replicant-frameworks_native/services
Jesse Hall 837d2f9e83 Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-15 12:38:33 -07:00
..
powermanager
sensorservice Revert "improve sensor fusion" -- DO NOT MERGE 2012-10-01 20:31:05 -07:00
surfaceflinger Always set vertex alpha when drawing screenshot layers 2012-10-15 12:38:33 -07:00