Merge "Add a linear transform library to libutils"
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acfc4829e4
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include/utils/LinearTransform.h
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64
include/utils/LinearTransform.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _LIBS_UTILS_LINEAR_TRANSFORM_H
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#define _LIBS_UTILS_LINEAR_TRANSFORM_H
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#include <stdint.h>
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namespace android {
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// LinearTransform defines a structure which hold the definition of a
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// transformation from single dimensional coordinate system A into coordinate
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// system B (and back again). Values in A and in B are 64 bit, the linear
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// scale factor is expressed as a rational number using two 32 bit values.
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//
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// Specifically, let
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// f(a) = b
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// F(b) = f^-1(b) = a
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// then
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//
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// f(a) = (((a - a_zero) * a_to_b_numer) / a_to_b_denom) + b_zero;
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//
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// and
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//
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// F(b) = (((b - b_zero) * a_to_b_denom) / a_to_b_numer) + a_zero;
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//
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struct LinearTransform {
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int64_t a_zero;
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int64_t b_zero;
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int32_t a_to_b_numer;
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uint32_t a_to_b_denom;
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// Transform from A->B
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// Returns true on success, or false in the case of a singularity or an
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// overflow.
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bool doForwardTransform(int64_t a_in, int64_t* b_out) const;
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// Transform from B->A
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// Returns true on success, or false in the case of a singularity or an
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// overflow.
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bool doReverseTransform(int64_t b_in, int64_t* a_out) const;
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// Helpers which will reduce the fraction N/D using Euclid's method.
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template <class T> static void reduce(T* N, T* D);
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static void reduce(int32_t* N, uint32_t* D);
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};
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}
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#endif // _LIBS_UTILS_LINEAR_TRANSFORM_H
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@ -27,6 +27,7 @@ commonSources:= \
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Debug.cpp \
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FileMap.cpp \
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Flattenable.cpp \
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LinearTransform.cpp \
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ObbFile.cpp \
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Pool.cpp \
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PropertyMap.cpp \
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262
libs/utils/LinearTransform.cpp
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262
libs/utils/LinearTransform.cpp
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define __STDC_LIMIT_MACROS
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#include <assert.h>
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#include <stdint.h>
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#include <utils/LinearTransform.h>
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namespace android {
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template<class T> static inline T ABS(T x) { return (x < 0) ? -x : x; }
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// Static math methods involving linear transformations
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static bool scale_u64_to_u64(
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uint64_t val,
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uint32_t N,
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uint32_t D,
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uint64_t* res,
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bool round_up_not_down) {
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uint64_t tmp1, tmp2;
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uint32_t r;
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assert(res);
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assert(D);
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// Let U32(X) denote a uint32_t containing the upper 32 bits of a 64 bit
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// integer X.
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// Let L32(X) denote a uint32_t containing the lower 32 bits of a 64 bit
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// integer X.
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// Let X[A, B] with A <= B denote bits A through B of the integer X.
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// Let (A | B) denote the concatination of two 32 bit ints, A and B.
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// IOW X = (A | B) => U32(X) == A && L32(X) == B
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//
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// compute M = val * N (a 96 bit int)
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// ---------------------------------
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// tmp2 = U32(val) * N (a 64 bit int)
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// tmp1 = L32(val) * N (a 64 bit int)
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// which means
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// M = val * N = (tmp2 << 32) + tmp1
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tmp2 = (val >> 32) * N;
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tmp1 = (val & UINT32_MAX) * N;
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// compute M[32, 95]
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// tmp2 = tmp2 + U32(tmp1)
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// = (U32(val) * N) + U32(L32(val) * N)
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// = M[32, 95]
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tmp2 += tmp1 >> 32;
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// if M[64, 95] >= D, then M/D has bits > 63 set and we have
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// an overflow.
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if ((tmp2 >> 32) >= D) {
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*res = UINT64_MAX;
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return false;
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}
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// Divide. Going in we know
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// tmp2 = M[32, 95]
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// U32(tmp2) < D
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r = tmp2 % D;
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tmp2 /= D;
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// At this point
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// tmp1 = L32(val) * N
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// tmp2 = M[32, 95] / D
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// = (M / D)[32, 95]
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// r = M[32, 95] % D
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// U32(tmp2) = 0
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//
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// compute tmp1 = (r | M[0, 31])
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tmp1 = (tmp1 & UINT32_MAX) | ((uint64_t)r << 32);
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// Divide again. Keep the remainder around in order to round properly.
