Commit Graph

1009 Commits

Author SHA1 Message Date
Jesse Hall
13f01cbdbd Pass sp<Fence>s around instead of file descriptors
Change-Id: Iac70584a2207940730e8f803a543e4e9a4000c47
2013-03-22 09:56:58 -07:00
Jesse Hall
8d8c759761 Merge "Release virtual display buffer immediately after HWC set" into jb-mr2-dev 2013-03-22 16:51:32 +00:00
Mathias Agopian
ed98557414 make sure screenshot are in a format supported by Bitmap.java
Change-Id: I0fb9cc4088f9c1fd27e6c017b0a7c5617adb4660
2013-03-22 00:24:39 -07:00
Mathias Agopian
50210b9a8d fix a typo that broke all screenshots
Bug: 8450197

Change-Id: I5b986cc0ff9c5e689d06a51ba68ab537d03d1f3d
2013-03-21 21:14:10 -07:00
Mathias Agopian
0188eeff1f Merge "only use glReadPixels() when needed when taking screenshots" into jb-mr2-dev 2013-03-22 00:16:01 +00:00
Mathias Agopian
70a6e88dbd initialize planeAlpha (to 0xFF) for the FB_TARGET
Bug: 8422625
Change-Id: I7b72456c2e01ed92e675cc1bfa0cfd0d2ce5064e
2013-03-21 16:25:12 -07:00
Mathias Agopian
b4b1730abb only use glReadPixels() when needed when taking screenshots
some drivers don't support this yet, so we use a system
property to enable the glReadPixels "workaround" for them:

  ro.bq.gpu_to_cpu_unsupported=1

Change-Id: I74d6a3a8f0cee8d5a507b72c760cf247e39195e0
2013-03-21 14:01:53 -07:00
Jesse Hall
7414965606 Release virtual display buffer immediately after HWC set
Previously we only queued a virtual display buffer to the sink when
the next frame was about to be displayed. This may delay the "last"
frame of an animation indefinitely. Now we queue the buffer as soon as
HWC set() returns and gives us the release fence.

Bug: 8384764
Change-Id: I3844a188e0f6ef6ff28f3e11477cfa063a924b1a
2013-03-20 11:16:55 -07:00
Mathias Agopian
abe815dd69 rework how we take screenshots for a CPU consumer
We're not using IMemoryHeap as a transport anymore,
instead we're providing a CpuConsumer and use the
IGraphicBufferProducer version of the screenshot API.

However, some GPU drivers don't support properly
a GPU to CPU path, to work around this, we use a
temporary BufferQueue on the server side for the
GL rendering, and we use glReadPixels into the
CpuConsumer (we're now using a CPU to CPU path
which is always supported).

Currently this "wrapping" is always performed,
but it can be bypassed on devices that support
the GPU to CPU path.

This also addresses a DoS attack vector on
SurfaceFlinger, where an application could
consume all of SF's filedescriptors by creating
a lot of screenshots in a row.

Bug: 8390553

Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
2013-03-19 22:22:21 -07:00
Jesse Hall
ef64b75a93 Don't log an error on HWC1.1+ devices with no FB HAL
Change-Id: I015e5a1a1f926181e51f82525f69beff71bd70cd
2013-03-19 11:22:57 -07:00
Jesse Hall
fae23b8757 Merge changes I61ae54f3,I57cb668e,I7a3f1e1a,Id28a2f9b into jb-mr2-dev
* changes:
  Add BufferQueueInterposer and use it for virtual displays
  Add DisplaySurface abstraction
  Fix argument types in IGraphicBufferProducer methods
  Minor cleanups/fixes before virtual display refactoring
2013-03-19 17:45:29 +00:00
Jesse Hall
80e0a397a4 Add BufferQueueInterposer and use it for virtual displays
BufferQueueInterposer allows a client to tap into a
IGraphicBufferProducer-based buffer queue, and modify buffers as they
pass from producer to consumer. VirtualDisplaySurface uses this to
layer HWC composition on top of GLES composition before passing the
buffer to the virtual display consumer.

Bug: 8384764
Change-Id: I61ae54f3d90de6a35f4f02bb5e64e7cc88e1cb83
2013-03-18 14:21:45 -07:00
Jesse Hall
99c7dbb249 Add DisplaySurface abstraction
DisplayDevice now has a DisplaySurface instead of using
FramebufferSurface directly. FramebufferSurface implements
DisplaySurface, and so does the new VirtualDisplaySurface class.
DisplayDevice now always has a surface, not just for virtual displays.

In this change VirtualDisplaySurface is just a stub; buffers still go
directly from GLES to the final consumer.

Bug: 8384764
Change-Id: I57cb668edbc6c37bfebda90b9222d435bf589f37
2013-03-18 14:21:16 -07:00
Jesse Hall
7adb0f8a9f Minor cleanups/fixes before virtual display refactoring
None of these should change behavior, except for removing some
incorrect log messages when using a virtual display.

- HWComposer::getAndResetReleaseFenceFd() checks the HWC version, so
  no need to do that in the DisplayDevice::onSwapBuffersCompleted().
  However, it should check that mFramebufferSurface is not NULL like
  it is for virtual displays.
- Comment that FramebufferSurface::dump() overrides the non-virtual
  ConsumerBase::dump(), and fix it so the right thing happens
  regardless of the static type of the pointer/reference the callee
  has. FramebufferSurface::dump() could be removed right now, but I'd
  need to bring it back in a later change.
- Use the right enum for validating display type ids.
- Don't try to send hotplug events for virtual displays.
- Mark virtual displays as connected so HWComposer::prepare() doesn't
  think something is wrong when it gets a non-NULL layer list.
- Remove unused FramebufferSurface methods.

Bug: 8384764
Change-Id: Id28a2f9be86b45f4bb7915fdf7752157035f4294
2013-03-18 14:16:02 -07:00
Mathias Agopian
041a075262 don't allow screenshots without the READ_FRAMEBUFFER permission
the recent screenshot rework allowed the older screenshot
interface to work without that permission

Change-Id: I6c4743f4591c81106e3b823d55a055f7b4907de1
2013-03-15 18:39:16 -07:00
Mathias Agopian
7670d3cb2b Merge "get rid of purgatory and fix QueuesToWindowComposer query" into jb-mr2-dev 2013-03-16 01:14:35 +00:00
Mathias Agopian
a493be5825 don't capture hidden layers in screenshots
Bug: 8389956
Change-Id: I9ed836395258732c743c6fd44092bd01020dde13
2013-03-15 16:08:10 -07:00
Mathias Agopian
6710604286 get rid of purgatory and fix QueuesToWindowComposer query
the purgatory list wasn't needed anymore; in fact it had no effect as
buffer life-time management is now handled by the BufferQueue.

For QueuesToWindowComposer we keep a list of wp<> on the IBinder
for IGraphicBufferProducers we hand over to clients so we can
easily check if an IGraphicBufferProducer is ours. We clean-up the
list when our IGraphicBufferProducer are destroyed.

Bug: 8349142
Change-Id: I1aa06652ade8c72d0004a3f5e6c3d6e8a82fc2ae
2013-03-14 19:18:13 -07:00
Mathias Agopian
6a531717cd size IMemoryHeap properly for screenshots
since we're using glReadPixels(), we only need to use
the width (as opposed to the stride) of the source
screenshot.

Bug: 8374664
Change-Id: I145c80f4fff5444df7c77c4f52e70a7203caddbd
2013-03-13 15:22:11 -07:00
Mathias Agopian
35ffa6a868 Surface can now be created only from an IGraphicBufferProducer
it can't write itself to a parcel, nor can it be created from a
parcel.

Change-Id: I69165d5c54d6024b3e546e80d8b57e3dedda7893
2013-03-12 18:45:09 -07:00
Mathias Agopian
4d9b822e2c get rid of ISurface
ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
2013-03-12 17:11:48 -07:00
Mathias Agopian
b7a5b05b53 Fix missing recents screenshots
We were using the "visible layer list" when taking screenshots,
which doesn't work when a layer is behind other opaque layers
and therefore hidden.

We fix this by using the full layer list, filtered by the
layerstack of the display we're looking at.

Bug: 7552304
Change-Id: I4b6f77e5511aea94f8d218975b6e22738e7e5d5b
2013-03-11 20:47:24 -07:00
Mathias Agopian
d577641411 make sure to call compositionComplete after taking a screenshot
older drivers which are doing implicit synchronization need this
or they could deadlock.

Bug: 8341885
Change-Id: Icd980a6be16071678d6151e34725b3c1c547d7ee
2013-03-08 13:54:46 -08:00
Mathias Agopian
2be4e8ff23 workaround to fix screenshot leak on N4
Bug: 8322020

Change-Id: Ie60af0eb431866b8d64b2674ae7bd8b5ee05f5d6
2013-03-06 20:44:16 -08:00
Mathias Agopian
438ca07b6b Merge changes I66511c08,Ia051949f,Ic7451365,I5b571a4c into jb-mr2-dev
* changes:
  Get rid of LayerBase.
  Make LayerDim a regular Layer instead of a LayerBase
  fold LayerBaseClient into LayerBase
  Remove support for ScreenshotLayer
2013-03-07 01:47:34 +00:00
Mathias Agopian
13127d8921 Get rid of LayerBase.
The functionality of LayerBase and Layer is folded
into Layer. There wasn't a need for this abstraction
anymore.

