Commit Graph

651 Commits

Author SHA1 Message Date
Jamie Gennis e011aa2b0f Merge "EGL: Use cache sizes defined in the BoardConfig" into ics-mr1 2011-11-21 15:54:54 -08:00
Jamie Gennis 59769469e4 EGL: default to swap interval 1
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.

Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
2011-11-21 14:37:29 -08:00
Jamie Gennis 89c1d61c16 EGL: Use cache sizes defined in the BoardConfig
This change introduces two new BoardConfig variables to control the size
limits of the EGL blob cache.  MAX_EGL_CACHE_ENTRY_SIZE is the size
limit for values inserted into the cache, and MAX_EGL_CACHE_SIZE is the
size limit for all entries in the entire cache (including both keys and
values).  If either of these BoardConfig variables are not defined then
a default size limit is used instead.

Change-Id: I6703d93f966b6389c6499f23d841e42339f9c9d7
2011-11-21 11:48:17 -08:00
Jamie Gennis 0f83b2f976 Merge "EGL: fix blob cache extension detection" into ics-mr1 2011-11-17 17:10:32 -08:00
Jamie Gennis 11f8fde84d Merge "GLES: add image external enums" into ics-mr1 2011-11-17 15:47:28 -08:00
Jamie Gennis 9f43009177 EGL: fix blob cache extension detection
Bug: 5474671
Change-Id: I6359063ccf23f076fc84c80b8a2f6731a65eef18
2011-11-17 14:06:46 -08:00
Mathias Agopian f3ae82d813 be a bit more defensive when parsing extension strings
hopefully this will fix a crash in the emulator.

Bug: 5624674
Change-Id: I96586e29ea20efd73c4ad50870df5b7368bf3c3b
2011-11-16 16:49:25 -08:00
Jamie Gennis 9c6c6992e0 GLES: add image external enums
This change adds Java definitions for the enums of the
GL_OES_EGL_image_external OpenGL ES extension.

Bug: 3482193
Change-Id: Ib50326f8be9b9cc9021753855c3846ddcdc5eaa2
2011-11-15 11:35:46 -08:00
Mathias Agopian 4b9511c161 rework a bit how we manage EGL extensions
- don't advertise extensions that are not supported
  by any implementation

- remove EGL_ANDROID_swap_rectangle which is not
  implemented by anybody and confuses people

- add some comments about mandatory extensions

Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
2011-11-14 19:05:45 -08:00
Mathias Agopian f0480de374 fix crash when validating an invalid EGL objects
the code that validated EGL objects dereferenced the object
to access its EGLDisplay -- needed for validation (!).
This was wrong for two reasons, first we dereferenced the object
before validating it (potentially leading to a crash), secondly
we didn't validate that the object existed in the right EGLDisplay.

We now use the EGLDisplay passed by the user API.

Change-Id: I66f9e851d4f8507892a6b1fee3065f124c4e7138
2011-11-14 17:40:21 -08:00
Jamie Gennis 7cd230c508 Merge "EGL: add the ANDROID suffix to the blob cache ext" into ics-mr1 2011-11-14 17:36:46 -08:00
Jamie Gennis c42fcf05ce EGL: add the ANDROID suffix to the blob cache ext
This change adds the ANDROID suffix to the all the types and functions
defined by the EGL_ANDROID_blob_cache extension.

Change-Id: I087875b96d9a7053efb9c8d5614f9f765eed799d
2011-11-11 13:17:03 -08:00
Romain Guy c58b9999e1 Merge "Terminate EGL when an app goes in the background" into ics-mr1 2011-11-10 17:10:41 -08:00
Romain Guy 4725e2ca80 Terminate EGL when an app goes in the background
This does not happen on high end gfx devices. This happens
only if only one EGL context is initialized in the current
process.

Change-Id: Ibd1737efdf84eef8a84108b05795440d1ae9964e
2011-11-10 16:44:49 -08:00
Jamie Gennis 99c3d700d2 EGL: add deferred saving of the cache
This change causes any insertions into the EGL cache to trigger an
attempt to save the cache contents to disk.  The save operation is
deferred to allow multiple cache insertions to be batched up.

Change-Id: I6cfec9c0dbbef94d3f8880860e2a365dccc296c7
2011-11-08 17:59:36 -08:00
Jamie Gennis 98c6383580 EGL: implement loading and saving the cache
This change adds support for saving and loading the contents of the EGL
cache.  It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
2011-11-08 15:54:36 -08:00
Jamie Gennis 766010858e EGL: use an in-memory the blob cache
This change makes the makes the stub EGL_ANDROID_blob_cache callbacks
actually use a BlobCache object.

Bug: 5474671
Change-Id: I5cbaae2dea3aad2fe306c9f57029c3f215a0863a
2011-11-07 10:48:42 -08:00
Jamie Gennis aca51c06f3 EGL: Add stubs for EGL_ANDROID_blob_cache
This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.

Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
2011-11-04 15:01:51 -07:00
Mathias Agopian 0e8bbee577 don't log EGL errors due to unimplemented proprietary extensions
Change-Id: Icfc33d4f55d1e7fb49390ce0921ba37a438c9fc2
2011-10-05 19:15:32 -07:00
Mathias Agopian 1ac8b72f4f fix EGL debugger
always use GL_RGBA, GL_UNSIGNED_BYTE for screen capture
and make sure to handle GL_BGRA_EXT used on some gpu.

