am ecb4b3f0: Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb
* commit 'ecb4b3f02340e21eefabbea78559e85ec7ee0089': Pass the IGraphicBufferAlloc to SurfaceTextureClient.
This commit is contained in:
commit
d7a3ebe031
@ -72,6 +72,12 @@ public:
|
||||
|
||||
virtual status_t setCrop(const Rect& reg) = 0;
|
||||
virtual status_t setTransform(uint32_t transform) = 0;
|
||||
|
||||
// getAllocator retrieves the binder object that must be referenced as long
|
||||
// as the GraphicBuffers dequeued from this ISurfaceTexture are referenced.
|
||||
// Holding this binder reference prevents SurfaceFlinger from freeing the
|
||||
// buffers before the client is done with them.
|
||||
virtual sp<IBinder> getAllocator() = 0;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -101,6 +101,12 @@ public:
|
||||
// when a new frame becomes available.
|
||||
void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
|
||||
|
||||
// getAllocator retrieves the binder object that must be referenced as long
|
||||
// as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
|
||||
// Holding this binder reference prevents SurfaceFlinger from freeing the
|
||||
// buffers before the client is done with them.
|
||||
sp<IBinder> getAllocator();
|
||||
|
||||
private:
|
||||
|
||||
// freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
|
||||
|
@ -83,6 +83,10 @@ private:
|
||||
// interactions with the server using this interface.
|
||||
sp<ISurfaceTexture> mSurfaceTexture;
|
||||
|
||||
// mAllocator is the binder object that is referenced to prevent the
|
||||
// dequeued buffers from being freed prematurely.
|
||||
sp<IBinder> mAllocator;
|
||||
|
||||
// mSlots stores the buffers that have been allocated for each buffer slot.
|
||||
// It is initialized to null pointers, and gets filled in with the result of
|
||||
// ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
|
||||
|
@ -38,6 +38,7 @@ enum {
|
||||
CANCEL_BUFFER,
|
||||
SET_CROP,
|
||||
SET_TRANSFORM,
|
||||
GET_ALLOCATOR,
|
||||
};
|
||||
|
||||
|
||||
@ -123,6 +124,13 @@ public:
|
||||
status_t result = reply.readInt32();
|
||||
return result;
|
||||
}
|
||||
|
||||
virtual sp<IBinder> getAllocator() {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
|
||||
remote()->transact(GET_ALLOCATOR, data, &reply);
|
||||
return reply.readStrongBinder();
|
||||
}
|
||||
};
|
||||
|
||||
IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture");
|
||||
@ -195,6 +203,12 @@ status_t BnSurfaceTexture::onTransact(
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case GET_ALLOCATOR: {
|
||||
CHECK_INTERFACE(ISurfaceTexture, data, reply);
|
||||
sp<IBinder> result = getAllocator();
|
||||
reply->writeStrongBinder(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
}
|
||||
return BBinder::onTransact(code, data, reply, flags);
|
||||
}
|
||||
|
@ -304,6 +304,11 @@ void SurfaceTexture::setFrameAvailableListener(
|
||||
mFrameAvailableListener = l;
|
||||
}
|
||||
|
||||
sp<IBinder> SurfaceTexture::getAllocator() {
|
||||
LOGV("SurfaceTexture::getAllocator");
|
||||
return mGraphicBufferAlloc->asBinder();
|
||||
}
|
||||
|
||||
void SurfaceTexture::freeAllBuffers() {
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
mSlots[i].mGraphicBuffer = 0;
|
||||
|
@ -25,8 +25,8 @@ namespace android {
|
||||
|
||||
SurfaceTextureClient::SurfaceTextureClient(
|
||||
const sp<ISurfaceTexture>& surfaceTexture):
|
||||
mSurfaceTexture(surfaceTexture), mReqWidth(1), mReqHeight(1),
|
||||
mReqFormat(DEFAULT_FORMAT), mReqUsage(0), mMutex() {
|
||||
mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(1),
|
||||
mReqHeight(1), mReqFormat(DEFAULT_FORMAT), mReqUsage(0), mMutex() {
|
||||
// Initialize the ANativeWindow function pointers.
|
||||
ANativeWindow::setSwapInterval = setSwapInterval;
|
||||
ANativeWindow::dequeueBuffer = dequeueBuffer;
|
||||
@ -35,6 +35,9 @@ SurfaceTextureClient::SurfaceTextureClient(
|
||||
ANativeWindow::queueBuffer = queueBuffer;
|
||||
ANativeWindow::query = query;
|
||||
ANativeWindow::perform = perform;
|
||||
|
||||
// Get a reference to the allocator.
|
||||
mAllocator = mSurfaceTexture->getAllocator();
|
||||
}
|
||||
|
||||
int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) {
|
||||
|
Loading…
Reference in New Issue
Block a user