All consumers now take an IGraphicBufferConsumer instead of a BufferQueue

this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
This commit is contained in:
Mathias Agopian 2013-08-02 01:40:18 -07:00
parent 687821c05b
commit db89edc94b
30 changed files with 132 additions and 135 deletions

View File

@ -87,8 +87,6 @@ class BufferItemConsumer: public ConsumerBase
status_t releaseBuffer(const BufferItem &item,
const sp<Fence>& releaseFence = Fence::NO_FENCE);
sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); }
// setDefaultBufferSize is used to set the size of buffers returned by
// requestBuffers when a with and height of zero is requested.
status_t setDefaultBufferSize(uint32_t w, uint32_t h);

View File

@ -78,10 +78,6 @@ public:
BufferQueue(const sp<IGraphicBufferAlloc>& allocator = NULL);
virtual ~BufferQueue();
// dump our state in a String
virtual void dump(String8& result) const;
virtual void dump(String8& result, const char* prefix) const;
/*
* IGraphicBufferProducer interface
*/
@ -302,6 +298,9 @@ public:
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
virtual status_t setTransformHint(uint32_t hint);
// dump our state in a String
virtual void dump(String8& result, const char* prefix) const;
private:
// freeBufferLocked frees the GraphicBuffer and sync resources for the

View File

@ -66,10 +66,6 @@ public:
// log messages.
void setName(const String8& name);
// getBufferQueue returns the BufferQueue object to which this
// ConsumerBase is connected.
sp<BufferQueue> getBufferQueue() const;
// dump writes the current state to a string. Child classes should add
// their state to the dump by overriding the dumpLocked method, which is
// called by these methods after locking the mutex.
@ -85,12 +81,11 @@ private:
void operator=(const ConsumerBase&);
protected:
// ConsumerBase constructs a new ConsumerBase object to consume image
// buffers from the given BufferQueue.
// buffers from the given IGraphicBufferConsumer.
// The controlledByApp flag indicates that this consumer is under the application's
// control.
ConsumerBase(const sp<BufferQueue> &bufferQueue, bool controlledByApp = false);
ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
// onLastStrongRef gets called by RefBase just before the dtor of the most
// derived class. It is used to clean up the buffers so that ConsumerBase
@ -104,7 +99,7 @@ protected:
// from the derived class.
virtual void onLastStrongRef(const void* id);
// Implementation of the BufferQueue::ConsumerListener interface. These
// Implementation of the IConsumerListener interface. These
// calls are used to notify the ConsumerBase of asynchronous events in the
// BufferQueue. These methods should not need to be overridden by derived
// classes, but if they are overridden the ConsumerBase implementation
@ -155,7 +150,7 @@ protected:
// initialization that must take place the first time a buffer is assigned
// to a slot. If it is overridden the derived class's implementation must
// call ConsumerBase::acquireBufferLocked.
virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
virtual status_t acquireBufferLocked(IGraphicBufferConsumer::BufferItem *item,
nsecs_t presentWhen);
// releaseBufferLocked relinquishes control over a buffer, returning that
@ -226,7 +221,7 @@ protected:
// The ConsumerBase has-a BufferQueue and is responsible for creating this object
// if none is supplied
sp<BufferQueue> mBufferQueue;
sp<IGraphicBufferConsumer> mConsumer;
// mMutex is the mutex used to prevent concurrent access to the member
// variables of ConsumerBase objects. It must be locked whenever the

View File

@ -66,7 +66,7 @@ class CpuConsumer : public ConsumerBase
// Create a new CPU consumer. The maxLockedBuffers parameter specifies
// how many buffers can be locked for user access at the same time.
CpuConsumer(const sp<BufferQueue>& bq,
CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
uint32_t maxLockedBuffers, bool controlledByApp = false);
virtual ~CpuConsumer();
@ -104,8 +104,6 @@ class CpuConsumer : public ConsumerBase
// lockNextBuffer.
status_t unlockBuffer(const LockedBuffer &nativeBuffer);
sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); }
private:
// Maximum number of buffers that can be locked at a time
uint32_t mMaxLockedBuffers;

View File

@ -32,10 +32,6 @@
#include <utils/Vector.h>
#include <utils/threads.h>
#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
#define ANDROID_GRAPHICS_FRAMEAVAILABLELISTENER_JNI_ID \
"mFrameAvailableListener"
namespace android {
// ----------------------------------------------------------------------------
@ -85,7 +81,7 @@ public:
// purely to allow a GLConsumer to be transferred from one consumer
// context to another. If such a transfer is not needed there is no
// requirement that either of these methods be called.
GLConsumer(const sp<BufferQueue>& bq,
GLConsumer(const sp<IGraphicBufferConsumer>& bq,
GLuint tex, GLenum texTarget = GL_TEXTURE_EXTERNAL_OES,
bool useFenceSync = true, bool isControlledByApp = false);
@ -194,12 +190,6 @@ public:
status_t setConsumerUsageBits(uint32_t usage);
status_t setTransformHint(uint32_t hint);
// getBufferQueue returns the BufferQueue object to which this
// GLConsumer is connected.
sp<BufferQueue> getBufferQueue() const {
return mBufferQueue;
}
// detachFromContext detaches the GLConsumer from the calling thread's
// current OpenGL ES context. This context must be the same as the context
// that was current for previous calls to updateTexImage.