Change-Id: If9c973677fec8a5c4e72be22e7ef7d4bf5f008f4
2011-09-19 14:44:37 -07:00
Mathias Agopian 06649fece4 cleanup: fix typos in logs
Change-Id: Ib5744564a873ea2b84100174673dc4d3ae109fcf
2011-09-16 11:56:40 -07:00
Jonas Yang 1c3d72a229 Add (support for) EGL_NV_system_time extension.
Change-Id: I62bf0fcb5ccdc77c042b425a42054fb3122575b6
Signed-off-by: Mathias Agopian <mathias@google.com>
2011-09-13 16:44:22 -07:00
Mathias Agopian ecfe091af3 add an option to EGL to dump stack traces on errors
enable by setting debug.egl.callstack to 1

Change-Id: I7fad9ce71b4c4c5ece97d4f9d139348eab742a3c
2011-09-06 18:06:04 -07:00
David 'Digit' Turner 80b30c24ff opengl: EGL: special case for GLES emulation
This patch modifies the library loaded in libEGL.so to
handle the case of GLES emulation as follows:

- if we detect that we run inside the emulator, check the
  GPU emulation status through ro.kernel.qemu.gles, which
  will be set to 1 if supported, or 0 otherwise.

  When trying to run on an older version of the emulator,
  the kernel parameter will not be defined at all.

- if GPU emulation is supported, use egl.cfg as usual.
  It will contain a line like "0 0 emulation" that will
  load libEGL_android.so appropriately.

- nothing is changed if we don't run inside the emulator.

NOTE: Ideally, we would modify libEGL_emulation.so to
      redirect all calls to libEGL_android.so in this case.

      However, this turns out to be extremely tedious to implement
      (too many functions with different signatures).

      As such,  it is much simpler to make the check before
      loading the library.

Change-Id: I9930bc168d9013cc8700feedc57b979384467c37
2011-09-02 15:41:13 +02:00
Mathias Agopian a45c547910 fix another bug that prevented the gl debugger to work
we didn't set the debug tls properly

Change-Id: Iad9cc5b5d230a8eb7f680c4b70925c5e43e73051
2011-09-01 17:50:52 -07:00
Mathias Agopian ccfa5c3364 this should fix the GL debugger
we were checking against to the wrong variable

Change-Id: Iff3f5ab2d6ba5ac0d3d8161011b38e673ee7e67b
2011-09-01 14:55:00 -07:00
Mathias Agopian 5fecea776a fix logging of eglMakeCurrent() errors
Change-Id: Ie22cabff822a8fb3186f082491234b9503b431c3
2011-08-25 18:38:24 -07:00
Jamie Gennis 9f24fd020e EGL: move disconnect to surface dtor
This change moves the call to native_window_api_disconnect from
eglDestroySurface to the egl_surface_t destructor.  The egl_surface_t
can outlive the external EGLSurface if eglDestroySurface is called while
the surface is made current on a thread.

Change-Id: I0df6117a5633c2a19935fe356579abdd76fc471f
2011-08-24 15:00:23 -07:00
Mathias Agopian 3a0cae8e5f implement EGL_TEXTURE_EXTERNAL_OES in libagl
this allows the emulator to display some graphics

Change-Id: Ib4671ad70b8df598d02307f2b9c5b843421cea25
2011-08-18 16:26:21 -07:00
Mathias Agopian 7dddeac971 fix test-opengl-swapinterval
EGLConfig selection should now work on any device

Change-Id: I4d4580e891d1faf817fa853838406fb49d12e50a
2011-08-15 15:25:40 -07:00
Mathias Agopian 81a6335052 connect/disconnect is now called from our EGL wrapper
the original connect/disconnect hooks are deprecated
and replace by api_connect/api_disconnect. the original
hooks are no no-ops.
api_connect/api_disconnect is now only called from the
android framework.

Bug: 5057915
Change-Id: I8ca64cd1acd6cabf915bf54689ec2e5f6dfa495a
2011-08-01 14:06:20 -07:00
Romain Guy 868a0aff31 Add new OpenGL test
Change-Id: Icab48d71945bf94dd53f58b728a951d46380d945
2011-07-19 17:20:35 -07:00
Jamie Gennis dc159f92fa EGL: update EGL_ANDROID_recordable extension.
This change adds an enum value and a description of the expected
implementations to the EGL_ANDROID_recordable extension specification.
It also adds the new enum value to the 'eglext.h' header.

Change-Id: Ia0de2d5613708445ff83b85a7e550f9417531ee4
2011-07-17 18:42:09 -07:00
Jeff Brown 7175398247 Merge "Remove the simulator target from all makefiles. Bug: 5010576" 2011-07-12 12:15:07 -07:00
Jeff Brown baa44b89ec Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
2011-07-11 22:12:16 -07:00
Jamie Gennis 1a14b442e0 Merge changes I002177a6,Ibaff52fe
* changes:
  Add the EGL_ANDROID_recordable spec.
  Add the spec for EGL_ANDROID_blob_cache.
2011-07-11 17:14:33 -07:00
Jamie Gennis bd3b6ef117 Add the EGL_ANDROID_recordable spec.
Change-Id: I002177a68fafd6bb941aa64445c85fd5ff56223a
2011-07-11 17:13:02 -07:00
Jamie Gennis 0d0c5a6d6b Merge "EGL: fix the ANativeWindow size/fmt override" 2011-07-11 15:47:20 -07:00
Romain Guy e03de93794 Always make GL calls with a valid EGL context.
Bug #5010760

Change-Id: If7500ef69683948e727df1406f458f18b11259d1
2011-07-11 15:33:51 -07:00
Jamie Gennis bee205fd58 EGL: fix the ANativeWindow size/fmt override
This change fixes how the Android EGL layer overrides the size and
format of an ANativeWindow in eglCreateWindowSurface.  The new behavior
is to leave the size untouched when overriding the format.  The previous
behavior was to reset the ANativeWindow to use the default size set by
the ANativeWindow implementation.

