Add some basic STL compatibility to Vector<>

Change-Id: Iaf72623170ee415372c7989d7ba9ff627167449e
This commit is contained in:
Mathias Agopian 2011-04-25 15:28:17 -07:00
parent 9adbcb8271
commit e60e1fd23d

View File

@ -165,6 +165,26 @@ public:
// for debugging only
inline size_t getItemSize() const { return itemSize(); }
/*
* these inlines add some level of compatibility with STL. eventually
* we should probably turn things around.
*/
typedef TYPE* iterator;
typedef TYPE const* const_iterator;
inline iterator begin() { return editArray(); }
inline iterator end() { return editArray() + size(); }
inline const_iterator begin() const { return array(); }
inline const_iterator end() const { return array() + size(); }
inline void reserve(size_t n) { setCapacity(n); }
inline bool empty() const{ return isEmpty(); }
inline void push_back(const TYPE& item) { insertAt(size(), item); }
inline void push_front(const TYPE& item) { insertAt(0, item); }
inline iterator erase(iterator pos) {
return begin() + removeItemsAt(pos-array());
}
protected:
virtual void do_construct(void* storage, size_t num) const;
virtual void do_destroy(void* storage, size_t num) const;