replicant-frameworks_native/include
Mathias Agopian 2560d14ce8 rework dequeueBuffer()'s main loop.
this simplifies the code a bit and also makes sure
we reevaluate mAbandoned and mConnectedApi each time
we come back from waiting on mDequeueCondition

Change-Id: I1f8538b62ad321b51ed79d953b700036daba796d
2011-08-10 17:35:26 -07:00
..
binder Eliminate single-process mode. 2011-07-08 19:54:07 -07:00
gui rework dequeueBuffer()'s main loop. 2011-08-10 17:35:26 -07:00
private Remove some #ifdef HAVE_ANDROID_OS that were needed for the simulator build 2011-07-13 19:45:44 -04:00
surfaceflinger Add support for creating a Surface from a a SurfaceTexture. 2011-07-22 16:36:44 -07:00
ui Refactor input reader to add stylus support. 2011-07-31 15:38:09 -07:00
utils Refactor input reader to add stylus support. 2011-07-31 15:38:09 -07:00