Change InputMessage.motion.pointerSize to a uint32_t.

This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.

(cherry-picked from bc6001b026)

Change-Id: I28e87050478920a54132efbbb8138076ebad1409
This commit is contained in:
Narayan Kamath 2014-05-02 17:53:33 +01:00
parent b66ee6c32d
commit ed5fd384b7
2 changed files with 11 additions and 11 deletions

View File

@ -86,7 +86,7 @@ struct InputMessage {
float yOffset;
float xPrecision;
float yPrecision;
size_t pointerCount;
uint32_t pointerCount;
struct Pointer {
PointerProperties properties;
PointerCoords coords;
@ -234,7 +234,7 @@ public:
float yPrecision,
nsecs_t downTime,
nsecs_t eventTime,
size_t pointerCount,
uint32_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords);
@ -360,7 +360,7 @@ private:
void initializeFrom(const InputMessage* msg) {
eventTime = msg->body.motion.eventTime;
idBits.clear();
for (size_t i = 0; i < msg->body.motion.pointerCount; i++) {
for (uint32_t i = 0; i < msg->body.motion.pointerCount; i++) {
uint32_t id = msg->body.motion.pointers[i].properties.id;
idBits.markBit(id);
idToIndex[id] = i;

View File

@ -292,7 +292,7 @@ status_t InputPublisher::publishMotionEvent(
float yPrecision,
nsecs_t downTime,
nsecs_t eventTime,
size_t pointerCount,
uint32_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
#if DEBUG_TRANSPORT_ACTIONS
@ -334,7 +334,7 @@ status_t InputPublisher::publishMotionEvent(
msg.body.motion.downTime = downTime;
msg.body.motion.eventTime = eventTime;
msg.body.motion.pointerCount = pointerCount;
for (size_t i = 0; i < pointerCount; i++) {
for (uint32_t i = 0; i < pointerCount; i++) {
msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
}
@ -654,7 +654,7 @@ void InputConsumer::updateTouchState(InputMessage* msg) {
}
void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) {
for (size_t i = 0; i < msg->body.motion.pointerCount; i++) {
for (uint32_t i = 0; i < msg->body.motion.pointerCount; i++) {
uint32_t id = msg->body.motion.pointers[i].properties.id;
if (state.lastResample.idBits.hasBit(id)) {
PointerCoords& msgCoords = msg->body.motion.pointers[i].coords;
@ -894,10 +894,10 @@ void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg)
}
void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
size_t pointerCount = msg->body.motion.pointerCount;
uint32_t pointerCount = msg->body.motion.pointerCount;
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
for (size_t i = 0; i < pointerCount; i++) {
for (uint32_t i = 0; i < pointerCount; i++) {
pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
}
@ -922,9 +922,9 @@ void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage
}
void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
size_t pointerCount = msg->body.motion.pointerCount;
uint32_t pointerCount = msg->body.motion.pointerCount;
PointerCoords pointerCoords[pointerCount];
for (size_t i = 0; i < pointerCount; i++) {
for (uint32_t i = 0; i < pointerCount; i++) {
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
}
@ -934,7 +934,7 @@ void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
const InputMessage& head = batch.samples.itemAt(0);
size_t pointerCount = msg->body.motion.pointerCount;
uint32_t pointerCount = msg->body.motion.pointerCount;
if (head.body.motion.pointerCount != pointerCount
|| head.body.motion.action != msg->body.motion.action) {
return false;