xdpi / ydpi were reported as 0

Bug: 6975723
Change-Id: Ia7fa37ec11e2308804f5034959a37e508d292d31
This commit is contained in:
Mathias Agopian 2012-08-13 17:54:26 -07:00
parent 670d24a8ae
commit 8b736f138c
7 changed files with 79 additions and 92 deletions

View File

@ -79,8 +79,6 @@ DisplayDevice::DisplayDevice(
mDisplay(EGL_NO_DISPLAY),
mSurface(EGL_NO_SURFACE),
mContext(EGL_NO_CONTEXT),
mDpiX(), mDpiY(),
mDensity(),
mDisplayWidth(), mDisplayHeight(), mFormat(),
mFlags(),
mPageFlipCount(),
@ -103,18 +101,6 @@ bool DisplayDevice::isValid() const {
return mFlinger != NULL;
}
float DisplayDevice::getDpiX() const {
return mDpiX;
}
float DisplayDevice::getDpiY() const {
return mDpiY;
}
float DisplayDevice::getDensity() const {
return mDensity;
}
int DisplayDevice::getWidth() const {
return mDisplayWidth;
}
@ -137,38 +123,6 @@ void DisplayDevice::init(EGLConfig config)
int format;
window->query(window, NATIVE_WINDOW_FORMAT, &format);
mDpiX = window->xdpi;
mDpiY = window->ydpi;
// TODO: Not sure if display density should handled by SF any longer
class Density {
static int getDensityFromProperty(char const* propName) {
char property[PROPERTY_VALUE_MAX];
int density = 0;
if (property_get(propName, property, NULL) > 0) {
density = atoi(property);
}
return density;
}
public:
static int getEmuDensity() {
return getDensityFromProperty("qemu.sf.lcd_density"); }
static int getBuildDensity() {
return getDensityFromProperty("ro.sf.lcd_density"); }
};
// The density of the device is provided by a build property
mDensity = Density::getBuildDensity() / 160.0f;
if (mDensity == 0) {
// the build doesn't provide a density -- this is wrong!
// use xdpi instead
ALOGE("ro.sf.lcd_density must be defined as a build property");
mDensity = mDpiX / 160.0f;
}
if (Density::getEmuDensity()) {
// if "qemu.sf.lcd_density" is specified, it overrides everything
mDpiX = mDpiY = mDensity = Density::getEmuDensity();
mDensity /= 160.0f;
}
/*
* Create our display's surface

View File

@ -77,9 +77,6 @@ public:
// be instantaneous, might involve copying the frame buffer around.
void flip(const Region& dirty) const;
float getDpiX() const;
float getDpiY() const;
float getDensity() const;
int getWidth() const;
int getHeight() const;
PixelFormat getFormat() const;
@ -144,9 +141,6 @@ private:
EGLDisplay mDisplay;
EGLSurface mSurface;
EGLContext mContext;
float mDpiX;
float mDpiY;
float mDensity;
int mDisplayWidth;
int mDisplayHeight;
PixelFormat mFormat;

View File

@ -175,19 +175,6 @@ void FramebufferSurface::freeBufferLocked(int slotIndex) {
}
}
float FramebufferSurface::getRefreshRate() const {
/* FIXME: REFRESH_RATE is a temporary HACK until we are able to report the
* refresh rate properly from the HAL. The WindowManagerService now relies
* on this value.
*/
#ifndef REFRESH_RATE
return fbDev->fps;
#else
return REFRESH_RATE;
#warning "refresh rate set via makefile to REFRESH_RATE"
#endif
}
status_t FramebufferSurface::setUpdateRectangle(const Rect& r)
{
return INVALID_OPERATION;

View File

@ -38,9 +38,6 @@ public:
static sp<FramebufferSurface> create();
// TODO: this should be coming from HWC
float getRefreshRate() const;
bool isUpdateOnDemand() const { return false; }
status_t setUpdateRectangle(const Rect& updateRect);
status_t compositionComplete();
@ -52,6 +49,13 @@ public:
// BufferQueue. The new buffer is returned in the 'buffer' argument.
status_t nextBuffer(sp<GraphicBuffer>* buffer);
// FIXME: currently there are information we can only get from the
// FB HAL, and FB HAL can only be instantiated once on some devices.
// Eventually this functionality will have to move in HWC or somewhere else.
const framebuffer_device_t* getFbHal() const {
return fbDev;
}
private:
FramebufferSurface();
virtual ~FramebufferSurface(); // this class cannot be overloaded

