Commit Graph

243 Commits

Author SHA1 Message Date
Igor Murashkin
7ea777f097 gui: Add tests for IGraphicBufferProducer
* Basic tests only. Needs more complicated queue/dequeue tests.
* Also needs consumer-side tests to really be thorough.

Change-Id: I1099dd56d65b6e9dfa15377726d6054ce657c0ca
2013-11-21 14:06:13 -08:00
Igor Murashkin
4be18a3566 gui: Remove BufferQueue::MIN_UNDEQUEUED_BUFFERS
Change-Id: I7c0cc36046dbbdb9c0e85acfe5027293d1131275
2013-11-18 12:36:15 -08:00
Igor Murashkin
7d2d160cdc gui: Update header docs for IGraphicBufferConsumer/Producer/BufferQueue
Also fix compiler warnings for libgui

Change-Id: I0ee38d9ad5eaa82d55bf812d291da8c433581cef
2013-11-13 17:34:03 -08:00
Aravind Akella
701166d9f6 Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection.
Change-Id: I4ef2bec80406c517903ab9782dc9eaf3fa8b7f36
2013-10-09 17:26:01 -07:00
Jamie Gennis
dbe9245e2e GLConsumer: start using EGL_ANDROID_image_crop
This change makes GLConsumer use the EGL_ANDROID_image_crop extension when
available on a device.  The crop rectangle is passed to the EGL driver when
creating EGLImages, allowing the crop to be performed by the driver rather than
using the texture transform matrix.

Bug: 10897141
Change-Id: I63e9a5d5c85067376abc420e3639154468346311
2013-10-02 17:34:35 +00:00
Eino-Ville Talvala
d171da973d GLConsumer: Add query for current frame number.
Surface the underlying frame number of the current texture.

Bug: 10830400
Change-Id: Ide3a7da12ea0aac54588beb6bf00dbfe2cd37653
2013-09-19 13:36:07 -07:00
Mathias Agopian
c1c05de415 fix camera API 2.0 orientation
we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".

Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
2013-09-17 23:45:22 -07:00
Mathias Agopian
365857df8b Make sure do disconnect from a BQ when its client dies.
Bug: 5679534

Change-Id: If447e8673df83fe0b1d6210641e0a48522501a53
2013-09-16 16:15:21 -07:00
Mathias Agopian
90ed3e8d78 fix a few problems with BitTube
BitTube used to send objects one at a time and didn't
handle errors properly.

We now send all the objects in one call, which means they
have to be read as a single batch as well. This changes the
BitTube API.

Update SensorService to the new API.

Also added an API to set the size of the send buffer.

Bug: 10641596
Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251
2013-09-10 21:10:53 -07:00
Aravind Akella
724d91d778 Sensor batching. Changes to the native code.
Bug: 10109508
Change-Id: I7333f3aac76125a8226a4c99c901fb904588df04
2013-09-03 17:04:36 -07:00
Andy McFadden
3c25621ad7 Re-enable frame dropping for non-auto timestamps
This change adds an entire field to note whether the timestamp was
auto-generated by Surface or supplied by the application.

The value is used when deciding whether or not to drop frames based
on buffer presentation timestamps.  If a desired presentation time
was set explicitly, BufferQueue will use that value to decide if a
frame should be dropped.  If the timestamp was generated by Surface
at the time the buffer was queued, the timestamp is ignored.

Bug 10151804

Change-Id: Ibd571a7578351063b813cbdad2ddbeed70655ba5
2013-08-16 15:15:16 -07:00
Igor Murashkin
a5b7513711 gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired
- Return NOT_ENOUGH_DATA instead of INVALID_OPERATION when too many
  buffers have already been locked.
- INVALID_OPERATION is nominally used when something irrecoverable happens,
  but in this case the client just needs to call unlockBuffer to go back into a
  good state.

