Commit Graph

1103 Commits

Author SHA1 Message Date
Mathias Agopian
9a6e71d14f Merge "don't return the current buffer from dequeueBuffer" 2011-08-17 16:45:35 -07:00
Mathias Agopian
29b5762efc don't return the current buffer from dequeueBuffer
we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
2011-08-17 15:49:13 -07:00
Xavier Ducrohet
de16a5a62b am ddf155b8: am 5dcda1fd: am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit 'ddf155b8338eb894a97612e4cb21257c11d8434a':
  Fix String16 operator+ to actually work
2011-08-17 14:40:57 -07:00
Xavier Ducrohet
754b249bcd am 5dcda1fd: am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit '5dcda1fda53bdc6dfe80cf37e62cacdc216224b1':
  Fix String16 operator+ to actually work
2011-08-17 14:38:15 -07:00
Xavier Ducrohet
242915f3d0 am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit '88512f59bc051a42f4dd70acc8af5622f7e99db6':
  Fix String16 operator+ to actually work
2011-08-17 14:35:20 -07:00
Xavier Ducrohet
35302266fa am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit 'a8313e71fe8b483448d14e22610101c5f3672744':
  Fix String16 operator+ to actually work
2011-08-17 14:31:08 -07:00
Josiah Gaskin
37bf88e547 Fix String16 operator+ to actually work
This change fixes the String16 utility's operator+ function.

Change-Id: Ibed7b07277b50bf178febc72b6ce497893e66f17
2011-08-16 15:16:04 -07:00
Mathias Agopian
cbe527884a fix a memory leak and memory corruption in RefBase
we would leak a weakref_impl if a RefBase was never incWeak()'ed.
there was also a dangling pointer that would cause memory corruption
and double-delete when a custom destroyer was used to delay the
execution of ~RefBase.

it turns out that the custom destroyer feature caused most of the
problems, so it's now gone. The only client was SurfaceFlinger
who now handles things on its own.

RefBase is essentially back its "gingerbread" state, but the
code was slightly cleaned-up.

Bug: 5151207, 5084978
Change-Id: Id6ef1d707f96d96366f75068f77b30e0ce2722a5
2011-08-11 22:33:02 -07:00
Jean-Baptiste Queru
37717b58dc am b654e6e5: am d144748d: Merge "Add missing include"
* commit 'b654e6e55a3e8d7e8c2e0b8b1ff4bb4f76c10e05':
  Add missing include
2011-08-11 15:22:42 -07:00
Jean-Baptiste Queru
e636a8ad44 am d144748d: Merge "Add missing include"
* commit 'd144748d4767b2ccfb13857e23f78bc944e9531d':
  Add missing include
2011-08-11 15:18:22 -07:00
Jean-Baptiste Queru
2327ffac7d Add missing include
Change-Id: I00181029e80a2ba75320550c14e950fadbab8a64
2011-08-11 13:36:04 -07:00
Jean-Baptiste Queru
65adf39c38 am 44874c23: am c962512c: Merge "added stub for getting buffer from surface texture"
* commit '44874c236de282b0d898f179fc9fdafa84aae40d':
  added stub for getting buffer from surface texture
2011-08-11 12:24:51 -07:00
Jean-Baptiste Queru
9f3a33a671 am c962512c: Merge "added stub for getting buffer from surface texture"
* commit 'c962512cac19e2bb1103c0c1a5f739d40d4d7740':
  added stub for getting buffer from surface texture
2011-08-11 12:19:44 -07:00
Chris Craik
f81c168a7a added stub for getting buffer from surface texture
Change-Id: If61153cacdd8027848f40f8d9035f7c4aead0a98
2011-08-11 11:56:59 -07:00
Mathias Agopian
f440f670a4 Merge changes I5174a6ec,I1f8538b6,Idb71fdcf
* changes:
  fix a crasher in SurfaceTexture::updateTexImage()
  rework dequeueBuffer()'s main loop.
  error out when SurfaceTexture APIs are called while not connected
2011-08-10 19:40:48 -07:00
Mathias Agopian
8e19c2e97e fix a crasher in SurfaceTexture::updateTexImage()
we now make sure to drain the buffer queue on disconnect.
this happens only when in synchrnous mode. in async mode
we clear all buffers except the head of the queue.

for extra safety we also catch the null pointer
in updateTexImage (which should  never happen) and return
an error.

Bug: 5111008

Change-Id: I5174a6ecbb0de641c6510ef56a611cbb4e9e1f59
2011-08-10 17:35:52 -07:00
Mathias Agopian
2560d14ce8 rework dequeueBuffer()'s main loop.
this simplifies the code a bit and also makes sure
we reevaluate mAbandoned and mConnectedApi each time
we come back from waiting on mDequeueCondition

Change-Id: I1f8538b62ad321b51ed79d953b700036daba796d
2011-08-10 17:35:26 -07:00
Mathias Agopian
ef51b99219 error out when SurfaceTexture APIs are called while not connected
- also log a warning when freeAllBuffers is called with a non empty buffer queue
- rename freeAllBuffers to freeAllBuffersLocked

Change-Id: Idb71fdcf233b9ccae62d5a2a7c3c4bad2501d877
2011-08-10 17:33:46 -07:00
Jeff Brown
9f213739b9 am ca97671e: am 6f5a837c: Merge "Fix getSwitchState according to device capabilities."
* commit 'ca97671e2b74ed31b5bef6fd0b39e489f1ec5f51':
  Fix getSwitchState according to device capabilities.
2011-08-10 13:59:44 -07:00
Jeff Brown
38b77d4373 am 6f5a837c: Merge "Fix getSwitchState according to device capabilities."
* commit '6f5a837c9c4a55c82111c6cd5af6055b63fcb5a9':
  Fix getSwitchState according to device capabilities.
2011-08-10 13:56:33 -07:00
Jeff Brown
c6d6863c9b Merge "Fix getSwitchState according to device capabilities." 2011-08-10 13:42:03 -07:00
Mathias Agopian
a11499a026 Fix typos and use new HAL_PRIORITY_URGENT_DISPLAY constant
Change-Id: I703f8a96dd0dfec427e74363ad95729bfefc95c7
2011-08-09 18:57:37 -07:00
Mathias Agopian
5bfc24515b return correct value from query after connecting a surface
the first time a surface was connected, the values returned
by query NATIVE_WINDOW_DEFAULT_{WIDTH|HEIGHT} and
NATIVE_WINDOW_TRANSFORM_HINT were wrong until a call
to queueBuffer was performed.

Bug: 5137366, 5121607
Change-Id: I7ac6b5b0daa876638f6bed7c20f286a6e6d984f6
2011-08-08 20:25:44 -07:00
Jean-Baptiste Queru
6b115451bf am 98c531dc: am 9b0c6bee: Merge "Fix a compiling error when trying to use setBufferCount"
* commit '98c531dca9e52af280ca002658bbe38775b3f6ae':
  Fix a compiling error when trying to use setBufferCount
2011-08-02 17:19:05 -07:00
Jean-Baptiste Queru
8fdbdf461a am 9b0c6bee: Merge "Fix a compiling error when trying to use setBufferCount"
* commit '9b0c6beed2cd5463655712ad80ed160c08611ff8':
  Fix a compiling error when trying to use setBufferCount
2011-08-02 17:15:24 -07:00
Teng-Hui Zhu
697bce061c Fix a compiling error when trying to use setBufferCount
Change-Id: I1aefaf7ec111340a584e0beeeea60b845e16bb1f
2011-08-02 16:57:20 -07:00
Jeff Brown
5873ce46ad Refactor input reader to add stylus support.
Bug: 5064702

Introduced the concept of an InputListener to further decouple
the InputReader from the InputDispatcher.  The InputListener
exposes just the minimum interface that the InputReader needs
to communicate with the outside world.  The InputReader
passes arguments to the InputListener by reference, which makes
it easy to queue them up.

Consolidated all of the InputReader locks into one simple global
Mutex.  The reason this wasn't done before was due to potential
re-entrance in outbound calls to the InputDispatcher.  To fix this,
the InputReader now queues up all of the events it wants to send
using a QueuedInputListener, then flushes them outside of the
critical section after all of the event processing is finished.
Removing all of the InputMapper locks greatly simplifies the
implementation.

Added tests for new stylus features such as buttons, tool types,
and hovering.

Added some helpers to BitSet32 to handle common code patterns
like finding the first marked bit and clearing it.

Fixed a bug in VelocityTracker where the wrong pointer trace
could get cleared when handling ACTION_POINTER_DOWN.  Oops.

Changed PointerCoords so it no longer stores useless zero
axis values.  Removed editAxisValue because it is not very
useful when all zero value axes are absent and therefore
cannot be edited in place.

Added dispatch of stylus hover events.

Added support for distance and tool types.

Change-Id: I4cf14d134fcb1db7d10be5f2af7b37deef8f8468
2011-07-31 15:38:09 -07:00
Derek Sollenberger
33e86c7a91 resolved conflicts for merge of b7f09f28 to honeycomb-plus-aosp
Change-Id: Iebde13c41a2adf4e693d87e808cb0659f913e4e6
2011-07-29 14:16:18 -04:00
Derek Sollenberger
bbfbd30383 am b7ed8471: am 01caec8c: Merge "Adding an optional param to the SurfaceTexture constructor."
* commit 'b7ed8471f1b96aff901149cf9ac29e4b32672f93':
  Adding an optional param to the SurfaceTexture constructor.
2011-07-29 09:53:09 -07:00
Derek Sollenberger
adbba1fda0 am 01caec8c: Merge "Adding an optional param to the SurfaceTexture constructor."
* commit '01caec8c4165a6cce2f276f8016b9eadab966944':
  Adding an optional param to the SurfaceTexture constructor.
2011-07-29 09:50:11 -07:00
Derek Sollenberger
77c988cf4e Adding an optional param to the SurfaceTexture constructor.
Change-Id: I0fdbccf483a16af8039b85c0562f19a34ebce536
2011-07-29 11:06:24 -04:00
Michaël Burtin
5aa3d79025 Fix getSwitchState according to device capabilities.
When querying switch state for a given device id, ensure that the device
exposes the given switch in its capabilities, report AKEY_STATE_UNKNOWN
otherwise.
This fix a bug in InputManager that reports an incorrect switch state
(down) when a device exposes at least one switch in its capabilites and
another switch is queried. For example, this can leads in always
reporting LID state open (SW_LID down) if only SW_HEADPHONE_INSERT is
exposed in capabilities.

