don't use compile-time configuration of libgui as much as possible

We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
This commit is contained in:
Mathias Agopian 2013-03-28 17:44:13 -07:00
parent 8171aece3d
commit ca08833d5e
11 changed files with 190 additions and 89 deletions

View File

@ -267,10 +267,6 @@ protected:
// values.
status_t checkAndUpdateEglStateLocked();
// If set, GLConsumer will use the EGL_ANDROID_native_fence_sync
// extension to create Android native fences for GLES activity.
static const bool sUseNativeFenceSync;
private:
// createImage creates a new EGLImage from a GraphicBuffer.
EGLImageKHR createImage(EGLDisplay dpy,

View File

@ -0,0 +1,45 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GUI_SYNC_FEATURES_H
#define ANDROID_GUI_SYNC_FEATURES_H
#include <utils/Singleton.h>
#include <utils/String8.h>
namespace android {
// ----------------------------------------------------------------------------
class SyncFeatures : public Singleton<SyncFeatures> {
friend class Singleton<SyncFeatures>;
bool mHasNativeFenceSync;
bool mHasFenceSync;
bool mHasWaitSync;
String8 mString;
SyncFeatures();
public:
bool useNativeFenceSync() const;
bool useFenceSync() const;
bool useWaitSync() const;
String8 toString() const;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_GUI_SYNC_FEATURES_H

View File

@ -26,6 +26,7 @@ LOCAL_SRC_FILES:= \
Surface.cpp \
SurfaceControl.cpp \
SurfaceComposerClient.cpp \
SyncFeatures.cpp \
LOCAL_SHARED_LIBRARIES := \
libbinder \
@ -39,23 +40,11 @@ LOCAL_SHARED_LIBRARIES := \
LOCAL_MODULE:= libgui
ifeq ($(TARGET_BOARD_PLATFORM), omap4)
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
ifeq ($(TARGET_BOARD_PLATFORM), tegra)
LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), exynos5)
LOCAL_CFLAGS += -DUSE_NATIVE_FENCE_SYNC
LOCAL_CFLAGS += -DUSE_WAIT_SYNC
endif
ifneq ($(filter generic%,$(TARGET_DEVICE)),)
# Emulator build
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), msm8960)
LOCAL_CFLAGS += -DUSE_NATIVE_FENCE_SYNC
ifeq ($(TARGET_BOARD_PLATFORM), tegra3)
LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif
include $(BUILD_SHARED_LIBRARY)

View File

@ -18,7 +18,6 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>

View File

@ -28,12 +28,13 @@
#include <hardware/hardware.h>
#include <gui/GLConsumer.h>
#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/GLConsumer.h>
#include <private/gui/ComposerService.h>
#include <private/gui/SyncFeatures.h>
#include <utils/Log.h>
#include <utils/String8.h>
@ -41,30 +42,6 @@
namespace android {
// This compile option makes GLConsumer use the
// EGL_ANDROID_native_fence_sync extension to create Android native fences to
// signal when all GLES reads for a given buffer have completed. It is not
// compatible with using the EGL_KHR_fence_sync extension for the same
// purpose.
#ifdef USE_NATIVE_FENCE_SYNC
#ifdef USE_FENCE_SYNC
#error "USE_NATIVE_FENCE_SYNC and USE_FENCE_SYNC are incompatible"
#endif
const bool GLConsumer::sUseNativeFenceSync = true;
#else
const bool GLConsumer::sUseNativeFenceSync = false;
#endif
// This compile option makes GLConsumer use the EGL_KHR_wait_sync
// extension to insert server-side waits into the GLES command stream. This
// feature requires the EGL_ANDROID_native_fence_sync and
// EGL_KHR_wait_sync extensions.
#ifdef USE_WAIT_SYNC
static const bool useWaitSync = true;
#else
static const bool useWaitSync = false;
#endif
// Macros for including the GLConsumer name in log messages
#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
@ -97,18 +74,6 @@ static float mtxRot90[16] = {
0, 0, 1, 0,
1, 0, 0, 1,
};
static float mtxRot180[16] = {
-1, 0, 0, 0,
0, -1, 0, 0,
0, 0, 1, 0,
1, 1, 0, 1,
};
static float mtxRot270[16] = {
0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0,
0, 1, 0, 1,
};
static void mtxMul(float out[16], const float a[16], const float b[16]);
@ -121,11 +86,7 @@ GLConsumer::GLConsumer(GLuint tex, bool allowSynchronousMode,
mCurrentTimestamp(0),
mFilteringEnabled(true),
mTexName(tex),
#ifdef USE_FENCE_SYNC
mUseFenceSync(useFenceSync),
#else
mUseFenceSync(false),
#endif
mTexTarget(texTarget),
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
@ -522,7 +483,7 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) {
ST_LOGV("syncForReleaseLocked");
if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
if (sUseNativeFenceSync) {
if (SyncFeatures::getInstance().useNativeFenceSync()) {
EGLSyncKHR sync = eglCreateSyncKHR(dpy,
EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
if (sync == EGL_NO_SYNC_KHR) {
@ -545,7 +506,7 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) {
"%s (%d)", strerror(-err), err);
return err;
}
} else if (mUseFenceSync) {
} else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) {
EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence;
if (fence != EGL_NO_SYNC_KHR) {
// There is already a fence for the current slot. We need to
@ -825,7 +786,7 @@ status_t GLConsumer::doGLFenceWaitLocked() const {
}
if (mCurrentFence->isValid()) {
if (useWaitSync) {
if (SyncFeatures::getInstance().useWaitSync()) {
// Create an EGLSyncKHR from the current fence.
int fenceFd = mCurrentFence->dup();
if (fenceFd == -1) {

