am 179c4db2: am db9b41fd: fix a corruption in blank/unblank

* commit '179c4db2c3f26e6586b0b0fe2c576fc9ae349580':
  fix a corruption in blank/unblank
This commit is contained in:
Mathias Agopian 2012-10-15 20:39:30 -07:00 committed by Android Git Automerger
commit e7f167bffa
2 changed files with 39 additions and 32 deletions

View File

@ -507,7 +507,7 @@ status_t SurfaceFlinger::readyToRun()
// or when a texture is (asynchronously) destroyed, and for that
// we need a valid surface, so it's convenient to use the main display
// for that.
sp<const DisplayDevice> hw = getDefaultDisplayDevice();
sp<const DisplayDevice> hw(getDefaultDisplayDevice());
// initialize OpenGL ES
DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
@ -1126,7 +1126,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
// Call makeCurrent() on the primary display so we can
// be sure that nothing associated with this display
// is current.
const sp<const DisplayDevice>& hw(getDefaultDisplayDevice());
const sp<const DisplayDevice> hw(getDefaultDisplayDevice());
DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
mDisplays.removeItem(draw.keyAt(i));
getHwComposer().disconnectDisplay(draw[i].type);
@ -1150,7 +1150,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
continue;
}
const sp<DisplayDevice>& disp(getDisplayDevice(display));
const sp<DisplayDevice> disp(getDisplayDevice(display));
if (disp != NULL) {
if (state.layerStack != draw[i].layerStack) {
disp->setLayerStack(state.layerStack);
@ -2043,48 +2043,48 @@ void SurfaceFlinger::onScreenReleased(const sp<const DisplayDevice>& hw) {
void SurfaceFlinger::unblank(const sp<IBinder>& display) {
class MessageScreenAcquired : public MessageBase {
SurfaceFlinger* mFlinger;
const sp<DisplayDevice>& mHw;
SurfaceFlinger& mFlinger;
sp<IBinder> mDisplay;
public:
MessageScreenAcquired(SurfaceFlinger* flinger,
const sp<DisplayDevice>& hw) : mFlinger(flinger), mHw(hw) { }
MessageScreenAcquired(SurfaceFlinger& flinger,
const sp<IBinder>& disp) : mFlinger(flinger), mDisplay(disp) { }
virtual bool handler() {
mFlinger->onScreenAcquired(mHw);
const sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
if (hw == NULL) {
ALOGE("Attempt to unblank null display %p", mDisplay.get());
} else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
ALOGW("Attempt to unblank virtual display");
} else {
mFlinger.onScreenAcquired(hw);
}
return true;
}
};
const sp<DisplayDevice>& hw = getDisplayDevice(display);
if (hw == NULL) {
ALOGE("Attempt to unblank null display %p", display.get());
} else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
ALOGW("Attempt to unblank virtual display");
} else {
sp<MessageBase> msg = new MessageScreenAcquired(this, hw);
postMessageSync(msg);
}
sp<MessageBase> msg = new MessageScreenAcquired(*this, display);
postMessageSync(msg);
}
void SurfaceFlinger::blank(const sp<IBinder>& display) {
class MessageScreenReleased : public MessageBase {
SurfaceFlinger* mFlinger;
const sp<DisplayDevice>& mHw;
SurfaceFlinger& mFlinger;
sp<IBinder> mDisplay;
public:
MessageScreenReleased(SurfaceFlinger* flinger,
const sp<DisplayDevice>& hw) : mFlinger(flinger), mHw(hw) { }
MessageScreenReleased(SurfaceFlinger& flinger,
const sp<IBinder>& disp) : mFlinger(flinger), mDisplay(disp) { }
virtual bool handler() {
mFlinger->onScreenReleased(mHw);
const sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
if (hw == NULL) {
ALOGE("Attempt to blank null display %p", mDisplay.get());
} else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
ALOGW("Attempt to blank virtual display");
} else {
mFlinger.onScreenReleased(hw);
}
return true;
}
};
const sp<DisplayDevice>& hw = getDisplayDevice(display);
if (hw == NULL) {
ALOGE("Attempt to blank null display %p", display.get());
} else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
ALOGW("Attempt to blank virtual display");
} else {
sp<MessageBase> msg = new MessageScreenReleased(this, hw);
postMessageSync(msg);
}
sp<MessageBase> msg = new MessageScreenReleased(*this, display);
postMessageSync(msg);
}
// ---------------------------------------------------------------------------
@ -2359,6 +2359,7 @@ void SurfaceFlinger::dumpAllLocked(
const Vector< sp<LayerBase> >&
SurfaceFlinger::getLayerSortedByZForHwcDisplay(int disp) {
// Note: mStateLock is held here
return getDisplayDevice( getBuiltInDisplay(disp) )->getVisibleLayersSortedByZ();
}

View File

@ -327,10 +327,13 @@ private:
// called when starting, or restarting after system_server death
void initializeDisplays();
// NOTE: can only be called from the main thread or with mStateLock held
sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) const {
return mDisplays.valueFor(dpy);
}
const sp<DisplayDevice>& getDisplayDevice(const wp<IBinder>& dpy) {
// NOTE: can only be called from the main thread or with mStateLock held
sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) {
return mDisplays.valueFor(dpy);
}
@ -425,6 +428,9 @@ private:
State mDrawingState;
bool mVisibleRegionsDirty;
bool mHwWorkListDirty;
// this may only be written from the main thread with mStateLock held
// it may be read from other threads with mStateLock held
DefaultKeyedVector< wp<IBinder>, sp<DisplayDevice> > mDisplays;
// don't use a lock for these, we don't care