It also adds two new 'perform' methods to the ANativeWindow interface:
set_buffers_dimensions and set_buffers_format, and redefines the
behavior of set_buffers_geometry to be the combination of these two new
methods.

Additionally, this change adds an error check for the return value of
the new native_window_set_buffers_format call, which required adding a
(stub) handler for to FramebufferNativeWindow.

Change-Id: I805c7ccd8d4730dfb132d10d8bc3fb058a0b9df1
2011-07-11 12:31:45 -07:00
Jamie Gennis 34d3f3810d Add the spec for EGL_ANDROID_blob_cache.
Change-Id: Ibaff52fee5c856283536ad37251cc80a9f3f938b
2011-07-11 12:06:54 -07:00
Mathias Agopian 2f739f8f04 Add a simple EGL test
currently it just tests EGLConfig selection

Change-Id: Id9d9971012d733147dd7dc02fa2054307960235e
2011-07-08 14:40:39 -07:00
Mathias Agopian 1cadb25da1 fix x86 build
Change-Id: I03cfbfeaeb8b13842248856b14b4a23711036e10
2011-05-23 17:48:36 -07:00
Mathias Agopian 5b287a6ea8 eglTerminate() now actually frees up all active egl objects
as specified by the EGL specification, terminated objects's
handles become invalid, the objects themselves are destroyed
when they're not current to some thread.

Change-Id: Id3a4a5736a5bbc3926a9ae8385d43772edb88eeb
2011-05-16 19:03:33 -07:00
Mathias Agopian 518ec112f4 refactor EGL source code
no changes is functionality. split various objects into their own files.
make egl_display objec's lock internal.
2011-05-16 19:02:45 -07:00
Mathias Agopian 0ad71a97c6 fix (Again) adding OES postfix when looking for gl functions
Change-Id: Ib14723ed5355fdc423226ec20a32e26fe7dd68fe
2011-05-11 20:37:47 -07:00
Jeff Boody e647f3c76c add OES postfix without truncating function
Change-Id: Id47304cf38914190cec58d703801f456ab916f63
2011-05-11 18:05:49 -07:00
Mathias Agopian 69e43b71af fix libagl surface initialization
this broke recently when removing copybit support.

Change-Id: I5cc7ff7f49268411c6c2cfb2d97590d52b13dbd5
2011-05-11 13:41:09 -07:00
Iliyan Malchev 697526bc9e frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:40:14 -07:00
Mathias Agopian 75c1535eb3 remove last traces of copybit
Change-Id: Ia0f13a0ee6f702256482b5eb29d7fa2aa840bfc7
2011-05-02 16:27:21 -07:00
Mathias Agopian 9cdb01da71 get rid of dependency on copybit HAL module
Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
2011-04-28 19:50:21 -07:00
Jamie Gennis 1b528fb9d8 EGL: Allow creating a SurfaceTexture EGLSurface.
This change removes the check that disallowed the creation of an
EGLSurface that would send frames to a SurfaceTexture.

Change-Id: I44c6d5df503cc676a88144d72d39b414692ce4c9
2011-04-25 16:41:11 -07:00
David Li 133cf52ac9 GLES2Dbg: noop - format & comment
Change-Id: Ibb36508181d4322e236b6595b28d253f282c36d7
Signed-off-by: David Li <davidxli@google.com>
2011-04-21 14:15:10 -07:00
David Li 620676eec7 GLES2Dbg: send some GL implementation constants to client
Change-Id: Ic6c51c09b1c3d2e1e1a28c6ed552714c3243827c
Signed-off-by: David Li <davidxli@google.com>
2011-04-19 14:44:51 -07:00
David Li 7b271eba88 GLES2Dbg: initial tests
Change-Id: Ibf07eff68d39267fd5c9bec2870f59a5ae2f51e3
2011-04-19 14:42:14 -07:00
David Li c2ca836b17 GLES2Dbg: added CaptureDraw and CaptureSwap options
CaptureDraw specifies how many glDrawArrays/Elements to glReadPixel
CaptureSwap similarly applies to eglSwapBuffers

Change-Id: Ie7a7e3392b4ecdc0659dcee04f4bab97c35267dc
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
David Li 499c6f02e6 GLES2Dbg: use dump.gles2dbg file when fails to create socket
setprop debug.egl.debug_forceUseFile 1: always use file
setprop debug.egl.debug_maxFileSize <int MB>: exit when reached
setprop debug.egl.debug_filePath <path>: may need to make the file
 writable first.
setprop debug.egl.debug_port <unsigned short>
setprop debug.egl.debug_proc <proc cmdline>: to match debuggee process

Change-Id: I34ca1f3092f3abf17e2ded9d1689d0cdef6e07e8
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
David Li 904f18f792 GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol
To allow auto generate of Debug_glReadPixels function.
Also added AfterGeneratedCall messag type, and client override
 of expectResponse for improving protocol.
Also implemented callers for client to get shader/program iv & infolog

Change-Id: I8426de0be4b7ffcb8b2b4f063ad85d19a9d2d72e
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
David Li 864f839e96 GLES2Dbg: change GLES2_dbg to shared library
Change-Id: I493e9bff431bd939f4e80e1e9c614dd557307fa2
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
Elliott Hughes 9875750593 Kill the global references in the OpenGL wrappers.
Just use jniThrowException instead. Note that it would be trivial to throw
seemingly more appropriate exceptions (NullPointerException and
OutOfMemoryException in particular), but I'm only attempting to preserve
existing behavior here.

