Add logging of various important graphics events
There are 16 events logged in the event log: SF_APP_DEQUEUE_BEFORE SF_APP_DEQUEUE_AFTER SF_APP_LOCK_BEFORE SF_APP_LOCK_AFTER SF_APP_QUEUE SF_REPAINT SF_COMPOSITION_COMPLETE SF_UNLOCK_CLIENTS SF_SWAP_BUFFERS SF_REPAINT_DONE SF_FB_POST_BEFORE SF_FB_POST_AFTER SF_FB_DEQUEUE_BEFORE SF_FB_DEQUEUE_AFTER SF_FB_LOCK_BEFORE SF_FB_LOCK_AFTER all events log the buffer conserned and a timestamp in microseconds. by default the logging is not enabled, to turn it on: adb shell service call SurfaceFlinger 1006 i31 1 adb shell setprop debug.graphic_log 1 The effect is immediate in SurfaceFlinger, but applications need to be restarted. Change-Id: Ifc2e31f7aed072d9a7dede20ff2ce59231edbec1
This commit is contained in:
parent
0e152daec3
commit
35b48d10bc
@ -56,6 +56,9 @@ public:
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status_t setUpdateRectangle(const Rect& updateRect);
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status_t compositionComplete();
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// for debugging only
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int getCurrentBufferIndex() const;
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private:
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friend class LightRefBase<FramebufferNativeWindow>;
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~FramebufferNativeWindow(); // this class cannot be overloaded
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@ -77,6 +80,7 @@ private:
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int32_t mNumBuffers;
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int32_t mNumFreeBuffers;
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int32_t mBufferHead;
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int32_t mCurrentBufferIndex;
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bool mUpdateOnDemand;
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};
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70
include/ui/GraphicLog.h
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70
include/ui/GraphicLog.h
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@ -0,0 +1,70 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_GRAPHIC_LOG_H
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#define _UI_GRAPHIC_LOG_H
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#include <utils/Singleton.h>
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#include <cutils/compiler.h>
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namespace android {
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class GraphicLog : public Singleton<GraphicLog>
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{
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int32_t mEnabled;
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static void logImpl(int32_t tag, int32_t buffer);
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static void logImpl(int32_t tag, int32_t identity, int32_t buffer);
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public:
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enum {
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SF_APP_DEQUEUE_BEFORE = 60000,
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SF_APP_DEQUEUE_AFTER = 60001,
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SF_APP_LOCK_BEFORE = 60002,
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SF_APP_LOCK_AFTER = 60003,
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SF_APP_QUEUE = 60004,
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SF_REPAINT = 60005,
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SF_COMPOSITION_COMPLETE = 60006,
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SF_UNLOCK_CLIENTS = 60007,
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SF_SWAP_BUFFERS = 60008,
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SF_REPAINT_DONE = 60009,
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SF_FB_POST_BEFORE = 60010,
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SF_FB_POST_AFTER = 60011,
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SF_FB_DEQUEUE_BEFORE = 60012,
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SF_FB_DEQUEUE_AFTER = 60013,
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SF_FB_LOCK_BEFORE = 60014,
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SF_FB_LOCK_AFTER = 60015,
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};
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inline void log(int32_t tag, int32_t buffer) {
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if (CC_UNLIKELY(mEnabled))
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logImpl(tag, buffer);
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}
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inline void log(int32_t tag, int32_t identity, int32_t buffer) {
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if (CC_UNLIKELY(mEnabled))
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logImpl(tag, identity, buffer);
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}
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GraphicLog();
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void setEnabled(bool enable);
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};
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}
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#endif // _UI_GRAPHIC_LOG_H
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@ -32,6 +32,7 @@
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#include <ui/DisplayInfo.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/GraphicBufferMapper.h>
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#include <ui/GraphicLog.h>
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#include <ui/Rect.h>
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#include <surfaceflinger/Surface.h>
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@ -568,7 +569,13 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
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if (err != NO_ERROR)
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return err;
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_APP_DEQUEUE_BEFORE, mIdentity, -1);
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ssize_t bufIdx = mSharedBufferClient->dequeue();
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logger.log(GraphicLog::SF_APP_DEQUEUE_AFTER, mIdentity, bufIdx);
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if (bufIdx < 0) {
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LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
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return bufIdx;
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@ -617,13 +624,20 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
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return err;
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int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_APP_LOCK_BEFORE, mIdentity, bufIdx);
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err = mSharedBufferClient->lock(bufIdx);
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logger.log(GraphicLog::SF_APP_LOCK_AFTER, mIdentity, bufIdx);
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LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
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return err;
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}
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int Surface::queueBuffer(android_native_buffer_t* buffer)
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{
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{
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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@ -633,6 +647,9 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
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}
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int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
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GraphicLog::getInstance().log(GraphicLog::SF_APP_QUEUE, mIdentity, bufIdx);
