Write string lengths as uint32_t so that their width is
the same on 32 and 64 bit processes.
Note that this fixes another bug as a side effect; getFlattenedSize
was assuming that sizeof(uint32_t) == sizeof(size_t).
Change-Id: I7b6e3993e1f1ac45c14832ce59c59e0772855a2f
To make sure the stature which pass between 32/64bit process have
same memory layout for 32/64bit.
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
Co-Authored-by: Narayan Kamath <narayan@google.com> (Unit test only.)
Change-Id: I1bc2d12cce41ec0bc484adcaf968f274bec75c12
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.
Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
(cherry-picked from bc6001b026)
Change-Id: I28e87050478920a54132efbbb8138076ebad1409
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
Axis 0 sets the MSB and Axis 63 sets the LSB, and not
the other way round like the test expects.
This was broken by commit 38dcdff308 which moved this
code over to using BitSet.
Change-Id: I63a72abe7ce14720b0bf26e5f6d651bb42452f79
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.
Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
Change-Id: I66bb8b8d8664763e7dcbd489686051f563d5e1dc
It can help to detect some kind of error, such as why GraphicBuffer::flatten
will crash when handle is null.
Change-Id: I703cd035b96edb7afb324cf24d8230d4e55f4f52
Signed-off-by: Jun Jiang <jun.a.jiang@intel.com>
SensorService should hold a wakelock till the app reads events from a wakeup sensor. Currently drivers hold a wakelock with a
timeout while delivering events from a wake up sensor like Significant Motion. This hack can be removed now.
Bug: 9774884
Change-Id: If3b5acb99c9cf0cd29012fcfa9d6b04c74133d01
Native doesn't ever actually care about the attributes of keys, so
move all of it up into the managed layer and move all of the key
names down so they're defined once.
Change-Id: Ic8ded13ce050b2b98744735ff50d11e8d882d7d5
Finally remove the BufferQueue constructor itself. From now on, all
BufferQueues must be created through the createBufferQueue method.
Bug: 13415624
Change-Id: I192bf9430265bab761dcd59db1f02c9d0ac4feed
Adds logic to dequeueBuffer that blocks if there are currently too
many buffers in the queue. This prevents unbounded growth around
times where the slots are cleared but the queue is not (e.g.,
during rapid connect/disconnect or setBufferCount activity). This
replaces the fix from ag/377958 in a more general way.
Bug: 11293214
Change-Id: Ieb7adfcd076ff7ffe3d4d369397b2c29cf5099c3
Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.
Bug: 13174352
Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).
Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.
Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
The Fence object was writing a size_t into the binder buffer
in flatten, which changes size if the producer and consumer
are running in a 32-bit and a 64-bit process. Use a uint32_t
instead.
Change-Id: Ifed526513800ce27f9d605101cddd922292cca37
* commit 'ef89f7638c43ce5f73e32d487bf65c3375995e3b':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'cf818ebbf07c6a20ef48d71bf82f8d4bdf3a398c':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
There are a number of places where we create a local
sp<SurfaceComposerClient>& to something that is already an
sp<SurfaceComposerClient>, which is redundant. This fixes that
by removing the local references.
Bug: 13814149
Change-Id: Ic558cbda651c344e5cac97022c97563928eed29c
It turns out that there's no reason to have both I* and Bn* versions
of the createBufferQueue method, so I removed the Bn* version.
Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
- Notify a listener when sideband stream is set
- Mark a layer as visible when sideband stream is set, even though
no buffer is queued.
Change-Id: I9652bf530f2b5ce331533ec1bb3b10a815ca191c
* commit '00f4dde1aa88576811bca79bc8242e1fc1edb333':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'c57a019e117117c5a76c772970b26cd0f5db8c6a':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
In GLConsumer's updateAndReleaseLocked(), we must release either
the previously-acquired buffer or the newly-acquired buffer.
Bug 13755224
Change-Id: I96adc255400ed008ba6e6ac1725ab3514c7cc8ba
These weren't really being used and they make it
very hard to reason about who looks at command line
arguments.
Processes started via app_process (this includes all
zygote forks and the system_server) can get information
about command line arguments from the AndroidRuntime
class, which is available via a call to
AndroidRuntime::getRuntime.
bug: 13647418
Change-Id: I6f92680c3619a68c6d4b0995db4cdc9adc788e36
Adds a globally-unique ID (PID + sequence number) to every
GraphicBuffer, which will remain the same while crossing Binder,
even if the underlying handles change.
Change-Id: Ib11330a4c5e99621b82204e0adb31b9a88658426
Add a callback to the producer side, onBufferReleased, which will be
called every time the consumer releases a buffer back to the
BufferQueue. This will enable a buffer stream splitter to work
autonomously without having to block on dequeueBuffer.
The binder object used for the callback replaces the generic IBinder
token that was passed into IGraphicBufferProducer::connect to detect
the death of the producer. If a producer does not wish to listen for
buffer release events, it can pass in an instance of the
DummyProducerListener class defined in IProducerListener.h, if it even
cares about death events (BufferQueue doesn't enforce the token being
non-NULL, though perhaps we should).