Change-Id: I66511c08cc3d89009ba4deabf47e26cd4cfeaefb
2013-03-05 19:52:30 -08:00
Mathias Agopian
2f73af9212 Make LayerDim a regular Layer instead of a LayerBase
this is in preparation to get rid of LayerBase entirely

Change-Id: Ia051949fc5205fd87371331145356ee11598a597
2013-03-05 19:52:30 -08:00
Mathias Agopian
b79f61d41e fold LayerBaseClient into LayerBase
Change-Id: Ic745136522df59c42f0885fd969e75ea55d09f01
2013-03-05 19:52:30 -08:00
Mathias Agopian
089a15298e Remove support for ScreenshotLayer
Change-Id: I5b571a4cf3faa77d2c4aca916fa4bd00a1065bb9
2013-03-05 19:52:29 -08:00
Jeff Sharkey
175264b09c Return NO_MEMORY when glReadPixels() fails.
Change-Id: Ic66134ef457e8442ae9135e9ec50e3d02932a253
2013-03-05 18:00:01 -08:00
Mathias Agopian
306f18c5fb Merge "rework screenshot API and implementation" into jb-mr2-dev 2013-03-05 02:30:13 +00:00
Jesse Hall
eabe3140f1 Merge "Init displays to null layer stack" into jb-mr2-dev 2013-03-05 01:04:54 +00:00
Mathias Agopian
2a9fc493df rework screenshot API and implementation
- SurfaceFlinger now supports to take a screenshot
  directly into an IGraphicBufferProducer

- reimplement the IMemoryHeap screenshot on top
  of the above

- reimplement LayerScreenshot such that its
  BufferQueue is directly used as the destination
  of the screenshot. LayerScreenshot is now a thin
  wrapper around Layer

Bug: 6940974

Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
2013-03-01 22:53:39 -08:00
Jesse Hall
01e29054e6 Init displays to null layer stack
When a display is added, initialize it to use an empty layer stack, so
if it is somehow visible it will show black. It will be assigned the
real layer stack -- along with a projection and other properties -- by
window manager soon. Normally a display remains blanked until window
manager has decided what to show on it, but for HDMI connected at boot
that isn't currently the case.

Bug: 7258935
Change-Id: Ic9bb25f7a9b8d9d3772b097ab1d6fa03bc8780a1
2013-02-28 21:05:30 -08:00
Mathias Agopian
3da1672acb implement display projection clipping in h/w composer
- cropping to the projection's "viewport" is "simply"
  accomplished by intersecting it with the window crop
  expressed in layerstack space.

Bug: 7149437
Change-Id: I0e90b3f37945292314b5d78a8f134935967e8053
2013-02-28 18:43:04 -08:00
Mathias Agopian
a8bca8d84b refactor the crop region for hwc is calculated/set
- the crop region is now always calculated and set
  in LayerBase::setGeometry which uses new virtuals to
  access the "content" crop and transform (which are
  provided by the Layer subclass)

Change-Id: Ib7769bdec0917dd248f926600c14ddf9ea84897a
2013-02-28 18:43:04 -08:00
Mathias Agopian
f5f714aa18 apply the projection's viewport to the visibleregion passed to hwc
each desplay's projection's viewport essentially clips each layer,
so this should be reflected in the visibleregion passed to
h/w composer.

DisplayDevice getViewport and getFrame are now guaranteed to return
valid Rects.

Change-Id: I4c25f34fb26af10179eb26d429ca6c384c671e91
2013-02-28 18:43:04 -08:00
Mathias Agopian
5219a06d61 set correct crop rectangle in LayerBase::setCrop
The crop always had left=top=0, because the crop position
and the layer's transform were merged together in
computeBounds() (which really used to compute the
bounds in screen space, which we usually call the
"frame" elsewhere in the code)

Note: in practice this crop value is not used by
hwc, because it's overridden in Layer::setGeometry(), which
is why this bug was never apparent.

Change-Id: I1ec6400a8fc8314408e4252708f43ea98c2fe64e
2013-02-28 18:43:04 -08:00
Jesse Hall
a9a1b006e4 Initialize DisplayData fences to NO_FENCE, not NULL
Also fix another place that was checking for NULL fence rather than
Fence::isValid().

Bug 8283950

Change-Id: Ie06db327eb416828d8dac139171d96d4470b2e35
2013-02-27 16:48:41 -08:00
Jamie Gennis
789a6c3f1d SurfaceFlinger: fix a couple NULL fence checks
This change replaces checks for a NULL fence pointer with calls to
Fence::isValid.  There should no longer be NULL fences.

Change-Id: If17c9c132fcb1801531bf7588f8ba53476c57dad
2013-02-25 15:34:30 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00
Mathias Agopian
ac9fa427d4 get rid of Surface identity and token
we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
2013-02-13 15:27:08 -08:00
Jamie Gennis
1df8c34585 libgui: disallow NULL Fence pointers
This change eliminates the uses of a NULL sp<Fence> indicating that no waiting
is required.  Instead we use a non-NULL but invalid Fence object for which the
wait methods will return immediately.

Bug: 7892871
Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
2013-02-12 18:15:38 -08:00
Jamie Gennis
351c294173 Merge changes I8bded1ea,I7478293e
* changes:
  SurfaceFlinger: add win anim frame time tracking
  SurfaceFlinger: remove a driver bug workaround
2013-02-11 19:48:18 +00:00
Jamie Gennis
4b0eba949c SurfaceFlinger: add win anim frame time tracking
This change makes the 'dumpsys SurfaceFlinger --latency' command with no extra
args dump the frame timestamp data for the most recent frames that
SurfaceFlinger generated that included window animation transaction changes.

Change-Id: I8bded1ea08a4cddefef0aa955401052bb9107c90
2013-02-08 13:32:21 -08:00
Mathias Agopian
5fe58b8ba6 only disable hwc when alpha < 1.0
Bug: 8149181
Change-Id: Ib3c7a44f04871e020adceeae16d002141ac758d4
2013-02-07 16:22:50 -08:00
Mathias Agopian
9f8386e111 Add support for plane-alpha in HWC
Change-Id: I218e7dd5f23de535aabce61e993002ab6cb46cdd
2013-02-05 14:46:32 -08:00
Jesse Hall
6cf6ba69f0 Merge "Remove unused HWCLayer::setPerFrameDefaultState()" 2013-02-05 16:02:51 +00:00
Jamie Gennis
33c544c4d3 SurfaceFlinger: remove a driver bug workaround
Change-Id: I7478293e87899d6e467db8c2f9e295935c8b1d4e
2013-02-04 14:43:07 -08:00
Jesse Hall
7dd35a165d am fc866eb8: am 845ed8fd: Merge "DisplayDevice: initialize mDisplayToken correctly"
* commit 'fc866eb8423cd1d720683946f7d102547718b6c9':
  DisplayDevice: initialize mDisplayToken correctly
2013-01-14 14:41:43 -08:00
Jesse Hall
fc866eb842 am 845ed8fd: Merge "DisplayDevice: initialize mDisplayToken correctly"
* commit '845ed8fdaa34d0f684c93bf4dbadb9162f769235':
  DisplayDevice: initialize mDisplayToken correctly
2013-01-14 14:34:15 -08:00
Jesse Hall
845ed8fdaa Merge "DisplayDevice: initialize mDisplayToken correctly" 2013-01-14 13:53:09 -08:00
Jesse Hall
51d2200738 Remove unused HWCLayer::setPerFrameDefaultState()
Bug: 7977590
Change-Id: Ic49c4e38ef2ee6beaeb268c406347c882135bdf0
2013-01-14 12:17:27 -08:00
Jesse Hall
800856a7b7 am f3e9d5bd: am cbe51356: Merge "Remove support for legacy HWC version encoding"
* commit 'f3e9d5bde57a41593a7dbc15e6f1fdb1ea64ea74':
  Remove support for legacy HWC version encoding
2013-01-14 09:52:16 -08:00
Jesse Hall
f3e9d5bde5 am cbe51356: Merge "Remove support for legacy HWC version encoding"
* commit 'cbe5135610cd3c919e6334fada72cc52238bb8b0':
  Remove support for legacy HWC version encoding
2013-01-14 09:47:49 -08:00
Andy McFadden
c19c15174b Merge "Add some comments." 2013-01-11 15:05:40 -08:00
Andy McFadden
8f06a8c2c8 Reduce C++11 warnings
A few typecasts to fix "narrowing conversion" complaints.

Change-Id: Ib2118079a2ca33959c748d03d8c6f1722d62e8fe
2013-01-11 10:24:34 -08:00
Andy McFadden
882e3a39ed Add some comments.
Also, minor tweak to SurfaceTextureLayer.

Change-Id: If616d5ee4e8226dd0e16c5dbb0e0f80db553110e
2013-01-11 10:16:10 -08:00
Jesse Hall
7296051995 Remove support for legacy HWC version encoding
Change-Id: If03ae1ebf10d15777310e1449a57473021390582
2013-01-10 18:17:13 -08:00
Mathias Agopian
dd9d192287 workaround: don't reset compositionType to HWC_FRAMEBUFFER
This workaround a HWC HAL issue in Nexus 7, which causes videos and live
wallpapers to animate slowly.