View File

@ -22,14 +22,8 @@ void appendGuiConfigString(String8& configStr)
{
static const char* config =
" [libgui"
#ifdef USE_FENCE_SYNC
" USE_FENCE_SYNC"
#endif
#ifdef USE_NATIVE_FENCE_SYNC
" USE_NATIVE_FENCE_SYNC"
#endif
#ifdef USE_WAIT_SYNC
" USE_WAIT_SYNC"
#ifdef DONT_USE_FENCE_SYNC
" DONT_USE_FENCE_SYNC"
#endif
"]";
configStr.append(config);

94
libs/gui/SyncFeatures.cpp Normal file
View File

@ -0,0 +1,94 @@
/*
** Copyright 2013, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#define LOG_TAG "GLConsumer"
#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <utils/Log.h>
#include <utils/Singleton.h>
#include <utils/String8.h>
#include <private/gui/SyncFeatures.h>
EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
namespace android {
ANDROID_SINGLETON_STATIC_INSTANCE(SyncFeatures);
SyncFeatures::SyncFeatures() : Singleton<SyncFeatures>(),
mHasNativeFenceSync(false),
mHasFenceSync(false),
mHasWaitSync(false) {
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
// This can only be called after EGL has been initialized; otherwise the
// check below will abort.
const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
LOG_ALWAYS_FATAL_IF(exts == NULL, "eglQueryStringImplementationANDROID failed");
if (strstr(exts, "EGL_ANDROID_native_fence_sync")) {
// This makes GLConsumer use the EGL_ANDROID_native_fence_sync
// extension to create Android native fences to signal when all
// GLES reads for a given buffer have completed.
mHasNativeFenceSync = true;
}
if (strstr(exts, "EGL_KHR_fence_sync")) {
mHasFenceSync = true;
}
if (strstr(exts, "EGL_KHR_wait_sync")) {
mHasWaitSync = true;
}
mString.append("[using:");
if (useNativeFenceSync()) {
mString.append(" EGL_ANDROID_native_fence_sync");
}
if (useFenceSync()) {
mString.append(" EGL_KHR_fence_sync");
}
if (useWaitSync()) {
mString.append(" EGL_KHR_wait_sync");
}
mString.append("]");
}
bool SyncFeatures::useNativeFenceSync() const {
// EGL_ANDROID_native_fence_sync is not compatible with using the
// EGL_KHR_fence_sync extension for the same purpose.
return mHasNativeFenceSync;
}
bool SyncFeatures::useFenceSync() const {
#ifdef DONT_USE_FENCE_SYNC
// on some devices it's better to not use EGL_KHR_fence_sync
// even if they have it
return false;
#endif
// currently we shall only attempt to use EGL_KHR_fence_sync if
// USE_FENCE_SYNC is set in our makefile
return !mHasNativeFenceSync && mHasFenceSync;
}
bool SyncFeatures::useWaitSync() const {
return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync;
}
String8 SyncFeatures::toString() const {
return mString;
}
} // namespace android