Change-Id: I23935760673524abeafea2b58dccc3583b368710
When a buffer is attached to the producer side, it needs to be marked
as having been requested so that it can be queued successfully.
Change-Id: I90a88b332c415a57921bd094ae635afdf65bff99
Adds a test that puts the BufferQueue into its own process and
connects to it over remote binder interfaces. This exposed the fact
that while IGBC was technically binderized, it didn't actually work
when flattened, so this change also fixes that.
Change-Id: I728cdb662a4273ddd3440ed6040a12560313fe68
This adds a second createBufferQueue method that returns
sp<IGraphicBuffer*> interfaces instead of sp<BnGraphicBuffer*>, since
most clients don't actually need the Binderized versions (but some
might).
Change-Id: Iaf4f719c96ddb6f704afc75cf52be22588173e32
Sideband streams are essentially a device-specific buffer queue that
bypasses the BufferQueue system. They can be used for situations with
hard real-time requirements like high-quality TV and video playback
with A/V sync. A handle to the stream is provided by the source HAL,
and attached to a BufferQueue. The sink HAL can read buffers via the
stream handle rather than acquiring individual buffers from the
BufferQueue.
Change-Id: Ib3f262eddfc520f4bbe3d9b91753ed7dd09d3a9b
Adds detachBuffer and attachBuffer calls to both the producer and
consumer sides of BufferQueue. Buffers may be detached while dequeued
by the producer or acquired by the consumer, and when attached, enter
the dequeued and acquired states, respectively.
Bug: 13173343
Change-Id: Ic152692b0a94d99e0135b9bfa62747dab2a54220
* commit 'd1c87d37025c49f6a47fe43328572da495ff04c1':
Binder: Fix some valgrind errors.
Binder: Don't cast directly from a pointer to binder_uintptr_t
Binder: Disable attemptIncStrongHandle
* commit '58242fc29881cf29d56ee6e5fde6d73b16d0b67c':
ServiceManager: Implement PING_TRANSACTION
ServiceManager: Use 32/64 bit types from new binder header
Binder: Use 64 bit pointers in 32 processes if selected by the target
Add BINDER_IPC_32BIT to CFLAGS unless TARGET_USES_64_BIT_BINDER is true
Binder: Make binder portable
ServiceManager: Fix the binder interface
ServiceManager: Store handles in uint32_t instead of void *
ServiceManager: Generic Fixes
ServiceManager: Add extra error handling
ServiceManager: Fix Android.mk
ServiceManager: Make use of kernel exported structures
Now that BufferQueue has been split into core + producer + consumer,
rewrite BufferQueue to be a thin layer over a producer and consumer
interface. Eventually, this layer will be deprecated in favor of
only using either the producer or consumer interface, as applicable.
Change-Id: I340ae5f5b633b244fb594615ff52ba50b9e2f7e4
- This also fixes a hang in the camera service when trying to shut down
if the producer is infinitely blocked while trying to get a new buffer.
Bug: 13250382
Change-Id: I32ca82162bb8645b97dbe084e13e05ca05529a42
* commit 'c5294424386bedad2a240074d0845999f28e662d':
Binder: Fix some valgrind errors.
Binder: Don't cast directly from a pointer to binder_uintptr_t
Binder: Disable attemptIncStrongHandle
* commit 'd1c87d37025c49f6a47fe43328572da495ff04c1':
Binder: Fix some valgrind errors.
Binder: Don't cast directly from a pointer to binder_uintptr_t
Binder: Disable attemptIncStrongHandle
* commit '6f286114ec1d597f3dae987bba6e72dbbc404e32':
Revert "Fix "Binder: Make sure binder objects do not overlap" to work old binder kernel interface"
This branch has the new driver interface so it should not have this change.
This reverts commit 6790329358.
Change-Id: I9b6d0d653d98dbdb521ef964c5e7c2f14859d340
When using 64 bit binder pointers, only initializing the 32 bit
handle, in a stack allocated struct, will pass uninitialized stack
data to the kernel and other processes.
Change-Id: I3432d9d36bb251d8ddb0a863661aeb80aabb3d92
When using the 64 bit binder interface from a 32 bit process the
pointer may get sign extended and cause the kernel to fail to read
from it.
Change-Id: I90fcf53880e2aa92e230a9723f9b3f7696170e32
Moves the "opaque layer" from Layer to Layer::State. This allows
it to be updated as part of a transaction.
Bug 12387406
Change-Id: I0a114ce6adf77cd12fb08f96e0691b76c475768d
The driver does not support BC_ATTEMPT_ACQUIRE and will return an error.
IPCThreadState does not handle driver errors, and will resend the failed
command blocking all other commands.
Change-Id: I643986037341821b27b62dc82df933844f4842b8
Add the ability to ignore layers' transformation matrices during
screenshot capture, which will allow the window manager to capture
unrotated images for recents during the device rotation animation.
