replicant-frameworks_native/include
Jamie Gennis c4d4aeab52 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
..
binder resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 2010-12-21 09:32:36 -08:00
gui Implement SurfaceTexture frame-available callback. 2011-01-16 17:28:39 -08:00
pim auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
private fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
surfaceflinger Merge "Fix error reporting in Surface::cancelBuffer()" into honeycomb 2011-01-14 19:27:32 -08:00
tts Update TTS plugin interface to receive engine configuration data 2010-03-18 11:52:41 -07:00
ui Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
utils Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00