egl: fixes for object refcounts

eglMakeCurrent() would only deref the previous surfaces if the old and
new contexts were the same.  eglTerminate() should not touch TLS.
eglReleaseThread() needs to unbind the current context.

Change-Id: I213b8be77b1a23b5a8a6afaac60643662c8aa010
This commit is contained in:
Michael I. Gold 2010-12-23 13:51:36 -08:00 committed by Jamie Gennis
parent 94b6282c2d
commit 0c3ce2a365
1 changed files with 31 additions and 20 deletions

View File

@ -895,7 +895,7 @@ EGLBoolean eglTerminate(EGLDisplay dpy)
dp->refs--;
dp->numTotalConfigs = 0;
delete [] dp->configs;
clearTLS();
return res;
}
@ -1231,6 +1231,27 @@ EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
return result;
}
static void loseCurrent(egl_context_t * cur_c)
{
if (cur_c) {
egl_surface_t * cur_r = get_surface(cur_c->read);
egl_surface_t * cur_d = get_surface(cur_c->draw);
// by construction, these are either 0 or valid (possibly terminated)
// it should be impossible for these to be invalid
ContextRef _cur_c(cur_c);
SurfaceRef _cur_r(cur_r);
SurfaceRef _cur_d(cur_d);
cur_c->read = NULL;
cur_c->draw = NULL;
_cur_c.release();
_cur_r.release();
_cur_d.release();
}
}
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx)
{
@ -1259,13 +1280,9 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
// these are the current objects structs
egl_context_t * cur_c = get_context(getContext());
egl_surface_t * cur_r = NULL;
egl_surface_t * cur_d = NULL;
if (ctx != EGL_NO_CONTEXT) {
c = get_context(ctx);
cur_r = get_surface(c->read);
cur_d = get_surface(c->draw);
impl_ctx = c->context;
} else {
// no context given, use the implementation of the current context
@ -1311,30 +1328,21 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
}
if (result == EGL_TRUE) {
// by construction, these are either 0 or valid (possibly terminated)
// it should be impossible for these to be invalid
ContextRef _cur_c(cur_c);
SurfaceRef _cur_r(cur_r);
SurfaceRef _cur_d(cur_d);
// cur_c has to be valid here (but could be terminated)
loseCurrent(cur_c);
if (ctx != EGL_NO_CONTEXT) {
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
setContext(ctx);
_c.acquire();
_r.acquire();
_d.acquire();
c->read = read;
c->draw = draw;
} else {
setGLHooksThreadSpecific(&gHooksNoContext);
setContext(EGL_NO_CONTEXT);
}
_cur_c.release();
_r.acquire();
_cur_r.release();
if (c) c->read = read;
_d.acquire();
_cur_d.release();
if (c) c->draw = draw;
}
return result;
}
@ -1721,6 +1729,9 @@ EGLenum eglQueryAPI(void)
EGLBoolean eglReleaseThread(void)
{
// If there is context bound to the thread, release it
loseCurrent(get_context(getContext()));
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {