xdpi / ydpi were reported as 0
Bug: 6975723 Change-Id: Ia7fa37ec11e2308804f5034959a37e508d292d31
This commit is contained in:
parent
670d24a8ae
commit
8b736f138c
@ -79,8 +79,6 @@ DisplayDevice::DisplayDevice(
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mDisplay(EGL_NO_DISPLAY),
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mSurface(EGL_NO_SURFACE),
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mContext(EGL_NO_CONTEXT),
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mDpiX(), mDpiY(),
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mDensity(),
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mDisplayWidth(), mDisplayHeight(), mFormat(),
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mFlags(),
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mPageFlipCount(),
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@ -103,18 +101,6 @@ bool DisplayDevice::isValid() const {
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return mFlinger != NULL;
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}
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float DisplayDevice::getDpiX() const {
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return mDpiX;
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}
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float DisplayDevice::getDpiY() const {
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return mDpiY;
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}
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float DisplayDevice::getDensity() const {
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return mDensity;
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}
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int DisplayDevice::getWidth() const {
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return mDisplayWidth;
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}
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@ -137,38 +123,6 @@ void DisplayDevice::init(EGLConfig config)
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int format;
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window->query(window, NATIVE_WINDOW_FORMAT, &format);
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mDpiX = window->xdpi;
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mDpiY = window->ydpi;
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// TODO: Not sure if display density should handled by SF any longer
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class Density {
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static int getDensityFromProperty(char const* propName) {
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char property[PROPERTY_VALUE_MAX];
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int density = 0;
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if (property_get(propName, property, NULL) > 0) {
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density = atoi(property);
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}
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return density;
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}
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public:
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static int getEmuDensity() {
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return getDensityFromProperty("qemu.sf.lcd_density"); }
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static int getBuildDensity() {
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return getDensityFromProperty("ro.sf.lcd_density"); }
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};
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// The density of the device is provided by a build property
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mDensity = Density::getBuildDensity() / 160.0f;
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if (mDensity == 0) {
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// the build doesn't provide a density -- this is wrong!
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// use xdpi instead
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ALOGE("ro.sf.lcd_density must be defined as a build property");
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mDensity = mDpiX / 160.0f;
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}
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if (Density::getEmuDensity()) {
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// if "qemu.sf.lcd_density" is specified, it overrides everything
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mDpiX = mDpiY = mDensity = Density::getEmuDensity();
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mDensity /= 160.0f;
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}
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/*
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* Create our display's surface
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@ -77,9 +77,6 @@ public:
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// be instantaneous, might involve copying the frame buffer around.
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void flip(const Region& dirty) const;
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float getDpiX() const;
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float getDpiY() const;
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float getDensity() const;
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int getWidth() const;
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int getHeight() const;
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PixelFormat getFormat() const;
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@ -144,9 +141,6 @@ private:
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EGLDisplay mDisplay;
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EGLSurface mSurface;
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EGLContext mContext;
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float mDpiX;
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float mDpiY;
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float mDensity;
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int mDisplayWidth;
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int mDisplayHeight;
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PixelFormat mFormat;
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@ -175,19 +175,6 @@ void FramebufferSurface::freeBufferLocked(int slotIndex) {
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}
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}
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float FramebufferSurface::getRefreshRate() const {
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/* FIXME: REFRESH_RATE is a temporary HACK until we are able to report the
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* refresh rate properly from the HAL. The WindowManagerService now relies
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* on this value.
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*/
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#ifndef REFRESH_RATE
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return fbDev->fps;
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#else
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return REFRESH_RATE;
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#warning "refresh rate set via makefile to REFRESH_RATE"
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#endif
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}
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status_t FramebufferSurface::setUpdateRectangle(const Rect& r)
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{
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return INVALID_OPERATION;
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@ -38,9 +38,6 @@ public:
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static sp<FramebufferSurface> create();
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// TODO: this should be coming from HWC
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float getRefreshRate() const;
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bool isUpdateOnDemand() const { return false; }
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status_t setUpdateRectangle(const Rect& updateRect);
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status_t compositionComplete();
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@ -52,6 +49,13 @@ public:
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// BufferQueue. The new buffer is returned in the 'buffer' argument.
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status_t nextBuffer(sp<GraphicBuffer>* buffer);
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// FIXME: currently there are information we can only get from the
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// FB HAL, and FB HAL can only be instantiated once on some devices.
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// Eventually this functionality will have to move in HWC or somewhere else.
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const framebuffer_device_t* getFbHal() const {
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return fbDev;
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}
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private:
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FramebufferSurface();
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virtual ~FramebufferSurface(); // this class cannot be overloaded
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@ -179,7 +179,8 @@ struct HWComposer::cb_context {
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HWComposer::HWComposer(
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const sp<SurfaceFlinger>& flinger,
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EventHandler& handler)
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EventHandler& handler,
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framebuffer_device_t const* fbDev)
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: mFlinger(flinger),
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mModule(0), mHwc(0), mCapacity(0),
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mNumOVLayers(0), mNumFBLayers(0),
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@ -238,19 +239,14 @@ HWComposer::HWComposer(
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}
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}
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if (mRefreshPeriod == 0) {
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// for compatibility, we attempt to get the refresh rate from
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// the FB HAL if we couldn't get it from the HWC HAL.
