dump callstack on Surface use error
Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d
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@ -50,7 +50,7 @@ public:
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void clear();
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void update(int32_t ignoreDepth=0, int32_t maxDepth=MAX_DEPTH);
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void update(int32_t ignoreDepth=1, int32_t maxDepth=MAX_DEPTH);
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// Dump a stack trace to the log
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void dump(const char* prefix = 0) const;
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@ -489,6 +489,9 @@ status_t Surface::validate() const
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LOGE("[Surface] using an invalid surface, "
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"identity=%u should be %d",
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mIdentity, identity);
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CallStack stack;
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stack.update();
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stack.dump("Surface");
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return NO_INIT;
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}
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@ -497,6 +500,9 @@ status_t Surface::validate() const
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if (err != NO_ERROR) {
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LOGE("surface (identity=%u) is invalid, err=%d (%s)",
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mIdentity, err, strerror(-err));
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CallStack stack;
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stack.update();
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stack.dump("Surface");
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return err;
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}
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