Bug: 7563862
Change-Id: I87803aaad9751b1fd8392b9732304d4bccec659a
2013-01-09 15:37:21 -08:00
Chih-Wei Huang
27e2562868 DisplayDevice: initialize mDisplayToken correctly
mDisplayToken should be initialized by displayToken.

Change-Id: I0a5fec1f1732200a32d10b1575239dceffe6dee4
2013-01-07 17:36:19 +08:00
Andy McFadden
2adaf04fab Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
2012-12-18 13:10:48 -08:00
Jamie Gennis
c6f04666c2 Merge "SurfaceFlinger: Move GraphicBufferAlloc to libgui" 2012-12-12 10:56:42 -08:00
Jamie Gennis
392edd88cb SurfaceFlinger: Move GraphicBufferAlloc to libgui
This change moves the GraphicBufferAlloc class from SurfaceFlinger to libgui.

Change-Id: Idf31d2004efa2651b60590733f73c4a7b831e8a9
2012-12-11 17:54:29 -08:00
Andy McFadden
97eba8904c Avoid unnecessary texture bind
In SurfaceFlingerConsumer, check to see if native fence sync is
enabled.  If so, defer the texture binding step to Layer::onDraw.

Change-Id: I7d4034a31c0143207eea2509dfa13ef3820f9b8c
2012-12-11 16:26:51 -08:00
Andy McFadden
bf974abe92 Refactor SurfaceTexture a bit.
Rearranges updateTexImage() so that the SurfaceFlinger-specific
behavior is in a new SurfaceFlingerConsumer subclass.

SurfaceTexture behavior should not be altered.  Instead of
acquire-bind-release we now do acquire-release-bind, but since
it's all done with the lock held there shouldn't be any
externally-visible change.

Change-Id: Ia566e4727945e2cfb9359fc6d2a8f8af64d7b7b7
2012-12-11 09:42:51 -08:00
Jamie Gennis
46b6bce198 SurfaceFlinger: work around a driver bug
Change-Id: I4490f308b12e9b6fda2ea7255eb19d867d6d008c
2012-12-07 15:43:02 -08:00
Mathias Agopian
9913b9941e am a7da0dda: am 98cbec81: am efd614b8: Merge "make transform hint multi-display aware" into jb-mr1.1-dev
* commit 'a7da0dda39cf1e807eea1304b48d4583e7329b72':
  make transform hint multi-display aware
2012-11-27 18:43:52 -08:00
Mathias Agopian
a7da0dda39 am 98cbec81: am efd614b8: Merge "make transform hint multi-display aware" into jb-mr1.1-dev
* commit '98cbec81be1d39223e33abde9ac35e43b62918bf':
  make transform hint multi-display aware
2012-11-27 16:10:29 -08:00
Jesse Hall
1e310d64d1 am 2004307b: Merge "Create builtin display tokens on demand"
* commit '2004307b65c0cb34c854331e5be21d3426a3ef06':
  Create builtin display tokens on demand
2012-11-27 12:59:56 -08:00
Jesse Hall
6edebdf600 Create builtin display tokens on demand
For hotpluggable builtin displays (currently just HDMI), create the
display device IBinder token when the display is connected and destroy
it when the display is disconnected. Previously we created the tokens
at startup and never changed them. This made it so that when comparing
current and drawing state, we couldn't tell whether a display had been
disconnected and reconnected.

Bug: 7491120
Change-Id: I2ac82b864e10cb1cd0a308782d7e0ab9745c5d81
2012-11-27 12:30:18 -08:00
Mathias Agopian
8430095879 make transform hint multi-display aware
if a layer is not mirrored, we now use its display
as the source for the transfrom hint calculation
instead of always using the default (main) display.

this change does two thing:
1) we make updateTransformHint take a DisplayDevice
   as a parameter instead of hard-coding the
   main display.

2) each time we do a transaction that could change
   the hint, we go through all layers and
   figure out which display should be used for their
   transform hint.

Bug: 7599344
Change-Id: I9b04a95e6c372dd770bacf81d8ef6f8e31b87b83
2012-11-21 16:03:52 -08:00
Jamie Gennis
82dbc7429f SurfaceFlinger: refactor frame time tracking
This change moves the frame time history tracking code out of Layer and into a
new class called FrameTracker.  It also changes the tracking to use signal
timestamps from fences when available for more accurate results.

Change-Id: I323c5f075c58bf86ce363b52af885ad0f6365f2b
2012-11-19 17:45:09 -08:00
Jamie Gennis
e64b38fad2 Merge "SurfaceFlinger: track the HWC retire fences" 2012-11-19 16:37:43 -08:00
Mathias Agopian
3e095b2515 workaround: don't reset compositionType to HWC_FRAMEBUFFER [DO NOT MERGE]
This workaround a HWC HAL issue in Nexus 7, which causes videos and live
wallpapers to animate slowly.

Bug: 7563862
Change-Id: I16ad85317e3e7f47f005e7397357c14186b0a13d
2012-11-19 15:07:33 -08:00
Jamie Gennis
2ec3e0748b SurfaceFlinger: track the HWC retire fences
This change adds functionality to the HWComposer class to track the retire
fences returned by each hwc set call.  It adds the HWComposer::getDisplayFence
method to allow other parts of SurfaceFlinger to get a fence that will signal
when the most recent flip takes effect on a display.

Change-Id: I676e0f98440fc58ed70908aa1a1e2ee3e7bf9eb2
2012-11-19 13:46:40 -08:00
Mathias Agopian
75220f9b93 am 35d39886: am f9730c3b: am ee932d0a: Reset compositionType to HWC_FRAMEBUFFER before calling prepare()
* commit '35d3988616cc40c0975d82f166c641109b787a58':
  Reset compositionType to HWC_FRAMEBUFFER before calling prepare()
2012-11-14 17:00:58 -08:00
Mathias Agopian
ee932d0ad1 Reset compositionType to HWC_FRAMEBUFFER before calling prepare()
Honor the documentation. this broke in JB-MR1.

Change-Id: I841a93b409fc940374bc748c4e143d82a192669c
2012-11-14 14:41:42 -08:00
Jesse Hall
692c723e84 Create builtin display tokens on demand
For hotpluggable builtin displays (currently just HDMI), create the
display device IBinder token when the display is connected and destroy
it when the display is disconnected. Previously we created the tokens
at startup and never changed them. This made it so that when comparing
current and drawing state, we couldn't tell whether a display had been
disconnected and reconnected.

Bug: 7491120
Change-Id: I23b77037dc0f548d549abf580339edd0e3c626e9
2012-11-09 11:48:25 -08:00
Mathias Agopian
2788a3526d am 731e0331: am e70fbe8b: am 02b95105: fix transitions from hwc to GLES composition
* commit '731e0331eb402ec4564b69eaeb8b605a8b800b1b':
  fix transitions from hwc to GLES composition
2012-11-05 18:19:53 -08:00
Mathias Agopian
02b9510575 fix transitions from hwc to GLES composition
If we switched from HWC to GLES but the dirty region was empty
(could happen if the dirty region is outside of the screen for instance), we
need to force a full screen composition.

In this change we ignore the dirty region for the purpose of
rejecting the whole update and we rely on the fact that it will later
be expanded to the whole screen. This was the least risky fix.

Bug: 7467760, 7452931
Change-Id: I2132f2f963b00a3ce7150adadb107b0367b3862e
2012-11-05 17:50:57 -08:00
Igor Murashkin
74284b9467 Merge "Change ConsumerBase's FrameAvailableListener to be a weak pointer" 2012-11-05 13:47:37 -08:00
Igor Murashkin
a4a3149a36 Change ConsumerBase's FrameAvailableListener to be a weak pointer
This prevents strong reference cycles when the listener implementation also
holds a strong pointer to the ConsumerBase

Bug: 7425644
Change-Id: I1514b13a32b18d421c902dddebec0765a989c55c
2012-11-05 13:39:02 -08:00
Mathias Agopian
766dc49c17 rework a bit how we scissor the display
the scissor rect is now computed once by DisplayDevice
and is combined with the "undefined" region so that
the letter-boxed area of the screen get cleared in
drawWormhole.

Bug: 7149437
Change-Id: Id2f30516a5786f32eace7f876ff32028f954f357
2012-10-31 14:22:51 -07:00
Mathias Agopian
e8966b349f am c0384266: am f45c5100: partially implement external display clipping
* commit 'c0384266699aadd23a11bcdfd8a92f6dae8bf36c':
  partially implement external display clipping
2012-10-25 17:32:17 -07:00
Mathias Agopian
f45c510009 partially implement external display clipping
we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.

Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
2012-10-25 12:42:42 -07:00
Mathias Agopian
ba0b9cca69 am ef36f2a8: am d17e3b5f: prevent a client from crashing surfaceflinger
* commit 'ef36f2a84cb8478b0baa299d980922ce7824c0b3':
  prevent a client from crashing surfaceflinger
2012-10-22 15:38:00 -07:00
Mathias Agopian
d17e3b5f6c prevent a client from crashing surfaceflinger
a misbehaving or malicious client could cause SF to crash
by providing a "fake" IInterface. we now check the
IInterface we get is our own and local.

