BufferQueue: Increase max slots from 32 to 64
Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask returned by IGBC::getReleasedBuffers from 32 to 64 bits. Bug: 13174352 Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
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@ -69,7 +69,7 @@ class BufferQueue : public BQProducer,
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public:
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// BufferQueue will keep track of at most this value of buffers.
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// Attempts at runtime to increase the number of buffers past this will fail.
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enum { NUM_BUFFER_SLOTS = 32 };
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enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS };
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// Used as a placeholder slot# when the value isn't pointing to an existing buffer.
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enum { INVALID_BUFFER_SLOT = IGraphicBufferConsumer::BufferItem::INVALID_BUFFER_SLOT };
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// Alias to <IGraphicBufferConsumer.h> -- please scope from there in future code!
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@ -325,7 +325,7 @@ public:
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// but have not yet been released by the consumer.
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//
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// This should be called from the onBuffersReleased() callback.
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virtual status_t getReleasedBuffers(uint32_t* slotMask);
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virtual status_t getReleasedBuffers(uint64_t* slotMask);
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// setDefaultBufferSize is used to set the size of buffers returned by
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// dequeueBuffer when a width and height of zero is requested. Default
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@ -93,7 +93,7 @@ public:
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// but have not yet been released by the consumer.
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//
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// This should be called from the onBuffersReleased() callback.
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virtual status_t getReleasedBuffers(uint32_t* outSlotMask);
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virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
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// setDefaultBufferSize is used to set the size of buffers returned by
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// dequeueBuffer when a width and height of zero is requested. Default
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@ -26,7 +26,7 @@ namespace android {
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// BufferQueue will keep track of at most this value of buffers.
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// Attempts at runtime to increase the number of buffers past this
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// will fail.
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enum { NUM_BUFFER_SLOTS = 32 };
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enum { NUM_BUFFER_SLOTS = 64 };
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typedef BufferSlot SlotsType[NUM_BUFFER_SLOTS];
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} // namespace BufferQueueDefs
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@ -230,7 +230,7 @@ public:
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//
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// Return of a value other than NO_ERROR means an error has occurred:
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// * NO_INIT - the buffer queue has been abandoned.
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virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
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virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
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// setDefaultBufferSize is used to set the size of buffers returned by
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// dequeueBuffer when a width and height of zero is requested. Default
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@ -158,7 +158,7 @@ status_t BufferQueue::consumerDisconnect() {
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return mConsumer->disconnect();
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}
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status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
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status_t BufferQueue::getReleasedBuffers(uint64_t* slotMask) {
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return mConsumer->getReleasedBuffers(slotMask);
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}
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@ -346,7 +346,7 @@ status_t BufferQueueConsumer::disconnect() {
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return NO_ERROR;
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}
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status_t BufferQueueConsumer::getReleasedBuffers(uint32_t *outSlotMask) {
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status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
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ATRACE_CALL();
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if (outSlotMask == NULL) {
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@ -361,10 +361,10 @@ status_t BufferQueueConsumer::getReleasedBuffers(uint32_t *outSlotMask) {
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return NO_INIT;
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}
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uint32_t mask = 0;
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uint64_t mask = 0;
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for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
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if (!mSlots[s].mAcquireCalled) {
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mask |= (1u << s);
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mask |= (1ULL << s);
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}
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}
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@ -374,12 +374,12 @@ status_t BufferQueueConsumer::getReleasedBuffers(uint32_t *outSlotMask) {
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BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
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while (current != mCore->mQueue.end()) {
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if (current->mAcquireCalled) {
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mask &= ~(1u << current->mSlot);
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mask &= ~(1ULL << current->mSlot);
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}
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++current;
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}
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BQ_LOGV("getReleasedBuffers: returning mask %#x", mask);
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BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
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*outSlotMask = mask;
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return NO_ERROR;
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}
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@ -121,10 +121,10 @@ void ConsumerBase::onBuffersReleased() {
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return;
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}
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uint32_t mask = 0;
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uint64_t mask = 0;
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mConsumer->getReleasedBuffers(&mask);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mask & (1 << i)) {
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if (mask & (1ULL << i)) {
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freeBufferLocked(i);
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}
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}
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@ -298,14 +298,18 @@ public:
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return reply.readInt32();
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}
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virtual status_t getReleasedBuffers(uint32_t* slotMask) {
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virtual status_t getReleasedBuffers(uint64_t* slotMask) {
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Parcel data, reply;
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if (slotMask == NULL) {
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ALOGE("getReleasedBuffers: slotMask must not be NULL");
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return BAD_VALUE;
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}
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data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
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status_t result = remote()->transact(GET_RELEASED_BUFFERS, data, &reply);
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if (result != NO_ERROR) {
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return result;
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}
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*slotMask = reply.readInt32();
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*slotMask = reply.readInt64();
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return reply.readInt32();
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}
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@ -480,9 +484,9 @@ status_t BnGraphicBufferConsumer::onTransact(
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} break;
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case GET_RELEASED_BUFFERS: {
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CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
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uint32_t slotMask;
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uint64_t slotMask;
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status_t result = getReleasedBuffers(&slotMask);
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reply->writeInt32(slotMask);
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reply->writeInt64(slotMask);
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reply->writeInt32(result);
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return NO_ERROR;
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} break;
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@ -256,7 +256,7 @@ void VirtualDisplaySurface::onFrameCommitted() {
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resetPerFrameState();
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}
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void VirtualDisplaySurface::dump(String8& result) const {
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void VirtualDisplaySurface::dump(String8& /* result */) const {
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}
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status_t VirtualDisplaySurface::requestBuffer(int pslot,
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@ -285,19 +285,19 @@ status_t VirtualDisplaySurface::dequeueBuffer(Source source,
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int pslot = mapSource2ProducerSlot(source, *sslot);
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VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d",
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dbgSourceStr(source), *sslot, pslot, result);
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uint32_t sourceBit = static_cast<uint32_t>(source) << pslot;
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uint64_t sourceBit = static_cast<uint64_t>(source) << pslot;
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if ((mProducerSlotSource & (1u << pslot)) != sourceBit) {
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if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) {
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// This slot was previously dequeued from the other source; must
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// re-request the buffer.
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result |= BUFFER_NEEDS_REALLOCATION;
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mProducerSlotSource &= ~(1u << pslot);
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mProducerSlotSource &= ~(1ULL << pslot);
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mProducerSlotSource |= sourceBit;
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}
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if (result & RELEASE_ALL_BUFFERS) {
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for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if ((mProducerSlotSource & (1u << i)) == sourceBit)
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if ((mProducerSlotSource & (1ULL << i)) == sourceBit)
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mProducerBuffers[i].clear();
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}
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}
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@ -152,10 +152,10 @@ private:
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// Since we present a single producer interface to the GLES driver, but
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// are internally muxing between the sink and scratch producers, we have
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// to keep track of which source last returned each producer slot from
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// dequeueBuffer. Each bit in mLastSlotSource corresponds to a producer
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// dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
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// slot. Both mProducerSlotSource and mProducerBuffers are indexed by a
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// "producer slot"; see the mapSlot*() functions.
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uint32_t mProducerSlotSource;
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uint64_t mProducerSlotSource;
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sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];
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// The QueueBufferOutput with the latest info from the sink, and with the
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