This is currently safe to do only for processes that disallow any binder
threads to be created: setThreadPoolMaxThreadCount(0).
Change-Id: I8a27f3cf26f4d51edb7f222af487ac256cbcab65
Change OMX_Video_CodingVPX to OMX_VIDEO_CodingVP8 in order
to be consistant with official OMX_VideoExt.h and avoid the
confusion with new extension OMX_VIDEO_CodingVP9.
This change needs to be merged with changes in frameworks/av to
avoid build break due to header change.
Change-Id: Iaa2dbafa76dc24ad3cf52a9bf3dee312e3c64bfa
This is the metadata layout when used by the video decoder.
Change-Id: I3497305ad23b3fc4e1e8eaaea7b0890bc1ffd5ad
Signed-off-by: Lajos Molnar <lajos@google.com>
Bug: 7093648
Now that we are having separate buffer-instances for the buffer-
queue, we can free all buffers; we don't have to keep the head
alive.
Change-Id: I023e9161a2501d99333f8868ce438afa914ec50f
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
Instead of representing the buffer-queue as a vector of buffer
indices, represent them as a vector of BufferItems (copies).
This allows modifying the buffer slots independent of the queued
buffers.
As part of this change, BufferSlot properties that are only
been relevant in the buffer-queue have been removed.
Also, invalid scalingMode in queueBuffer now returns an error.
ConsumerBase has also changed to allow reuse of the same
buffer slots by different buffers.
Change-Id: If2a698fa142b67c69ad41b8eaca6e127eb3ef75b
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly
Bug: 8988871
Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
until now it was only used to discard a layer entirely.
we're now reducing the size of the layer if it is still
visible, if possible.
this works for instance when a surfaceView is used and
only the menu bar is displayed over it.
Change-Id: I3f5527c5cd1e69ecc968272c8948f1513ada8c55
when libutils is statically linked, the ordering of the static
initializer is not guaranteed and therefore it's unsafe to use
empty static strings: e.g.:
static String8 sThisStaticStringIsNotSafe;
instead, this new constructor can be used:
static String8 sThisStaticStringIsSafe(kEmptyString);
Change-Id: Ia3daf1cab1c97d021c0ee9c2b394b5e27e8d6c0d
These doc updates were made previously to the java API but some
did not make it into the native API.
Change-Id: I9b7bfcd77bc593685254baca1c148deb7e1f91c7
related-to-bug: 8621588
This is just to support the watchdog to give it a faster
way to determine if a thread is deadlocked without having
to post a message to it.
Change-Id: I068dc8b9387caf94fe5811fb4aeb0f9b57b1a080
- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
the format
Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
mDefaultWidth, mDefaultHeight and mCurrentScallingMode are now
initialized to the same default value that BufferQueue uses.
Change-Id: I0d4da2022b06419d12745716d8ddbd48c8869953
This moves the call to ConsumerBase::abandon from the ConsumerBase dtor to
ConsumerBase::onLastStrongRef. The abandon call relies on virtual methods to
perform the clean-up, so calling it from the ConsumerBase dtor after the
derived classes dtors ran was skipping some of the clean-up. The
onLastStrongRef method should get called just before the most derived class's
dtor gets called.
Bug: 8349135
Change-Id: I836946826927cc1ed69c049049f525f92b17a269
since the transparent region hint really depends on the
content of the window containing the SurfaceView
(it's calculated by the view hierarchy based on
overlapping views), it makes sense to latch it only when
the content of the window (the app) changes.
This should help fixing drawing artifacts when changing the
layout of a window containing a SurfaceView.
Bug: 8511430
Change-Id: Ic3aa668495293cb4d82a2cd7dcf3b6a337287678
Clarify offline usage of sessions and keys and implement
implement CryptoSession to support additional crypto use
cases.
Change-Id: I418ffbb37e3036a2b5eea5a86ac88a5af1a9da07
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).
- added a backdoor to get the vendor's EGL strings
the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
by the compile-time option
- use KHR_wait_sync if available and either of the above is
enabled
Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()
Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
We're not using IMemoryHeap as a transport anymore,
instead we're providing a CpuConsumer and use the
IGraphicBufferProducer version of the screenshot API.
However, some GPU drivers don't support properly
a GPU to CPU path, to work around this, we use a
temporary BufferQueue on the server side for the
GL rendering, and we use glReadPixels into the
CpuConsumer (we're now using a CPU to CPU path
which is always supported).
Currently this "wrapping" is always performed,
but it can be bypassed on devices that support
the GPU to CPU path.
This also addresses a DoS attack vector on
SurfaceFlinger, where an application could
consume all of SF's filedescriptors by creating
a lot of screenshots in a row.
Bug: 8390553
Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
background:
we have some code to fix-up the IDs of references when
using RefBase's DEBUG_REFS when those refs are managed by
arrays wp<> or sp<> (this is because wp<> / sp<> don't have
a trivial ctor when DEBUG_REFS is enabled, and Vector
treats them as trivial for obvious performance reasons)
this is complicated by the fact that we don't want to have
to recompile everything when enabling DEBUG_REFs (i.e.: the
Vector code cannot know wheter it's enabled or not for its
template stuff).
problem:
there was a bug in the fix-up code for wp<> which was trying
to access the weakref_impl from the RefBase* however, this was
moronic since RefBase could have been destroyed if there wasn't
any more strong refs -- and this happned. Instead we need to get
the weakref_impl directly from the wp<>
Change-Id: Ie16e334204205fdbff142acb9faff8479a78450b
* changes:
Add BufferQueueInterposer and use it for virtual displays
Add DisplaySurface abstraction
Fix argument types in IGraphicBufferProducer methods
Minor cleanups/fixes before virtual display refactoring
None of these should change behavior, except for removing some
incorrect log messages when using a virtual display.
