libgui: Fix segfault in SRGB tests
Make the test exit cleanly if the output buffer is never mapped. Bug: 12761226 Change-Id: If789f02198851a17b11ee06f612f9ba7e06da754
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@ -82,6 +82,7 @@ protected:
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virtual void TearDown() {
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ASSERT_NO_FATAL_FAILURE(copyToDebugSurface());
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ASSERT_TRUE(mLockedBuffer.data != NULL);
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ASSERT_EQ(NO_ERROR, mCpuConsumer->unlockBuffer(mLockedBuffer));
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}
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@ -258,6 +259,7 @@ private:
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EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &mEglConfig, 1,
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&numConfigs));
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ASSERT_EQ(EGL_SUCCESS, eglGetError());
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ASSERT_GT(numConfigs, 0);
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static const EGLint contextAttribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 3,
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