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r = tmp1 % D;
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tmp1 /= D;
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// At this point
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// tmp2 = (M / D)[32, 95]
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// tmp1 = (M / D)[ 0, 31]
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// r = M % D
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// U32(tmp1) = 0
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// U32(tmp2) = 0
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// Pack the result and deal with the round-up case (As well as the
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// remote possiblility over overflow in such a case).
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*res = (tmp2 << 32) | tmp1;
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if (r && round_up_not_down) {
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++(*res);
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if (!(*res)) {
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*res = UINT64_MAX;
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return false;
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}
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}
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return true;
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}
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static bool linear_transform_s64_to_s64(
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int64_t val,
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int64_t basis1,
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int32_t N,
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uint32_t D,
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int64_t basis2,
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int64_t* out) {
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uint64_t scaled, res;
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uint64_t abs_val;
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bool is_neg;
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if (!out)
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return false;
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// Compute abs(val - basis_64). Keep track of whether or not this delta
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// will be negative after the scale opertaion.
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if (val < basis1) {
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is_neg = true;
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abs_val = basis1 - val;
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} else {
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is_neg = false;
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abs_val = val - basis1;
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}
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if (N < 0)
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is_neg = !is_neg;
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if (!scale_u64_to_u64(abs_val,
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ABS(N),
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D,
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&scaled,
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is_neg))
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return false; // overflow/undeflow
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// if scaled is >= 0x8000<etc>, then we are going to overflow or
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// underflow unless ABS(basis2) is large enough to pull us back into the
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// non-overflow/underflow region.
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if (scaled & INT64_MIN) {
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if (is_neg && (basis2 < 0))
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return false; // certain underflow
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if (!is_neg && (basis2 >= 0))
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return false; // certain overflow
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if (ABS(basis2) <= static_cast<int64_t>(scaled & INT64_MAX))
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return false; // not enough
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// Looks like we are OK
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*out = (is_neg ? (-scaled) : scaled) + basis2;
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} else {
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// Scaled fits within signed bounds, so we just need to check for
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// over/underflow for two signed integers. Basically, if both scaled
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// and basis2 have the same sign bit, and the result has a different
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// sign bit, then we have under/overflow. An easy way to compute this
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// is
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// (scaled_signbit XNOR basis_signbit) &&
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// (scaled_signbit XOR res_signbit)
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// ==
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// (scaled_signbit XOR basis_signbit XOR 1) &&
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// (scaled_signbit XOR res_signbit)
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if (is_neg)
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scaled = -scaled;
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res = scaled + basis2;
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if ((scaled ^ basis2 ^ INT64_MIN) & (scaled ^ res) & INT64_MIN)
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return false;
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*out = res;
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}
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return true;
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}
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bool LinearTransform::doForwardTransform(int64_t a_in, int64_t* b_out) const {
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if (0 == a_to_b_denom)
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return false;
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return linear_transform_s64_to_s64(a_in,
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a_zero,
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a_to_b_numer,
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a_to_b_denom,
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b_zero,
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b_out);
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}
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bool LinearTransform::doReverseTransform(int64_t b_in, int64_t* a_out) const {
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if (0 == a_to_b_numer)
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return false;
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return linear_transform_s64_to_s64(b_in,
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b_zero,
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a_to_b_denom,
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a_to_b_numer,
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a_zero,
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a_out);
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}
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template <class T> void LinearTransform::reduce(T* N, T* D) {
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T a, b;
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if (!N || !D || !(*D)) {
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assert(false);
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return;
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}
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a = *N;
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b = *D;
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if (a == 0) {
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*D = 1;
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return;
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}
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// This implements Euclid's method to find GCD.
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if (a < b) {
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T tmp = a;
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a = b;
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b = tmp;
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}
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while (1) {
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// a is now the greater of the two.
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const T remainder = a % b;
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if (remainder == 0) {
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*N /= b;
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*D /= b;
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return;
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}
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// by swapping remainder and b, we are guaranteeing that a is
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// still the greater of the two upon entrance to the loop.
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a = b;
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b = remainder;
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}
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};
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template void LinearTransform::reduce<uint64_t>(uint64_t* N, uint64_t* D);
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template void LinearTransform::reduce<uint32_t>(uint32_t* N, uint32_t* D);
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void LinearTransform::reduce(int32_t* N, uint32_t* D) {
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if (N && D && *D) {
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if (*N < 0) {
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*N = -(*N);
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reduce(reinterpret_cast<uint32_t*>(N), D);
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*N = -(*N);
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} else {
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reduce(reinterpret_cast<uint32_t*>(N), D);
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}
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}
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}
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} // namespace android
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