Bug: 10333400
Change-Id: I3a034d77de85741429f832a90eedd670afa1dc94
2013-08-14 20:17:17 -07:00
Mathias Agopian
3f84483382 SurfaceFlinger now uses GLES 2.x when available
Bug: 8679321

Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
2013-08-13 16:07:45 -07:00
Mathias Agopian
45155969dc make sure GLConsumer::releaseTexImage() works after detachFromContext()
Change-Id: I27e0bc57e927d47b2b98113ee37b5396bcc72019
2013-08-12 23:45:28 -07:00
Mathias Agopian
9870c9b66c make GLConsumer's debug texture static
this is so that we don't burn a gralloc handle and a bit
of memory per GLConsumer.

Change-Id: I30c3e7ec45d7f1b5426aca8e06c7716870877706
2013-08-08 17:46:48 -07:00
Jesse Hall
6c913be9ca Add ISurfaceComposer::destroyDisplay
Bug: 10191053
Change-Id: Ia89286f95421344a60ffedaaca5825c4e3cd7f9e
2013-08-08 13:12:29 -07:00
Mathias Agopian
3ca76f416b remove support for glReadPixels screenshot path
this was only needed on some chipset we're not
supporting in KLP.

Change-Id: I2e8fc07f135030bd61d2e241a8e426f1a4316425
2013-08-06 16:07:33 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Mathias Agopian
a4e19521ac Binderize the consumer side of BufferQueue
While currently untested, this should allow to move the
BuffereQueue in the consumer process and have everything
work as usual.

Bug: 9265647

Change-Id: I9ca8f099f7c65b9a27b7e7a3643b46d1b58eacfc
2013-08-01 17:20:08 -07:00
Mathias Agopian
e142428a9c Make Flattenable not virtual
Fallout from the Flattenable change, update all its uses.

Additionnaly, fix/tighten size checks when (un)flatten()ing
things.

Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)

The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).

Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
2013-07-30 21:19:13 -07:00
Mathias Agopian
ad678e18b6 single buffer mode for BufferQueue
Bug: 9891035
Change-Id: Id1ab5f911a6dc4c1d8235e65775b3d3635231ad4
2013-07-26 18:45:02 -07:00
Mathias Agopian
7cdd786fa8 Make ANW.setSwapInterval(0) work again
we can now queue/dequeue a buffer in asynchrnous mode by using the
async parameter to these calls. async mode is only specified
with those calls (it is not modal anymore).

as a consequence it can only be specified when the buffer count
is not overidden, as error is returned otherwise.

Change-Id: Ic63f4f96f671cb9d65c4cecbcc192615e09a8b6b
2013-07-19 17:38:01 -07:00
Mathias Agopian
a3fbda3cef BuffferQueue disconnect is now always asynchrnous
we tag queued buffers with the "bufferqueue cannot block" flag
and use that bit to discard a buffer in the queue by new ones
comming in. this allows us to remove the buffer queue drain in
disconnect while maintaining the right behaviour if it gets
connected again (since each buffer remembers how it was enqueued).

Change-Id: I1e703d363a687b70b19ba49cef32213116e8bd3f
2013-07-18 22:28:18 -07:00
Mathias Agopian
595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00
Mathias Agopian
8f938a5338 always pass the BufferQueue explicitely to consumers
Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
2013-07-12 22:06:26 -07:00
Andy McFadden
1585c4d9fb Pay attention to buffer timestamps
When acquiring a buffer, SurfaceFlinger now computes the expected
presentation time and passes it to the BufferQueue acquireBuffer()
method.  If it's not yet time to display the buffer, acquireBuffer()
returns PRESENT_LATER instead of a buffer.

The current implementation of the expected-present-time computation
uses approximations and guesswork.

Bug 7900302

Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
2013-07-10 15:38:40 -07:00
Zhijun He
b4b63704c0 CpuConsumer: Add set buffer size and format functions.
Add setDefaultBufferSize() and setDefaultBufferFormat(). ImageReader JNI need
them.

