libgui: fix an EGLImage leak
This moves the call to ConsumerBase::abandon from the ConsumerBase dtor to ConsumerBase::onLastStrongRef. The abandon call relies on virtual methods to perform the clean-up, so calling it from the ConsumerBase dtor after the derived classes dtors ran was skipping some of the clean-up. The onLastStrongRef method should get called just before the most derived class's dtor gets called. Bug: 8349135 Change-Id: I836946826927cc1ed69c049049f525f92b17a269
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@ -89,6 +89,18 @@ protected:
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// buffers from the given BufferQueue.
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ConsumerBase(const sp<BufferQueue> &bufferQueue);
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// onLastStrongRef gets called by RefBase just before the dtor of the most
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// derived class. It is used to clean up the buffers so that ConsumerBase
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// can coordinate the clean-up by calling into virtual methods implemented
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// by the derived classes. This would not be possible from the
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// ConsuemrBase dtor because by the time that gets called the derived
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// classes have already been destructed.
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//
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// This methods should not need to be overridden by derived classes, but
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// if they are overridden the ConsumerBase implementation must be called
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// from the derived class.
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virtual void onLastStrongRef(const void* id);
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// Implementation of the BufferQueue::ConsumerListener interface. These
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// calls are used to notify the ConsumerBase of asynchronous events in the
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// BufferQueue. These methods should not need to be overridden by derived
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@ -76,7 +76,18 @@ ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue) :
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}
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ConsumerBase::~ConsumerBase() {
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CB_LOGV("~ConsumerBase");
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CB_LOGV("~ConsumerBase");
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Mutex::Autolock lock(mMutex);
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// Verify that abandon() has been called before we get here. This should
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// be done by ConsumerBase::onLastStrongRef(), but it's possible for a
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// derived class to override that method and not call
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// ConsumerBase::onLastStrongRef().
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LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~ConsumerBase was called, but the "
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"consumer is not abandoned!", mName.string());
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}
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void ConsumerBase::onLastStrongRef(const void* id) {
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abandon();
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}
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@ -178,21 +178,21 @@ TEST_F(SurfaceTextureClientTest, EglSwapBuffersAbandonErrorIsEglBadSurface) {
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EXPECT_EQ(EGL_SUCCESS, eglGetError());
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EGLBoolean success = eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext);
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EXPECT_EQ(EGL_TRUE, success);
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EXPECT_TRUE(success);
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glClear(GL_COLOR_BUFFER_BIT);
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success = eglSwapBuffers(mEglDisplay, eglSurface);
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EXPECT_EQ(EGL_TRUE, success);
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EXPECT_TRUE(success);
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mST->abandon();
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glClear(GL_COLOR_BUFFER_BIT);
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success = eglSwapBuffers(mEglDisplay, eglSurface);
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EXPECT_EQ(EGL_FALSE, success);
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EXPECT_FALSE(success);
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EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
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success = eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
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ASSERT_EQ(EGL_TRUE, success);
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ASSERT_TRUE(success);
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if (eglSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mEglDisplay, eglSurface);
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