Initialize reference counter for egl_display_t
Add missing member initialization for reference counter, used to determine if a context is ready. Change-Id: I45f81177ac2851129681f827afe015b60b3cd73c
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@ -120,7 +120,7 @@ struct egl_display_t {
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SortedVector<egl_object_t*> objects;
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egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { }
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egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { }
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~egl_display_t() { magic = 0; }
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inline bool isReady() const { return (refs > 0); }
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inline bool isValid() const { return magic == '_dpy'; }
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