1f8e09f40d
This change removes support for conditionally using the GL_TEXTURE_2D target for SurfaceTexture textures with RGB buffers. It also enables and fixes the RGB-based SurfaceTexture tests. Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d |
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binder | ||
gui | ||
private | ||
surfaceflinger | ||
ui | ||
utils |