I also found shadowing bugs in some of the special-case functions, which
would previously always have leaked memory.

This also moves an accidental change to a generated file (ActivityThread ->
AppGlobals) into the generator, so it won't be overwritten in future.

Change-Id: Iab570310b568cb406c60dd0e2b8211f8a36ae590
2011-04-11 15:31:20 -07:00
Eric Hassold 7fecf8c1ff Initialize reference counter for egl_display_t
Add missing member initialization for reference counter, used to determine
if a context is ready.

Change-Id: I45f81177ac2851129681f827afe015b60b3cd73c
2011-03-31 16:52:02 -07:00
Eino-Ville Talvala 2e2132d773 Merge "Add a simple OpenGL ES 2.0 test program that displays a camera preview stream." 2011-03-29 13:34:03 -07:00
David Li 214c31dbe5 Merge "GLES2Dbg: use 256KB chunks for lzf compression" 2011-03-29 12:00:07 -07:00
Eino-Ville Talvala 55c617aa2d Add a simple OpenGL ES 2.0 test program that displays a camera preview stream.
Uses a SurfaceTexture feeding into a OpenGL ES2 GLSurfaceView. Also
uses accelerometer data and SurfaceTexture-provided timestamps for a
simple physics simulation which moves the camera preview oval in
response to device movement.

Change-Id: I275a0c6a4e25829d617e635b25e70e2a9c8455cb
2011-03-28 15:27:19 -07:00
Jack Palevich 62d08f5bc3 Add Java support for a few accidentally omitted OpenGL ES APIs.
Fixes 3491494 Support OpenGL APIs: glBlendEquationSeparate and friends

Change-Id: I8fdc94b6ea14e9a7e3d402a965d500790a3d8f77
2011-03-28 14:49:12 -07:00
David Li 7a52015696 GLES2Dbg: use 256KB chunks for lzf compression
Data format is uint32_t totalDecompressedSize, then repeat:
uint32_t chunkDecompressedSize, chunkCompressedSize, chunk data.
If chunkCompressedSize == 0, then chunk is not compressed.

Also start fixing integer sizes on server.
On client, set endianness to match server.

Change-Id: I0d5afa16976ea6019b91c4e21d284605da7e135e
Signed-off-by: David Li <davidxli@google.com>
2011-03-28 10:32:37 -07:00
Eric Hassold 11c01568c3 Make objects collection a member of egl_display object
Move EGL objects (contexts, surfaces, ...) collection from global
static into EGL display object. Since EGL implementation currently
supports only one display, this doesn't change current logic. This
aims at preparing for next coming changes in eglTerminate() to
support per-display cleanup.

Bug: 4152714
Change-Id: I5e424781b89c3c275f9922f943463d5f6b1f6bc6
2011-03-25 14:37:19 -07:00
David Li 922ddd6dad Merge "GLESv2Dbg: ability to create GL calls from client" 2011-03-24 16:43:02 -07:00
David Li fef0451f7f Merge "GLES2Dbg: added SETPROP expectResponse" 2011-03-24 16:42:58 -07:00
David Li 3f9c90c1ec Merge "GLES2Dbg: added reference frame for glReadPixels" 2011-03-24 16:42:53 -07:00
David Li e315b16e8f Merge "GLES2Dbg: use libLZF for compressing images" 2011-03-24 16:42:44 -07:00
Eric Hassold 3ede7c133a Check for initialized EGLDisplay when required by specification
Check for initialized display, and set EGL error to EGL_NOT_INITIALIZED
whenever it isn't, for all EGL functions taking an EGLDisplay as argument
and requiring it to have been initialized.

Bug: 3366011
Change-Id: Ib1d8a3a207257995518f4430fe97f8c406c7fc13
2011-03-23 15:59:00 -07:00
David Li 49633ca2ed GLESv2Dbg: ability to create GL calls from client
caller.cpp Is generated by generate_caller_cpp.py
Hand written functions are in caller.h

Change-Id: I27ed9792df52569159a2d1b8a78207c7a7518537
Signed-off-by: David Li <davidxli@google.com>
2011-03-22 18:42:22 -07:00
David Li ebcfe2d632 GLES2Dbg: added SETPROP expectResponse
to allow "stepping" in functions.
Also fix bug in reference frame.