View File

@ -179,7 +179,8 @@ struct HWComposer::cb_context {
HWComposer::HWComposer(
const sp<SurfaceFlinger>& flinger,
EventHandler& handler)
EventHandler& handler,
framebuffer_device_t const* fbDev)
: mFlinger(flinger),
mModule(0), mHwc(0), mCapacity(0),
mNumOVLayers(0), mNumFBLayers(0),
@ -238,19 +239,14 @@ HWComposer::HWComposer(
}
}
if (mRefreshPeriod == 0) {
// for compatibility, we attempt to get the refresh rate from
// the FB HAL if we couldn't get it from the HWC HAL.
hw_module_t const* module;
if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
framebuffer_device_t* fbDev;
int err = framebuffer_open(module, &fbDev);
if (!err && fbDev) {
mRefreshPeriod = nsecs_t(1e9 / fbDev->fps);
framebuffer_close(fbDev);
}
if (fbDev) {
if (mRefreshPeriod == 0) {
mRefreshPeriod = nsecs_t(1e9 / fbDev->fps);
ALOGW("getting VSYNC period from fb HAL: %lld", mRefreshPeriod);
}
ALOGW("getting VSYNC period from fb HAL: %lld", mRefreshPeriod);
mDpiX = fbDev->xdpi;
mDpiY = fbDev->ydpi;
}
if (mRefreshPeriod == 0) {
@ -313,6 +309,14 @@ nsecs_t HWComposer::getRefreshTimestamp() const {
return now - ((now - mLastHwVSync) % mRefreshPeriod);
}
float HWComposer::getDpiX() const {
return mDpiX;
}
float HWComposer::getDpiY() const {
return mDpiY;
}
void HWComposer::eventControl(int event, int enabled) {
status_t err = NO_ERROR;
if (mHwc && mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {

View File

@ -36,6 +36,7 @@ extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
struct hwc_composer_device_1;
struct hwc_display_contents_1;
struct hwc_procs;
struct framebuffer_device_t;
namespace android {
// ---------------------------------------------------------------------------
@ -62,7 +63,11 @@ public:
MAX_DISPLAYS
};
HWComposer(const sp<SurfaceFlinger>& flinger, EventHandler& handler);
HWComposer(
const sp<SurfaceFlinger>& flinger,
EventHandler& handler,
framebuffer_device_t const* fbDev);
~HWComposer();
status_t initCheck() const;
@ -194,6 +199,8 @@ public:
nsecs_t getRefreshPeriod() const;
nsecs_t getRefreshTimestamp() const;
float getDpiX() const;
float getDpiY() const;
// this class is only used to fake the VSync event on systems that don't
// have it.
@ -245,6 +252,8 @@ private:
cb_context* mCBContext;
EventHandler& mEventHandler;
nsecs_t mRefreshPeriod;
float mDpiX;
float mDpiY;
size_t mVSyncCount;
sp<VSyncThread> mVSyncThread;
bool mDebugForceFakeVSync;

View File

@ -420,7 +420,9 @@ status_t SurfaceFlinger::readyToRun()
mEventQueue.setEventThread(mEventThread);
// initialize the H/W composer
mHwc = new HWComposer(this, *static_cast<HWComposer::EventHandler *>(this));
mHwc = new HWComposer(this,
*static_cast<HWComposer::EventHandler *>(this),
fbs->getFbHal());
// initialize our drawing state
mDrawingState = mCurrentState;
@ -497,13 +499,48 @@ status_t SurfaceFlinger::getDisplayInfo(DisplayID dpy, DisplayInfo* info) {
if (uint32_t(dpy) >= 1) {
return BAD_INDEX;
}
const HWComposer& hwc(getHwComposer());
float xdpi = hwc.getDpiX();
float ydpi = hwc.getDpiY();
// TODO: Not sure if display density should handled by SF any longer
class Density {
static int getDensityFromProperty(char const* propName) {
char property[PROPERTY_VALUE_MAX];
int density = 0;
if (property_get(propName, property, NULL) > 0) {
density = atoi(property);
}
return density;
}
public:
static int getEmuDensity() {
return getDensityFromProperty("qemu.sf.lcd_density"); }
static int getBuildDensity() {
return getDensityFromProperty("ro.sf.lcd_density"); }
};
// The density of the device is provided by a build property
float density = Density::getBuildDensity() / 160.0f;
if (density == 0) {
// the build doesn't provide a density -- this is wrong!
// use xdpi instead
ALOGE("ro.sf.lcd_density must be defined as a build property");
density = xdpi / 160.0f;
}
if (Density::getEmuDensity()) {
// if "qemu.sf.lcd_density" is specified, it overrides everything
xdpi = ydpi = density = Density::getEmuDensity();
density /= 160.0f;
}
sp<const DisplayDevice> hw(getDefaultDisplayDevice());
info->w = hw->getWidth();
info->h = hw->getHeight();
info->xdpi = hw->getDpiX();
info->ydpi = hw->getDpiY();
info->fps = float(1e9 / getHwComposer().getRefreshPeriod());
info->density = hw->getDensity();
info->xdpi = xdpi;
info->ydpi = ydpi;
info->fps = float(1e9 / hwc.getRefreshPeriod());
info->density = density;
info->orientation = hw->getOrientation();
// TODO: this needs to go away (currently needed only by webkit)
getPixelFormatInfo(hw->getFormat(), &info->pixelFormatInfo);
@ -1940,15 +1977,13 @@ void SurfaceFlinger::dumpAllLocked(
" transaction-flags : %08x\n"
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
" y-dpi : %f\n"
" density : %f\n",
" y-dpi : %f\n",
mLastSwapBufferTime/1000.0,
mLastTransactionTime/1000.0,
mTransactionFlags,
1e9 / hwc.getRefreshPeriod(),
hw->getDpiX(),
hw->getDpiY(),
hw->getDensity());
hwc.getDpiX(),
hwc.getDpiY());
result.append(buffer);
snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",