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mSharedBufferClient->setTransform(bufIdx, mNextBufferTransform);
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mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
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mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
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@ -9,6 +9,7 @@ LOCAL_SRC_FILES:= \
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GraphicBuffer.cpp \
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GraphicBufferAllocator.cpp \
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GraphicBufferMapper.cpp \
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GraphicLog.cpp \
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KeyLayoutMap.cpp \
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KeyCharacterMap.cpp \
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Input.cpp \
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@ -29,6 +29,7 @@
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#include <ui/Rect.h>
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#include <ui/FramebufferNativeWindow.h>
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#include <ui/GraphicLog.h>
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#include <EGL/egl.h>
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@ -174,6 +175,14 @@ int FramebufferNativeWindow::setSwapInterval(
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return fb->setSwapInterval(fb, interval);
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}
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// only for debugging / logging
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int FramebufferNativeWindow::getCurrentBufferIndex() const
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{
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Mutex::Autolock _l(mutex);
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const int index = mCurrentBufferIndex;
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return index;
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}
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int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
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android_native_buffer_t** buffer)
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{
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@ -181,18 +190,24 @@ int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
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Mutex::Autolock _l(self->mutex);
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framebuffer_device_t* fb = self->fbDev;
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int index = self->mBufferHead++;
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if (self->mBufferHead >= self->mNumBuffers)
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self->mBufferHead = 0;
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_FB_DEQUEUE_BEFORE, index);
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// wait for a free buffer
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while (!self->mNumFreeBuffers) {
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self->mCondition.wait(self->mutex);
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}
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// get this buffer
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self->mNumFreeBuffers--;
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int index = self->mBufferHead++;
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if (self->mBufferHead >= self->mNumBuffers)
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self->mBufferHead = 0;
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self->mCurrentBufferIndex = index;
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*buffer = self->buffers[index].get();
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logger.log(GraphicLog::SF_FB_DEQUEUE_AFTER, index);
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return 0;
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}
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@ -202,11 +217,17 @@ int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
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FramebufferNativeWindow* self = getSelf(window);
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Mutex::Autolock _l(self->mutex);
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const int index = self->mCurrentBufferIndex;
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_FB_LOCK_BEFORE, index);
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// wait that the buffer we're locking is not front anymore
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while (self->front == buffer) {
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self->mCondition.wait(self->mutex);
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}
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logger.log(GraphicLog::SF_FB_LOCK_AFTER, index);
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return NO_ERROR;
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}
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@ -217,7 +238,15 @@ int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
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Mutex::Autolock _l(self->mutex);
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framebuffer_device_t* fb = self->fbDev;
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buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
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const int index = self->mCurrentBufferIndex;
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_FB_POST_BEFORE, index);
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int res = fb->post(fb, handle);
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logger.log(GraphicLog::SF_FB_POST_AFTER, index);
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self->front = static_cast<NativeBuffer*>(buffer);
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self->mNumFreeBuffers++;
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self->mCondition.broadcast();
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84
libs/ui/GraphicLog.cpp
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84
libs/ui/GraphicLog.cpp
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@ -0,0 +1,84 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <unistd.h>
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#include <cutils/log.h>
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#include <cutils/properties.h>
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#include <utils/Endian.h>
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#include <utils/Timers.h>
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#include <ui/GraphicLog.h>
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namespace android {
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ANDROID_SINGLETON_STATIC_INSTANCE(GraphicLog)
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static inline
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void writeInt32(uint8_t* base, size_t& pos, int32_t value) {
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int32_t v = htole32(value);
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base[pos] = EVENT_TYPE_INT;
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memcpy(&base[pos+1], &v, sizeof(int32_t));
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pos += 1+sizeof(int32_t);
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}
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static inline
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void writeInt64(uint8_t* base, size_t& pos, int64_t value) {
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int64_t v = htole64(value);
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base[pos] = EVENT_TYPE_LONG;
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memcpy(&base[pos+1], &v, sizeof(int64_t));
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pos += 1+sizeof(int64_t);
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}
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void GraphicLog::logImpl(int32_t tag, int32_t buffer)