Bug: 9254294
Change-Id: I7d2464d43b0ca73fbb834ed22cecbfbb30eef60c
2013-06-10 13:34:01 -07:00
Zhijun He
ae772278fe CpuConsumer: Remove CpuConsumer JNI ID.
Not used anywhere, and it is pretty confusing to have it here.

Bug: 9254294
Change-Id: I12b761532918b546a0f56c74ccf81b2c119ccd66
2013-06-03 10:42:05 -07:00
Lajos Molnar
9e3cb55b8f BufferQueue: remove freeAllBuffersExceptHeadLocked()
Now that we are having separate buffer-instances for the buffer-
queue, we can free all buffers; we don't have to keep the head
alive.

Change-Id: I023e9161a2501d99333f8868ce438afa914ec50f
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
2013-05-23 22:21:13 +00:00
Lajos Molnar
c5d7b7d323 BufferQueue: track buffer-queue by instance vs. by reference
Instead of representing the buffer-queue as a vector of buffer
indices, represent them as a vector of BufferItems (copies).
This allows modifying the buffer slots independent of the queued
buffers.

As part of this change, BufferSlot properties that are only
been relevant in the buffer-queue have been removed.

Also, invalid scalingMode in queueBuffer now returns an error.

ConsumerBase has also changed to allow reuse of the same
buffer slots by different buffers.

Change-Id: If2a698fa142b67c69ad41b8eaca6e127eb3ef75b
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
2013-05-23 22:17:54 +00:00
Eino-Ville Talvala
d487ca1ab3 am 87ab83d9: am f743e3db: Merge "Add support for HAL_PIXEL_FORMAT_YCbCr_420_888" into jb-mr2-dev
* commit '87ab83d96b9d826e94a7169a6205bcf9c2ee633a':
  Add support for HAL_PIXEL_FORMAT_YCbCr_420_888
2013-05-09 10:19:01 -07:00
Eino-Ville Talvala
c43946b931 Add support for HAL_PIXEL_FORMAT_YCbCr_420_888
- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
  the format

Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
2013-05-06 17:24:05 -07:00
Mathias Agopian
bdcf1fe2ba Merge changes I0d9f18d1,Ib96c9161
* changes:
  Add a --color option to dumpsys SurfaceFlinger
  clean-up/simplify all dump() APIs
2013-04-24 10:25:34 +00:00
Mathias Agopian
74d211ae26 clean-up/simplify all dump() APIs
remove the scratch buffer parameter and use
String8::appendFormat() instead.

Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
2013-04-22 21:51:28 +02:00
Mathias Agopian
e692ab9a6b fix uninitialized variables in GLConsumer
mDefaultWidth, mDefaultHeight and mCurrentScallingMode are now
initialized to the same default value that BufferQueue uses.

Change-Id: I0d4da2022b06419d12745716d8ddbd48c8869953
2013-04-22 11:24:02 +02:00
Igor Murashkin
187edf93c6 Merge "BufferItemConsumer: add functions to set default buffer format/size" into jb-mr2-dev 2013-04-17 19:39:53 +00:00
Igor Murashkin
87d1e3427b BufferItemConsumer: add functions to set default buffer format/size
Bug: 8629088
Change-Id: I06f2e26a70d6dbcfcd70b08b4461e8e401f6e83f
2013-04-16 11:24:40 -07:00
Andy McFadden
53dc9044bf Merge "Updated comments" into jb-mr2-dev 2013-04-11 17:15:52 +00:00
Jamie Gennis
ad669b04f4 libgui: fix an EGLImage leak
This moves the call to ConsumerBase::abandon from the ConsumerBase dtor to
ConsumerBase::onLastStrongRef.  The abandon call relies on virtual methods to
perform the clean-up, so calling it from the ConsumerBase dtor after the
derived classes dtors ran was skipping some of the clean-up.  The
onLastStrongRef method should get called just before the most derived class's
dtor gets called.

Bug: 8349135
Change-Id: I836946826927cc1ed69c049049f525f92b17a269
2013-04-08 14:42:22 -07:00
Andy McFadden
753e3415cd Updated comments
Updated many comments.  Added one minor error check.

