fix build: SurfaceTextureClient to Surface rename
Change-Id: I54d68241f1080eef640aefe71f33912ad79345ef
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@ -57,6 +57,10 @@ public:
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static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel);
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static sp<Surface> readFromParcel(const Parcel& data);
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bool isValid(const sp<Surface>& surface) const {
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return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
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}
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// FIXME: temporary for source compatibility...
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sp<IGraphicBufferProducer> getISurfaceTexture() const {
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return getIGraphicBufferProducer();
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