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{
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uint8_t scratch[2 + 2 + sizeof(int32_t) + sizeof(int64_t)];
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size_t pos = 0;
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scratch[pos++] = EVENT_TYPE_LIST;
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scratch[pos++] = 2;
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writeInt32(scratch, pos, buffer);
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writeInt64(scratch, pos, ns2ms( systemTime( SYSTEM_TIME_MONOTONIC ) ));
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android_bWriteLog(tag, scratch, sizeof(scratch));
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}
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void GraphicLog::logImpl(int32_t tag, int32_t identity, int32_t buffer)
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{
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uint8_t scratch[2 + 3 + sizeof(int32_t) + sizeof(int32_t) + sizeof(int64_t)];
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size_t pos = 0;
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scratch[pos++] = EVENT_TYPE_LIST;
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scratch[pos++] = 3;
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writeInt32(scratch, pos, buffer);
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writeInt32(scratch, pos, identity);
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writeInt64(scratch, pos, ns2ms( systemTime( SYSTEM_TIME_MONOTONIC ) ));
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android_bWriteLog(tag, scratch, sizeof(scratch));
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}
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GraphicLog::GraphicLog()
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: mEnabled(0)
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{
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char property[PROPERTY_VALUE_MAX];
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if (property_get("debug.graphic_log", property, NULL) > 0) {
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mEnabled = atoi(property);
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}
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}
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void GraphicLog::setEnabled(bool enable)
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{
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mEnabled = enable;
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}
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}
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@ -296,6 +296,10 @@ status_t DisplayHardware::compositionComplete() const {
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return mNativeWindow->compositionComplete();
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}
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int DisplayHardware::getCurrentBufferIndex() const {
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return mNativeWindow->getCurrentBufferIndex();
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}
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void DisplayHardware::flip(const Region& dirty) const
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{
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checkGLErrors();
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return Rect(mWidth, mHeight);
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}
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// only for debugging
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int getCurrentBufferIndex() const;
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private:
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void init(uint32_t displayIndex) __attribute__((noinline));
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void fini() __attribute__((noinline));
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@ -38,6 +38,7 @@
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#include <utils/StopWatch.h>
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#include <ui/GraphicBufferAllocator.h>
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#include <ui/GraphicLog.h>
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#include <ui/PixelFormat.h>
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#include <pixelflinger/pixelflinger.h>
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@ -371,15 +372,25 @@ bool SurfaceFlinger::threadLoop()
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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if (LIKELY(hw.canDraw() && !isFrozen())) {
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// repaint the framebuffer (if needed)
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const int index = hw.getCurrentBufferIndex();
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GraphicLog& logger(GraphicLog::getInstance());
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logger.log(GraphicLog::SF_REPAINT, index);
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handleRepaint();
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// inform the h/w that we're done compositing
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logger.log(GraphicLog::SF_COMPOSITION_COMPLETE, index);
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hw.compositionComplete();
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// release the clients before we flip ('cause flip might block)
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logger.log(GraphicLog::SF_UNLOCK_CLIENTS, index);
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unlockClients();
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logger.log(GraphicLog::SF_SWAP_BUFFERS, index);
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postFramebuffer();
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logger.log(GraphicLog::SF_REPAINT_DONE, index);
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} else {
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// pretend we did the post
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unlockClients();
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@ -1470,8 +1481,7 @@ status_t SurfaceFlinger::onTransact(
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int n;
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switch (code) {
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case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
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return NO_ERROR;
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case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
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case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
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return NO_ERROR;
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case 1002: // SHOW_UPDATES
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n = data.readInt32();
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@ -1492,6 +1502,11 @@ status_t SurfaceFlinger::onTransact(
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setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
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return NO_ERROR;
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}
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case 1006:{ // enable/disable GraphicLog
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int enabled = data.readInt32();
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GraphicLog::getInstance().setEnabled(enabled);
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return NO_ERROR;
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}
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case 1007: // set mFreezeCount
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mFreezeCount = data.readInt32();
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mFreezeDisplayTime = 0;
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Reference in New Issue
Block a user