gui: Remove BufferQueue::MIN_UNDEQUEUED_BUFFERS
Change-Id: I7c0cc36046dbbdb9c0e85acfe5027293d1131275
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7d2d160cdc
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4be18a3566
@ -44,6 +44,7 @@ class BufferItemConsumer: public ConsumerBase
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typedef BufferQueue::BufferItem BufferItem;
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enum { MIN_UNDEQUEUED_BUFFERS = -1 };
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enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT };
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enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE };
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@ -54,7 +55,7 @@ class BufferItemConsumer: public ConsumerBase
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// controlledByApp tells whether this consumer is controlled by the
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// application.
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BufferItemConsumer(const sp<BufferQueue>& bq, uint32_t consumerUsage,
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int bufferCount = BufferQueue::MIN_UNDEQUEUED_BUFFERS,
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int bufferCount = MIN_UNDEQUEUED_BUFFERS,
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bool controlledByApp = false);
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virtual ~BufferItemConsumer();
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@ -41,7 +41,6 @@ class BufferQueue : public BnGraphicBufferProducer,
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public BnGraphicBufferConsumer,
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private IBinder::DeathRecipient {
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public:
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enum { MIN_UNDEQUEUED_BUFFERS = 2 };
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// BufferQueue will keep track of at most this value of buffers.
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// Attempts at runtime to increase the number of buffers past this will fail.
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enum { NUM_BUFFER_SLOTS = 32 };
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@ -33,6 +33,13 @@ BufferItemConsumer::BufferItemConsumer(const sp<BufferQueue>& bq,
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uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
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ConsumerBase(bq, controlledByApp)
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{
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if (bufferCount == MIN_UNDEQUEUED_BUFFERS) {
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status_t res;
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res = bq->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &bufferCount);
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LOG_ALWAYS_FATAL_IF(res != OK || bufferCount < 0,
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"Failed to query min buffer count");
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}
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mConsumer->setConsumerUsageBits(consumerUsage);
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mConsumer->setMaxAcquiredBufferCount(bufferCount);
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}
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