prevent a client from crashing surfaceflinger
a misbehaving or malicious client could cause SF to crash by providing a "fake" IInterface. we now check the IInterface we get is our own and local. Bug: 7278879 Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
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@ -1681,8 +1681,23 @@ void SurfaceFlinger::setTransactionState(
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count = state.size();
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for (size_t i=0 ; i<count ; i++) {
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const ComposerState& s(state[i]);
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sp<Client> client( static_cast<Client *>(s.client.get()) );
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transactionFlags |= setClientStateLocked(client, s.state);
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// Here we need to check that the interface we're given is indeed
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// one of our own. A malicious client could give us a NULL
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// IInterface, or one of its own or even one of our own but a
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// different type. All these situations would cause us to crash.
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//
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// NOTE: it would be better to use RTTI as we could directly check
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// that we have a Client*. however, RTTI is disabled in Android.
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if (s.client != NULL) {
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sp<IBinder> binder = s.client->asBinder();
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if (binder != NULL) {
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String16 desc(binder->getInterfaceDescriptor());
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if (desc == ISurfaceComposerClient::descriptor) {
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sp<Client> client( static_cast<Client *>(s.client.get()) );
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transactionFlags |= setClientStateLocked(client, s.state);
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}
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}
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}
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}
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if (transactionFlags) {
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