replicant-frameworks_native/include
Jeff Brown 3f9ff2076c Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2010-08-11 14:46:32 -07:00
..
binder Replace several IPCThreadState::get() lookups with one. 2010-07-27 12:28:57 -07:00
gui Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
pim auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
private fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once. 2010-07-27 20:11:35 -07:00
surfaceflinger Re-use existing Surface objects when reading them from parcels. 2010-07-16 13:03:15 -07:00
tts Update TTS plugin interface to receive engine configuration data 2010-03-18 11:52:41 -07:00
ui Fix safe mode and KeyEvent.getMaxKeyCode(). 2010-08-10 16:28:03 -07:00
utils Add support for the PointerLocation overlay. 2010-08-11 14:46:32 -07:00