Change-Id: I4e5265ec02af918c317673789e7948529842aa2d
Signed-off-by: Michaël Burtin <mburtin@gmail.com>
2011-07-29 15:28:02 +02:00
Kenny Root
b313559b21 Merge "Move extract native libraries to JNI code" 2011-07-27 15:54:51 -07:00
Mathias Agopian
aa599086f8 DO NOT MERGE. may fix build on some version of gcc
Change-Id: Id99d390862731fd3fbc009dbffdf1d2a59dbe348
2011-07-27 11:31:57 -07:00
Mathias Agopian
96e108271b Merge "remove dead code and member variables." 2011-07-26 12:08:07 -07:00
Kenny Root
49a65e5526 Move extract native libraries to JNI code
The built-in ZipFile class was quite a long time to find an unpack
libraries. Move everything to using the libutils ZipFileRO class that
goes quite a bit faster. Initial measurements are 6 times faster than
the Java code.

Also, read files off the disk and compare their CRC against the APK's
CRC to see if we need to write the new file to disk. This also cuts down
the bootup time by up to a second per APK that has native files.

Change-Id: Ic464a7969a17368fb6a6b81d026888c4136c7603
2011-07-26 10:14:58 -07:00
Mathias Agopian
3fbce7c560 remove dead code and member variables.
also fix some comments and improve debugging logs.

Change-Id: I83e55309f306332b59e1ec46104c4a7fffbf3c97
2011-07-25 20:03:43 -07:00
Jamie Gennis
fa1e002cec Merge "SurfaceTexture: enable RGB external textures" 2011-07-25 11:46:51 -07:00
Ted Bonkenburg
8d14330bd7 Merge "Add support for creating a Surface from a a SurfaceTexture." 2011-07-25 10:24:30 -07:00
Ted Bonkenburg
bd050ab2af Add support for creating a Surface from a a SurfaceTexture.
The Surface is already using SurfaceTexture internally and it is parcelable. This
is intended to replace and phase out ParcelSurfaceTexture in favor of creating a
new Surface.java object from an existing SurfaceTexture.

Change-Id: I8e2dd86614523da6abed6403e1d705a68fa19fdf
2011-07-22 16:36:44 -07:00
Jamie Gennis
1f8e09f40d SurfaceTexture: enable RGB external textures
This change removes support for conditionally using the GL_TEXTURE_2D
target for SurfaceTexture textures with RGB buffers.  It also enables
and fixes the RGB-based SurfaceTexture tests.

Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d
2011-07-22 15:45:18 -07:00
Jamie Gennis
7b305fffc3 SurfaceTexture: add the abandon method.
This change adds the 'abandon' method to the SurfaceTexture C++ class.
This method may be used to put the SurfaceTexture in an abandoned state,
causing all ISurfaceTexture methods to fail.

Change-Id: Ibd261f7b73f44e2bec36a8508bf92113cfb7cf95
2011-07-22 14:20:41 -07:00
Jamie Gennis
1259e9d6ac Merge changes I799532f7,I5cffa6eb
* changes:
  SurfaceTexture: fix a comment
  SurfaceTexture: remove getAllocator
2011-07-22 13:34:57 -07:00
Pannag Sanketi
acb7b5dfc8 Adding SurfaceEncoder for encoding FilterFrames
Adding SurfaceEncoder which can be used to encode
custom frame data. In a sense, it is reverse
of what SurfaceTexture does.

SurfaceEncoder takes in frames from a native window and
passes them to an encoder, thus acting like a MediaSource.
It uses GRAlloc buffers underneath for passing data.
The client side sets the geometry, format in the beginning,
which cannot be changed while the recording is going on.

Currently, there is no common pixel format that both
GRAlloc and HAL understand.
Also, the encoder cannot encode using the data from the GRAlloc
buffers.

The SurfaceEncoder_test examines mainly the buffer passage
since true encoding cannot be done at this point.
SimpleDummyRecorder 'reads' the frames in the same thread
as the start(), whereas DummyRecorder 'reads' in a separate
thread much like the MPEG4Writer. The test with DummyRecorder
is much closer to the real encoding implementation.

Related to bug id: 4529323

Change-Id: I58ec19a150f8fe4d6195196dc44f55002b46c7c8
2011-07-21 17:12:50 -07:00
Jamie Gennis
29c870271e SurfaceTexture: fix a comment
Change-Id: I799532f77f8fbb6b8ee6888fdd8852b6f28e8c33
2011-07-21 14:32:56 -07:00
Jamie Gennis
976f494d53 SurfaceTexture: remove getAllocator
This change removes the SurfaceTexture::getAllocator method, as it's no
longer needed.  Proper refcounting of the Gralloc buffers is now handled
by the IGraphicBufferAlloc binder marshalling code.

Change-Id: I5cffa6ebfc1bc5828fb7ce0e0a5b2f55cd8479da
2011-07-21 14:32:56 -07:00
Mathias Agopian
aa5e671921 Merge "clean-up. get rid ofunused code and members in Surface[Control].cpp" 2011-07-20 18:52:51 -07:00
Mathias Agopian
c10d9d90b2 clean-up. get rid ofunused code and members in Surface[Control].cpp
Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
2011-07-20 16:53:13 -07:00
Jeff Brown
585ef1e14a Remove unimplemented memory pool.
dlmalloc does such a great job that we don't need a pool anyways.

Change-Id: I105b28c4a5c491543959190c7c0a9de75a5b8052
2011-07-20 15:19:50 -07:00
Mathias Agopian
97c602c5af implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
Bug: 4487161
Change-Id: I883f34efe542c2a566d04966f873374f40c50092
2011-07-19 15:24:46 -07:00
Mathias Agopian
7734ebfe47 Add set_scaling_mode() to ANativeWindow.
This allows to specify the scaling mode independently from
the buffer size.

Change-Id: Iaa2baa660445531a97d3fac192e580f4929c5d3b
2011-07-19 13:05:11 -07:00
Mathias Agopian
8f9dbf9e13 move lock/unlock implementaion outside of Surface into SurfaceTextureClient
This makes ANativeWindow_lock/ANativeWindow_unlockAndPost work
with ANativeWindows implemented by Surface and SurfaceTextureClient.

Also, Surface now inherits directly from SurfaceTextureClient.

Bug: 5003724
Change-Id: I9f285877c7bae9a262e9a7af91c2bae78804b2ef
2011-07-15 17:47:08 -07:00
Jamie Gennis
677517ae3f Merge changes Id9aa1003,I8c154189
* changes:
  SurfaceTexture: make (dis)connect into an IPC
  SurfaceTexture: add support for new connect values
2011-07-14 17:54:27 -07:00
Jamie Gennis
fe0a87b546 SurfaceTexture: make (dis)connect into an IPC
This change makes the ANativeWindow connect and disconnect calls result
in an IPC to the SurfaceTexture object.  This will allow us to prevent
multiple simultaneous connections from different processes.

Change-Id: Id9aa1003b1335b96ca6bd4a1f5a67aa433d42efb
2011-07-14 17:48:32 -07:00
Mike Lockwood
c2be743a9c Remove some #ifdef HAVE_ANDROID_OS that were needed for the simulator build
Change-Id: I13d9f251f86c05ae5405f37adbf6b8e9660935ba
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-07-13 19:45:44 -04:00
Jamie Gennis
0d0c5a6d6b Merge "EGL: fix the ANativeWindow size/fmt override" 2011-07-11 15:47:20 -07:00
Jamie Gennis
bee205fd58 EGL: fix the ANativeWindow size/fmt override
This change fixes how the Android EGL layer overrides the size and
format of an ANativeWindow in eglCreateWindowSurface.  The new behavior
is to leave the size untouched when overriding the format.  The previous
behavior was to reset the ANativeWindow to use the default size set by
the ANativeWindow implementation.

It also adds two new 'perform' methods to the ANativeWindow interface:
set_buffers_dimensions and set_buffers_format, and redefines the
behavior of set_buffers_geometry to be the combination of these two new
methods.

Additionally, this change adds an error check for the return value of
the new native_window_set_buffers_format call, which required adding a
(stub) handler for to FramebufferNativeWindow.

Change-Id: I805c7ccd8d4730dfb132d10d8bc3fb058a0b9df1
2011-07-11 12:31:45 -07:00
Jeff Brown
e16986cae2 Eliminate single-process mode.
Bug: 5010576

Change-Id: Id450dc83efed4897d1e4ff451530fed14457aace
2011-07-08 19:54:07 -07:00
Glenn Kasten
4fb2427591 Add C++ thread API androidGetThreadSchedulingGroup
This API is intended for applications that need to read a thread's
scheduling group, while using the higher-level (C++) family of thread APIs.

