SurfaceFlinger: fix a couple NULL fence checks

This change replaces checks for a NULL fence pointer with calls to
Fence::isValid.  There should no longer be NULL fences.

Change-Id: If17c9c132fcb1801531bf7588f8ba53476c57dad
This commit is contained in:
Jamie Gennis 2013-02-25 13:37:54 -08:00
parent f5c7cb316c
commit 789a6c3f1d
1 changed files with 2 additions and 2 deletions

View File

@ -526,7 +526,7 @@ void Layer::onPostComposition() {
mFrameTracker.setDesiredPresentTime(desiredPresentTime);
sp<Fence> frameReadyFence = mSurfaceFlingerConsumer->getCurrentFence();
if (frameReadyFence != NULL) {
if (frameReadyFence->isValid()) {
mFrameTracker.setFrameReadyFence(frameReadyFence);
} else {
// There was no fence for this frame, so assume that it was ready
@ -536,7 +536,7 @@ void Layer::onPostComposition() {
const HWComposer& hwc = mFlinger->getHwComposer();
sp<Fence> presentFence = hwc.getDisplayFence(HWC_DISPLAY_PRIMARY);
if (presentFence != NULL) {
if (presentFence->isValid()) {
mFrameTracker.setActualPresentFence(presentFence);
} else {
// The HWC doesn't support present fences, so use the refresh