Bug: 7278879
Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
2012-10-22 14:54:23 -07:00
Jamie Gennis
7ee4aba226 am 3b6055a7: am ba7dc2db: Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
* commit '3b6055a7184a2da7bbdd94118a8c6af875bb28b1':
  SurfaceFlinger: add support for secure displays
2012-10-22 13:57:51 -07:00
Jamie Gennis
ba7dc2db6e Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev 2012-10-22 13:50:19 -07:00
Jamie Gennis
dd3cb84cfb SurfaceFlinger: add support for secure displays
This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set.  All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.

Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
2012-10-22 13:41:21 -07:00
Andy McFadden
42371e5e63 am 44c985ef: am 620685c2: Fix emulator vsync
* commit '44c985ef7d0b6d94fa9df3fd5ea718eca0ecdbd1':
  Fix emulator vsync
2012-10-19 16:17:41 -07:00
Andy McFadden
620685c2e6 Fix emulator vsync
The code that reserves display IDs was only run when a hardware
composer was present.  The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs.  This moves
reservation of IDs for built-in displays outside the HWC-only block.

Also, added a couple of warnings in eventControl().

Bug 7376568

Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
2012-10-19 12:53:46 -07:00
Jamie Gennis
5937c9d581 am caadbc53: am 7c41bf70: SurfaceFlinger: change the animation timeout
* commit 'caadbc5324cd4503450ac6bd9bb09c3c5fcb7430':
  SurfaceFlinger: change the animation timeout
2012-10-17 16:58:54 -07:00
Jamie Gennis
7c41bf7092 SurfaceFlinger: change the animation timeout
This change changes the animation transaction timeout from 500us to 5s.

Bug: 7362633
Change-Id: I9bed8e74f726dae2daa398afc29babcea00d5b04
2012-10-17 09:40:07 -07:00
Mathias Agopian
e7f167bffa am 179c4db2: am db9b41fd: fix a corruption in blank/unblank
* commit '179c4db2c3f26e6586b0b0fe2c576fc9ae349580':
  fix a corruption in blank/unblank
2012-10-15 20:39:30 -07:00
Mathias Agopian
db9b41fd15 fix a corruption in blank/unblank
we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.

the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.

Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
2012-10-15 20:31:12 -07:00
Jamie Gennis
5bc5f22d37 am 5c51f0fb: am 3365c567: Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev
* commit '5c51f0fb38bd0cd80031da3eee6f335d5d28c3fc':
  SurfaceFlinger: add animation transactions
2012-10-15 20:26:15 -07:00
Jamie Gennis
3365c56716 Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev 2012-10-15 19:36:12 -07:00
Jamie Gennis
2d5e230292 SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen.  SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-15 19:09:04 -07:00
Jesse Hall
ce27f53de7 am c558269b: am 837d2f9e: Always set vertex alpha when drawing screenshot layers
* commit 'c558269b1ab8c4985b86a0f39338d42f162693f2':
  Always set vertex alpha when drawing screenshot layers
2012-10-15 15:01:47 -07:00
Jesse Hall
837d2f9e83 Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-15 12:38:33 -07:00
Jamie Gennis
ea5ef70398 am ec93e762: am dd57d551: Merge "SurfaceFlinger: make the num FBs a board config" into jb-mr1-dev
* commit 'ec93e762afc46534aadb3f583dbf87e38e85bfe9':
  SurfaceFlinger: make the num FBs a board config
2012-10-12 14:39:54 -07:00
Jamie Gennis
dd57d55194 Merge "SurfaceFlinger: make the num FBs a board config" into jb-mr1-dev 2012-10-12 14:33:52 -07:00
Jamie Gennis
cdbaecb541 SurfaceFlinger: make the num FBs a board config
Bug: 7283132
Change-Id: I38116f39fc18212f2daab94bbfc3daaf89439fc4
2012-10-12 14:29:12 -07:00
Jesse Hall
570967f6a8 am f5b27f71: am b763d5ff: Assume LayerScreenshot has pre-multiplied alpha
* commit 'f5b27f714063361d07a7ca6f107bba3e13b75d38':
  Assume LayerScreenshot has pre-multiplied alpha
2012-10-11 17:54:35 -07:00
Jesse Hall
b763d5fffa Assume LayerScreenshot has pre-multiplied alpha
Bug: 7300129
Change-Id: Ie9114adc4b5c9a8cc3c65bfe6d9478b2cba4e0d8
2012-10-10 21:40:26 -07:00
Andy McFadden
9f997217cf am 9349b510: am f0c89b28: Merge "Fix HDMI unblank behavior" into jb-mr1-dev
* commit '9349b5108c3763337868ffc5de51330c00d6db04':
  Fix HDMI unblank behavior
2012-10-10 19:39:21 -07:00
Andy McFadden
9e9689c111 Fix HDMI unblank behavior
Two issues:

(1) We were announcing the hotplug event before we were ready to
handle blank/unblank events, so we were losing the initial unblank
that power manager sends us when HDMI is first plugged in.  This
left the display blank until you toggled the device power off/on.

(2) We were retaining fbTargetHandle for HDMI after the display was
disconnected.  The value didn't get updated when HDMI was reconnected
because the display was blank, so we didn't go through that code
path.  So, when HDMI was re-connected, we passed stale data into
the HWC.

Bug 7323938

Change-Id: I2335d24fd7b0f00bb23fc63aa7bcf44cb8857c73
2012-10-10 18:17:51 -07:00
Mathias Agopian
58deaa8b29 am 43bd832d: am 0acb00c2: Merge "fix typo that prevented proper loging of EGL error code" into jb-mr1-dev
* commit '43bd832d128726334de622d67aaac09051c07941':
  fix typo that prevented proper loging of EGL error code
2012-10-09 16:59:54 -07:00
Jeff Brown
e8fae277fa am 70f07572: am c5b58166: Merge "don\'t automatically unblank external displays" into jb-mr1-dev
* commit '70f07572f8ce6b83b167170eea9d500e51549395':
  don't automatically unblank external displays
2012-10-09 16:58:27 -07:00
Mathias Agopian
0acb00c2d7 Merge "fix typo that prevented proper loging of EGL error code" into jb-mr1-dev 2012-10-09 16:52:37 -07:00
Mathias Agopian
b8fc00bfb4 fix typo that prevented proper loging of EGL error code
needed for investigating 7309949

Bug: 7309949
Change-Id: If29a5c08d0e87f46b44ba2e1030be61cb4d1403b
2012-10-09 16:44:48 -07:00
Mathias Agopian
3292cae8c3 don't automatically unblank external displays
this should be handled by the display-manager. we were doing
that in SF because until recently we didn't have enough support
in the HAL. however, this is now causing other problems when
plugging hdmi while the screen is off for instance.

Bug: 7150885
Change-Id: I739b209056a765d38d05295cf202f67ee0f506ae
2012-10-09 14:49:01 -07:00
Mathias Agopian
8a34643a33 am 1a003e4a: am cb55857b: fix dumpsys Layer name when using multiple displays
* commit '1a003e4aec1c4ffc2b11c8b9f05f69db6280987c':
  fix dumpsys Layer name when using multiple displays
2012-10-08 16:23:08 -07:00
Mathias Agopian
cb55857bbd fix dumpsys Layer name when using multiple displays
Bug: 7288401
Change-Id: I14beeef58fac5270cef3b611e18c163060efe6c3
2012-10-08 15:57:17 -07:00
Mathias Agopian
4dae9ebd80 am eb38d852: am 1b3aeb48: fix SurfaceFlinger DDMS debugging
* commit 'eb38d85260073470e5a27af820fe6cd9f2bc35ae':
  fix SurfaceFlinger DDMS debugging
2012-10-07 23:41:57 -07:00
Mathias Agopian
1b3aeb4844 fix SurfaceFlinger DDMS debugging
DdmHandleAppName.setAppName() signature changed which broke
this debugging feature.

Needed for debugging b\7267680

Change-Id: I4482bf5a441e91bef89d1ddea9a4152333be7f88
2012-10-07 16:41:12 -07:00
Mathias Agopian
8b2a88bad1 am 95b9a0b6: am e835976d: Merge "Tone down a fatal assert" into jb-mr1-dev
* commit '95b9a0b688eab5a3c0c1fadb71e258e93e4c344c':
  Tone down a fatal assert
2012-10-04 20:34:46 -07:00
Andy McFadden
5a8f9012ee Tone down a fatal assert
The new disconnectDisplay function doesn't handle virtual displays,
but it may be called for them.  Return without doing anything.

Bug 7281786

Change-Id: I62607f2ae6073fa66b393f55932604aeb8e03566
2012-10-04 19:09:45 -07:00
Jesse Hall
178652a5d7 am 3b4e55c0: am 9a143922: Ignore display state changes for disconnected displays
* commit '3b4e55c0442322823898dd838cb50fe589e1e9d7':
  Ignore display state changes for disconnected displays
2012-10-04 18:01:50 -07:00
Jesse Hall
9a14392256 Ignore display state changes for disconnected displays
When a display is disconnected, removing it from SurfaceFlinger's
display list is non-atomic with removing it from the Display Manager
and any in-flight transactions. So SurfaceFlinger might get a display
state change transaction for a display it has already forgotten about.
Just ignore these.