Change-Id: I5e58017f74c3989b20b5b1cc2bc4483c95720520
2011-07-08 10:11:08 -07:00
Glenn Kasten
be3c018f8b Merge "Add Thread::join" 2011-07-06 11:37:53 -07:00
Mathias Agopian
7946e416b6 Merge "return an error code with gralloc buffer allocation failures" 2011-07-06 11:09:55 -07:00
Glenn Kasten
f44c896b09 Merge "Thread ID zero for androidSetThreadSchedulingGroup" 2011-07-05 15:08:31 -07:00
Jeff Brown
2e0b543c09 Workaround apps that make assumptions about pointer ids.
Modified the touch input mapper to assign pointer ids sequentially
starting from 0 instead of using the tracking id or slot index
supplied by the driver.  Applications should not depend on this
ordering but some do.  (sigh)

Bug: 4980884
Change-Id: I0dfeb3ac27c57a7102a13c960c760e2a02eb7669
2011-07-01 19:08:15 -07:00
Mathias Agopian
d9e8c64c3d return an error code with gralloc buffer allocation failures
Change-Id: I471e5d37ea7a42fc8a0f93446ee3b4229da37807
2011-07-01 14:53:49 -07:00
Pannag Sanketi
19e0a8bfe9 Merge "Minor fix in SurfaceTexture" 2011-06-30 18:38:18 -07:00
Pannag Sanketi
292a31a4c2 Minor fix in SurfaceTexture
Change-Id: Ic859715becf3e6d5107bd8beb8c577034d00ec52
2011-06-30 15:41:19 -07:00
Mathias Agopian
e6786c92d7 Merge "SF transactions are now O(1) wrt IPC instead of O(N)." 2011-06-29 16:15:56 -07:00
Mathias Agopian
698c0873cf SF transactions are now O(1) wrt IPC instead of O(N).
Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
2011-06-29 15:05:41 -07:00
Jason Simmons
acfc4829e4 Merge "Add a linear transform library to libutils" 2011-06-29 13:48:39 -07:00
Xavier Ducrohet
73b607f9ce am 54146a63: Merge "DO NOT MERGE. may fix build on some version of gcc" into gingerbread
* commit '54146a634e0e66a5e4732ba1a80079a1e93bdd8a':
  DO NOT MERGE. may fix build on some version of gcc
2011-06-28 18:53:51 -07:00
Jason Simmons
c18d4da5e4 Add a linear transform library to libutils
Change-Id: Icdec5a6bebd9d8f24b3f335f8ec8b09a5810a774
2011-06-28 17:43:30 -07:00
Jamie Gennis
67b4cff399 Merge changes I9fb59763,I8b2c6e00
* changes:
  SurfaceTexture: consume buffers after err checks
  SurfaceTexture: change onFrameAvailable behavior
2011-06-28 12:55:03 -07:00
Andy McFadden
bae6579eb2 Remove native EventRecurrence parser
Switch over to the new parser.

Bug 4575374

Change-Id: If78d8042fb266182900398f7fc464a048c779966
2011-06-28 07:43:27 -07:00
Mathias Agopian
99b49840d3 PermissionCache caches permission checks
This is intended to absorb the cost of the IPC
to the permission controller.
Cached permission checks cost about 3us, while
full blown ones are two orders of magnitude slower.

CAVEAT: PermissionCache can only handle system
permissions safely for now, because the cache is
not purged upon global permission changes.

Change-Id: I8b8a5e71e191e3c01e8f792f253c379190eee62e
2011-06-27 17:42:15 -07:00
Jamie Gennis
3d8063b02e SurfaceTexture: change onFrameAvailable behavior
This change alters the conditions under which the onFrameAvailable
callback gets called by the C++ SurfaceTexture class.  The new behavior
is to call the callback whenever a frame gets queued that will be
visible to the buffer consumer.  This means that buffers queued in
synchronous mode always trigger the callback, as those buffers will
remain pending until they are consumed.  Buffers queued in asynchronous
mode will only trigger the callback if there was not previously an
unconsumed buffer pending.

The new behavior means that a consumer should perform a draw operation
exactly once for every onFrameAvailable call that it recieves.  This
change also modifies SurfaceFlinger and the SurfaceTexture JNI to
support of the new behavior.

Change-Id: I8b2c6e00961d3d58b11c6af50b555b6e4c5f5b40
2011-06-27 15:45:39 -07:00
Anu Sundararajan
5728a92e29 MemoryHeapBase: Save and binderize the offset
The offset that is used in the creation of the MemoryHeapBase must be saved, so
that it can be used to recreate the Heap when an IMemory object is passed
across process boundary through the binder.

Change-Id: Ie618fb5c0718e6711f55ed9235616fd801e648dc
Signed-off-by: Anu Sundararajan <sanuradha@ti.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-06-27 13:48:51 -07:00
Jean-Baptiste Queru
cf949e64a9 am f458d5fd: Merge "Tweak for forward-compatibility"
* commit 'f458d5fdb8a48747d6fdd5fd0d0a44a6a8ed89e9':
  Tweak for forward-compatibility
2011-06-24 11:28:30 -07:00
Jean-Baptiste Queru
a614150d74 Tweak for forward-compatibility
Change-Id: Ic5e4d949c1c80a2ebdc2ec802c35b5d3d7f9661d
2011-06-24 10:49:18 -07:00
Grace Kloba
14a0e58074 Add allowSynchronousMode to SurfaceTexture constructor.
Change-Id: I54f30a3c16bbe6b813f3bcd1d389da5627531304
2011-06-23 21:21:47 -07:00
Glenn Kasten
58e012d1e3 Add Thread::join
This new API will be used by applications that previously used the
lower-level pthread APIs (including pthread_join).  Centralizing on the
Thread class instead of pthread will permit additional functionality to
be added later in only one location.

Change-Id: I8460169ac9c61ac9f85752405ed54c94651058d7
2011-06-23 12:55:29 -07:00
Glenn Kasten
ce63396eff Thread ID zero for androidSetThreadSchedulingGroup
Already implemented by androidSetThreadPriority but not documented

Change-Id: I85302b17092952065f3f3a4214d8d8abdd465dbd
2011-06-22 17:45:30 -07:00
tedbo
1e7fa9e945 Add method to create a ParcelSurfaceTexture from android.view.Surface.
Change-Id: I05e343ab7e327478f60322af9373574b70c148f5
2011-06-22 16:18:09 -07:00
Jamie Gennis
b36bb97ae3 Merge "SurfaceTexture: fix a NULL ptr dereference." 2011-06-20 15:34:00 -07:00
Jamie Gennis
1c4414091c SurfaceTexture: fix a NULL ptr dereference.
This change adds a NULL check when searching the slot list in
SurfaceTextureClient for the slot corresponding to a buffer being
queued or canceled.

Bug: 4645023
Change-Id: I806cbc1e34da118ea33a83c4f25ce8193ba1c3ad
2011-06-20 14:16:49 -07:00
Jean-Baptiste Queru
75e3e4936b am e3b05d09: Merge "Tweaks for forward-compatibility"
* commit 'e3b05d09163257b888c86f2a560e10c48f4cf029':
  Tweaks for forward-compatibility
2011-06-20 09:05:07 -07:00
Jean-Baptiste Queru
3f3f5af40e Tweaks for forward-compatibility
Change-Id: Iec525edc186e78d5d865f82dd5b1f56263c22e86
2011-06-18 09:42:04 -07:00
Mathias Agopian
66ff46b366 DO NOT MERGE. may fix build on some version of gcc
Change-Id: Id99d390862731fd3fbc009dbffdf1d2a59dbe348
2011-06-16 18:26:14 -07:00
Mathias Agopian
e2fc756f7d am 48294b0d: am e7d3ee9d: Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
* commit '48294b0d9388cff632f0e6ae5220305d342c76fb':
  Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
2011-06-16 18:15:19 -07:00
Mathias Agopian
debc234c24 Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
Also revert all dependent changes:
This reverts commit 8e18668d14adf601cbe5973030c310ec23d88461.
This reverts commit 69b4587bfbb3e98f793959d9123340360fa233a2.
This reverts commit a9c9a4baf24700e8817d47d8ea8da1742caea0b5.
This reverts commit 2c0042b666a969091c931614f2fc0dce2f1cfac8.
This reverts commit f6c8206735e7e078461e5f2aef6e1a1446fdd075.
This reverts commit 24855c09173a6caaec7dcedd0c2d7ce15121d39b.

Change-Id: I33e699640f3f59e42fa03c99a9a1b7af0d27d4d8
2011-06-16 17:22:28 -07:00
Mathias Agopian
e397ce2880 am 0887b8c2: am 8e18668d: revert surfaceflinger leak fix as it uncovered a crasher on xoom (DO NOT MERGE)
* commit '0887b8c2e583e682cd2c1bc909cb3fdbec704004':
  revert surfaceflinger leak fix as it uncovered a crasher on xoom (DO NOT MERGE)
2011-06-15 22:42:52 -07:00
Mathias Agopian
dbe60ddd85 am d5244e0a: am 52a43990: Revert "revert surfaceflinger leak fix as it uncovered a crasher on xoom"
* commit 'd5244e0a88ed2f843651aa5ffdc71a45c968e0f3':
  Revert "revert surfaceflinger leak fix as it uncovered a crasher on xoom"
2011-06-15 22:12:32 -07:00
Kenny Root
111280a8de Use rand() for MinGW
The version of MinGW we use doesn't have nrand48() which is really lame,
but we need to use libutils in the Windows SDK.

Change-Id: If854c03dbf02bc29e79f49e4539f08c2bf057517
2011-06-15 20:55:49 -07:00
Mathias Agopian
1b2c2a9ea0 revert surfaceflinger leak fix as it uncovered a crasher on xoom (DO NOT MERGE)
This reverts commit 52a43990880b27808bcf562afcc4209d34728e6e.

Change-Id: I1856a48f863b051395b8091ddfd1e01292fa1b1e
2011-06-15 20:45:32 -07:00
Mathias Agopian
63ad28fb53 Revert "revert surfaceflinger leak fix as it uncovered a crasher on xoom"
This reverts commit af6edba59e250adbdfa5b3c3be134f70d8c38a16.