Change-Id: Ia33620eaf2c5f4e615f7aad2df277b6afc617060
Signed-off-by: David Li <davidxli@google.com>
2011-03-22 18:42:22 -07:00
David Li 8b27d3592d GLES2Dbg: added reference frame for glReadPixels
Change-Id: I37398d8d835e54a1764dfabd617fdc2c640864c2
2011-03-22 18:42:03 -07:00
David Li c615816679 GLES2Dbg: use libLZF for compressing images
liblzf is in external/liblzf, it's BSD-type licence (optionally GPL2)

Change-Id: Idc7883fe2155f366cda384e64796a1493335ae4f
Signed-off-by: David Li <davidxli@google.com>
2011-03-21 18:23:28 -07:00
David Li 5a0d29009c Merge "GLES2Debugger: Make command exchange async to improve performance." 2011-03-17 14:38:37 -07:00
Mathias Agopian 7d7723d330 am 9405d987: am a05a8ac5: am af831a7b: Merge "fix [4107131] nvidia driver call takes a very long time" into honeycomb-mr1
* commit '9405d98705db1c8102b77ef960f344ac416d165c':
  fix [4107131] nvidia driver call takes a very long time
2011-03-16 16:03:24 -07:00
Mathias Agopian 36bdf14a75 fix [4107131] nvidia driver call takes a very long time
We were leaking all EGLSyncKHR objects, over time the list
would grow and become very slow to operate on.

Bug: 4107131
Change-Id: I6c82daf49fe3189d04550781d64d57c30c95f552
2011-03-16 14:19:03 -07:00
Jamie Gennis 9db01a7c1c am 0ea44ac0: am 00f47af8: Merge "SurfaceTexture: disallow unsupported uses." into honeycomb-mr1
* commit '0ea44ac0deb5cc95d60dd512c3a8f6a1bb69f5d1':
  SurfaceTexture: disallow unsupported uses.
2011-03-15 13:01:27 -07:00
Jamie Gennis 5c0c93a8c4 SurfaceTexture: disallow unsupported uses.
This change makes the ANativeWindow_lock NDK function error out if it is
passed an ANativeWindow with a concrete type that is not Surface.  It
also makes eglCreateWindowSurface fail if it is passed a
SurfaceTextureClient as its 'window' argument.

Bug: 4087277
Change-Id: Ie68c50c52d88f72d8a387f6c094908044c83a88c
2011-03-15 10:37:37 -07:00
Iliyan Malchev 3875d79ef6 Merge "frameworks/base: remove LOCAL_PRELINK_MODULE" 2011-03-14 16:58:05 -07:00
Jamie Gennis 5b92e39c14 am dcbc2557: am c313b59b: am 071929b2: Merge "gl2_yuvtex: use the gralloc-provided stride." into honeycomb-mr1
* commit 'dcbc255734e506bacd36d8d9483b7f3d6d96d10b':
  gl2_yuvtex: use the gralloc-provided stride.
2011-03-14 15:25:14 -07:00
Iliyan Malchev 9dde9efd0b frameworks/base: remove LOCAL_PRELINK_MODULE
Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-14 14:25:59 -07:00
Jamie Gennis 181f1c33c2 gl2_yuvtex: use the gralloc-provided stride.
This change fixes the gl2_yuvtex test to use the stride chosen by the
gralloc implementation rather than hard-coding it.

Bug: 4081948
Change-Id: If7c96a20fc3fb1df2ff25e6afaa9f34dbad2002c
2011-03-14 11:30:02 -07:00
David Li 85f33a7168 GLES2Debugger: Make command exchange async to improve performance.
In message loop, use select to check for available commands from client,
 rather than always expecting commands in eglSwapBuffers.

Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b
Signed-off-by: David Li <davidxli@google.com>
2011-03-11 11:09:09 -08:00
David Li 65948aa046 GLES2Debugger: Added DbgContext and vertex data capturing.
Send VBO related commands to client, which tracks the state.
Maintain index buffer content and vertex attrib pointer/buffer state on server.
During glDrawArrays/Elements, send user memory data to client.

Change-Id: Ia920e90479329b301ae4b5735e833eeb20293c94
Signed-off-by: David Li <davidxli@google.com>
2011-03-10 16:40:37 -08:00
David Li c95e452508 Merge "Added screenshot after glDraw* option to GLES2 Debugger" 2011-03-09 10:05:38 -08:00
David Li c7ec152b9d Merge "Initial commit of GLESv2 debugger server" 2011-03-09 10:04:46 -08:00
David Li aa1f54d78f Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d
Somewhat functional, refer to README for details.
Need to enable Android.mk to build.
It builds libGLES_android.so, which needs to replace
 the one in system/lib/egl built by libagl.

Change-Id: Iec3aaa8f3963a4185d81955cd24019eb0c4a5850
Signed-off-by: David Li <davidxli@google.com>
2011-03-08 17:41:29 -08:00
David Li b33d5cff62 Added screenshot after glDraw* option to GLES2 Debugger
Also added timing mode option using utils/Timers.h.
Factored out common code to reduce size.
Improved Protobuf message.
Uploads data from glBufferData and glBufferSubData.

Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911
Signed-off-by: David Li <davidxli@google.com>
2011-03-04 17:50:48 -08:00
David Li 2f5a6557ef Initial commit of GLESv2 debugger server
Use debug.egl.debug_proc property to match process cmdline.
Binds to TCP:5039 and waits for client connection.
Sends function call parameters, textures and shaders using Protobuf.
Java Eclipse client plug-in is next.

Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57
Signed-off-by: David Li <davidxli@google.com>
2011-03-03 18:28:43 -08:00
Kenny Root af1cf07134 Clean up use of HAVE_ANDROID_OS
HAVE_ANDROID_OS was defined as "1" for targets, but never defined as "0"
for non-targets. Changing them to #ifdef should be safe and matches
all the other uses of HAVE_ANDROID_OS throughout the system.