Bug: 7288082
Change-Id: Ic27e55377f3db40fb34e3b1cd67e43297df117a2
2012-10-04 16:40:35 -07:00
Mathias Agopian
1c19de6c28 am 64a22423: am 81cd5d3b: make sure we don\'t call into the HWC HAL when not needed
* commit '64a224236d930921581de52eb87ef1ab7fab3780':
  make sure we don't call into the HWC HAL when not needed
2012-10-04 15:31:51 -07:00
Mathias Agopian
81cd5d3b94 make sure we don't call into the HWC HAL when not needed
when enabling/disabling vsync we now make sure to
not call into the HAL if the state wouldn't change.

Bug: 7274951

Change-Id: Ie24a6d68888a51b577acf9c2a973d85437cbacaf
2012-10-04 15:25:32 -07:00
Andy McFadden
42d7dfccee am 61f142a2: am 27ec5739: Fix crashes after HDMI disconnect
* commit '61f142a25c14c8e24f8040098b4c223f0d725cb2':
  Fix crashes after HDMI disconnect
2012-10-04 12:29:00 -07:00
Andy McFadden
27ec5739bc Fix crashes after HDMI disconnect
The display was being removed from SurfaceFlinger's list before we
had a chance to reset HWComposer's layer list, so we were passing
stale data into the hardware composer (which has its own per-display
data).  This resulted in "invalid gralloc handle" complaints.
We now clear the layer list immediately after removing the display.

The display was being removed while its EGLSurface was still
"current", resulting in "cancelBuffer: BufferQueue has been
abandoned" complaints.  We now call makeCurrent on the primary
display before removing the external display.

Bug 7274254

Change-Id: Ia59e3a61d7ec46488b96bf93ec5e4ed3488b70e4
2012-10-04 02:02:23 -07:00
Jesse Hall
c2e3e07549 am ee5fb929: am ba607d53: Add Fence::waitForever which logs a warning timeout, and use it
* commit 'ee5fb9299b6a7d81af6c2c1e598c4e9fd71a8ba9':
  Add Fence::waitForever which logs a warning timeout, and use it
2012-10-02 16:36:16 -07:00
Jesse Hall
ba607d53c6 Add Fence::waitForever which logs a warning timeout, and use it
Bug: 7217641
Change-Id: If0c1a613ead307c4045a47824174bf40c72bc7d7
2012-10-02 16:29:46 -07:00
Mathias Agopian
2ae7bec770 Revert "improve sensor fusion" -- DO NOT MERGE
This reverts commit bdf277355d.
This reverts commit dc5b63e40e.

it might be responsible for a regression that makes the
rotation vector spin.

Bug: 7267330
Change-Id: Ifb10e933537e70c1d85a7ba73a7e3ae59002fe62
2012-10-01 20:31:05 -07:00
Jamie Gennis
d30b36d1fd SurfaceFlinger: reset the FB_TGT acquire fence
This change makes SurfaceFlinger reset the acquire fence fd to -1 after each
call to HWComposer::commit.  The HWComposer implementation is resonsible for
closing the fd, so SurfaceFlinger should make sure not to pass it to HWC
multiple times.

Change-Id: I79554d9f6d6ef2b77d632d40251516c1f5b16ddb
Bug: 7258954
2012-10-01 12:24:59 -07:00
Mathias Agopian
135e5899f7 save/restore viewport properly when taking screenshot
Bug: 7241739
Change-Id: Iba8b9ffc75ab47fbc56169e65da26d96850a9297
2012-09-30 16:43:20 -07:00
Mathias Agopian
bae92d0d60 reset GL viewport and project when caputring the screen
Bug: 7241739
Change-Id: I3bb5214b070384de9be2026647865c6c236a4331
2012-09-28 13:34:26 -07:00
Andy McFadden
c01a79d77b Pass display arg to blank/unblank
This allows us to blank and unblank displays other than the built-in
display (e.g. HDMI).

Bug: 7240511
Change-Id: I89ea13f9e497be74c3e1231d0c62fb558e93e0f8
2012-09-28 13:04:16 -07:00
Jamie Gennis
a4310c8be2 SurfaceFlinger: don't always set HWC_GEOM_CHGD
This change fixes a bug in SurfaceFlinger that caused the HWC_GEOMETRY_CHANGED
flag to be set every flip.

Change-Id: I4f395a2883bcbb53b23b3d14941aff108739c9f0
Bug: 7234237
2012-09-27 17:27:20 -07:00
Andy McFadden
e206549ccf Merge "Recompute visible regions more vigorously" into jb-mr1-dev 2012-09-26 17:27:43 -07:00
Andy McFadden
ab10c5804c Recompute visible regions more vigorously
Some of the code in latchBuffer was calling invalidateHwcGeometry,
but that didn't cause the SurfaceFlinger visible region code to
re-evaluate the layer's visibility.  Set the recomputeVisibleRegions
"out" parameter instead.

Bug 7235797

Change-Id: If6ba33fbd1a594cd64cc5253aebf752d6ceda1c9
2012-09-26 16:19:12 -07:00
Jesse Hall
a8026d21f3 Stop using transparent region for computing visible regions
The transparent region hint is computed only from view layout
locations, ignoring post-layout translation. If a SurfaceView is layed
out with no other views above it, but a view is moved above it
post-layout, that view's layout bounds would be subtracted from the
window's transparent region instead of its drawing bounds. Prior to
this change, the view would not be visible (except where its layout
bounds and drawing bounds overlap).

With this change, composition uses visible regions computed without
regard to the transparent regions. However, if all of a layer's
visible region is transparent, it will be removed from the list of
layers to composite. This doesn't fix the root problem of incorrect
transparent regions, and doesn't prevent bad composition in all cases.
But it does avoid it for some existing apps, whiel still allowing the
transparent region hint to save power in the important
fullscreen-video-in-a-SurfaceView case.

Bug: 7179570
Change-Id: I47cf939e12129b167afa344b8b036e8827103ac8
2012-09-26 14:41:51 -07:00
Mathias Agopian
c4a8daaa99 Merge "add support for EGL_FRAMEBUFFER_TARGET_ANDROID" into jb-mr1-dev 2012-09-25 22:56:30 -07:00
Mathias Agopian
32341381c9 only abort when errors happen on the main display
Bug: 7232690
Change-Id: I2c4b35a82f131da26deea738ef294e100e536d15
2012-09-25 19:16:28 -07:00
Mathias Agopian
722b98f9df add support for EGL_FRAMEBUFFER_TARGET_ANDROID
we now try first with EGL_FRAMEBUFFER_TARGET_ANDROID, and
pick the first config we find. Otherwise, we revert to
the old algorithm.

Bug: 7232584

Change-Id: I8d5c5a4ce48420832c2e2828718a8f53325effb0
2012-09-25 18:38:09 -07:00
Mathias Agopian
7b19051137 fix a crasher when running out of memory
MemoryHeapBase::getBase() returns MAP_FAILED in case or
OOM, not null which is what SF was checking against.

This addresses one of the issues of bug 7230543.

Bug: 7230543
Change-Id: I763a88f64a2f9ff75eb139cfbaf9a1a9746c5577
2012-09-25 15:30:38 -07:00
Mathias Agopian
bb53b0e4b9 When "show visible regions" is enabled we were missing a call to HWC
Bug: 7204034
Change-Id: I64dd78362fa75149513a7d9ff92dde175e9b4958
2012-09-25 14:40:22 -07:00
Andy McFadden
4803b74e2a Show build config in dumpsys SurfaceFlinger
This adds a line to the "dumpsys SurfaceFlinger" output that shows
build-time configuration values.

Example:
 Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \
  [libgui USE_FENCE_SYNC]

Bug 7206633

Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
2012-09-25 11:31:46 -07:00
Mathias Agopian
a046dd9772 fix Layer croping in SurfaceFlinger
Bug: 7224628
Change-Id: I9421f0a06b9a27fe00eefaa1dfab8c4309c380c9
2012-09-24 22:15:47 -07:00
Mathias Agopian
2a23184e41 don't call eglMakeCurrent() before calling HWC commit() on HWC 1.1
this call is not needed and misleading on HWC 1.1; it can also have
a negative performance impact when multiple displays are used.

Bug: 7124069
Change-Id: I47cd25c9d6e69abcc9333b9ecd5044e8fb1919ec
2012-09-24 18:12:35 -07:00
Mathias Agopian
52e21483fa handle EGL errors
for now we just restart the runtime.

bug: 7225248
Change-Id: I7638ffe82075a4db9e7e6f9e35cf48afcb5a387a
2012-09-24 18:07:21 -07:00
Mathias Agopian
9e2463e717 add/remove displays properly on hotplug events
Bug: 7191563
Change-Id: I8f0fbf3b29658c9479443141798e6f288a1f2d52
2012-09-21 18:26:16 -07:00
Mathias Agopian
ff28e201ec Display events now always carry the display id they happened on
Change-Id: I12de1d883c23927722bc3a71b782f0079de4e831
2012-09-21 14:20:35 -07:00
Mathias Agopian
b4d18ed34e fix an issue where hotplug events were not dispatched
Change-Id: I527eec77f338cd6f1a9021aa4c9d384dbddd6d2a
2012-09-21 14:20:35 -07:00
Mathias Agopian
4c0751a1f6 return an error, as expected, when querying a disconnected display
Change-Id: I405a3a7bb42b9bbd2ec7bfe09e60e1b7acf7389d
2012-09-20 21:28:12 -07:00
Mathias Agopian
38e623bc5c fix a typo preventing pre hwc-1.1 devices from booting
Change-Id: Icf01254689633d04967872749ac947a671e47ed8
2012-09-20 19:27:07 -07:00
Mathias Agopian
f5a3392834 we now correctly set-up connected screens during boot
Change-Id: Ie8b1a3b97ad1821cc970e43abe96c8cec7135b66
2012-09-20 17:13:58 -07:00
Mathias Agopian
148994e5f3 We now report hotplug events to the framework
Change-Id: I2d6b7787d39e5929485a551e4982498c5053c211
2012-09-20 17:13:58 -07:00
Mathias Agopian
1604f777d1 one more step toward HDMI support
getDisplayInfo() now returns proper information for
HWC managed displays.

hotplug is sitll not supported; so this is not fully correct
as the information returned will be bogus if the HDMI screen
is not plugged in.