Change-Id: I7793d3ca8a4d20a2b188364f47854328ab5f586d
2011-06-15 20:42:25 -07:00
Mathias Agopian
e776586a08 am 7ecdeb6e: am d20d72d1: Merge "revert surfaceflinger leak fix as it uncovered a crasher on xoom" into honeycomb-mr2
* commit '7ecdeb6e548ff71d4f70b343e30136e89eaa3e33':
  revert surfaceflinger leak fix as it uncovered a crasher on xoom
2011-06-15 20:21:31 -07:00
Mathias Agopian
3790e7997a revert surfaceflinger leak fix as it uncovered a crasher on xoom
Bug: 4600244
Change-Id: Ia68ebf0f243a051ff6a21b3863e3e5d259bbf7ac
2011-06-15 19:31:04 -07:00
Mathias Agopian
35cc0fcd51 am afffa8fa: fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
* commit 'afffa8fa9f82a7343e1158bf921931fd3e3df615':
  fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
2011-06-15 14:13:04 -07:00
Mathias Agopian
fbb8272db3 am a9007fbd: am 69b4587b: DO NOT MERGE. may fix build on some version of gcc
* commit 'a9007fbdae6671f66535da4b9dad04b19aaf9186':
  DO NOT MERGE. may fix build on some version of gcc
2011-06-14 13:30:34 -07:00
Mathias Agopian
7b1ef58d56 DO NOT MERGE. may fix build on some version of gcc
Change-Id: Iff6d9ab3a7caf58f65fc3f60633a3bd577b7af25
2011-06-14 12:05:42 -07:00
Mathias Agopian
7a87ec7115 may fix build on some version of gcc
Change-Id: Ia88787c0432ec84d51fe505fd6a2b6f98ebe8f33
2011-06-14 11:50:22 -07:00
Mathias Agopian
ddc31c3e2b fix RefBase so it retains binary-compatibility with gingerbread
Bug: 4595257
Change-Id: I0d5e10f497e3f39868bff58f6ded510c38b44b12
2011-06-13 18:39:45 -07:00
Mathias Agopian
a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00
Mathias Agopian
7794b30589 am 77079399: am a9c9a4ba: fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
* commit '77079399fca3e9c71e2ac06f3da26934e1c278b9':
  fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
2011-06-13 14:15:00 -07:00
Mathias Agopian
76feee7a58 fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
Bug: 4595257
Change-Id: I4773cf4fe59b2509db0ed733739eb6961d473b25
2011-06-13 13:58:34 -07:00
Mathias Agopian
867740df05 fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
Bug: 4595257
Change-Id: I1db83149107d7dab1f0b7e73c684e0ff82e17e62
2011-06-13 13:44:28 -07:00
Jamie Gennis
ac642349ba Merge "libutils: add a binary blob cache implementation." 2011-06-13 12:32:46 -07:00
Jamie Gennis
72f6af8630 Merge changes I56779420,I044e44e1,Ic5adfa29,Ied541ab8
* changes:
  SurfaceTexture: add some GL->GL tests.
  SurfaceTexture: fix up a comment.
  SurfaceTexture: add getTransformMatrix tests.
  SurfaceTexture: fix a getTransformMatrix crash.
2011-06-13 11:14:57 -07:00
Jamie Gennis
ae468f4341 SurfaceTexture: fix up a comment.
Change-Id: I044e44e17319e08af657a7ec9fa39100876fe862
2011-06-13 10:50:13 -07:00
Jamie Gennis
736aa9573b SurfaceTexture: fix a getTransformMatrix crash.
This change moves the computation of the transform matrix out of
getTransformMatrix and instead performs the computation when
updateTexImage gets called.  This is needed in order for
getTransformMatrix to succeed even if the buffers have been freed (e.g.
by changing the buffer count) because the computation depends upon the
properties of the current GraphicBuffer.

Change-Id: Ied541ab8747b7ad604f862717135f9a16a816be9
Bug: 4490420
2011-06-13 10:50:12 -07:00
Glenn Kasten
c4a0feaaf4 Merge "Remove redundant memory barrier" 2011-06-13 10:30:29 -07:00
Glenn Kasten
d9e1bb76fe Remove redundant memory barrier
pthread_create already includes the necessary memory barriers:
 - parent at pthread_create : pthread_mutex_unlock(start_mutex)
 - child at __thread_entry : pthread_mutex_lock(start_mutex)

Add lock around uses of mThread.

Added comments:
 - uses of mThread require lock
 - androidCreateRawThreadEtc returned ID is not safe for direct use from non-parent threads.

Change-Id: I18cb296b41ddaf64cf127b57aab31154319b5970
2011-06-10 17:07:46 -07:00
Dianne Hackborn
66168d4bb4 resolved conflicts for merge of f51ded0f to master
Change-Id: Ida356524a68aeb2b9b0013dfbb6ab4bd11e616e2
2011-06-10 12:45:36 -07:00
Dianne Hackborn
199512446d am a8d7ea06: am 220cd77d: Merge "Enforce public resource restriction on bag parents." into honeycomb-mr2
* commit 'a8d7ea067cf22baeee2ff0a33e5a8c5a35936942':
  Enforce public resource restriction on bag parents.
2011-06-09 16:06:07 -07:00
Dianne Hackborn
d4bfc93113 Enforce public resource restriction on bag parents.
Need to put some more styles in the SDK to avoid breaking apps.

Also, welcome Android 3.2.

Change-Id: Ia31d07c9b1b91ad868d8630437fdc1b5ae24f37d
2011-06-09 15:27:39 -07:00
Jeff Brown
5d99f17e82 am 61220e88: am bbbab26e: am 2c180499: Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2
* commit '61220e880ac4d9d76b7fd50744439e68e929c697':
  Revert velocity damping. Bug: 4364920
2011-06-07 17:52:30 -07:00
Jeff Brown
b7edd04f7a am bbbab26e: am 2c180499: Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2
* commit 'bbbab26ebe9bc789ba9abac757895a6c31de7cc5':
  Revert velocity damping. Bug: 4364920
2011-06-06 20:36:49 -07:00
Jeff Brown
1d3a7130f9 Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2 2011-06-06 20:32:18 -07:00
Jeff Brown
7ca7ba2064 Revert velocity damping.
Bug: 4364920

Velocity damping proved to be a bad idea because it would
cause a significant ramp in velocity at the beginning of
a gesture, instead of the desired smooth behavior.  Oh well.

Change-Id: Ie631946f47ef2492bd71fbed1ab44bbb39a875a8
2011-06-06 20:23:54 -07:00
Mathias Agopian
f3d939c5e5 merge various SF fixes from gingerbread to honeycomb-mr2 (DO NOT MERGE)
Fix a race that could cause GL commands to be executed from the wrong thread.
  RefBase subclasses can now decide how they want to be destroyed.
  Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
  Fix a race-condtion in SurfaceFlinger that could lead to a crash.

initial cherry-pick:
resolved conflicts for merge of b9783b49 to honeycomb-plus-aosp

Change-Id: I2a335e03fff219e35c18a7b0089b3a11d636576f
2011-06-06 15:14:25 -07:00
Marco Nelissen
0129f1a27f resolved conflicts for merge of b9783b49 to honeycomb-plus-aosp
Change-Id: I1d86ea56b3d1d1b69f6671e5b0df0ca3f0c79643
2011-06-06 09:55:15 -07:00
Jeff Brown
36f49c133e am 56503b8d: am 8186a5f0: am 10c3f367: Merge "Implement pointer acceleration." into honeycomb-mr2
* commit '56503b8ddfe5c82407da32e18061e725f668432d':
  Implement pointer acceleration.
2011-06-03 15:30:33 -07:00
Jeff Brown
576768ca0d am 8186a5f0: am 10c3f367: Merge "Implement pointer acceleration." into honeycomb-mr2
* commit '8186a5f065fac2b82c90cd18d79cd234bc221402':
  Implement pointer acceleration.
2011-06-02 17:33:55 -07:00
Dianne Hackborn
b18d467bbc resolved conflicts for merge of 54cb63e2 to master
Change-Id: I5b741a1781e3f76c03fc1534ffce871117effd10
2011-06-02 16:44:52 -07:00
Dianne Hackborn
dccd089992 am da9837fb: am c058d386: am ff762299: Merge "Small fixes and cleanup of resource config handling." into honeycomb-mr2
* commit 'da9837fb61c8aa53c67921682016d97655332089':
  Small fixes and cleanup of resource config handling.
2011-06-02 16:24:12 -07:00
Jeff Brown
adab620383 Implement pointer acceleration.
Bug: 4124987
Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
2011-06-02 14:12:05 -07:00
Mathias Agopian
b62013f6aa 9-axis sensor fusion with Kalman filter
Add support for 9-axis gravity and linear-acceleration sensors
virtual orientation sensor using 9-axis fusion

