Adding an optional param to the SurfaceTexture constructor.
Change-Id: I0fdbccf483a16af8039b85c0562f19a34ebce536
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@ -22,7 +22,7 @@ namespace android {
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struct SurfaceTexture {
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struct FrameAvailableListener : public virtual RefBase {};
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SurfaceTexture(GLuint) {}
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SurfaceTexture(GLuint, bool allowSynchronousMode = true) {}
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void updateTexImage() {}
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void decStrong(android::sp<android::SurfaceTexture>* const) {}
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void incStrong(android::sp<android::SurfaceTexture>* const) {}
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