CpuConsumer: Properly track acquired buffers
CpuConsumer cannot simply assume a slot's buffer is the same buffer between acquire and release, and therefore it could be possible for the same slot to get used for a second acquired buffer, if there's a producer disconnect in between. This would cause a problem when the first buffer is released by the consumer. Instead, use an independent list of acquired buffers to properly track their state. Bug: 8291751 Change-Id: I0241ad8704e53d47318c7179b13daed8181b1fab
This commit is contained in:
parent
bbb57f3331
commit
042ecee2ab
@ -37,7 +37,7 @@ namespace android {
|
||||
* This queue is synchronous by default.
|
||||
*/
|
||||
|
||||
class CpuConsumer: public ConsumerBase
|
||||
class CpuConsumer : public ConsumerBase
|
||||
{
|
||||
public:
|
||||
typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
|
||||
@ -88,14 +88,25 @@ class CpuConsumer: public ConsumerBase
|
||||
// Maximum number of buffers that can be locked at a time
|
||||
uint32_t mMaxLockedBuffers;
|
||||
|
||||
status_t releaseAcquiredBufferLocked(int lockedIdx);
|
||||
|
||||
virtual void freeBufferLocked(int slotIndex);
|
||||
|
||||
// Array for tracking pointers passed to the consumer, matching the
|
||||
// mSlots indexing
|
||||
struct LockedSlot {
|
||||
// Tracking for buffers acquired by the user
|
||||
struct AcquiredBuffer {
|
||||
// Need to track the original mSlot index and the buffer itself because
|
||||
// the mSlot entry may be freed/reused before the acquired buffer is
|
||||
// released.
|
||||
int mSlot;
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
void *mBufferPointer;
|
||||
} mLockedSlots[BufferQueue::NUM_BUFFER_SLOTS];
|
||||
|
||||
AcquiredBuffer() :
|
||||
mSlot(BufferQueue::INVALID_BUFFER_SLOT),
|
||||
mBufferPointer(NULL) {
|
||||
}
|
||||
};
|
||||
Vector<AcquiredBuffer> mAcquiredBuffers;
|
||||
|
||||
// Count of currently locked buffers
|
||||
uint32_t mCurrentLockedBuffers;
|
||||
|
@ -17,8 +17,9 @@
|
||||
//#define LOG_NDEBUG 0
|
||||
#define LOG_TAG "CpuConsumer"
|
||||
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <cutils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <gui/CpuConsumer.h>
|
||||
|
||||
#define CC_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
|
||||
@ -34,9 +35,8 @@ CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers, bool synchronousMode) :
|
||||
mMaxLockedBuffers(maxLockedBuffers),
|
||||
mCurrentLockedBuffers(0)
|
||||
{
|
||||
for (size_t i=0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
|
||||
mLockedSlots[i].mBufferPointer = NULL;
|
||||
}
|
||||
// Create tracking entries for locked buffers
|
||||
mAcquiredBuffers.insertAt(0, maxLockedBuffers);
|
||||
|
||||
mBufferQueue->setSynchronousMode(synchronousMode);
|
||||
mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
@ -44,21 +44,11 @@ CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers, bool synchronousMode) :
|
||||
}
|
||||
|
||||
CpuConsumer::~CpuConsumer() {
|
||||
status_t err;
|
||||
for (size_t i=0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
|
||||
if (mLockedSlots[i].mBufferPointer != NULL) {
|
||||
mLockedSlots[i].mBufferPointer = NULL;
|
||||
err = mLockedSlots[i].mGraphicBuffer->unlock();
|
||||
mLockedSlots[i].mGraphicBuffer.clear();
|
||||
if (err != OK) {
|
||||
CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
|
||||
i);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
// ConsumerBase destructor does all the work.
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CpuConsumer::setName(const String8& name) {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
mName = name;
|
||||
@ -109,8 +99,19 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
|
||||
err);
|
||||
return err;
|
||||
}
|
||||
mLockedSlots[buf].mBufferPointer = bufferPointer;
|
||||
mLockedSlots[buf].mGraphicBuffer = mSlots[buf].mGraphicBuffer;
|
||||
size_t lockedIdx = 0;
|
||||
for (; lockedIdx < mMaxLockedBuffers; lockedIdx++) {
|
||||
if (mAcquiredBuffers[lockedIdx].mSlot ==
|
||||
BufferQueue::INVALID_BUFFER_SLOT) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(lockedIdx < mMaxLockedBuffers);
|
||||
|
||||
AcquiredBuffer &ab = mAcquiredBuffers.editItemAt(lockedIdx);
|
||||
ab.mSlot = buf;
|
||||
ab.mBufferPointer = bufferPointer;
|
||||
ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
|
||||
|
||||
nativeBuffer->data =
|
||||
reinterpret_cast<uint8_t*>(bufferPointer);
|
||||
@ -132,29 +133,46 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
|
||||
|
||||
status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
int slotIndex = 0;
|
||||
size_t lockedIdx = 0;
|
||||
status_t err;
|
||||
|
||||
void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
|
||||
for (; slotIndex < BufferQueue::NUM_BUFFER_SLOTS; slotIndex++) {
|
||||
if (bufPtr == mLockedSlots[slotIndex].mBufferPointer) break;
|
||||
for (; lockedIdx < mMaxLockedBuffers; lockedIdx++) {
|
||||
if (bufPtr == mAcquiredBuffers[lockedIdx].mBufferPointer) break;
|
||||
}
|
||||
if (slotIndex == BufferQueue::NUM_BUFFER_SLOTS) {
|
||||
if (lockedIdx == mMaxLockedBuffers) {
|
||||
CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
mLockedSlots[slotIndex].mBufferPointer = NULL;
|
||||
err = mLockedSlots[slotIndex].mGraphicBuffer->unlock();
|
||||
mLockedSlots[slotIndex].mGraphicBuffer.clear();
|
||||
return releaseAcquiredBufferLocked(lockedIdx);
|
||||
}
|
||||
|
||||
status_t CpuConsumer::releaseAcquiredBufferLocked(int lockedIdx) {
|
||||
status_t err;
|
||||
|
||||
err = mAcquiredBuffers[lockedIdx].mGraphicBuffer->unlock();
|
||||
if (err != OK) {
|
||||
CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, slotIndex);
|
||||
CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
|
||||
lockedIdx);
|
||||
return err;
|
||||
}
|
||||
releaseBufferLocked(slotIndex, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
|
||||
int buf = mAcquiredBuffers[lockedIdx].mSlot;
|
||||
|
||||
// release the buffer if it hasn't already been freed by the BufferQueue.
|
||||
// This can happen, for example, when the producer of this buffer
|
||||
// disconnected after this buffer was acquired.
|
||||
if (CC_LIKELY(mAcquiredBuffers[lockedIdx].mGraphicBuffer ==
|
||||
mSlots[buf].mGraphicBuffer)) {
|
||||
releaseBufferLocked(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
|
||||
}
|
||||
|
||||
AcquiredBuffer &ab = mAcquiredBuffers.editItemAt(lockedIdx);
|
||||
ab.mSlot = BufferQueue::INVALID_BUFFER_SLOT;
|
||||
ab.mBufferPointer = NULL;
|
||||
ab.mGraphicBuffer.clear();
|
||||
|
||||
mCurrentLockedBuffers--;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user