am c558269b: am 837d2f9e: Always set vertex alpha when drawing screenshot layers

* commit 'c558269b1ab8c4985b86a0f39338d42f162693f2':
  Always set vertex alpha when drawing screenshot layers
This commit is contained in:
Jesse Hall 2012-10-15 15:01:47 -07:00 committed by Android Git Automerger
commit ce27f53de7
1 changed files with 2 additions and 1 deletions

View File

@ -122,13 +122,14 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
} else {
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(alpha, alpha, alpha, alpha);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
LayerMesh mesh;
computeGeometry(hw, &mesh);
glColor4f(alpha, alpha, alpha, alpha);
glDisable(GL_TEXTURE_EXTERNAL_OES);
glEnable(GL_TEXTURE_2D);