View File

@ -52,8 +52,6 @@ using namespace android;
// ----------------------------------------------------------------------------
#define EGL_VERSION_HW_ANDROID 0x3143
namespace android {
struct extention_map_t {
@ -1021,12 +1019,29 @@ const char* eglQueryString(EGLDisplay dpy, EGLint name)
return dp->getExtensionString();
case EGL_CLIENT_APIS:
return dp->getClientApiString();
case EGL_VERSION_HW_ANDROID:
return dp->disp.queryString.version;
}
return setError(EGL_BAD_PARAMETER, (const char *)0);
}
EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name)
{
clearError();
const egl_display_ptr dp = validate_display(dpy);
if (!dp) return (const char *) NULL;
switch (name) {
case EGL_VENDOR:
return dp->disp.queryString.vendor;
case EGL_VERSION:
return dp->disp.queryString.version;
case EGL_EXTENSIONS:
return dp->disp.queryString.extensions;
case EGL_CLIENT_APIS:
return dp->disp.queryString.clientApi;
}
return setError(EGL_BAD_PARAMETER, (const char *)0);
}
// ----------------------------------------------------------------------------
// EGL 1.1

View File

@ -80,7 +80,7 @@ void GLExtensions::initWithGLStrings(
mHaveDirectTexture = true;
}
#else
#warning "EGL_ANDROID_image_native_buffer not supported"
#error "EGL_ANDROID_image_native_buffer not supported"
#endif
if (hasExtension("GL_ARB_texture_non_power_of_two")) {

View File

@ -53,6 +53,7 @@
#include <utils/Trace.h>
#include <private/android_filesystem_config.h>
#include <private/gui/SyncFeatures.h>
#include "clz.h"
#include "DdmConnection.h"
@ -68,11 +69,10 @@
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
#define EGL_VERSION_HW_ANDROID 0x3143
#define DISPLAY_COUNT 1
EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
namespace android {
// ---------------------------------------------------------------------------
@ -2280,6 +2280,10 @@ void SurfaceFlinger::dumpAllLocked(
appendGuiConfigString(result);
result.append("\n");
result.append("Sync configuration: ");
result.append(SyncFeatures::getInstance().toString());
result.append("\n");
/*
* Dump the visible layer list
*/
@ -2313,17 +2317,20 @@ void SurfaceFlinger::dumpAllLocked(
HWComposer& hwc(getHwComposer());
sp<const DisplayDevice> hw(getDefaultDisplayDevice());
const GLExtensions& extensions(GLExtensions::getInstance());
snprintf(buffer, SIZE, "EGL implementation : %s\n",
eglQueryStringImplementationANDROID(mEGLDisplay, EGL_VERSION));
result.append(buffer);
snprintf(buffer, SIZE, "%s\n",
eglQueryStringImplementationANDROID(mEGLDisplay, EGL_EXTENSIONS));
result.append(buffer);
snprintf(buffer, SIZE, "GLES: %s, %s, %s\n",
extensions.getVendor(),
extensions.getRenderer(),
extensions.getVersion());
result.append(buffer);
snprintf(buffer, SIZE, "EGL : %s\n",
eglQueryString(mEGLDisplay, EGL_VERSION_HW_ANDROID));
result.append(buffer);
snprintf(buffer, SIZE, "EXTS: %s\n", extensions.getExtension());
snprintf(buffer, SIZE, "%s\n", extensions.getExtension());
result.append(buffer);
hw->undefinedRegion.dump(result, "undefinedRegion");

View File

@ -19,10 +19,11 @@
#include "SurfaceFlingerConsumer.h"
#include <private/gui/SyncFeatures.h>
#include <utils/Trace.h>
#include <utils/Errors.h>
namespace android {
// ---------------------------------------------------------------------------
@ -78,7 +79,7 @@ status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
return err;
}
if (!sUseNativeFenceSync) {
if (!SyncFeatures::getInstance().useNativeFenceSync()) {
// Bind the new buffer to the GL texture.
//
// Older devices require the "implicit" synchronization provided