Add the EGL_ANDROID_recordable spec.
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opengl/specs/EGL_ANDROID_recordable.txt
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opengl/specs/EGL_ANDROID_recordable.txt
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Name
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ANDROID_recordable
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Name Strings
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EGL_ANDROID_recordable
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Contributors
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Jamie Gennis
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Contact
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Jamie Gennis, Google Inc. (jgennis 'at' google.com)
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Status
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Draft.
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Version
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Version 1, July 8, 2011
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Number
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EGL Extension #XXX
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Dependencies
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Requires EGL 1.0
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This extension is written against the wording of the EGL 1.4 Specification
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Overview
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Android supports a number of different ANativeWindow implementations that
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can be used to create an EGLSurface. One implementation, which records the
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rendered image as a video each time eglSwapBuffers gets called, may have
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some device-specific restrictions. Because of this, some EGLConfigs may be
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incompatible with these ANativeWindows. This extension introduces a new
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boolean EGLConfig attribute that indicates whether the EGLConfig supports
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rendering to an ANativeWindow that records images to a video.
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New Types
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None.
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New Procedures and Functions
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None.
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New Tokens
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Accepted by the <attribute> parameter of eglGetConfigAttrib and
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the <attrib_list> parameter of eglChooseConfig:
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EGL_RECORDABLE_ANDROID 0xXXXX
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Changes to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
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Section 3.4, Configuration Management, add a row to Table 3.1.
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Attribute Type Notes
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---------------------- ------- --------------------------
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EGL_RECORDABLE_ANDROID boolean whether video recording is
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supported
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Section 3.4, Configuration Management, add a row to Table 3.4.
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Attribute Default Selection Sort Sort
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Criteria Order Priority
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---------------------- ------------- --------- ----- --------
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EGL_RECORDABLE_ANDROID EGL_DONT_CARE Exact None
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Section 3.4, Configuration Management, add a paragraph at the end of the
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subsection titled Other EGLConfig Attribute Descriptions.
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EGL_RECORDABLE_ANDROID is a boolean indicating whether the config may
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be used to create an EGLSurface from an ANativeWindow that is a video
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recorder as indicated by the NATIVE_WINDOW_IS_VIDEO_RECORDER query on
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the ANativeWindow.
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Section 3.4.1, Querying Configurations, change the last paragraph as follow
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EGLConfigs are not sorted with respect to the parameters
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EGL_BIND_TO_TEXTURE_RGB, EGL_BIND_TO_TEXTURE_RGBA, EGL_CONFORMANT,
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EGL_LEVEL, EGL_NATIVE_RENDERABLE, EGL_MAX_SWAP_INTERVAL,
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EGL_MIN_SWAP_INTERVAL, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE,
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EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RED_VALUE,
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EGL_TRANSPARENT_GREEN_VALUE, EGL_TRANSPARENT_BLUE_VALUE, and
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EGL_RECORDABLE_ANDROID.
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Issues
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1. Should this functionality be exposed as a new attribute or as a bit in
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the EGL_SURFACE_TYPE bitfield?
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RESOLVED: It should be a new attribute. It does not make sense to use up a
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bit in the limit-size bitfield for a platform-specific extension.
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2. How should the new attribute affect the sorting of EGLConfigs?
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RESOLVED: It should not affect sorting. Some implementations may not have
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any drawback associated with using a recordable EGLConfig. Such
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implementations should not have to double-up some of their configs to one sort earlier than .
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Implementations that do have drawbacks can use the existing caveat
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mechanism to report this drawback to the client.
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Revision History
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#1 (Jamie Gennis, July 8, 2011)
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- Initial draft.
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opengl/specs/README
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opengl/specs/README
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This directory contains OpenGL ES and EGL extension specifications that have
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been or are being defined for Android.
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The table below tracks usage of EGL enumerant values that have been reserved
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for use by Android extensions.
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Value Extension
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---------------- ----------------------------------
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0x3140 EGL_ANDROID_image_native_buffer
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0x3141 (unused)
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0x3142 EGL_ANDROID_recordable
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0x3143 - 0x314F (unused)
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