8fe7be668b665c36aaaa3fc3c3ffdfff0fbba25
2010-08-06 09:00:10 -07:00
Chris Tate
5e9ccb8f3b am 9f6b16a2: am 5d46ce24: Merge "Enhanced VelocityTracker for > 5 pointers and fixed bugs." into gingerbread
Merge commit '9f6b16a29b62f29496bc652cfec7d6fe9f08c7f4'

* commit '9f6b16a29b62f29496bc652cfec7d6fe9f08c7f4':
  Enhanced VelocityTracker for > 5 pointers and fixed bugs.
2010-08-04 11:12:32 -07:00
Jeff Brown
b183fbd646 Enhanced VelocityTracker for > 5 pointers and fixed bugs.
Improved PointerLocation tool to use VelocityTracker more efficiently
and correctly when multiple pointers are down.

Fixed a bug in TouchInputMapper where it was not correctly copying
the id to index map in the last touch data.  This could cause strange
behavior on secondary pointer up events.

Also added finished callback pooling in InputQueue.

Change-Id: Ia85e52ac2fb7350960ea1d7edfbe81a1b3e8267b
2010-07-30 20:08:29 -07:00
Jeff Brown
ec05cd4a97 am 3b724c83: am 00e5c613: Merge "Improve thread safety of input mappers." into gingerbread
Merge commit '3b724c836b13b320b2b2c492c28660617e0d503e'

* commit '3b724c836b13b320b2b2c492c28660617e0d503e':
  Improve thread safety of input mappers.
2010-07-30 14:52:12 -07:00
Jeff Brown
b51719b9ae Improve thread safety of input mappers.
Also fixed bug where old touch screen size could be reported by
getMotionRange if an orientation change occurred but the user has not
yet touched the screen.

Bug: 2877345
Change-Id: I7878f47458f310ed6ebe6a5d1b2c9bec2c598ab9
2010-07-30 14:43:58 -07:00
Mathias Agopian
73409df32e resolved conflicts for merge of 02513855 to master
Change-Id: Ie33d57798d3d5b800edde753dac86de062bc270c
2010-07-29 22:06:44 -07:00
Mathias Agopian
a48bcf62b6 Added SensorManager.getMinDelay()
Exposed the new "min delay" sensor property through native and
java sensor apis. This allows the caller to know what is the
maximum rate at which a sensor can return events, or, if a sensor
works in "update" mode (events returned only when the value changes).

Also augmented SensorManager.regusterSensorEvent() so that it can
accept a value in microsecond in addition to the 4 constants already
defined.

Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
2010-07-29 18:18:00 -07:00
Jeff Brown
f67c53eee3 DO NOT MERGE: Fix input event injection ANRs on UI thread.
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.

Change-Id: Ia4aa04fd9b75ea2461a844c5b7933c831c1027e6
2010-07-29 12:54:27 -07:00
Jeff Brown
e5a5aa16d3 Fixed StatusBar ANRs due to input event injection on UI thread.
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.

Change-Id: I0464f70ff5cbd519dbb02686b2cb5d810fe7dbb2
2010-07-29 12:19:08 -07:00
Mathias Agopian
bc5aac5d45 am 9362ea76: am 9f2a91bc: Merge "fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once." into gingerbread
Merge commit '9362ea760f565389f5accce7e17476d05510ed59'

* commit '9362ea760f565389f5accce7e17476d05510ed59':
  fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once.
2010-07-28 16:36:08 -07:00
Mathias Agopian
edae28809a Merge "fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once." into gingerbread 2010-07-28 16:30:56 -07:00
Christopher Tate
01d1669b89 am 1de9f490: am bae6fe24: Merge "Support streaming of compressed assets > 1 megabyte" into gingerbread
Merge commit '1de9f490b5c3f293b3748be3d4ccf3f78cdf460b'

* commit '1de9f490b5c3f293b3748be3d4ccf3f78cdf460b':
  Support streaming of compressed assets > 1 megabyte
2010-07-28 15:41:30 -07:00
Christopher Tate
46f28d328a Merge "Support streaming of compressed assets > 1 megabyte" into gingerbread 2010-07-28 15:36:48 -07:00
Christopher Tate
a45a8008c6 Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2010-07-28 15:33:28 -07:00
Jeff Brown
2ef6cdec33 am 9795a25d: am 6d0fec2d: Refactor input reader to support new device types more easily.
Merge commit '9795a25da060f9a7df87da8ab43fb1086d4322a5'

* commit '9795a25da060f9a7df87da8ab43fb1086d4322a5':
  Refactor input reader to support new device types more easily.
2010-07-28 14:27:55 -07:00
Jeff Brown
e57e895080 Refactor input reader to support new device types more easily.
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type.  This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.

Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).

Simplified EventHub interface somewhat since InputReader is taking over
more of the work.

Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.

Fixed swiping finger from screen edge into display area.

Added logging of device information to 'dumpsys window'.

Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
2010-07-28 14:16:15 -07:00
Mathias Agopian
208cb07724 fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once.
this situation happened when the last buffer needed to be resized
(or allocated, the first time). the assumption was that the buffer
was in use by SF itself as the current buffer (obviously, this
assumption made no sense when the buffer had never been allocated, btw).

the system would wait until some other buffer became the "front" buffer.

we fix this problem by entirely removing the requirement that the
buffer being resized cannot be the front buffer. instead, we just
allocate a new buffer and replace the front buffer by the new one.

the downside is that this uses more memory (an extra buffer) for a
brief amount of time while the old buffer is being reallocated and
before it has actually been replaced.

Change-Id: I022e4621209474ceb1c671b23deb4188eaaa7285
2010-07-27 20:11:35 -07:00
Brad Fitzpatrick
b8f4015c0a am 245cb784: am 84c924a6: Merge "Replace several IPCThreadState::get() lookups with one." into gingerbread
Merge commit '245cb7846c82f7c0840e13f0b994d356846b1678'

* commit '245cb7846c82f7c0840e13f0b994d356846b1678':
  Replace several IPCThreadState::get() lookups with one.
2010-07-27 14:04:14 -07:00
Brad Fitzpatrick
70081a1511 Replace several IPCThreadState::get() lookups with one.
Also, make StrictMode's ThreadLocal final.

Change-Id: I08d400ed254fa67bb7a3dae1227f205a54c00df0
2010-07-27 12:28:57 -07:00
Mathias Agopian
267e73c675 am 1f2ec407: am 23e8de26: propagate sensor event rate properly
Merge commit '1f2ec4070aa9c999d41dc50a892a896e894c5710'

* commit '1f2ec4070aa9c999d41dc50a892a896e894c5710':
  propagate sensor event rate properly
2010-07-21 18:13:39 -07:00
Mathias Agopian
a7a3160daa resolved conflicts for merge of bc54e63c to master
Change-Id: I4245b15b4cda6963d735442c0c6a04a0477ff5e1
2010-07-21 18:10:22 -07:00
Mathias Agopian
e3c8234765 propagate sensor event rate properly
Change-Id: I32e67d30e4295285a6827956cc8161b2025d70bc
2010-07-21 16:09:39 -07:00
Mathias Agopian
a7352c9f4a new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Jamie Gennis
3154334630 am 04b95313: am c8c79a65: Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread
Merge commit '04b953132edb5482f0aa6d992f89e7016961528c'

* commit '04b953132edb5482f0aa6d992f89e7016961528c':
  Re-use existing Surface objects when reading them from parcels.
2010-07-16 16:25:23 -07:00
Jeff Brown
e085084dc5 am 7b8df313: am 00ba8844: Fix individual pointer id up/down reporting.
Merge commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d'

* commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d':
  Fix individual pointer id up/down reporting.
2010-07-16 16:25:13 -07:00
Jamie Gennis
874da6e438 Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread 2010-07-16 15:14:44 -07:00
Jeff Brown
3cf1c9b844 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
Jamie Gennis
aca4e22879 Re-use existing Surface objects when reading them from parcels.
This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used.  This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance.  This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.

Change-Id: I4bf0b8787885c56277622fca053022d2bb638902
2010-07-16 13:03:15 -07:00
Jeff Brown
cfa6d98278 resolved conflicts for merge of f7adbe10 to master
Change-Id: I898a5e53b180adaee2337c0c0b9896c799d056e7
2010-07-16 10:06:33 -07:00
Dianne Hackborn
a2c4654c2f am 9c37e5ad: am 75a91389: Merge "Implement native key pre-dispatching to IMEs." into gingerbread
Merge commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961'

* commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961':
  Implement native key pre-dispatching to IMEs.
2010-07-16 09:12:29 -07:00
Jeff Brown
0a128e3cbe Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2010-07-16 00:02:48 -07:00
Jeff Brown
1a15c6eaff resolved conflicts for merge of aca672ba to master
Change-Id: I7ae11fca0acdbf513a4870226d0d3e3cafbe9a08
2010-07-15 23:47:29 -07:00
Brad Fitzpatrick
721c4162c3 am cc52121c: am c4b204bd: Merge "More StrictMode work, keeping Binder & BlockGuard\'s thread-locals in-sync." into gingerbread
Merge commit 'cc52121c4f88e9feb8404937bcbfff6e73084666'

* commit 'cc52121c4f88e9feb8404937bcbfff6e73084666':
  More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
2010-07-15 23:05:35 -07:00
Christopher Tate
ba57d1b9a5 am 078ccbdb: am 2c40582a: Merge "Add native C APIs for working with the Asset Manager" into gingerbread
Merge commit '078ccbdbb98c118aa87cab2fef61ff90dd128358'

* commit '078ccbdbb98c118aa87cab2fef61ff90dd128358':
  Add native C APIs for working with the Asset Manager
2010-07-15 23:05:27 -07:00
Dianne Hackborn
0e8852766d Implement native key pre-dispatching to IMEs.
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code.  It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.

Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in.  Unfortunately IMEs don't
currently provide this information. :p

Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
2010-07-15 22:05:33 -07:00
Jeff Brown
5c1ed84a2d Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Brad Fitzpatrick
be581cfa17 Merge "More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync." into gingerbread 2010-07-15 15:42:12 -07:00
Christopher Tate
9373680116 Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2010-07-15 14:28:21 -07:00
Brad Fitzpatrick
a877cd85b5 More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
Change-Id: Ia67cabcc17a73a0f15907ffea683d06bc41b90e5
2010-07-15 13:18:05 -07:00
Mathias Agopian
9382d111bb am c74034b6: am 24651682: added BinderService<> template to help creating native binder services
Merge commit 'c74034b6bf0940dc80c4d4efa1e677ad0d2dfd6c'

* commit 'c74034b6bf0940dc80c4d4efa1e677ad0d2dfd6c':
  added BinderService<> template to help creating native binder services
2010-07-14 20:18:50 -07:00
Mathias Agopian
a1e6bc864f added BinderService<> template to help creating native binder services
Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
2010-07-14 18:43:19 -07:00
Mathias Agopian
d10f9fbc39 am db386f2c: am c9a11088: Merge "first step at implementing the native sensor support" into gingerbread
Merge commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916'

* commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916':
  first step at implementing the native sensor support
2010-07-14 16:39:55 -07:00
Mathias Agopian
e1ea0811de Merge "first step at implementing the native sensor support" into gingerbread 2010-07-14 16:32:04 -07:00
Mathias Agopian
589ce85ee4 first step at implementing the native sensor support
in this commit:
- implemented the C stub
- implemented the binder interfaces involved
- implemented most of the C++ client side

missing:
- SensorManager cannot connect to the SensorServer yet
(because there is no SensorServer yet)

Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
2010-07-13 22:21:56 -07:00
Dianne Hackborn
66d3d8e488 am f8d9379b: am d76b67c3: IME events are now dispatched to native applications.
Merge commit 'f8d9379bd834573feca085284970cf686993c330'

* commit 'f8d9379bd834573feca085284970cf686993c330':
  IME events are now dispatched to native applications.
2010-07-13 19:50:36 -07:00
Dianne Hackborn
ce838a265d IME events are now dispatched to native applications.
And also:

- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
  around the IME or status bar).

There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.

Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
2010-07-13 18:36:46 -07:00
Jeff Brown
94eed383c9 am 89ee578b: am fd035829: Add initial gamepad support.
Merge commit '89ee578b7053d27a50922f82feb94bf6054b330c'

* commit '89ee578b7053d27a50922f82feb94bf6054b330c':
  Add initial gamepad support.
2010-07-13 17:48:56 -07:00
Jeff Brown
8575a87b0d Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
2010-07-13 17:04:57 -07:00
Brad Fitzpatrick
0c2aaca5d6 am 706623dd: am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNoException()
Merge commit '706623ddb8314850c0551f0b66e24b5f0bd28620'

* commit '706623ddb8314850c0551f0b66e24b5f0bd28620':
  Add Parcel::readExceptionCode() and Parcel::writeNoException()
2010-07-13 15:57:20 -07:00
Brad Fitzpatrick
837a0d0fb2 Add Parcel::readExceptionCode() and Parcel::writeNoException()
Add native Parcel methods analogous to the Java versions.

Currently, these don't do much, but upcoming StrictMode work changes
the RPC calling conventions in some cases, so it's important that
everybody uses these consistently, rather than having a lot of code
trying to parse RPC responses out of Parcels themselves.

As a summary, the current convention that Java Binder services use is
to prepend the reply Parcel with an int32 signaling the exception
status:

     0: no exception
     -1: Security exception
     -2: Bad Parcelable
     -3: ...
     -4: ...
     -5: ...

... followed by Parceled String if the exception code is non-zero.

With an upcoming change, it'll be the case that a response Parcel can,
non-exceptionally return rich data in the header, and also return data
to the caller.  The important thing to note in this new case is that
the first int32 in the reply parcel *will not be zero*, so anybody
manually checking for it with reply.readInt32() will get false
negative failures.

Short summary: If you're calling into a Java service and manually
checking the exception status with reply.readInt32(), change it to
reply.readExceptionCode().

Change-Id: I23f9a0e53a8cfbbd9759242cfde16723641afe04
2010-07-13 15:45:18 -07:00
Dianne Hackborn
47c320febd am b14f325a: am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits.
Merge commit 'b14f325a0118ffce286155caaabaae149653462c'

* commit 'b14f325a0118ffce286155caaabaae149653462c':
  Add ANativeWindow API for directly drawing to the surface bits.
2010-07-09 17:05:23 -07:00
Dianne Hackborn
9147d11a5f Add ANativeWindow API for directly drawing to the surface bits.
Also other cleanup and fixes:

- We now properly set the default window format to 565.
- New APIs to set the window format and flags from native code.
- Tweaked glue for simpler handling of the "destroy" message.
- Um, other stuff.

Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
2010-07-09 16:58:19 -07:00