Change-Id: I6717539373fce781c10e97b6fa59f68a831a592f
2011-05-27 17:04:55 -07:00
Dianne Hackborn
caf5f71308 am 528c49f1: am b96cbbd1: Add "tv" density for 720p screens.
* commit '528c49f112dce5f9687f30a9751e783196eca0c6':
  Add "tv" density for 720p screens.
2011-05-27 14:27:46 -07:00
Dianne Hackborn
c6291e0ff4 Add "tv" density for 720p screens.
Change-Id: I028969b007f2fceea66947d77a2ae31ef1d1a630
2011-05-27 13:40:26 -07:00
Dianne Hackborn
fff4e3f140 am c058d386: am ff762299: Merge "Small fixes and cleanup of resource config handling." into honeycomb-mr2
* commit 'c058d38602a1ffe00e14b4ab32c876c252eabe6d':
  Small fixes and cleanup of resource config handling.
2011-05-27 12:47:59 -07:00
Dianne Hackborn
c3f07924a5 Small fixes and cleanup of resource config handling.
Change-Id: I402c31b68f2b4825cb4c610a65ee8e1da471c7bb
2011-05-27 12:09:11 -07:00
Jeff Brown
98d1f99704 am 8148cc3e: am 86ea1f5f: Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
* commit '8148cc3e47e50c916066e2fed562618b5827188f':
  Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
2011-05-25 14:46:53 -07:00
Jeff Brown
9a2c1ca2dd am af685f3b: am 85a7f99c: Merge "Refactor how timeouts are calculated. (DO NOT MERGE)" into honeycomb-mr2
* commit 'af685f3bb566f297deee1615d55d4f33d5580ba3':
  Refactor how timeouts are calculated. (DO NOT MERGE)
2011-05-25 14:42:20 -07:00
Jeff Brown
689e53cc82 am 16330e24: am 94e838f6: Merge "Improve VelocityTracker numerical stability. (DO NOT MERGE)" into honeycomb-mr2
* commit '16330e249663fed890df0e95fce4016c2971120a':
  Improve VelocityTracker numerical stability. (DO NOT MERGE)
2011-05-25 14:42:06 -07:00
Jeff Brown
446b400910 am 4bd89fb0: am 82e4373e: Merge "Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)" into honeycomb-mr2
* commit '4bd89fb00f319c5d6d4f17b39fd4c0b3dc827ad1':
  Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)
2011-05-25 14:42:01 -07:00
Jeff Brown
d3e6d3e763 Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
Added a new PointerIcon API (hidden for now) for loading
pointer icons.

Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.

Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements.  The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.

Removed the SpotController stub and folded its responsibilities
into PointerController.

Change-Id: Ib647dbd7a57a7f30dd9c6e2c260df51d7bbdd18e
2011-05-25 14:37:17 -07:00
Jamie Gennis
8cd5ba4b7f SurfaceTexture: clean up some comments, tests, etc.
This change fixes up some stale comments, member variable names, log
messages and disables a failing test.

Change-Id: Ic1d3344b18066cf710e4a42838b2417c6b1f2f6c
2011-05-25 12:27:33 -07:00
Simon Wilson
be93983384 am c9cd2387: Merge changes I37f0f315,I8cbf6044,Ibb598931,I5262bf11 into gingerbread
* commit 'c9cd2387b6938a6fbefc731d2177902266f2a130':
  Fix a race that could cause GL commands to be executed from the wrong thread.
  RefBase subclasses can now decide how they want to be destroyed.
  Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
  Fix a race-condtion in SurfaceFlinger that could lead to a crash.
2011-05-24 17:29:12 -07:00
Dianne Hackborn
3ae00fabc7 resolved conflicts for merge of bbca8133 to master
Change-Id: I81493674dceab848e41d380a77a37e5a9be06db6
2011-05-24 11:27:11 -07:00
Jeff Brown
1eb42cf6db Refactor how timeouts are calculated. (DO NOT MERGE)
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: I89c1171c9326c6e413042e3ee13aa9f7f1fc0454
2011-05-23 17:20:42 -07:00
Jeff Brown
c5982b7bee Improve VelocityTracker numerical stability. (DO NOT MERGE)
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I95054102397c4b6a9076dc6a0fc841b4beec7920
2011-05-23 17:19:59 -07:00
Jeff Brown
247da72a5b Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I7b7ddacc724fb1306e1590dbaebb740d3130d7cd
2011-05-23 17:19:38 -07:00
Dianne Hackborn
2f118cd350 am 4bb78889: am 40277df7: Merge "Add "television" mode." into honeycomb-mr2
* commit '4bb78889d04594c01a6af7f6d38c1764e9f575f9':
  Add "television" mode.
2011-05-23 16:16:54 -07:00
Mathias Agopian
3d6881f394 RefBase subclasses can now decide how they want to be destroyed.
This adds a destroy() virtual on RefBase which
sublasses can implement. destroy() is called
in lieu of the destructor whenthe last strong
ref goes away.

Bug: 4483050
Change-Id: I8cbf6044a6fd3f01043a45592b5a60fa1e5fade2
2011-05-23 16:13:48 -07:00
Dianne Hackborn
a6b34ef26a Add "television" mode.
Change-Id: Ida1fdb61b036a8b489dbeda196fb4bc82e651b2b
2011-05-23 15:11:08 -07:00
Dianne Hackborn
79ba9b5e39 resolved conflicts for merge of 06a8ceac to master
Change-Id: Id51574c825affddfac14ad7214c5496d6a3d6e69
2011-05-19 21:44:52 -07:00
Mathias Agopian
20aeb1caa4 RefBase subclasses can now decide how they want to be destroyed.
This adds a destroy() virtual on RefBase which
sublasses can implement. destroy() is called
in lieu of the destructor whenthe last strong
ref goes away.
2011-05-19 19:40:01 -07:00
Dianne Hackborn
7583282db6 am c851ea56: am 69cb8757: Add new "-swNNNdp" resource qualifier.
* commit 'c851ea5672f6e042c2e89b2a2ce4a2467e1fcd2a':
  Add new "-swNNNdp" resource qualifier.
2011-05-19 19:34:21 -07:00
Dianne Hackborn
22585947ff Add new "-swNNNdp" resource qualifier.
Change-Id: I0101e88ca9d8d44138bdcaf571f24b0352f4f6ce
2011-05-19 18:23:29 -07:00
Jamie Gennis
58c8dd2aa9 libutils: add a binary blob cache implementation.
This change adds an implementation of a cache that stores key/value
pairs of unstructured binary blobs.

Change-Id: Idd01fdabedfa3aed6d359a6efb0592967af52651
2011-05-17 16:58:37 -07:00
Jeff Brown
e959ed2533 Add initial API for stylus and mouse buttons.
Added the concept of pointer properties in a MotionEvent.
This is currently used to track the pointer tool type to enable
applications to distinguish finger touches from a stylus.

Button states are also reported to application as part of touch events.

There are no new actions for detecting changes in button states.
The application should instead query the button state from the
MotionEvent and take appropriate action as needed.

A good time to check the button state is on ACTION_DOWN.

As a side-effect, applications that do not support multiple buttons
will treat primary, secondary and tertiary buttons identically
for all touch events.

The back button on the mouse is mapped to KEYCODE_BACK
and the forward button is mapped to KEYCODE_FORWARD.

Added basic plumbing for the secondary mouse button to invoke
the context menu, particularly in lists.

Added clamp and split methods on MotionEvent to take care of
common filtering operations so we don't have them scattered
in multiple places across the framework.

Bug: 4260011
Change-Id: Ie992b4d4e00c8f2e76b961da0a902145b27f6d83
2011-05-13 12:11:17 -07:00
Dianne Hackborn
89178d4de2 am 46a282f3: am 0ed2e845: Merge "DO NOT MERGE. Integrate add new screen width/height in "dp" configs." into honeycomb-mr2
* commit '46a282f323bc05606e4fe1eba795bd9ac7c99819':
  DO NOT MERGE.  Integrate add new screen width/height in "dp" configs.
2011-05-13 11:21:26 -07:00
Dianne Hackborn
88c0d696cc DO NOT MERGE. Integrate add new screen width/height in "dp" configs.
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp".  These are the minimum screen width/height in "dp"
units.  This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.

This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes.  Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted.  To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.

Change-Id: I4acb73d82677b74092c1da9e4046a4951921f9f4
2011-05-12 18:39:51 -07:00
Mathias Agopian
cf46eb9817 fix onFrameAvailable
Change-Id: I391fe9f6684ac9fd4f91416ce18b583f7087d966
2011-05-11 18:01:51 -07:00
Mathias Agopian
68c7794183 Add SurfaceTexture logging
Change-Id: If1b74be5230813fb76429935d88b9d4a7c41700c
2011-05-11 18:01:51 -07:00
Mathias Agopian
8072711307 Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Change-Id: I8382e346ddaa2c4c8ff56ac3ffd7f0109572f188
2011-05-11 18:01:51 -07:00
Mathias Agopian
b3e518c820 Add the concept of synchronous dequeueBuffer in SurfaceTexture
Change-Id: Ic94cbab092953243a0746e04bbe1b2eb0cc930ef
2011-05-11 18:01:51 -07:00
Mathias Agopian
eafabcdc16 unify SurfaceTexture and Surface
Change-Id: I49da2f5d8408e4cd7e148cfb777bb4ff68cd8f37
2011-05-11 18:01:51 -07:00
Mathias Agopian
c04f153353 Fix a bug where setgeometry couldn't be undone
This change the binder protocol between SurfaceTextureClient
and SurfaceTexture. dequeueBuffer() now takes the requested
parameters for the buffer. SurfaceTexture decides if the
buffer needs to be reallocated and does the allocation
if needed. In that case it returns BUFFER_NEEDS_REALLOCATION
to tell SurfaceTextureClient that it needs to call
requestBuffer (which all parameters have been removed) to
acquire a pointer to the buffer.

dequeueBuffer and requestBuffer could be folded into a single
IPC call, but we chose to optimize the case where buffers are
not created and avoid some complexity in the marshalling code.

Change-Id: I097a7f6f40a3491e10f3f3742eab33999286c304
2011-05-11 18:01:51 -07:00
Christopher Tate
d78797f6e6 Full local backup infrastructure
This is the basic infrastructure for pulling a full(*) backup of the
device's data over an adb(**) connection to the local device.  The
basic process consists of these interacting pieces:

1. The framework's BackupManagerService, which coordinates the
   collection of app data and routing to the destination.

2. A new framework-provided BackupAgent implementation called
   FullBackupAgent, which is instantiated in the target applications'
   processes in turn, and knows how to emit a datastream that contains
   all of the app's saved data files.