Change-Id: I82257325a8ae5e4e4371ddfc4dbf51cea8ea0abb
2011-02-16 10:56:32 -08:00
Jamie Gennis 8446681ebe Merge "Clear all EGL errors when entering EGL funcs." 2011-01-31 15:40:06 -08:00
Jamie Gennis f1cde8e0ed Clear all EGL errors when entering EGL funcs.
This changes the clearError function in the EGL wrapper layer to simply
call eglGetError().  That should clear any pending errors from all the
underlying EGL implementations, which is needed to correctly report the
error for the most recently called EGL function.

Change-Id: Iad19c69f0c5305e873f3c2f96d353280d31f7b61
2011-01-31 14:08:23 -08:00
Jamie Gennis 2076f35549 Fix a multithreading bug in libagl's EGL.
The bug caused libagl to return 0 from eglGetError if an EGL error value
(including EGL_SUCCESS) was set on a different thread but not yet on the
current thread.

Bug: 3403756
Change-Id: Ifd965091d116745c2e22c121151ade9e78eb14c6
2011-01-30 15:59:36 -08:00
Michael I. Gold 4aea6bff14 egl: clear error on function entry
Clear the current thread error state on entry to API functions as
mandated by the EGL 1.4 specification, section 3.1.  glGetError
returns additional information about the "most recent EGL function".

Change-Id: Ic24c64b39294ffc1a4e43fa72663e076b9d7decf
2011-01-25 15:36:21 -08:00
Michael I. Gold 609bb4dbf0 egl: fix GetProcAddress for EGLimage extensions
Return wrappers from GetProcAddress for glEGLImageTargetTexture2DOES
and glEGLImageTargetRenderbufferStorageOES which unwrap the EGLimage
handle before calling through to the implementation.

Change-Id: I2f5b180ab3ccdb28a4f510a2bd8c2eee941a84df
2011-01-16 18:12:04 -08:00
Michael I. Gold ca41e36266 egl: expose EGLimage extensions
Add EGL_KHR_gl_texture_cubemap_image and EGL_KHR_gl_renderbuffer_image
to the static EGL extension string since these require no new APIs
beyond what is already required.

Change-Id: I2d1fde86b19bb9eee46b3b977f51784a17cfcc3c
2011-01-16 18:02:52 -08:00
Louis Huemiller ee8e64a539 Hardware Composer Test hwcCommit set blend type
Change-Id: If345641bd009cfd131b1a8e74cd4a9e8e4a7dfc7
2011-01-10 18:03:05 -08:00
Louis Huemiller 06c3ae9457 Hardware Composer Test Overlap Stats
Change-Id: I2f4a02924149f3964de31fb6250f4c21a64d96aa
2011-01-10 17:21:15 -08:00
Louis Huemiller 9a8244b8f8 Hardware Composer Test Lib HBlen off by 1
Change-Id: If51727a041e20afa307e5d1735b77da5a54a712b
2011-01-09 19:02:05 -08:00
Louis Huemiller 653f810879 Hardware Composer Commit Points Benchmark
Change-Id: Ie997d13559c0e4e9dc3babfe92ca1acacef2a549
2011-01-09 10:59:31 -08:00
Louis Huemiller 734d8d898c Hardware Composer new and refactored test cases
Change-Id: Iabf46fc5d75891f917e06a257470a0e3f2bd3c95
2011-01-06 21:25:50 -08:00
Michael I. Gold 0c3ce2a365 egl: fixes for object refcounts
eglMakeCurrent() would only deref the previous surfaces if the old and
new contexts were the same.  eglTerminate() should not touch TLS.
eglReleaseThread() needs to unbind the current context.

Change-Id: I213b8be77b1a23b5a8a6afaac60643662c8aa010
2010-12-23 16:12:19 -08:00
Louis Huemiller 1812cfde39 HWC Stress Test - relocate print msg
Change-Id: I95f9f5c6edffff8c737c4a6996f97e69bccc0448
2010-12-14 14:58:55 -08:00
Louis Huemiller 5d86b53dc1 HWC Stres Test Enhancments
+ YV12 width/height divisable by 2
  + Row width determined by getStride()
  + Misc comment and whitespace fixes
  + printf changed to testPrintI

Change-Id: I27551141bafbfb258eb1b6b7f63c5295b1f9501a
2010-12-14 10:31:57 -08:00
Louis Huemiller b526594d84 Hardware Composer Stress Test Enhancements
Enhancements include:
  + Change default delay after each set operation
    from 0.1 to 0.0 seconds.  This significantly
    increases the default rate at which operations
    are performed.

  + Make sourceCrop to displayFrame scale
    factor of 1.0 a frequent occurance.

  + Enable use of RGB888 and YV12 graphic formats.

  + Add initCheck() call after creation of a
    GraphicBuffer, to confirm it was created
    without any errors.

Change-Id: I1606dff3924a23bdd5cb27ba302bebb4f200d768
2010-12-13 13:19:13 -08:00
Mathias Agopian 695b66f082 fix build.
Change-Id: I49262ac143da297efcaec4eed04052274c73b7f8
2010-12-08 17:44:07 -08:00
Mathias Agopian 2fa3af5b43 am 054ae782: am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark crashes inside eglQueryContext on GB/Crespo" into gingerbread
* commit '054ae78245fe9b4c14bbc372ae77cd0a977ded73':
  fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/Crespo
2010-12-08 17:20:39 -08:00
Mathias Agopian 18c35abd39 am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark crashes inside eglQueryContext on GB/Crespo" into gingerbread
* commit 'e1752f41d34249c891564889b07963262b1bd8bf':
  fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/Crespo
2010-12-08 16:20:23 -08:00
Mathias Agopian c3ce880972 fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/Crespo
eglQueryContext(..., EGL_CONFIG_ID, ...) is dereferencing an uninitialized pointer
due to a typo.

