Fix getSwitchState according to device capabilities.
When querying switch state for a given device id, ensure that the device exposes the given switch in its capabilities, report AKEY_STATE_UNKNOWN otherwise. This fix a bug in InputManager that reports an incorrect switch state (down) when a device exposes at least one switch in its capabilites and another switch is queried. For example, this can leads in always reporting LID state open (SW_LID down) if only SW_HEADPHONE_INSERT is exposed in capabilities. Change-Id: I4e5265ec02af918c317673789e7948529842aa2d Signed-off-by: Michaël Burtin <mburtin@gmail.com>
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@ -239,6 +239,7 @@ private:
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String8 name;
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uint32_t classes;
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uint8_t* keyBitmask;
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uint8_t* switchBitmask;
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KeyLayoutMap* layoutMap;
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String8 keylayoutFilename;
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int fd;
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@ -94,11 +94,13 @@ static inline const char* toString(bool value) {
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EventHub::device_t::device_t(int32_t _id, const char* _path, const char* name)
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: id(_id), path(_path), name(name), classes(0)
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, keyBitmask(NULL), layoutMap(new KeyLayoutMap()), fd(-1), next(NULL) {
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, keyBitmask(NULL), switchBitmask(NULL)
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, layoutMap(new KeyLayoutMap()), fd(-1), next(NULL) {
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}
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EventHub::device_t::~device_t() {
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delete [] keyBitmask;
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delete [] switchBitmask;
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delete layoutMap;
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}
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@ -243,11 +245,14 @@ int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
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}
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int32_t EventHub::getSwitchStateLocked(device_t* device, int32_t sw) const {
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uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)];
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memset(sw_bitmask, 0, sizeof(sw_bitmask));
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if (ioctl(device->fd,
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EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) {
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return test_bit(sw, sw_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
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if (device->switchBitmask != NULL
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&& test_bit(sw, device->switchBitmask)) {
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uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)];
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memset(sw_bitmask, 0, sizeof(sw_bitmask));
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if (ioctl(device->fd,
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EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) {
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return test_bit(sw, sw_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
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}
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}
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return AKEY_STATE_UNKNOWN;
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}
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@ -759,6 +764,14 @@ int EventHub::openDevice(const char *deviceName) {
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}
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if (hasSwitches) {
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device->classes |= INPUT_DEVICE_CLASS_SWITCH;
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device->switchBitmask = new uint8_t[sizeof(sw_bitmask)];
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if (device->switchBitmask != NULL) {
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memcpy(device->switchBitmask, sw_bitmask, sizeof(sw_bitmask));
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} else {
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delete device;
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LOGE("out of memory allocating switch bitmask");
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return -1;
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}
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}
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#endif
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