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hw_module_t const* module;
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if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
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framebuffer_device_t* fbDev;
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int err = framebuffer_open(module, &fbDev);
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if (!err && fbDev) {
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mRefreshPeriod = nsecs_t(1e9 / fbDev->fps);
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framebuffer_close(fbDev);
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}
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if (fbDev) {
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if (mRefreshPeriod == 0) {
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mRefreshPeriod = nsecs_t(1e9 / fbDev->fps);
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ALOGW("getting VSYNC period from fb HAL: %lld", mRefreshPeriod);
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}
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ALOGW("getting VSYNC period from fb HAL: %lld", mRefreshPeriod);
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mDpiX = fbDev->xdpi;
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mDpiY = fbDev->ydpi;
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}
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if (mRefreshPeriod == 0) {
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@ -313,6 +309,14 @@ nsecs_t HWComposer::getRefreshTimestamp() const {
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return now - ((now - mLastHwVSync) % mRefreshPeriod);
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}
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float HWComposer::getDpiX() const {
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return mDpiX;
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}
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float HWComposer::getDpiY() const {
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return mDpiY;
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}
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void HWComposer::eventControl(int event, int enabled) {
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status_t err = NO_ERROR;
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if (mHwc && mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {
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@ -36,6 +36,7 @@ extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
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struct hwc_composer_device_1;
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struct hwc_display_contents_1;
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struct hwc_procs;
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struct framebuffer_device_t;
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namespace android {
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// ---------------------------------------------------------------------------
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@ -62,7 +63,11 @@ public:
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MAX_DISPLAYS
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};
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HWComposer(const sp<SurfaceFlinger>& flinger, EventHandler& handler);
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HWComposer(
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const sp<SurfaceFlinger>& flinger,
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EventHandler& handler,
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framebuffer_device_t const* fbDev);
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~HWComposer();
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status_t initCheck() const;
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@ -194,6 +199,8 @@ public:
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nsecs_t getRefreshPeriod() const;
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nsecs_t getRefreshTimestamp() const;
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float getDpiX() const;
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float getDpiY() const;
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// this class is only used to fake the VSync event on systems that don't
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// have it.
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@ -245,6 +252,8 @@ private:
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cb_context* mCBContext;
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EventHandler& mEventHandler;
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nsecs_t mRefreshPeriod;
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float mDpiX;
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float mDpiY;
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size_t mVSyncCount;
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sp<VSyncThread> mVSyncThread;
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bool mDebugForceFakeVSync;
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@ -420,7 +420,9 @@ status_t SurfaceFlinger::readyToRun()
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mEventQueue.setEventThread(mEventThread);
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// initialize the H/W composer
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mHwc = new HWComposer(this, *static_cast<HWComposer::EventHandler *>(this));
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mHwc = new HWComposer(this,
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*static_cast<HWComposer::EventHandler *>(this),
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fbs->getFbHal());
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// initialize our drawing state
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mDrawingState = mCurrentState;
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@ -497,13 +499,48 @@ status_t SurfaceFlinger::getDisplayInfo(DisplayID dpy, DisplayInfo* info) {
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if (uint32_t(dpy) >= 1) {
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return BAD_INDEX;
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}
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const HWComposer& hwc(getHwComposer());
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float xdpi = hwc.getDpiX();
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float ydpi = hwc.getDpiY();
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// TODO: Not sure if display density should handled by SF any longer
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class Density {
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static int getDensityFromProperty(char const* propName) {
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char property[PROPERTY_VALUE_MAX];
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int density = 0;
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if (property_get(propName, property, NULL) > 0) {
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density = atoi(property);
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}
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return density;
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}
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public:
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static int getEmuDensity() {
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return getDensityFromProperty("qemu.sf.lcd_density"); }
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static int getBuildDensity() {
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return getDensityFromProperty("ro.sf.lcd_density"); }
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};
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// The density of the device is provided by a build property
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float density = Density::getBuildDensity() / 160.0f;
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if (density == 0) {
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// the build doesn't provide a density -- this is wrong!
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// use xdpi instead
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ALOGE("ro.sf.lcd_density must be defined as a build property");
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density = xdpi / 160.0f;
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}
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if (Density::getEmuDensity()) {
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// if "qemu.sf.lcd_density" is specified, it overrides everything
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xdpi = ydpi = density = Density::getEmuDensity();
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density /= 160.0f;
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}
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sp<const DisplayDevice> hw(getDefaultDisplayDevice());
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info->w = hw->getWidth();
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info->h = hw->getHeight();
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info->xdpi = hw->getDpiX();
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info->ydpi = hw->getDpiY();
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info->fps = float(1e9 / getHwComposer().getRefreshPeriod());
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info->density = hw->getDensity();
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info->xdpi = xdpi;
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info->ydpi = ydpi;
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info->fps = float(1e9 / hwc.getRefreshPeriod());
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info->density = density;
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info->orientation = hw->getOrientation();
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// TODO: this needs to go away (currently needed only by webkit)
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getPixelFormatInfo(hw->getFormat(), &info->pixelFormatInfo);
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@ -1940,15 +1977,13 @@ void SurfaceFlinger::dumpAllLocked(
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" transaction-flags : %08x\n"
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" refresh-rate : %f fps\n"
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" x-dpi : %f\n"
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" y-dpi : %f\n"
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" density : %f\n",
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" y-dpi : %f\n",
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mLastSwapBufferTime/1000.0,
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mLastTransactionTime/1000.0,
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mTransactionFlags,
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1e9 / hwc.getRefreshPeriod(),
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hw->getDpiX(),
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hw->getDpiY(),
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hw->getDensity());
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hwc.getDpiX(),
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hwc.getDpiY());
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result.append(buffer);
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snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
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