Change-Id: I100addf3150f19cb6dfbce9987fb5239dd240878
2010-12-08 15:34:02 -08:00
Dan Bornstein 47c9507c91 Merge "Fix another set of out-of-date headers." 2010-12-07 16:39:45 -08:00
Dan Bornstein 4bb407d47e Fix another set of out-of-date headers.
This time in XML files.

Change-Id: Iebe36810c3a2d7a6ff354f43808b1b8649b85637
2010-12-07 16:27:55 -08:00
Dan Bornstein a5651f24b8 Merge "Fix newlines in this file." 2010-12-07 16:27:31 -08:00
Dan Bornstein 22b03897a8 Fix newlines in this file.
They were CRLF instead of just LF.

Change-Id: I2d06d19b4d8ca969527d93bd996103c161e48a79
2010-12-07 16:23:05 -08:00
Mathias Agopian b0c48b8993 am 0484a673: am daef0a04: Merge "[3229973, 3247470, ...] set EGLNativeWindowSurface\'s format in EGL" into gingerbread
* commit '0484a673c5839d2be9e615e52c6a45febdf1127b':
  [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
2010-12-06 18:25:58 -08:00
Mathias Agopian d6a9c7d2db am daef0a04: Merge "[3229973, 3247470, ...] set EGLNativeWindowSurface\'s format in EGL" into gingerbread
* commit 'daef0a040de7a9825bdbcba7b2eae66195e3a95f':
  [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
2010-12-06 18:22:57 -08:00
Mathias Agopian 644bb2a29e [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
(there are multiple bugs this should fix)

we now use the EGL_NATIVE_VISUAL_ID of a config to set
the ANativeWindow's format from eglCreateWindowSurface(),
this guarantees that the surface's format will match
whatever EGLConfig the user chose.

this should fix all current and future config/surface format
mismatch and allow users to easily select 32-bits surfaces.

Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
2010-12-03 14:15:40 -08:00
Louis Huemiller 365b2c66a2 Hardware Composer Stress Test
Change-Id: Ief08b22dacd052483f10754b3ab61aa09ca28b17
2010-11-29 14:08:57 -08:00
Mathias Agopian a8422af09e am 17fd21fc: Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions" into gingerbread
* commit '17fd21fc0638d8734867b6f189efbabb227f3ae1':
  DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions
2010-11-10 14:15:57 -08:00
Mathias Agopian 70745094cc Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions" into gingerbread 2010-11-10 14:09:17 -08:00
David 'Digit' Turner ab5426e53d am b02ca27f: am b7a109c0: Merge "Refresh EGL header to work with the NDK" into gingerbread
* commit 'b02ca27f05a47fad75c57d6d8c52ccc5b21a8043':
  Refresh EGL header to work with the NDK
2010-11-09 16:42:27 -08:00
David 'Digit' Turner 2346d0223f am b7a109c0: Merge "Refresh EGL header to work with the NDK" into gingerbread
* commit 'b7a109c02735bb0d9e0bcb8f84e4aa3923701460':
  Refresh EGL header to work with the NDK
2010-11-09 16:25:58 -08:00
Mathias Agopian 744026fed6 DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions
We just make sure eglGetProcAddress() will return NULL for
 glEGLImageTargetTexture2DOES
 glEGLImageTargetRenderbufferStorageOES

which is better than returning the address of the wrong implementation.

the correct fix is more involved.

Change-Id: I585a1f40e564f862e5dd382224609ccd069cd3b5
2010-11-09 14:41:13 -08:00
David 'Digit' Turner dfd0759ff6 Refresh EGL header to work with the NDK
This change allows to use this header with the NDK's standalone toolchain.
For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in
macro, this is however not the case currently for the prebuilt binaries that
are being used by the full Android build system, which otherwise defines ANDROID.

This change allows the header to be used by all toolchains properly. Note however
that we should properly should change our toolchain and sources to provide and
rely on __ANDROID__ instead of ANDROID though.

Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
2010-11-07 23:36:28 +01:00
Jamie Gennis b27cb7f5bf Merge "OpenGL ES 1 YUV texturing test" 2010-10-28 15:44:11 -07:00
Jamie Gennis e6bb73a1cd Merge "YUV texturing test." 2010-10-28 15:44:01 -07:00
Jack Palevich 6132b3703d Trace glUniformXXv and glUniformMatrixXfv calls.
Change-Id: I653021d2174fa1a7343d10b0fd2c29b3e5147be6
2010-10-27 15:37:01 -07:00
Nuno Subtil ce0a5ca423 OpenGL ES 1 YUV texturing test
Change-Id: I295e5bce16a8ab088b99929f788f2fbbe8492b8d
2010-10-27 15:14:56 -07:00
Michael I. Gold 6ecdb49b25 YUV texturing test.
Change-Id: Ib2a6b7eb2a5fc98ecaace032d6c63d50613aaa0d
2010-10-27 14:51:43 -07:00
Kristian Monsen 72c384e0a1 Fix for simulator build
The code looks correct, but causes an internal compiler error on
simulator builds on mine (an other) gLucid desktops.

