Minor tweaks.
Change-Id: I9f82f574112141b6aa074c42303056cd52d5c478
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@ -35,17 +35,16 @@ namespace android {
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class SurfaceTextureClient;
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/*
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* This class defines an interface that is implemented by classes that
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* produce buffers of graphics data. For example, a class that decodes
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* video for playback might use this to provide frames. This is
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* typically done indirectly, through SurfaceTextureClient.
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* This class defines the Binder IPC interface for the producer side of
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* a queue of graphics buffers. It's used to send graphics data from one
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* component to another. For example, a class that decodes video for
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* playback might use this to provide frames. This is typically done
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* indirectly, through SurfaceTextureClient.
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*
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* The underlying mechanism is a BufferQueue. In normal operation, the
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* producer calls dequeueBuffer() to get an empty buffer, fills it with
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* data, then calls queueBuffer() to make it available to the consumer.
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*
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* The BnGraphicBufferProducer and BpGraphicBufferProducer classes provide
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* the Binder IPC implementation.
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* The underlying mechanism is a BufferQueue, which implements
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* BnGraphicBufferProducer. In normal operation, the producer calls
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* dequeueBuffer() to get an empty buffer, fills it with data, then
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* calls queueBuffer() to make it available to the consumer.
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*
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* This class was previously called ISurfaceTexture.
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*/
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@ -182,7 +182,7 @@ public:
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}
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};
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IMPLEMENT_META_INTERFACE(GraphicBufferProducer, "android.gui.SurfaceTexture");
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IMPLEMENT_META_INTERFACE(GraphicBufferProducer, "android.gui.IGraphicBufferProducer");
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// ----------------------------------------------------------------------
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