Bug: 7191563
Change-Id: If55d8e829fae0443571548155007f486cdf9bc9f
2012-09-20 17:13:58 -07:00
Mathias Agopian
eba8c688f6 calculate wether we filter on a per-display basis
Change-Id: I79d80b432b20b3d02428da19add464ac1e2b9378
2012-09-20 17:13:58 -07:00
Mathias Agopian
f33e4b6f13 GraphicBufferAlloc class was declared twice
this was confusing because the one in FramebufferSurface
wasn't in fact being used

Change-Id: Ied45aec20d804cfbe52440f9b2f2852a85c757cf
2012-09-20 17:13:58 -07:00
Jesse Hall
1887af43a5 Merge "Allow 16-bit color EGLConfigs" into jb-mr1-dev 2012-09-19 22:30:56 -07:00
Jesse Hall
f21cffa7d7 Allow 16-bit color EGLConfigs
The emulator without GPU acceleration only supports 16-bit
framebuffers.

Bug: 7185810
Change-Id: I883180367bf5b291d5e70427ab586d2e17868a96
2012-09-19 21:00:49 -07:00
Mathias Agopian
3a24e8f160 Merge changes I561c198c,Id4865f3c into jb-mr1-dev
* changes:
  improve sensor battery usage tracking
  track UID with connections
2012-09-19 16:26:31 -07:00
Mathias Agopian
d56eff2f49 fix typo in DisplayDevice logs
Change-Id: I593ef674f12073bd9d690946447031394ef9044e
2012-09-19 16:25:29 -07:00
Mathias Agopian
787ac1b388 improve sensor battery usage tracking
until now we were tracking when a sensors was
physically enabled or disabled and we were reporting
that to the BattaryService.

this wasn incorrect because we could have several different
apps enabling the same sensor, so the accounting by the
battery service would be incorrect in that case (depending
on the order in which these apps disabled said sensor).

BatteryService tracks sensors per uid, however SensorService
does this per binder connection, so we could have several
binder connections for the same uid, to solve this we keep
a list of sensor/uid -> count, which is the bulk of this
change.

Bug: 6661604
Change-Id: I561c198c42ba1736a8671bdacda4c76d72b9dd6f
2012-09-18 23:33:36 -07:00
Mathias Agopian
5307d17fe3 track UID with connections
Change-Id: Id4865f3cd27a95acdbbfdff1f2bb4123f312a13b
2012-09-18 23:33:36 -07:00
Mathias Agopian
a5b8e8bfa9 fix a typo in SensorService
It shouldn't have caused much harm though.
Also log a warning when enabling a sensor
for a connection that is already enabled.

Change-Id: Ia4a052381e79183cd4cb1bedc7ba08e5228d7a38
2012-09-18 17:19:04 -07:00
Mathias Agopian
1d12d8a8e6 improve logging of external displays
Change-Id: I041aebb7fc655aeca98bbf698d15e05d7c12cac9
2012-09-18 14:42:32 -07:00
Mathias Agopian
6ab93290ae suppress superfluous log
Change-Id: I838f2de4cf99e885833c4f42e2a69d6e3bb8eea5
2012-09-18 13:19:46 -07:00
Jesse Hall
aeb76d160c Merge "Check that HWC exists before trying to use it" into jb-mr1-dev 2012-09-18 12:16:14 -07:00
Jesse Hall
d3d35f1834 Check that HWC exists before trying to use it
Bug: 7185810
Change-Id: I1271d6ba397f3abf0ef166b8d03b9b26b72e28d7
2012-09-18 11:39:40 -07:00
Jamie Gennis
3941cb240d SurfaceTexture: default to doing GL sync
This change makes updateTexImage default to performing the necessary
synchronization and adds an argument for SurfaceFlinger to disable that
synchronization so that it can be performed lazily.

Change-Id: I7c20923cc786634126fbf7021c9d2541aa77be5d
Bug: 6991805
2012-09-18 10:59:40 -07:00
Andy McFadden
8dfa92fef9 Plumb display name into SurfaceFlinger
The Surface createDisplay() call takes a display name for debugging.
This change carries it through SurfaceFlinger and displays it in
the "dumpsys SurfaceFlinger" output.

Bug 7058158

Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
2012-09-18 09:20:23 -07:00
Mathias Agopian
d870703d55 fix external displays
we were not calling eglSwapBuffers() on external displays
because they can't use HWC which caused us to think they
didn't have GLES composition.

Change-Id: I6cef4ae40b138412d2e6f2acda33c9d222b03a83
2012-09-18 01:21:55 -07:00
Mathias Agopian
da27af9832 add support hwc 1.1
Bug: 7124069

Change-Id: I53d705105c4ad8954d3f50ee4f4c8b7ec936b871
2012-09-17 18:57:53 -07:00
Mathias Agopian
cde87a3b9d refactor things a bit
- decouple GL and main display initialization
- ensure that each "supported" display has its own FramebufferSurface
- onScreenAcquired/Released now takes a display

Change-Id: If34a05f3dea40f6c79db77f4dde283a2580daac4
2012-09-17 12:37:10 -07:00
Andy McFadden
6905205c8d Fix transform hints
The hints were being set a little too late, so the pre-rotation stuff
wasn't quite working.

Bug 7054997

Change-Id: Id8d5c626db7a76f768ba762a145b315878ee08e6
2012-09-16 11:39:09 -07:00
Jeff Brown
6e220a6ce6 Fix display projections when translated.
There are two different translations to apply in the logical
orientation, one before scaling and one after.
So translate, scale, translate then rotate.

Bug: 7139798
Change-Id: I0726991cadb62988390e77503dbbaed54f07bfe3
2012-09-13 19:24:43 -07:00
Andy McFadden
ae2cfb5746 Minor tweaks
A couple of minor cleanups I stumbled over while looking at other
things.

Change-Id: I385ecfe1afefd577afbc59d7ef1d98d868073651
2012-09-13 11:21:40 -07:00
Jesse Hall
a4383fd9de Merge "Initialize new HWC 1.2 fields" into jb-mr1-dev 2012-09-12 20:18:53 -07:00
Jesse Hall
fa32888f58 Merge "Fix display projection transforms" into jb-mr1-dev 2012-09-12 20:16:28 -07:00
Mathias Agopian
ce3a0a541c don't call hwc with non-empty layer lists for blanked displays
we now make sure to take the blanked state of a display into
account when we build its list of visible layers, this ensures
that we won't call prepare/set with a non-empty list when the
display is blanked.

Possibly fixes 7075380, 7103553, 7130187, 7016215

Bug: 7075380
Change-Id: I9fdd2e73d1b7621eaeca3d4ac2ae60d9fb1b3631
2012-09-12 17:42:06 -07:00
Jesse Hall
db27621e22 Initialize new HWC 1.2 fields
Also rename resolution* to width/height.

Change-Id: Ia5f0c50d3f0a349160f314a3257c3b985e13ef1d
2012-09-12 15:35:44 -07:00
Jesse Hall
6360ec42d4 Fix display projection transforms
Bug: 7139798
Change-Id: I61aafe99180d85563c6880d16bc367fce80e6022
2012-09-12 13:49:10 -07:00
Andy McFadden
2c7c8ba56a Merge "Fix emulator" into jb-mr1-dev 2012-09-12 13:27:01 -07:00
Andy McFadden
babba18687 Fix emulator
Emulator has no HWC.

Change-Id: I7810b27034f6772823142e5bf877681db1c8ee49
2012-09-12 13:17:01 -07:00
Mathias Agopian
92def36f9f Merge "fix typo in LayerBase::dump()" into jb-mr1-dev 2012-09-11 20:53:21 -07:00
Mathias Agopian
791da60dd3 fix typo in LayerBase::dump()
Change-Id: Ie4861a58baed003b7ef643931d41f6be3fbfd00c
2012-09-11 20:52:46 -07:00
Andy McFadden
43601a2dc3 Reduce failure uncertainty
This adds a trivial workaround for a one-shot boot time crash, plus
an explicit check and abort for a failure condition that currently
presents as a less obvious failure.

Bug: 7145521, 7147557
Change-Id: I548f6a9caa9f0bd5710aaecea0e1c6c7c8f2f281
2012-09-11 15:15:13 -07:00
Andy McFadden
b0d1dd36f1 Reshuffle FramebufferSurface
FramebufferSurface no longer speaks directly to the FB HAL.  Now
everything goes through HWComposer (which may or may not be
connected to a hardware composer).