Bug: 11805195
Change-Id: I854d87bc84ca06ef9a054a454af1c080ee66fbb8
Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.
Add method to apply offset to PointerCoords.
Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
Fix warnings related to casting pointers to ints, using %d or %ld to
print size_t/ssize_t, and unused parameters.
Change-Id: I7a13ba83d402952989c1f795cd9e880a95b98d9e
* commit 'c93865de80a16d3638936890fb42eb175284044b':
ServiceManager: Implement PING_TRANSACTION
ServiceManager: Use 32/64 bit types from new binder header
Binder: Use 64 bit pointers in 32 processes if selected by the target
Add BINDER_IPC_32BIT to CFLAGS unless TARGET_USES_64_BIT_BINDER is true
Binder: Make binder portable
ServiceManager: Fix the binder interface
ServiceManager: Store handles in uint32_t instead of void *
ServiceManager: Generic Fixes
ServiceManager: Add extra error handling
ServiceManager: Fix Android.mk
ServiceManager: Make use of kernel exported structures
Changes include
- Binder attempts to cast pointers to a int datatype
which is not sufficient on a 64-bit platform.
- This patch introduces new read/write functions into
Parcel that allow pointers to be written using the
uintptr_t datatype for compile-time data type size
selection.
- Change access specifier for the methods above.
- Binder uses the 64bit android_atomic_release_cas64
(aka cmpxchg)
Change-Id: I595280541e0ba1d19c94b2ca2127bf9d96efabf1
Signed-off-by: Matthew Leach <matthew.leach@arm.com>
Signed-off-by: Serban Constantinescu <serban.constantinescu@arm.com>
Moves the "opaque layer" from Layer to Layer::State. This allows
it to be updated as part of a transaction.
Bug 12387406
Change-Id: I0a114ce6adf77cd12fb08f96e0691b76c475768d
Cookies are really indices into vectors and arrays, so
they don't need to be void*. We choose int32_t instead
of size_t to allow their width to be well specified.
Change-Id: I319f271bd4f102dee7cb9f00df4c75ea697456f5
Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.
Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).
Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
This lets us share zip archive processing code with both
the runtime (Art, dalvik) and critical java code
(StrictJarFile).
This change also moves several utility methods to ZipUtils
and dedups code across several zip inflation methods.
One of the side effects of this change is that several
processing loops are now O(n) instead of O(n^2).
bug: 10193060
(cherry picked from commit afd31e08299008fdc5c2813f21b2573f29dc53df)
Change-Id: Iae67e62f1dc6dfc3f43e29bc38e3ffd1cb14d191
The CpuConsumer error code was changed recently from INVALID_OPERATION to
NOT_ENOUGH_DATA, however the CpuConsumer_test was not updated. This change
fixes the return code checked by CpuConsumer_test so the test no longer
fails.
Change-Id: Ie548ddcb313fa34c130ac63355090cb44ac15ebf
* Basic tests only. Needs more complicated queue/dequeue tests.
* Also needs consumer-side tests to really be thorough.
Change-Id: I1099dd56d65b6e9dfa15377726d6054ce657c0ca
1. When alloc or realloc failed in the function SharedBuffer::editResize,
it would return a NULL pointer, then mStorage would update to be 1 by
SharedBuffer::data() if no pointer check here, which is an obviously
wrong address, and would cause corruption when used it e.g. in capacity().
So add the pointer check here for the return value of SharedBuffer::editResize,
if it's NULL do not use it to update mStorage, to avoid the value of mStorage
polluted.
2. when alloc or realloc falied in _grow & _shrink function, mStorage keep
the original value, so mCount should not be updated here.
Otherwise, mStorage might be 0 but mCount>0, so a corruption would happend
when it try to delete items from the Vector since mCount>0.
Change-Id: I7c3814e843c459834ca5eed392e8d63d1cb7d2d8
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Jian Luo <jian.luo@intel.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
Signed-off-by: Jack Ren <jack.ren@intel.com>
Author-tracking-BZ: 139626
When resampling is disabled, it's currently possible to consume
touches after the current frame time. This breaks some guarantees and
could cause unexpected behaviors.
Change-Id: I99908a2cac2df9f795dd4a07188b4451213cf3e4
When a BufferQueue producer disconnects and reconnects, we retain
the previously-queued buffers but empty the slots. This allows
the number of queued buffers to grow without limit. The low-memory
killer does not approve.
Bug 11069934
Change-Id: Ia2eaa954c7a3904b54209a3701dba01689e204d8
* commit '1f1e576840d5b36a091368abb6fe6610384b6449':
Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection.
* commit '5d6aa95129a13aae37a60b3e4246a0592dab396d':
Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection.
Since the latency was introduced to avoid egregious errors during
resampling, remove it when we aren't resampling.
Change-Id: Ia8e9a9afb1e16212fec81a8c9c661c598e1b0ebf