refactor the crop region for hwc is calculated/set

- the crop region is now always calculated and set
  in LayerBase::setGeometry which uses new virtuals to
  access the "content" crop and transform (which are
  provided by the Layer subclass)

Change-Id: Ib7769bdec0917dd248f926600c14ddf9ea84897a
This commit is contained in:
Mathias Agopian 2013-02-27 22:03:19 -08:00
parent f5f714aa18
commit a8bca8d84b
4 changed files with 90 additions and 42 deletions

View File

@ -19,7 +19,6 @@
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <math.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
@ -200,48 +199,27 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
return NO_ERROR;
}
Rect Layer::computeBufferCrop() const {
// Start with the SurfaceFlingerConsumer's buffer crop...
Rect Layer::getContentCrop() const {
// this is the crop rectangle that applies to the buffer
// itself (as opposed to the window)
Rect crop;
if (!mCurrentCrop.isEmpty()) {
// if the buffer crop is defined, we use that
crop = mCurrentCrop;
} else if (mActiveBuffer != NULL){
crop = Rect(mActiveBuffer->getWidth(), mActiveBuffer->getHeight());
} else if (mActiveBuffer != NULL) {
// otherwise we use the whole buffer
crop = mActiveBuffer->getBounds();
} else {
// if we don't have a buffer yet, we use an empty/invalid crop
crop.makeInvalid();
return crop;
}
// ... then reduce that in the same proportions as the window crop reduces
// the window size.
const State& s(drawingState());
if (!s.active.crop.isEmpty()) {
// Transform the window crop to match the buffer coordinate system,
// which means using the inverse of the current transform set on the
// SurfaceFlingerConsumer.
uint32_t invTransform = mCurrentTransform;
int winWidth = s.active.w;
int winHeight = s.active.h;
if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
NATIVE_WINDOW_TRANSFORM_FLIP_H;
winWidth = s.active.h;
winHeight = s.active.w;
}
Rect winCrop = s.active.crop.transform(invTransform,
s.active.w, s.active.h);
float xScale = float(crop.width()) / float(winWidth);
float yScale = float(crop.height()) / float(winHeight);
crop.left += int(ceilf(float(winCrop.left) * xScale));
crop.top += int(ceilf(float(winCrop.top) * yScale));
crop.right -= int(ceilf(float(winWidth - winCrop.right) * xScale));
crop.bottom -= int(ceilf(float(winHeight - winCrop.bottom) * yScale));
}
return crop;
}
uint32_t Layer::getContentTransform() const {
return mCurrentTransform;
}
void Layer::setGeometry(
const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface& layer)
@ -278,7 +256,6 @@ void Layer::setGeometry(
} else {
layer.setTransform(finalTransform);
}
layer.setCrop(computeBufferCrop());
}
void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,

View File

@ -103,6 +103,9 @@ public:
// the current orientation of the display device.
virtual void updateTransformHint(const sp<const DisplayDevice>& hw) const;
virtual Rect getContentCrop() const;
virtual uint32_t getContentTransform() const;
protected:
virtual void onFirstRef();
virtual void dump(String8& result, char* scratch, size_t size) const;
@ -115,7 +118,6 @@ private:
uint32_t getEffectiveUsage(uint32_t usage) const;
bool isCropped() const;
Rect computeBufferCrop() const;
static bool getOpacityForFormat(uint32_t format);
// Interface implementation for SurfaceFlingerConsumer::FrameAvailableListener

View File

@ -17,6 +17,7 @@
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <math.h>
#include <utils/Errors.h>
#include <utils/Log.h>
@ -267,6 +268,61 @@ Region LayerBase::latchBuffer(bool& recomputeVisibleRegions) {
return result;
}
Rect LayerBase::getContentCrop() const {
// regular layers just use their active area as the content crop
const State& s(drawingState());
return Rect(s.active.w, s.active.h);
}
uint32_t LayerBase::getContentTransform() const {
// regular layers don't have a content transform
return 0;
}
Rect LayerBase::computeCrop(const sp<const DisplayDevice>& hw) const {
// the content crop is the area of the content that gets scaled to the
// layer's size.
Rect crop(getContentCrop());
// the active.crop is the area of the window that gets cropped, but not
// scaled in any ways.
const State& s(drawingState());
Rect activeCrop(s.active.crop);
if (!activeCrop.isEmpty()) {
// Transform the window crop to match the buffer coordinate system,
// which means using the inverse of the current transform set on the
// SurfaceFlingerConsumer.
uint32_t invTransform = getContentTransform();
int winWidth = s.active.w;
int winHeight = s.active.h;
if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
NATIVE_WINDOW_TRANSFORM_FLIP_H;
winWidth = s.active.h;
winHeight = s.active.w;
}
const Rect winCrop = activeCrop.transform(
invTransform, s.active.w, s.active.h);
// the code below essentially performs a scaled intersection
// of crop and winCrop
float xScale = float(crop.width()) / float(winWidth);
float yScale = float(crop.height()) / float(winHeight);
int insetL = int(ceilf( winCrop.left * xScale));
int insetT = int(ceilf( winCrop.top * yScale));
int insetR = int(ceilf((winWidth - winCrop.right ) * xScale));
int insetB = int(ceilf((winHeight - winCrop.bottom) * yScale));
crop.left += insetL;
crop.top += insetT;
crop.right -= insetR;
crop.bottom -= insetB;
}
return crop;
}
void LayerBase::setGeometry(
const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface& layer)
@ -290,15 +346,13 @@ void LayerBase::setGeometry(
}
Rect bounds(computeBounds());
// apply the layer's transform, followed by the display's global transform
// here we're guaranteed that the layer's transform preserves rects
const Transform& tr = hw->getTransform();
Rect frame(tr.transform(s.transform.transform(bounds)));
layer.setFrame(frame);
layer.setCrop(bounds);
Rect frame(s.transform.transform(computeBounds()));
const Transform& tr(hw->getTransform());
layer.setFrame(tr.transform(frame));
layer.setCrop(computeCrop(hw));
}
void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,

View File

@ -260,6 +260,18 @@ public:
*/
virtual void updateTransformHint(const sp<const DisplayDevice>& hw) const { }
/**
* returns the rectangle that crops the content of the layer and scales it
* to the layer's size.
*/
virtual Rect getContentCrop() const;
/*
* returns the transform bits (90 rotation / h-flip / v-flip) of the
* layer's content
*/
virtual uint32_t getContentTransform() const;
/** always call base class first */
virtual void dump(String8& result, char* scratch, size_t size) const;
virtual void shortDump(String8& result, char* scratch, size_t size) const;
@ -282,6 +294,9 @@ public:
void setFiltering(bool filtering);
bool getFiltering() const;
private:
Rect computeCrop(const sp<const DisplayDevice>& hw) const;
protected:
void clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip,
GLclampf r, GLclampf g, GLclampf b, GLclampf alpha) const;