clean-up unneeded code

now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.

Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
This commit is contained in:
Mathias Agopian 2011-01-19 18:02:20 -08:00
parent 0b181742aa
commit 2bd1d95efe
8 changed files with 3 additions and 86 deletions

View File

@ -105,7 +105,7 @@ public:
volatile int32_t head; // server's current front buffer
volatile int32_t available; // number of dequeue-able buffers
volatile int32_t queued; // number of buffers waiting for post
volatile int32_t inUse; // buffer currently in use by SF
volatile int32_t reserved1;
volatile status_t status; // surface's status code
// not part of the conditions
@ -275,7 +275,6 @@ public:
int32_t identity);
ssize_t retireAndLock();
status_t unlock(int buffer);
void setStatus(status_t status);
status_t reallocateAll();
status_t reallocateAllExcept(int buffer);
@ -356,12 +355,6 @@ private:
inline const char* name() const { return "BuffersAvailableCondition"; }
};
struct UnlockUpdate : public UpdateBase {
const int lockedBuffer;
inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
inline ssize_t operator()();
};
struct RetireUpdate : public UpdateBase {
const int numBuffers;
inline RetireUpdate(SharedBufferBase* sbb, int numBuffers);

View File

@ -58,7 +58,6 @@ SharedBufferStack::SharedBufferStack()
void SharedBufferStack::init(int32_t i)
{
inUse = -2;
status = NO_ERROR;
identity = i;
}
@ -199,9 +198,9 @@ String8 SharedBufferBase::dump(char const* prefix) const
SharedBufferStack& stack( *mSharedStack );
snprintf(buffer, SIZE,
"%s[ head=%2d, available=%2d, queued=%2d ] "
"reallocMask=%08x, inUse=%2d, identity=%d, status=%d",
"reallocMask=%08x, identity=%d, status=%d",
prefix, stack.head, stack.available, stack.queued,
stack.reallocMask, stack.inUse, stack.identity, stack.status);
stack.reallocMask, stack.identity, stack.status);
result.append(buffer);
result.append("\n");
return result;
@ -302,22 +301,6 @@ ssize_t SharedBufferClient::CancelUpdate::operator()() {
return NO_ERROR;
}
SharedBufferServer::UnlockUpdate::UnlockUpdate(
SharedBufferBase* sbb, int lockedBuffer)
: UpdateBase(sbb), lockedBuffer(lockedBuffer) {
}
ssize_t SharedBufferServer::UnlockUpdate::operator()() {
if (stack.inUse != lockedBuffer) {
LOGE("unlocking %d, but currently locked buffer is %d "
"(identity=%d, token=%d)",
lockedBuffer, stack.inUse,
stack.identity, stack.token);
return BAD_VALUE;
}
android_atomic_write(-1, &stack.inUse);
return NO_ERROR;
}
SharedBufferServer::RetireUpdate::RetireUpdate(
SharedBufferBase* sbb, int numBuffers)
: UpdateBase(sbb), numBuffers(numBuffers) {
@ -327,9 +310,6 @@ ssize_t SharedBufferServer::RetireUpdate::operator()() {
if (uint32_t(head) >= SharedBufferStack::NUM_BUFFER_MAX)
return BAD_VALUE;
// Preventively lock the current buffer before updating queued.
android_atomic_write(stack.headBuf, &stack.inUse);
// Decrement the number of queued buffers
int32_t queued;
do {
@ -345,7 +325,6 @@ ssize_t SharedBufferServer::RetireUpdate::operator()() {
head = (head + 1) % numBuffers;
const int8_t headBuf = stack.index[head];
stack.headBuf = headBuf;
android_atomic_write(headBuf, &stack.inUse);
// head is only modified here, so we don't need to use cmpxchg
android_atomic_write(head, &stack.head);
@ -546,13 +525,6 @@ ssize_t SharedBufferServer::retireAndLock()
return buf;
}
status_t SharedBufferServer::unlock(int buf)
{
UnlockUpdate update(this, buf);
status_t err = updateCondition( update );
return err;
}
void SharedBufferServer::setStatus(status_t status)
{
if (status < NO_ERROR) {
@ -694,12 +666,6 @@ status_t SharedBufferServer::shrink(int newNumBuffers)
stack.head = 0;
stack.headBuf = 0;
// If one of the buffers is in use it must be the head buffer, which we are
// renaming to buffer 0.
if (stack.inUse > 0) {
stack.inUse = 0;
}
// Free the buffers from the end of the list that are no longer needed.
for (int i = newNumBuffers; i < mNumBuffers; i++) {
mBufferList.remove(i);

View File

@ -691,22 +691,6 @@ void Layer::unlockPageFlip(
}
}
void Layer::finishPageFlip()
{
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (lcblk) {
int buf = mBufferManager.getActiveBufferIndex();
if (buf >= 0) {
status_t err = lcblk->unlock( buf );
LOGE_IF(err!=NO_ERROR,
"layer %p, buffer=%d wasn't locked!",
this, buf);
}
}
}
void Layer::dump(String8& result, char* buffer, size_t SIZE) const
{
LayerBaseClient::dump(result, buffer, SIZE);

View File

@ -75,7 +75,6 @@ public:
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
virtual void finishPageFlip();
virtual bool needsBlending() const { return mNeedsBlending; }
virtual bool needsDithering() const { return mNeedsDithering; }
virtual bool needsFiltering() const;

View File

@ -273,10 +273,6 @@ void LayerBase::unlockPageFlip(
}
}
void LayerBase::finishPageFlip()
{
}
void LayerBase::invalidate()
{
if ((android_atomic_or(1, &mInvalidate)&1) == 0) {

View File

@ -173,11 +173,6 @@ public:
*/
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
/**
* finishPageFlip - called after all surfaces have drawn.
*/
virtual void finishPageFlip();
/**
* needsBlending - true if this surface needs blending
*/

View File

@ -394,14 +394,10 @@ bool SurfaceFlinger::threadLoop()
logger.log(GraphicLog::SF_SWAP_BUFFERS, index);
postFramebuffer();
logger.log(GraphicLog::SF_UNLOCK_CLIENTS, index);
unlockClients();
logger.log(GraphicLog::SF_REPAINT_DONE, index);
} else {
// pretend we did the post
hw.compositionComplete();
unlockClients();
usleep(16667); // 60 fps period
}
return true;
@ -920,17 +916,6 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
}
}
void SurfaceFlinger::unlockClients()
{
const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
const size_t count = drawingLayers.size();
sp<LayerBase> const* const layers = drawingLayers.array();
for (size_t i=0 ; i<count ; ++i) {
const sp<LayerBase>& layer = layers[i];
layer->finishPageFlip();
}
}
void SurfaceFlinger::debugFlashRegions()
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());

View File

@ -314,7 +314,6 @@ private:
void handleRepaint();
void postFramebuffer();
void composeSurfaces(const Region& dirty);
void unlockClients();
ssize_t addClientLayer(const sp<Client>& client,