Change-Id: Ib935dd99d417bada91d2e198008a50dd94269316
2013-04-05 10:44:23 -07:00
Mathias Agopian
ca08833d5e don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
2013-03-29 15:33:47 -07:00
Mathias Agopian
8000d0694b make sure to unlock the screenshot's buffer on destruction
this fixes a memory leak on various devices

Bug: 8475134
Change-Id: I25924674c803a0cb22371a95c60664c36acb0340
2013-03-26 18:15:35 -07:00
Jesse Hall
13f01cbdbd Pass sp<Fence>s around instead of file descriptors
Change-Id: Iac70584a2207940730e8f803a543e4e9a4000c47
2013-03-22 09:56:58 -07:00
Eino-Ville Talvala
aaebffd52f Merge "CpuConsumer: Properly track acquired buffers" into jb-mr2-dev 2013-03-21 16:39:14 +00:00
Ramanan Rajeswaran
ac006439bb Merge "Revert "Revert "Change SurfaceControl setPosition to take floats""" into jb-mr2-dev 2013-03-21 15:52:49 +00:00
Ramanan Rajeswaran
d6480c020b Revert "Revert "Change SurfaceControl setPosition to take floats""
This reverts commit bbb57f3331

Change-Id: Ib8f039f530d6b8175b5205c6c0008b135d4001a2
2013-03-21 15:49:59 +00:00
Mathias Agopian
abe815dd69 rework how we take screenshots for a CPU consumer
We're not using IMemoryHeap as a transport anymore,
instead we're providing a CpuConsumer and use the
IGraphicBufferProducer version of the screenshot API.

However, some GPU drivers don't support properly
a GPU to CPU path, to work around this, we use a
temporary BufferQueue on the server side for the
GL rendering, and we use glReadPixels into the
CpuConsumer (we're now using a CPU to CPU path
which is always supported).

Currently this "wrapping" is always performed,
but it can be bypassed on devices that support
the GPU to CPU path.

This also addresses a DoS attack vector on
SurfaceFlinger, where an application could
consume all of SF's filedescriptors by creating
a lot of screenshots in a row.

Bug: 8390553

Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
2013-03-19 22:22:21 -07:00
Jesse Hall
fae23b8757 Merge changes I61ae54f3,I57cb668e,I7a3f1e1a,Id28a2f9b into jb-mr2-dev
* changes:
  Add BufferQueueInterposer and use it for virtual displays
  Add DisplaySurface abstraction
  Fix argument types in IGraphicBufferProducer methods
  Minor cleanups/fixes before virtual display refactoring
2013-03-19 17:45:29 +00:00
Jesse Hall
4c00cc1114 Fix argument types in IGraphicBufferProducer methods
Bug: 8384764
Change-Id: I7a3f1e1a0584a70af04f9eafef900505389d2202
2013-03-18 14:16:02 -07:00
Jesse Hall
7adb0f8a9f Minor cleanups/fixes before virtual display refactoring
None of these should change behavior, except for removing some
incorrect log messages when using a virtual display.

- HWComposer::getAndResetReleaseFenceFd() checks the HWC version, so
  no need to do that in the DisplayDevice::onSwapBuffersCompleted().
  However, it should check that mFramebufferSurface is not NULL like
  it is for virtual displays.
- Comment that FramebufferSurface::dump() overrides the non-virtual
  ConsumerBase::dump(), and fix it so the right thing happens
  regardless of the static type of the pointer/reference the callee
  has. FramebufferSurface::dump() could be removed right now, but I'd
  need to bring it back in a later change.
- Use the right enum for validating display type ids.
- Don't try to send hotplug events for virtual displays.
- Mark virtual displays as connected so HWComposer::prepare() doesn't
  think something is wrong when it gets a non-NULL layer list.
- Remove unused FramebufferSurface methods.

Bug: 8384764
Change-Id: Id28a2f9be86b45f4bb7915fdf7752157035f4294
2013-03-18 14:16:02 -07:00