- HWComposer::getAndResetReleaseFenceFd() checks the HWC version, so
no need to do that in the DisplayDevice::onSwapBuffersCompleted().
However, it should check that mFramebufferSurface is not NULL like
it is for virtual displays.
- Comment that FramebufferSurface::dump() overrides the non-virtual
ConsumerBase::dump(), and fix it so the right thing happens
regardless of the static type of the pointer/reference the callee
has. FramebufferSurface::dump() could be removed right now, but I'd
need to bring it back in a later change.
- Use the right enum for validating display type ids.
- Don't try to send hotplug events for virtual displays.
- Mark virtual displays as connected so HWComposer::prepare() doesn't
think something is wrong when it gets a non-NULL layer list.
- Remove unused FramebufferSurface methods.
Bug: 8384764
Change-Id: Id28a2f9be86b45f4bb7915fdf7752157035f4294
the recent screenshot rework allowed the older screenshot
interface to work without that permission
Change-Id: I6c4743f4591c81106e3b823d55a055f7b4907de1
Third-party libraries are currently trying to use the
MemoryBase constructor but failing because we fixed the
definition of ssize_t. This is a stop-gap for users of
this private API until we can get them fixed.
Bug: 8253769
Change-Id: I8a19770f3252d88ee87023fde625cc6289924b0d
ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.
Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.
Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
When a binder service's main thread joins the thread pool
it retains its name (whatever the exec name was), which is
very confusing in systrace.
we now rename that thread just like its friends in the
thread pool.
Change-Id: Ibb3b6ff07304b247cfc6fb1694e72350c579513e
- this gives us access to RefBase's refcounting debugging
- it doesn't cost much because GraphicBuffer already has a vtable
Change-Id: I7f696e421fea14b14bfaeb83880689b83e96af4d
CpuConsumer cannot simply assume a slot's buffer is the same buffer
between acquire and release, and therefore it could be possible for
the same slot to get used for a second acquired buffer, if there's a
producer disconnect in between. This would cause a problem when the
first buffer is released by the consumer.
Instead, use an independent list of acquired buffers to properly track
their state.
Bug: 8291751
Change-Id: I0241ad8704e53d47318c7179b13daed8181b1fab
- SurfaceFlinger now supports to take a screenshot
directly into an IGraphicBufferProducer
- reimplement the IMemoryHeap screenshot on top
of the above
- reimplement LayerScreenshot such that its
BufferQueue is directly used as the destination
of the screenshot. LayerScreenshot is now a thin
wrapper around Layer
Bug: 6940974
Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
Temporary, to fix weekend build, until we get Nvidia code drop.
This reverts commit 9a867a8798
DO NOT MERGE
Change-Id: I7b5dbc4db46ef3d97dc8598057d5487d6971178b
T-junction free regions are useful for rendering regions with various
geometric transformations, and the Region's span-ordered, sorted rect
list supports T-junction free storage without modification.
This approach creates a T-junction free region by splitting each
rectangle that is part of a vertical T-junction. This approach is two
pass (up and down) so that divisions can trickle up/down to other
adjacent spans.
Change-Id: Ifcf5e6fe0034c96b00ef09a4433b2b0fce8f4300
This is to help implementation of bug #8181262 and maybe
bug #8181261
Note the current code has not yet been tested; it is only
known to compile at this point.
Change-Id: I489674c96d0d3fc0ddacc92611931a19a9ee5230
Includes index and video extension headers
in order to support vpx specific parameters
and enable vpx encoder.
Note that existing (seemingly modified) version
of OMX_Video.h semantically conflicts with
official OMX_VideoExt.h because former includes
OMX_Video_CodingVPX as OMX_VIDEO_CODINGTYPE
whereas official extension headers denote
it as OMX_VIDEO_CodingVP8 within
OMX_VIDEO_CODINGEXTTYPE.
Change-Id: Ibab9663fcbc9c406a2cfb4bf79fe21e3b01a6e66
Signed-off-by: Kunter Gultekin <kuntergultekin@google.com>
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
Added a quick intro section at the top of the class. Also noted
the proposed new name for the class.
Change-Id: I3f79663527544aa4e910db0e5a1374b54d16ba2f
In SurfaceFlingerConsumer, check to see if native fence sync is
enabled. If so, defer the texture binding step to Layer::onDraw.
Change-Id: I7d4034a31c0143207eea2509dfa13ef3820f9b8c
Rearranges updateTexImage() so that the SurfaceFlinger-specific
behavior is in a new SurfaceFlingerConsumer subclass.
SurfaceTexture behavior should not be altered. Instead of
acquire-bind-release we now do acquire-release-bind, but since
it's all done with the lock held there shouldn't be any
externally-visible change.
Change-Id: Ia566e4727945e2cfb9359fc6d2a8f8af64d7b7b7
This change makes GraphicBufferAllocator::free queue a job to another thread to
perform the actual free operation. This prevents potentially slow free
operations from blocking rendering.
Bug: 7675940
Change-Id: Id61099d66bb4c3949d04184e0d7f192ac18076b4
ScopedTrace objects were being used in place of ATRACE_NAME because of a
misunderstanding of it's function. Cleared up documentation for usage.
Also explicitly use global namespace for sysprop callback.
Change-Id: I7c248b486b614ccdb841659ca0dcfc644fda670a