3. A new shell-level program called "bu" that is used to bridge from
   adb to the framework's Backup Manager.

4. adb itself, which now knows how to use 'bu' to kick off a backup
   operation and pull the resulting data stream to the desktop host.

5. A system-provided application that verifies with the user that
   an attempted backup/restore operation is in fact expected and to
   be allowed.

The full agent implementation is not used during normal operation of
the delta-based app-customized remote backup process.  Instead it's
used during user-confirmed *full* backup of applications and all their
data to a local destination, e.g. via the adb connection.

The output format is 'tar'.  This makes it very easy for the end
user to examine the resulting dataset, e.g. for purpose of extracting
files for debug purposes; as well as making it easy to contemplate
adding things like a direct gzip stage to the data pipeline during
backup/restore.  It also makes it convenient to construct and maintain
synthetic backup datasets for testing purposes.

Within the tar format, certain artificial conventions are used.
All files are stored within top-level directories according to
their semantic origin:

apps/pkgname/a/  : Application .apk file itself
apps/pkgname/obb/: The application's associated .obb containers
apps/pkgname/f/  : The subtree rooted at the getFilesDir() location
apps/pkgname/db/ : The subtree rooted at the getDatabasePath() parent
apps/pkgname/sp/ : The subtree rooted at the getSharedPrefsFile() parent
apps/pkgname/r/  : Files stored relative to the root of the app's file tree
apps/pkgname/c/  : Reserved for the app's getCacheDir() tree; not stored.

For each package, the first entry in the tar stream is a file called
"_manifest", nominally rooted at apps/pkgname.  This file contains some
metadata about the package whose data is stored in the archive.

The contents of shared storage can optionally be included in the tar
stream. It is placed in the synthetic location:

shared/...

uid/gid are ignored; app uids are assigned at install time, and the
app's data is handled from within its own execution environment, so
will automatically have the app's correct uid.

Forward-locked .apk files are never backed up.  System-partition
.apk files are not backed up unless they have been overridden by a
post-factory upgrade, in which case the current .apk *is* backed up --
i.e. the .apk that matches the on-disk data.  The manifest preceding
each application's portion of the tar stream provides version numbers
and signature blocks for version checking, as well as an indication
of whether the restore logic should expect to install the .apk before
extracting the data.

System packages can designate their own full backup agents.  This is
to manage things like the settings provider which (a) cannot be shut
down on the fly in order to do a clean snapshot of their file trees,
and (b) manage data that is not only irrelevant but actively hostile
to non-identical devices -- CDMA telephony settings would seriously
mess up a GSM device if emplaced there blind, for example.

When a full backup or restore is initiated from adb, the system will
present a confirmation UI that the user must explicitly respond to
within a short [~ 30 seconds] timeout.  This is to avoid the
possibility of malicious desktop-side software secretly grabbing a copy
of all the user's data for nefarious purposes.

(*) The backup is not strictly a full mirror.  In particular, the
    settings database is not cloned; it is handled the same way that
    it is in cloud backup/restore.  This is because some settings
    are actively destructive if cloned onto a different (or
    especially a different-model) device: telephony settings and
    AndroidID are good examples of this.

(**) On the framework side it doesn't care that it's adb; it just
    sends the tar stream to a file descriptor.  This can easily be
    retargeted around whatever transport we might decide to use
    in the future.

KNOWN ISSUES:

* the security UI is desperately ugly; no proper designs have yet
  been done for it
* restore is not yet implemented
* shared storage backup is not yet implemented
* symlinks aren't yet handled, though some infrastructure for
  dealing with them has been put in place.

Change-Id: Ia8347611e23b398af36ea22c36dff0a276b1ce91
2011-05-10 17:52:51 -07:00
Dianne Hackborn
db05e228a4 resolved conflicts for merge of 05be6d6f to master
Change-Id: Ic6a6c5bb300f6f1d43f9ed550b284282b4f16212
2011-05-09 19:00:59 -07:00
Dianne Hackborn
d97f6b4ef9 am 4907d1d5: am 0c6cbf41: Merge "Better compat mode part one: start scaling windows." into honeycomb-mr2
* commit '4907d1d5e2c7d244b07579b8c52153df69754e85':
  Better compat mode part one: start scaling windows.
2011-05-09 17:10:34 -07:00
Dianne Hackborn
16fe3c2c1f Better compat mode part one: start scaling windows.
First step of improving app screen size compatibility mode.  When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling.  Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling.  The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible.  It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode.  This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well.  I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly.  There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
2011-05-09 17:03:24 -07:00
Iliyan Malchev
697526bc9e frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:40:14 -07:00
Iliyan Malchev
ec10d231c0 frameworks/base: move ANativeWindow/android_native_buffer_t out
These definitions have been moved to system/core.

Change-Id: I021b6b5f2fd72d538b5ccdcb33860ebd3004d9ad
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:39:54 -07:00
Iliyan Malchev
41abd67302 frameworks/base: make the ANativeWindow query() method const
query() does not modify the object's data, so it needs to be a const method

Change-Id: I67c40a3c865461e6f1cc2193fd2d74286ff6ac8f
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 15:49:40 -07:00
Mathias Agopian
75c1535eb3 remove last traces of copybit
Change-Id: Ia0f13a0ee6f702256482b5eb29d7fa2aa840bfc7
2011-05-02 16:27:21 -07:00
Mathias Agopian
9cdb01da71 get rid of dependency on copybit HAL module
Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
2011-04-28 19:50:21 -07:00
Mathias Agopian
d5b421aaa7 fix typo in Vector<>:: push_back and push_front
parameter were inverted.

Change-Id: I867b01de5f58354bb9668fa662dd2a7d78dd3b37
2011-04-25 22:59:07 -07:00
Mathias Agopian
e60e1fd23d Add some basic STL compatibility to Vector<>
Change-Id: Iaf72623170ee415372c7989d7ba9ff627167449e
2011-04-25 15:28:17 -07:00
Mathias Agopian
0ef4e15a6c Get rid of the "pid" parameter from createSurface
Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
2011-04-20 14:26:11 -07:00
Jeff Brown
96dfedc55c Merge "Initial checkin of spot presentation for touchpad gestures." 2011-04-19 15:37:32 -07:00
Jeff Brown
4815f2a6ad Initial checkin of spot presentation for touchpad gestures.
Added a new PointerIcon API (hidden for now) for loading
pointer icons.

Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.

Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements.  The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.

Removed the SpotController stub and folded its responsibilities
into PointerController.

Change-Id: I5126b1e69d95252fda7f2a684c9287e239a57163
2011-04-19 15:35:51 -07:00
Mathias Agopian
7e3d7f341a Merge "changes to SurfaceTexture needed for unification with SF" 2011-04-18 19:51:26 -07:00
Andreas Huber
6e9eb7453f Merge "Parcel::appendFrom({const } Parcel *parcel, size_t, size_t)" 2011-04-18 08:12:36 -07:00
Mathias Agopian
a36a302e92 Merge "Fix a GraphicBuffer leak in SurfaceTexture" 2011-04-15 18:15:13 -07:00
Bjorn Bringert
a2ad6b74a3 Add Java API for writing TTS engines
This removes the old non-public C++ API for TTS
engines and replaces it with a Java API.

The new API is still @hidden, until it has been approved.

Bug: 4148636
Change-Id: I7614ff788e11f897e87052f684f1b4938d539fb7
2011-04-15 10:04:31 +01:00
Andreas Huber
51faf46e29 Parcel::appendFrom({const } Parcel *parcel, size_t, size_t)
As far as I can tell "parcel" isn't actually modified by the implementation.

Change-Id: Ib806eefdc13c97b932773e1dc9ca3a4aad4422b2
2011-04-13 10:21:56 -07:00
Kenny Root
81bc567745 resolved conflicts for merge of 18490fb9 to master
Change-Id: I6c68e6fb0f9c1182a955689bbffc161a8f30bd37
2011-04-12 12:51:08 -07:00
Kenny Root
f6bbefd581 resolved conflicts for merge of 87b3c0dc to honeycomb-plus-aosp
Change-Id: Ia1a0024aabf531438203eb9fea3a10dd15eabe53
2011-04-12 10:27:15 -07:00
Mathias Agopian
7a042bf324 changes to SurfaceTexture needed for unification with SF
- implement connect/disconnect
- implement missing query
- handle texture_2d in addition to texture_external_oes

Change-Id: I971a70821f00f22b01f5337de4a7d451177fec4d
2011-04-11 21:19:55 -07:00
Kenny Root
8a1a615176 am 08d9d9a4: Merge "Runtime resource overlay, iteration 1."
* commit '08d9d9a46250c4fad66e9b637e8898a3524c4286':
  Runtime resource overlay, iteration 1.
2011-04-11 15:33:19 -07:00
Mathias Agopian
4cb18881b5 Fix a GraphicBuffer leak in SurfaceTexture
This leak was intentional, it was there to deal with the fact that
some gralloc implementations don't track buffer handles with
file-descriptors so buffers needed to stay alive until there were
registered, which is not guaranteed by binder transactions.

In this new implementation, we use a small BBinder holding a
reference to the buffer, which with tuck into the parcel. This forces
the reference to stay alive until the parcel is destroyed, which
is guaranteed (by construction) to happen after the buffer is
registered.

this allows the public facing API to not expose the previous hack.

Change-Id: I1dd6cd83679a2b7457ad628169e2851acc027143
2011-04-08 19:28:04 -07:00
Mathias Agopian
b561dd29b5 Merge "remove more unused references to ISurface" 2011-04-06 12:22:29 -07:00
Dianne Hackborn
592e3fc150 Add new resource configurations for screen width/height in "dp".
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp".  These are the minimum screen width/height in "dp"
units.  This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.

This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes.  Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted.  To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.

