Add a test application to dump all the EGLConfig available
Change-Id: Iddf27f2a9dd51733f6b90081a523ca37bfe310fa
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opengl/tests/configdump/Android.mk
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opengl/tests/configdump/Android.mk
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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configdump.cpp
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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libEGL \
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libGLESv1_CM
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LOCAL_MODULE:= test-opengl-configdump
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LOCAL_MODULE_TAGS := optional
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include $(BUILD_EXECUTABLE)
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opengl/tests/configdump/configdump.cpp
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opengl/tests/configdump/configdump.cpp
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/*
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** Copyright 2010, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <EGL/egl.h>
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#define ATTRIBUTE(_attr) { _attr, #_attr }
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struct Attribute {
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EGLint attribute;
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char const* name;
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};
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Attribute attributes[] = {
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ATTRIBUTE( EGL_BUFFER_SIZE ),
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ATTRIBUTE( EGL_ALPHA_SIZE ),
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ATTRIBUTE( EGL_BLUE_SIZE ),
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ATTRIBUTE( EGL_GREEN_SIZE ),
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ATTRIBUTE( EGL_RED_SIZE ),
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ATTRIBUTE( EGL_DEPTH_SIZE ),
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ATTRIBUTE( EGL_STENCIL_SIZE ),
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ATTRIBUTE( EGL_CONFIG_CAVEAT ),
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ATTRIBUTE( EGL_CONFIG_ID ),
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ATTRIBUTE( EGL_LEVEL ),
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ATTRIBUTE( EGL_MAX_PBUFFER_HEIGHT ),
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ATTRIBUTE( EGL_MAX_PBUFFER_WIDTH ),
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ATTRIBUTE( EGL_MAX_PBUFFER_PIXELS ),
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ATTRIBUTE( EGL_NATIVE_RENDERABLE ),
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ATTRIBUTE( EGL_NATIVE_VISUAL_ID ),
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ATTRIBUTE( EGL_NATIVE_VISUAL_TYPE ),
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ATTRIBUTE( EGL_SAMPLES ),
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ATTRIBUTE( EGL_SAMPLE_BUFFERS ),
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ATTRIBUTE( EGL_SURFACE_TYPE ),
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ATTRIBUTE( EGL_TRANSPARENT_TYPE ),
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ATTRIBUTE( EGL_TRANSPARENT_BLUE_VALUE ),
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ATTRIBUTE( EGL_TRANSPARENT_GREEN_VALUE ),
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ATTRIBUTE( EGL_TRANSPARENT_RED_VALUE ),
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ATTRIBUTE( EGL_BIND_TO_TEXTURE_RGB ),
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ATTRIBUTE( EGL_BIND_TO_TEXTURE_RGBA ),
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ATTRIBUTE( EGL_MIN_SWAP_INTERVAL ),
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ATTRIBUTE( EGL_MAX_SWAP_INTERVAL ),
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ATTRIBUTE( EGL_LUMINANCE_SIZE ),
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ATTRIBUTE( EGL_ALPHA_MASK_SIZE ),
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ATTRIBUTE( EGL_COLOR_BUFFER_TYPE ),
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ATTRIBUTE( EGL_RENDERABLE_TYPE ),
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ATTRIBUTE( EGL_MATCH_NATIVE_PIXMAP ),
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ATTRIBUTE( EGL_CONFORMANT ),
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};
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int main(int argc, char** argv)
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{
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EGLConfig* configs;
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EGLint n;
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EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(dpy, 0, 0);
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eglGetConfigs(dpy, NULL, 0, &n);
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configs = new EGLConfig[n];
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eglGetConfigs(dpy, configs, n, &n);
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for (EGLint i=0 ; i<n ; i++) {
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printf("EGLConfig[%d]\n", i);
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for (int attr = 0 ; attr<sizeof(attributes)/sizeof(Attribute) ; attr++) {
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EGLint value;
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eglGetConfigAttrib(dpy, configs[i], attributes[attr].attribute, &value);
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printf("\t%-32s: %10d (0x%08x)\n", attributes[attr].name, value, value);
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}
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}
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delete [] configs;
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eglTerminate(dpy);
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return 0;
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}
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