Change-Id: Iaf0d8120778ec1c6fc739ef13e6eaaac53e3bcc8
2010-10-27 22:49:34 +01:00
Jack Palevich 8c026c039f Merge "OpenGL tracing." 2010-10-26 18:37:10 -07:00
Jack Palevich a2dd6cf599 OpenGL tracing.
Enable with:

adb shell setprop debug.egl.trace 1

Change-Id: Icfbc795f5260141510975228e72234e9aab56a85
2010-10-26 15:21:24 -07:00
Mathias Agopian 698346ed59 am d9588e9c: am a7b745ca: Merge "fix eglChooseConfig() for special attributes." into gingerbread 2010-10-26 12:23:46 -07:00
Mathias Agopian 3e98e38510 am a7b745ca: Merge "fix eglChooseConfig() for special attributes." into gingerbread 2010-10-26 12:19:43 -07:00
Mathias Agopian 639716736f fix eglChooseConfig() for special attributes.
affects software renderer (emu) only.

per EGL spec:
  If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT,
  EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are speciļ¬ed
  in attrib list, then they are ignored

Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
2010-10-25 15:51:24 -07:00
Mathias Agopian 2e6153ee11 am 49af98ed: am aa6df366: Merge "fix [3119687] [Maps][4.6.0] Force close in street view" into gingerbread
Merge commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7'

* commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7':
  fix [3119687] [Maps][4.6.0] Force close in street view
2010-10-21 17:23:24 -07:00
Mathias Agopian 613493c424 am aa6df366: Merge "fix [3119687] [Maps][4.6.0] Force close in street view" into gingerbread
Merge commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685' into gingerbread-plus-aosp

* commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685':
  fix [3119687] [Maps][4.6.0] Force close in street view
2010-10-21 17:07:15 -07:00
Mathias Agopian 6af358e0a7 fix [3119687] [Maps][4.6.0] Force close in street view
The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.

Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
2010-10-21 15:58:25 -07:00
Mathias Agopian e3c5974719 am 63ac8f53: am 2b2da526: Merge "Add a test application to dump all the EGLConfig available" into gingerbread
Merge commit '63ac8f5377833303a7f8c4d60f0d74daf903e6ea'

* commit '63ac8f5377833303a7f8c4d60f0d74daf903e6ea':
  Add a test application to dump all the EGLConfig available
2010-10-21 13:48:50 -07:00
Mathias Agopian f6715ba6de am 6d90e89a: am a0795fc9: Merge "software renderer: fix [3117351] GL driver doesn\'t set the EGL_NATIVE_VISUAL_ID" into gingerbread
Merge commit '6d90e89afa47293cf5fe18f512cce43d2fa6df82'

* commit '6d90e89afa47293cf5fe18f512cce43d2fa6df82':
  software renderer: fix [3117351] GL driver doesn't set the EGL_NATIVE_VISUAL_ID
2010-10-21 13:47:59 -07:00
Mathias Agopian 41e5645b1a am add9db83: am f4cd9be0: Merge "fix [2236865] STOPSHIP: bump soft gl and egl minor version number" into gingerbread
Merge commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5'

* commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5':
  fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2010-10-21 10:47:32 -07:00
Mathias Agopian 483d824271 am 2b2da526: Merge "Add a test application to dump all the EGLConfig available" into gingerbread
Merge commit '2b2da52608303b149d22418865e67c8030c70e73' into gingerbread-plus-aosp

* commit '2b2da52608303b149d22418865e67c8030c70e73':
  Add a test application to dump all the EGLConfig available
2010-10-20 21:28:34 -07:00
Mathias Agopian a6da12c071 Merge "Add a test application to dump all the EGLConfig available" into gingerbread 2010-10-20 20:05:28 -07:00
Mathias Agopian 3f9f60fa42 am a0795fc9: Merge "software renderer: fix [3117351] GL driver doesn\'t set the EGL_NATIVE_VISUAL_ID" into gingerbread
Merge commit 'a0795fc9bdf97703780cbf0ec47c06eccb642e72' into gingerbread-plus-aosp

* commit 'a0795fc9bdf97703780cbf0ec47c06eccb642e72':
  software renderer: fix [3117351] GL driver doesn't set the EGL_NATIVE_VISUAL_ID
2010-10-20 18:22:17 -07:00
Mathias Agopian d8e5ceb963 software renderer: fix [3117351] GL driver doesn't set the EGL_NATIVE_VISUAL_ID
Change-Id: I371bc0abfee6065247bc6f04b0e0451645eb2dbf
2010-10-20 17:21:43 -07:00
Mathias Agopian 16a3e39cc0 Add a test application to dump all the EGLConfig available
Change-Id: Iddf27f2a9dd51733f6b90081a523ca37bfe310fa
2010-10-20 17:10:47 -07:00
Mathias Agopian 309be7131f am f4cd9be0: Merge "fix [2236865] STOPSHIP: bump soft gl and egl minor version number" into gingerbread
Merge commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863' into gingerbread-plus-aosp

* commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863':
  fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2010-10-19 18:26:28 -07:00
Mathias Agopian 141550bc18 fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Change-Id: Ibf46b18d7493348e189f2c93e969a6cac61f68b5
2010-10-19 14:47:08 -07:00