Change-Id: I22f8afa136b4f274423978c570fa7c9855040496
2011-04-06 11:00:37 -07:00
Mathias Agopian
47d8730a24 remove more unused references to ISurface
Change-Id: I2201f1ca2bb8f203a081d94a0134f798778dfbef
2011-04-05 20:11:55 -07:00
Mathias Agopian
27fd410be4 Merge "SurfaceTexture can now force the client to request a buffer" 2011-04-01 14:58:43 -07:00
Mathias Agopian
a5c75c0162 SurfaceTexture can now force the client to request a buffer
SurfaceTexture now has the concept of default size a new method,
setDefaultBufferSize() to set it. When the default size is
changed, dequeueBuffer() will return a value telling the
client that it must ask for a new buffer.

The above only applies if the client has not
overriden the buffer size with setGeometry.

Change-Id: I520dc40363054b7e37fdb67d6a2e7bce70326e81
2011-04-01 14:43:35 -07:00
Jeff Brown
02988ec716 Merge "Add a little input event consistency verifier." 2011-04-01 12:56:35 -07:00
MÃ¥rten Kongstad
5f29c87ef2 Runtime resource overlay, iteration 1.
Runtime resource overlay allows unmodified applications to appear
as if they had been compiled with additional resources defined. See
libs/utils/README for more information.

This commit is the first iteration of runtime resource overlay. It
provides the actual overlay modifications and loading of trusted overlay
packages (ie residing in /vendor) targeting framework-res.apk.

This commit loads exactly one overlay package. The overlay,
if present, must target framework-res.apk and be located at
/vendor/overlay/framework/framework-res.apk.

Change-Id: If26ee7754813004a96c043dba37fbe99fa3919db
2011-04-01 14:12:10 +02:00
Jeff Brown
3847f62209 Add a little input event consistency verifier.
The idea is to assist with debugging by identifying cases in which
the input event stream is corrupted.

Change-Id: I0a00e52bbe2716be1b3dfc7c02a754492d8e7f1f
2011-03-31 19:57:00 -07:00
Russell Brenner
7faee43a9d am c6b22e27: Updated JBQ\'s original SurfaceTexture stubs to make webkit MR1 buildable
* commit 'c6b22e2727bd3730edd5ad72831a9bb4670d00f3':
  Updated JBQ's original SurfaceTexture stubs to make webkit MR1 buildable
2011-03-31 18:55:26 -07:00
Russell Brenner
0686717d79 Updated JBQ's original SurfaceTexture stubs to make webkit MR1 buildable
Change-Id: If1c1610efcc0e0bc6de88c75712baed91624b1a7
2011-03-31 17:40:08 -07:00
Jeff Brown
8f2fff35b0 Merge "Add input filter mechanism for accessibility." 2011-03-30 17:20:56 -07:00
Jeff Brown
37159af66d Add input filter mechanism for accessibility.
This patch adds a mechanism for capturing, filtering, transforming
and injecting input events at a very low level before the input
dispatcher attempts to deliver them to applications.  At this time,
the mechanism is only intended to be used by the accessibility
system to implement built-in system-level accessibility affordances.

The accessibility input filter is currently just a stub.
It logs the input events receives and reinjects them unchanged,
except that it transforms KEYCODE_Q into KEYCODE_Z.

Currently, the accessibility input filter is installed whenever
accessibility is enabled.  We'll probably want to change that
so it only enables the input filter when a screen reader is
installed and we want touch exploration.

Change-Id: I35764fdf75522b69d09ebd78c9766eb7593c1afe
2011-03-30 16:55:15 -07:00
Mathias Agopian
1cd921eab3 Revert "retire android_native_window_t"
this type is still used by partner's source trees.
we will get rid of it in next release's timeframe.

This reverts commit 7b49b976277cb3538242151e7dbd24681ddec73e.
2011-03-30 15:28:21 -07:00
Iliyan Malchev
5cfbdc87d6 retire android_native_window_t
Change-Id: I232c526168e1a93977d1c2d0fa74c8937cdeb23b
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-23 16:43:20 -07:00
Jeff Brown
f98f1364f8 Merge "Refactor how timeouts are calculated." 2011-03-17 20:16:42 -07:00
Jeff Brown
c0a5e8df03 Refactor how timeouts are calculated.
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: Iec2045baaf4e67690b15eef3c09a58d5cac76897
2011-03-17 17:29:09 -07:00
Eino-Ville Talvala
edc5ac145b Merge "Add support for timestamps into SurfaceTexture." 2011-03-17 15:52:34 -07:00
Eino-Ville Talvala
1d01a12e71 Add support for timestamps into SurfaceTexture.
API addition: The timestamps are represented as nanoseconds from some
arbitrary time point. Like the SurfaceTexture transform matrix, the
timestamp retrieved by getTimestamp is for the last frame sent to the
GL texture using updateTexImage().

Camera HAL change: Expect vendors to set these timestamps using
native_window_set_buffers_timestamp().  For now, they are
autogenerated by SurfaceTextureClient if set_buffers_timestamp() is
never called, but such timing is likely not accurate enough to pass a
CTS test.

bug:3300707

Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
2011-03-17 13:10:03 -07:00
Mathias Agopian
939fee8819 am e22aa623: am 25594e19: am f40e638e: fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
* commit 'e22aa62362a3007ee59ac62d4b5969e216987995':
  fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
2011-03-17 00:13:49 -07:00
Mathias Agopian
d0b55c011a fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
2011-03-17 00:04:42 -07:00
Romain Guy
043e3d42f1 am 72064c66: am b0204d0a: am c2b91a61: Merge "Modify the GL renderer\'s functor to pass the clip to WebView" into honeycomb-mr1
* commit '72064c66e20b9cc86900a9d833c228c345a2b2a4':
  Modify the GL renderer's functor to pass the clip to WebView
2011-03-16 17:31:30 -07:00
Romain Guy
a08152f43c Modify the GL renderer's functor to pass the clip to WebView
Change-Id: If5efe399ca58f3000b2883e24e9f3736a2025184
2011-03-16 15:31:33 -07:00
Jeff Brown
5aaab9c6d8 Add 3D mode key and others.
Related to an AOSP change request.

Change-Id: I3f4f84b56a1af626a8783f5ecbb823eb12ba9fbe
2011-03-16 11:31:42 -07:00
Jeff Brown
e3d4a68f2d Merge "Improve VelocityTracker numerical stability." 2011-03-15 20:01:16 -07:00
Jeff Brown
1593354388 Improve VelocityTracker numerical stability.
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I2632321232c64d6b8faacdb929e33f60e64dcdd3
2011-03-15 19:59:47 -07:00
Glenn Kasten
77b6f0a9ed am 7d7dcb5e: am 4528a7db: Merge "Bug 4016329 do full string comparisons" into honeycomb-mr1
* commit '7d7dcb5ea891ad4c3252ed832ebd06accc96153d':
  Bug 4016329 do full string comparisons
2011-03-15 13:51:17 -07:00
Glenn Kasten
ad4c66d8bb Merge "Bug 4016329 do full string comparisons" into honeycomb-mr1 2011-03-15 13:44:58 -07:00
Jamie Gennis
3f13cf1be5 am c570ee21: am 41a894ad: am 75597105: Merge "SurfaceTextureClient: Add ISurfaceTexture getter." into honeycomb-mr1
* commit 'c570ee21e2c2b9802c9d1f58dba024e884b225e6':
  SurfaceTextureClient: Add ISurfaceTexture getter.
2011-03-15 10:45:01 -07:00
Jamie Gennis
cefc876234 am ceb7cb14: am 02805a40: Merge "ANativeWindow: add query for the concrete type." into honeycomb-mr1
* commit 'ceb7cb1460484eda1a3cb9cd271d7caf3a3dcbd1':
  ANativeWindow: add query for the concrete type.
2011-03-15 10:42:06 -07:00
Glenn Kasten
bb959f5b10 Bug 4016329 do full string comparisons
Use full string comparisons instead of partial for
  file extension and MIME type.
Do case-insensitive comparison of MIME type and file extensions.
Fix error in comment for String8::getPathExtension.
Remove dead code -- StringTokenizer is unused.

Change-Id: I322be6235abbdaab5f7eafa48926dbb2cf46dc29
2011-03-14 17:59:51 -07:00
Jamie Gennis
bae774eb20 SurfaceTextureClient: Add ISurfaceTexture getter.
This change adds a getter method to SurfaceTextureClient to get the
ISurfaceTexture object with which the SurfaceTextureClient is
communicating.

Bug: 4086509
Change-Id: Ifec621e0fe5392a5be56b2348fdc54067cbebcdd
2011-03-14 17:47:11 -07:00
Jamie Gennis
391bbe2246 ANativeWindow: add query for the concrete type.
This change adds a query to the ANativeWindow interface for getting the
concrete type of the ANativeWindow.

Bug: 4086509
Change-Id: I64aa86d72fbca3b52a98e1fc35608737781a3178
2011-03-14 17:47:11 -07:00
Jeff Brown
fa773aa745 Use touch pad gestures to manipulate the pointer.
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I5ada57e7f2bdb9b0a791843eb354a8c706b365dc
2011-03-14 14:12:03 -07:00
Jeff Brown
15a4fd40c7 am e6f0ae12: am efd3266b: Input improvements and bug fixes.
* commit 'e6f0ae12b18819424dd8395b433a8fc9caefa77b':
  Input improvements and bug fixes.
2011-03-09 18:39:46 -08:00
Jeff Brown
46689da7ee Input improvements and bug fixes.
Associate each motion axis with the source from which it comes.
It is possible for multiple sources of the same device to define
the same axis.  This fixes new API that was introduced in MR1.
(Bug: 4066146)

Fixed a bug that might cause a segfault when using a trackball.

Only fade out the mouse pointer when touching the touch screen,
ignore other touch pads.