Added display index arg to some query methods.

Change-Id: Id3e157d2d4e3555d33afbb703e518b6e92e2d6d5
2012-09-11 09:31:34 -07:00
Jamie Gennis
61e04b92bd SurfaceTexture: use eglWaitSync
This change adds a compile-option to use eglWaitSyncANDROID to ensure that
texturing operations that access the current buffer of a SurfaceTexture do not
occur until the buffer is completely written.  It also moves this
synchronization into a new SurfaceTexture method called doGLFenceWait and
changes SurfaceFlinger's Layer class to use that method rather than performing
its own wait on the fence.

Change-Id: I70afa88086ca7ff49a80e3cd03d423767db7cb88
2012-09-10 13:27:23 -07:00
Jeff Brown
4c05dd175e Ensure that viewport and frame are initialized.
onInitializeDisplays() was posting a transaction with changes
to the display projection.  Unfortunately, it only set the
display orientation field and left viewport and frame
uninitialized.

The uninitialized values flowed downstream and found themselves
baked into a bogus DisplayDevice mGlobalTransform.  That transform
was then applied to some Rects which were turned into Regions
that were them combined with other Regions.

Under certain situations, the uninitialized data might have
a largish value, resulting in the creation of Regions with
components in excess of the Region max-value limit of 0x7ffffff
(note that this is not INT_MAX).  Later when performing a
binary operation using the Region, the Spanner would loop
indefinitely trying to figure out how to stuff a humongous
region inside of a max-value region.  Not content to try
just once, the Spanner would continue trying again and
again, pegging the CPU and hanging surface flinger during boot.

Insanity soon followed.

Bug: 7130713
Change-Id: I0016f0c9662185be833474c212a1dd408096ae23
2012-09-09 00:07:17 -07:00
Jeff Brown
4fb3999cea Fix display projection.
Change-Id: I0f253dc3759b99e05ff8344b0f513d8c289702e7
2012-09-07 12:55:10 -07:00
Jamie Gennis
b272541546 libgui: move fence handling into ConsumerBase
This change moves some common fence handling code into the base class for
BufferQueue consumer classes.  It also makes the ConsumerBase class initialize
a buffer slot's fence with the acquire fence every time a buffer is acquired.

Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
2012-09-06 17:54:53 -07:00
Mathias Agopian
55882dea1b fix a problem where all hwc layers would have the SKIP flags set
the problem was that LayerBase::setPerFrameData() was always setting
this flag. in fact there was no reason to do this at that point since
the layer is initialized to a default state in setGeometry().

Bug: 7111259
Change-Id: Ib37b0dd7391a6163070e9aca025512159c1705f9
2012-09-05 16:49:04 -07:00
Jesse Hall
fe4c745c6d Merge "Always reset layer acquireFenceFd after commit" into jb-mr1-dev 2012-09-05 13:54:53 -07:00
Jesse Hall
e25d005d91 Always reset layer acquireFenceFd after commit
If SurfaceFlinger needs to refresh the screen but the dirty region is
empty, it won't set the layer acquire fences, and stale file
descriptors will be passed to HWC commit(). Now we make sure to clear
the stale file descriptors for each layer right after commit().

Bug: 7078301
Change-Id: I6953ff91fc5488f105b30b07306f9c45a4c3f780
2012-09-05 13:03:10 -07:00
Mathias Agopian
1501d54d63 minor cleanup
Change-Id: Ied80e14878e92a506930f7a5a55adde8f260ec70
2012-09-04 21:04:09 -07:00
Mathias Agopian
762d011475 Merge "display projection API now has a single function instead of 3" into jb-mr1-dev 2012-09-04 20:27:48 -07:00
Mathias Agopian
71e83e1202 the visibleRegion was never set in hwcomposer
Bug: 7089478
Change-Id: I13b031b23ce908d33f431a04e1cf87831b551260
2012-09-04 20:25:39 -07:00
Mathias Agopian
00e8c7a88a display projection API now has a single function instead of 3
Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
2012-09-04 19:30:46 -07:00
Mathias Agopian
da8d0a5c0c implement display viewport and frame
note: viewport clipping is not implemented yet

Change-Id: I7fde7c4de075d409d95c48bb20ba8ee017f6f00a
2012-09-04 16:59:06 -07:00
Andy McFadden
6b09f280e5 Merge "Add timeout when waiting for HW vsync" into jb-mr1-dev 2012-09-04 09:38:39 -07:00
Keun young Park
63f165fd6b add libsurfaceflinger_ddmconnection for PDK build
- the library is dlopened from libsurfaceflinger
- the library built only when libnativehelper exists

Bug: 7089510
Change-Id: Ib3ea1029d7e8f6e055f4b759d0bf68f5123fa8a1
2012-08-31 20:08:33 -07:00
Mathias Agopian
c397360883 the visible region sent to HWC was garbage
we used to have a visibleRegion object per layer, but now
it's per screen; so at somepoint the code got changed to
calculate the per-screen visible region on the stack and that's
what got passed to HWC.

we're now setting the visibleRegionScreen at each frame and
freeing at after the HWC set() call. We use the underlaying
SharedBuffer so that in most cases we don't have to allocate,
free or copy memory around.

Bug: 7089478
Change-Id: I24fa556c76613a225d9fe7a6c6b727bb476144d8
2012-08-31 18:41:22 -07:00
Andy McFadden
6bf552ee02 Add timeout when waiting for HW vsync
This way we don't get stuck if, say, the driver decides not
to send us vsync events.

Change-Id: I4af6358b3a1f304eaae5fd926ed3403fa1091827
2012-08-31 16:47:44 -07:00
Jesse Hall
9ca48916bc If there is no hwc, call eglSwapBuffers for the main display
Bug: 7068568
Change-Id: I6a0309613fe3619d065b9047af6c3fb32b510d97
2012-08-31 13:52:25 -07:00
Jesse Hall
f90883d6a5 Merge "HWC 1.1: hook up hotplug event, use new display config queries" into jb-mr1-dev 2012-08-31 12:57:07 -07:00
Jesse Hall
1bd20e0f9e HWC 1.1: hook up hotplug event, use new display config queries
Change-Id: I2fd359e5fc7e1948072c6bc6b6fe47ea5e8025c1
2012-08-31 09:25:24 -07:00
Jamie Gennis
72f096fb1a BufferQueue: use max acquired buffer count
This change makes BufferQueue derive the min undequeued buffer count from a max
acquired buffer count that is set by the consumer.  This value may be set at
any time that a producer is not connected to the BufferQueue rather than at
BufferQueue construction time.

Change-Id: Icf9f1d91ec612a079968ba0a4621deffe48f4e22
2012-08-30 18:26:09 -07:00
Jamie Gennis
2b97769823 Merge "BufferQueue: clean up buffer counting" into jb-mr1-dev 2012-08-30 18:21:11 -07:00
Jesse Hall
ec34af4144 Merge "Handle new device api version encoding" into jb-mr1-dev 2012-08-30 14:24:53 -07:00
Mathias Agopian
93997a8a75 fix a crasher when setting a display to a null surface
Bug: 7076303
Change-Id: I843dd4ee4a603b8ad51bc1ad14e429db15050bec
2012-08-29 18:22:23 -07:00
Mathias Agopian
85d751cba5 we were sometimes not setting fences properly
this would happen when the composition was handled
entirely in h/w composer, in this case, we would
not set the fences for any involved layers.

Bug: 7049373
Change-Id: I1439dc156ce23c24041cdfbbebfe8ff4fdf790f8
2012-08-29 16:59:24 -07:00
Jamie Gennis
31a353da22 BufferQueue: clean up buffer counting
This change is a clean up of some of the handling of the maximum number of
buffers that are allowed at once.  It mostly renames a few member variables and
methods, but it includes a couple small refactorings.

Change-Id: I9959310f563d09583548d4291e1050a7bbc7d87d
2012-08-29 15:35:34 -07:00
Jesse Hall
9eb1eb5bb5 Handle new device api version encoding
Change-Id: I3d36058bd5d31c23b3cc4a7eb5aa033b6f3c1955
2012-08-29 10:39:38 -07:00
Mathias Agopian
7e7ed7f77a the layer list per display could contain non-visible layers
this happened because we didn't check that the visible
region was within the bounds of the display.

Bug: 7064121
Change-Id: I2e81850a3dc3d1474253520ad7f9e559c26d5a96
2012-08-28 14:20:00 -07:00
Mathias Agopian
55801e41e6 we were not always clearing the screen properly
Change-Id: I269dd866e965aebd9b3c4667095818202982f4a3
2012-08-27 18:54:24 -07:00
Mathias Agopian
3ee454a7be Eradicate DisplayID.
DisplayDevices are now keyed of the wp<IBinder> the client uses.
DisplayID has now become DisplayType which is just used to identify
physical displays (as opposed to virtual displays such as wifi displays).

Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
2012-08-27 17:43:43 -07:00
Jeff Brown
9d4e3d2f42 Banish DisplayID from the SurfaceFlinger API.
Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
2012-08-27 14:40:17 -07:00
Andy McFadden
13a082e160 Added display initialization method
The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

Change-Id: I0fa52e9e719c6e997c5725a7baf15d9718461b78
2012-08-24 11:50:34 -07:00
Jamie Gennis
0bceb84773 surfaceflinger: fix display id selection
This change fixes display ID selection so that it never chooses negative
numbers as display IDs.