Changed the plural "sources" to "source" in several places in
the InputReader where we intend to refer to a particular source
rather than to a combination of sources.

Improved the batching code to support batching events from different
sources of the same device in parallel.  (Bug: 3391564)

Change-Id: I0189e18e464338f126f7bf94370b928e1b1695f2
2011-03-09 18:30:28 -08:00
Jamie Gennis
7488244282 am 7b13e27e: am 6167a390: Merge "ANativeWindow: add queues-to-window-composer check." into honeycomb-mr1
* commit '7b13e27ee4a42c205b4a20d145610e8c912e7b0c':
  ANativeWindow: add queues-to-window-composer check.
2011-03-09 15:03:04 -08:00
Jamie Gennis
ec8a5ef78d Merge "ANativeWindow: add queues-to-window-composer check." into honeycomb-mr1 2011-03-09 14:47:56 -08:00
Jamie Gennis
134f042286 ANativeWindow: add queues-to-window-composer check.
This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.

Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
2011-03-08 16:49:51 -08:00
Romain Guy
8c5cffc2e5 am d00353fe: am bc8a8e8c: Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1
* commit 'd00353fe3191571a6773ef2d11921cfcff260bc4':
  Add support for partial invalidates in WebView Bug #3461349
2011-03-07 22:45:52 -08:00
Romain Guy
8a2a2f4689 Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1 2011-03-07 22:40:27 -08:00
Romain Guy
9fb2277f39 Add support for partial invalidates in WebView
Bug #3461349

This change also fixes two bugs that prevented partial invalidates
from working with other views. Both bugs were in our EGL implementation:
they were preventing the caller from comparing the current context/surface
with another context/surface. This was causing HardwareRenderer to always
redraw the entire screen.

Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
2011-03-07 18:09:03 -08:00
Mathias Agopian
5f1e78d730 am df6410dc: Merge "Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only" into gingerbread
* commit 'df6410dce3dae0bdb7e13118b3878079a1dcce03':
  Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
2011-03-07 18:04:06 -08:00
Mathias Agopian
ee65ac8a71 Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
37c2a37 fix [3408713] Dialog window invisible sometimes
d35c666 fix [3385504] Surface flinger hang when adding dim surface
1723b04 fix [3389263] OMX.Nvidia.h264.decode fails to shutdown
1b0114f fix a surface leak in SurfaceFlinger

Bug: 3513017

Change-Id: Ia13ed8c9cdcb1f484e177cdcaff687e7c88a10c3
2011-03-07 16:56:16 -08:00
Jeff Brown
e89d1041dd Joystick tweaks. (DO NOT MERGE)
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: I0fddd90309af4dc14d35f34fe99ed6e521c0b7c7
2011-03-04 19:12:41 -08:00
Jeff Brown
8bb99ad892 Joystick tweaks.
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: Id4c86a0a272331c680039a9bde6815bb7eba44ab
2011-03-04 18:53:32 -08:00
Fabrice Di Meglio
b83025cf80 Merge "Add TextLayout Cache" 2011-03-03 12:21:15 -08:00
Jeff Brown
d5ed285606 Wake screen from external HID peripherals.
Added some plumbing to enable the policy to intercept motion
events when the screen is off to handle wakeup if needed.

Added a basic concept of an external device to limit the scope
of the wakeup policy to external devices only.  The wakeup policy
for internal devices should be based on explicit rules such as
policy flags in key layout files.

Moved isTouchEvent to native.

Ensure the dispatcher sends the right event type to userActivity
for non-touch pointer events like HOVER_MOVE and SCROLL.

Bug: 3193114
Change-Id: I15dbd48a16810dfaf226ff7ad117d46908ca4f86
2011-03-02 19:57:07 -08:00
Jeff Brown
80f3e7cc15 Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down

Extended the native Looper to support enqueuing time delayed
messages.  This is used by the PointerController to control
pointer fade timing.

Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
2011-03-02 15:37:57 -08:00
Fabrice Di Meglio
e88a9a42ca Add TextLayout Cache
- use GenerationCache for caching
- move GenerationCache.h from libs/hwui/utils to include/utils
- add #define for cache activation / deactivation

Change-Id: Ifaf519f0b5e33b087a453e4aa6430162d8438f20
2011-03-02 13:29:20 -08:00
Mathias Agopian
17290c5583 Merge "Add support for up to 32 buffers per Surface" 2011-03-01 20:08:07 -08:00
Jamie Gennis
ea72db3737 Merge "Add the MIN_UNDEQUEUED_BUFFERS query to ANW." 2011-03-01 14:38:20 -08:00
Mathias Agopian
acd116daea Add support for up to 32 buffers per Surface
Bug: 3488016

Change-Id: Ie5536ad77d42a4d0e8270e0fd87ecb73471bcbbc
2011-03-01 14:09:06 -08:00
Christopher Tate
b1586e69a1 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-28 12:50:09 -08:00
Jamie Gennis
9d4d6c101d Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
This change adds a new query to ANativeWindow for getting the minimum
number of buffers that must be left un-dequeued during the steady-state
operation of the ANativeWindow.

Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551
Related-Bug: 3356050
2011-02-28 12:24:40 -08:00
Christopher Tate
71f64dd876 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

This amended patch fixes the earlier bug around races between
remote binder death cleanup and local explicit unregistration of
VM-side death recipients.

Bug 2090115

Change-Id: I70bd788a80ea953632b1f466f385ab6b78ef2913
2011-02-28 11:37:20 -08:00
Mathias Agopian
32bebb0a58 Fix sp<> conversion operator / constructor
some of the conversion operators were not using the proper
pointer type when calling incStrong/decStrong, usually it
has no bad consequences, but for some implementation
of the ref-counted object it could lead to recording the wrong
owner id.

Change-Id: If574b9069b8a4cf6e0911a992c8f095aba799995
2011-02-25 16:20:52 -08:00
Christopher Tate
9f5b53d4b0 Revert "Binder linkage no longer depends on JNI objrefs as persistent tokens"
This reverts commit c2d55dd89743c8a38deb809f3cdf1ad2d1dbac2b.
2011-02-25 15:18:53 -08:00
Mathias Agopian
d4e5832b69 Merge "Fix a wp<> bug where the owner ID would be wrong" 2011-02-24 18:27:40 -08:00
Mathias Agopian
d005004f14 Fix a wp<> bug where the owner ID would be wrong
this was introduced recently. we make sure to use
the correct owner id (the sp) instead of the wp.

Change-Id: I78fdc6ec0c2d3e687278b70442d74d1924b512a2
2011-02-24 18:12:34 -08:00
Mathias Agopian
da26c6662d Merge "Fix some issues with RefBase debugging." 2011-02-24 16:23:51 -08:00
Christopher Tate
5a5ca785e2 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-24 13:22:19 -08:00
Christopher Tate
c811e7a775 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

Bug 2090115

Change-Id: If62edd554d0a9fbb2d2977b0cbf8ad7cc8e2e68d
2011-02-24 13:15:09 -08:00
Glenn Kasten
3477a8cff2 Merge "Bug 3362814 Fix SMP race in access to mRequestExit" 2011-02-24 10:01:31 -08:00
Mathias Agopian
f14a1046e7 Fix some issues with RefBase debugging.
First slipt sp<> out of RefBase into StrongPointer.h so it can be reused
more easily and to make it clear that it doesn't require RefBase.

Note: the rest of the change only affects the system when DEBUG_REFS is enabled.

The main problem we fix here is that the owner id associated with each
reference could get out of date when a sp<> or wp<> was moved, for
instance when they're used in a Vector< >.

We fix this issue by calling into RefBase::moveReferences from
a template specialization for sp<TYPE> and wp<TYPE> of the
type helpers. RefBase::moveReferences() has then a chance to
update the owner ids.

There is a little bit of trickery to implement this generically in
RefBase, where we need to use a templatized functor that can turn
a sp<TYPE>* casted to a void* into a RefBase*.

Introduced a new debug option DEBUG_REFS_FATAL_SANITY_CHECKS
currently set to 0 by default as there seem to be an issue
with sp<ANativeWindow> which trips the sanity checks.

Change-Id: I4825b21c8ec47d4a0ef35d760760ae0c9cdfbd7f
2011-02-23 22:21:41 -08:00
Glenn Kasten
7e453a51a5 Bug 3362814 Fix SMP race in access to mRequestExit
Also fix an unlikely SMP race in access to mHoldSelf on entry to _threadLoop.

Change-Id: I6cbc0b94739c7dd5e77e8a5ba0da22cdc0b1a4db
2011-02-23 17:49:59 -08:00
Mathias Agopian
a08ef4932f Remove RefBase.h dependency on TextOutput.h
Change-Id: I72cd6b98ef82b4868fe1c8ec87862cf43fb4ee73
2011-02-22 18:08:58 -08:00
Jeff Brown
3ea4de826d Add new axes for joysticks and mouse wheels.
Added API on InputDevice to query the set of axes available.
Added API on KeyEvent and MotionEvent to convert keycodes and axes
to symbolic name strings for diagnostic purposes.
Added API on KeyEvent to query if a given key code is a gamepad button.
Added a new "axis" element to key layout files to specify the
mapping between raw absolute axis values and motion axis ids.
Expanded the axis bitfield to 64bits to allow for future growth.
Modified the Makefile for keyboard prebuilts to run the keymap
validation tool during the build.
Added layouts for two game controllers.
Added default actions for game pad button keys.
Added more tests.
Fixed a bunch of bugs.

Change-Id: I73f9166c3b3c5bcf4970845b58088ad467525525
2011-02-19 05:23:10 -08:00
Jeff Brown
b2d4435dfa Fix a regression with MotionEvent parceling.
Also added some more unit tests.

Change-Id: I413654294d1a998eec056884e6df5eaa50f3daf4
2011-02-17 13:01:34 -08:00