Change-Id: I5af1acc7b1270b371595e096b18e2a6ad250c7ba
2012-08-24 11:12:28 -07:00
Andy McFadden
9b6a395e65 Revert "Added display initialization method"
Something doesn't seem right (again).

This reverts commit 53ade0853c.

Change-Id: Id5786997ca9dd2a447363e8ac95213ea37468504
2012-08-24 10:12:38 -07:00
Andy McFadden
53ade0853c Added display initialization method
The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

(This reverts an earlier revert.)
2012-08-24 09:19:56 -07:00
Mathias Agopian
f435863467 teach HWC about multiple displays
Change-Id: I5e72a83d419a729835cb0e1ec45557b4d3fb56b1
2012-08-23 17:41:38 -07:00
Mathias Agopian
30bcc61431 remove support for HWC < 1.0
Change-Id: If7e676a6e3524afeb9af3875125d2131d95db38b
2012-08-23 16:30:12 -07:00
Mathias Agopian
e60b0687c8 HWComposer now has its own concept of display IDs
HWComposer can now create IDs representing a display
it can deal with. IDs MAIN and HDMI are reserved.
SurfaceFlinger associate HWComposer IDs with a
DisplayDevice and uses that when it talks to HWComposer.

A DisplayDevice doesn't have to have a HWComposer ID,
in that case it just can't use h/w composer composition.

Change-Id: Iec3d7ac92e0c22bf975052ae2847402f58bade71
2012-08-23 16:03:37 -07:00
Mathias Agopian
7c9e82633c Merge "simplify further vsync handling" into jb-mr1-dev 2012-08-23 15:27:09 -07:00
Mathias Agopian
f6bbd44a23 simplify further vsync handling
- we now clean-up "dead" connection in the main loop,
this entirely avoid the problem with the side effects of
releasing strong references. We now only hold on to strong
reference for the connection we will signal.

- also simplify how we build the list of "ready" connections, by
only adding them to the list when we did receive a vsync event

Change-Id: I2a84da431320a2af8e8a93e07622a1d258236f43
2012-08-23 15:26:27 -07:00
Jesse Hall
d12780ed12 Merge "Update for cleanups in hwc interface" into jb-mr1-dev 2012-08-23 09:15:53 -07:00
Ramanan Rajeswaran
bc46e0ad86 Merge "Revert "Added display initialization method"" into jb-mr1-dev 2012-08-22 14:25:48 -07:00
Ramanan Rajeswaran
f1bf89dd88 Revert "Added display initialization method"
This reverts commit 3f3956236a

Change-Id: Ia2a15d9a5db88add6019edf9d955cef1f73d432d
2012-08-22 14:23:50 -07:00
Jesse Hall
bbd164a3c7 Update for cleanups in hwc interface
Change-Id: I363fd8b085167a1af6c14b68012bda5c62bfe59f
2012-08-22 12:09:39 -07:00
Jesse Hall
8f971ff666 Pass the correct number of displays based on HWC version
Change-Id: I27372f5d3102ad56f6d67722d631ae18d37f8330
2012-08-22 12:08:18 -07:00
Andy McFadden
3f3956236a Added display initialization method
The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

Change-Id: Idaa0d0b98ebb331a17d1b16774c6b05bfa1e8728
2012-08-21 13:11:51 -07:00
Mathias Agopian
a4cb35a286 fix various issues in SF's EventThread
- one issues caused most timestamps to be reported as 0
- on rare occasions an uninitialized variable could be used
- vsync counts per connection were accessed unthreadsafely

we now have 2 lists of connections in the main loop, one just
keeps a list of strong refs to the connections because once
we have a strong ref we're not allowed to release it while
holding the lock.

the 2nd list holds the connections that have a vsync event to
be reported. all the calculations are made with the lock held.

Change-Id: Iacfad3745b05df79d9ece3719bd4c34ddbfd5b83
2012-08-20 21:41:29 -07:00
Mathias Agopian
10125f00a5 Fix deadlock in SF.
problem was that we were acquiring a strong reference
on Connection object with a lock held, when those
got out of scope (lock still held) their dtor
could be called if all other refs had dropped,
the dtor would acquire the lock again to
remove the Connection from the main list. boom.

we rearange the code so this doesn't happen.

Bug: 6942208

Change-Id: I0a0ebabce2842d29d60d645b64aac2f26640e59b
2012-08-17 18:48:56 -07:00
Mathias Agopian
cd60f99aba refactor compositing code to avoid multiple eglMakeCurrent() calls
when multiple displays are connected, we ended-up having to
call eglMakeCurrent() twice per display due to a limitation
in EGL. this fixes that.

Change-Id: I11e4584df50f8c24bbecee74e37b28b3ee031d2f
2012-08-16 20:58:58 -07:00
Mathias Agopian
5f20e2d446 reimplement wifi display hack with new external display SF framework
fix a few bugs with external displays

- HWComposer doesn't really handle multiple displays yet
  so there is a lot of ugliness there

- We also need to make sure that external displays are not
  blanked by default

- due to some EGL limitations surfaces being swapped need
  to be current

Change-Id: I82bff05b43bcebd8da863c7c76b4edbc3bc223a9
2012-08-16 20:58:58 -07:00
Mathias Agopian
818b46058a display states can't share the dirty flags
Change-Id: Ifade9f2f1a0df9a36aede77a6cf5eee4be534f98
2012-08-16 20:58:57 -07:00
Mathias Agopian
111b2d8922 binder interfaces can't be compared directly
we always need to compare their binder

Change-Id: I70d554ebc5009fe81e87923235f91451f32e1a30
2012-08-16 20:55:28 -07:00
Mathias Agopian
13233e067b oopsie, missed a spot when fixing b/6970310
Change-Id: Ia320fddc7cc4b0666a4fee678af710ecf5f83ff5
2012-08-15 16:14:33 -07:00
Mathias Agopian
3559b07a88 we were mistakenly optimizing out SF's main transactions in some cases
due to a typo, SF's main transaction was conditional to having a
display transaction.

more correct fix for 6970310

Bug: 6970310
Change-Id: Iafd8c4e02afa5db829cc1c65950cfcc74754c6af
2012-08-15 13:46:03 -07:00
Jeff Brown
ac1f70bb71 Use new PowerManager API.
Change-Id: I66165d9954e2d1da9204216382a05a873f1393f4
2012-08-15 01:16:39 -07:00
Jeff Brown
01eb979243 Fix layer removal transaction.
Layers were not properly being removed because we were
setting the wrong transaction type flag at the time of
removal.

When layers are removed, we must use eDisplayTransactionNeeded,
not eTransactionNeeded, to ensure that the mLayersRemoved
flag is checked and the appropriate cleanup occurs.

Bug: 6970310
Change-Id: Id4b2897a34d4ac00aa0f92349c0ec6db95c1aaf7
2012-08-15 01:16:16 -07:00
Jesse Hall
ea599dfff0 Don't crash when recovering from WM death
Bug: 6956162
Change-Id: I27244b960c77187b4c4cd7297989c4c872e94a3a
2012-08-14 15:33:04 -07:00
Mathias Agopian
20128300e0 make sure to repaint the screen when unblank()ing
Change-Id: I38e3a8e6bb31ef3d2f1fcaec7490cb92a4427db2
2012-08-13 18:32:13 -07:00
Mathias Agopian
8b736f138c xdpi / ydpi were reported as 0
Bug: 6975723
Change-Id: Ia7fa37ec11e2308804f5034959a37e508d292d31
2012-08-13 17:54:26 -07:00
Mathias Agopian
e57f292595 make multi-display more real
- displays are represented by a binder on the client side
- c++ clients can now create and modify displays

Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
2012-08-10 17:32:33 -07:00
Mathias Agopian
ef7b9c7eac screenshots could stop working after camera was used
once a secure window is put on screen the display
would retain its "secure" flag forever, preventing
screenshots from being taken.

Bug: 6933967
Change-Id: I5be8355145ca7d580d84552311642f8fa912fe6a
2012-08-10 15:23:41 -07:00
Mathias Agopian
748f3df66f avoid crashing when we don't have an h/w composer
should fix the emulator

Bug: 6956162
Change-Id: I38247b59d276b8db078c4dc2caba7d3fb545912c
2012-08-10 14:36:40 -07:00
Mathias Agopian
3165cc21cf libgui includes refactoring
Change-Id: I1d24ec17f5003ec2abab5f7472daaff4cc4cc2d3
2012-08-10 13:18:24 -07:00
Mathias Agopian
1e26087493 Add a display parameter to HWComposer where needed
- also replace C casts with C++ casts
- only the interface is changed, HWComposer still doesn't
  fully handle multiple displays

Change-Id: I48eb89bff2edb76bf1d4d41f46802b9b2a7166a8
2012-08-10 13:18:24 -07:00
Mathias Agopian
28947d7fbf now able to set the layer stack on a DisplayDevice
Change-Id: Ia9691cf221b9444c243eb468d9e276a30e600b6b
2012-08-10 13:18:23 -07:00