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@ -188,6 +188,9 @@ public:
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
virtual status_t setTransformHint(uint32_t hint) = 0;
// dump state into a string
virtual void dump(String8& result, const char* prefix) const = 0;
public:
DECLARE_META_INTERFACE(GraphicBufferConsumer);
};

View File

@ -165,6 +165,7 @@ public:
private:
mutable sp<CpuConsumer> mCpuConsumer;
mutable sp<BufferQueue> mBufferQueue;
CpuConsumer::LockedBuffer mBuffer;
bool mHaveBuffer;

View File

@ -33,8 +33,8 @@ BufferItemConsumer::BufferItemConsumer(const sp<BufferQueue>& bq,
uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
ConsumerBase(bq, controlledByApp)
{
mBufferQueue->setConsumerUsageBits(consumerUsage);
mBufferQueue->setMaxAcquiredBufferCount(bufferCount);
mConsumer->setConsumerUsageBits(consumerUsage);
mConsumer->setMaxAcquiredBufferCount(bufferCount);
}
BufferItemConsumer::~BufferItemConsumer() {
@ -43,7 +43,7 @@ BufferItemConsumer::~BufferItemConsumer() {
void BufferItemConsumer::setName(const String8& name) {
Mutex::Autolock _l(mMutex);
mName = name;
mBufferQueue->setConsumerName(name);
mConsumer->setConsumerName(name);
}
status_t BufferItemConsumer::acquireBuffer(BufferItem *item,
@ -95,12 +95,12 @@ status_t BufferItemConsumer::releaseBuffer(const BufferItem &item,
status_t BufferItemConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
Mutex::Autolock _l(mMutex);
return mBufferQueue->setDefaultBufferSize(w, h);
return mConsumer->setDefaultBufferSize(w, h);
}
status_t BufferItemConsumer::setDefaultBufferFormat(uint32_t defaultFormat) {
Mutex::Autolock _l(mMutex);
return mBufferQueue->setDefaultBufferFormat(defaultFormat);
return mConsumer->setDefaultBufferFormat(defaultFormat);
}
} // namespace android

View File

@ -720,10 +720,6 @@ status_t BufferQueue::disconnect(int api) {
return err;
}
void BufferQueue::dump(String8& result) const {
BufferQueue::dump(result, "");
}
void BufferQueue::dump(String8& result, const char* prefix) const {
Mutex::Autolock _l(mMutex);

View File

@ -51,9 +51,9 @@ static int32_t createProcessUniqueId() {
return android_atomic_inc(&globalCounter);
}
ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue, bool controlledByApp) :
ConsumerBase::ConsumerBase(const sp<IGraphicBufferConsumer>& bufferQueue, bool controlledByApp) :
mAbandoned(false),
mBufferQueue(bufferQueue) {
mConsumer(bufferQueue) {
// Choose a name using the PID and a process-unique ID.
mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
@ -64,12 +64,12 @@ ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue, bool controlledBy
wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
sp<IConsumerListener> proxy = new BufferQueue::ProxyConsumerListener(listener);
status_t err = mBufferQueue->consumerConnect(proxy, controlledByApp);
status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
if (err != NO_ERROR) {
CB_LOGE("ConsumerBase: error connecting to BufferQueue: %s (%d)",
strerror(-err), err);
} else {
mBufferQueue->setConsumerName(mName);
mConsumer->setConsumerName(mName);
}
}
@ -96,12 +96,6 @@ void ConsumerBase::freeBufferLocked(int slotIndex) {
mSlots[slotIndex].mFrameNumber = 0;
}
// Used for refactoring, should not be in final interface
sp<BufferQueue> ConsumerBase::getBufferQueue() const {
Mutex::Autolock lock(mMutex);
return mBufferQueue;
}
void ConsumerBase::onFrameAvailable() {
CB_LOGV("onFrameAvailable");
@ -128,7 +122,7 @@ void ConsumerBase::onBuffersReleased() {
}
uint32_t mask = 0;
mBufferQueue->getReleasedBuffers(&mask);
mConsumer->getReleasedBuffers(&mask);
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
if (mask & (1 << i)) {
freeBufferLocked(i);
@ -152,8 +146,8 @@ void ConsumerBase::abandonLocked() {
freeBufferLocked(i);
}
// disconnect from the BufferQueue
mBufferQueue->consumerDisconnect();
mBufferQueue.clear();
mConsumer->consumerDisconnect();
mConsumer.clear();
}
void ConsumerBase::setFrameAvailableListener(
@ -176,13 +170,13 @@ void ConsumerBase::dumpLocked(String8& result, const char* prefix) const {
result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
if (!mAbandoned) {
mBufferQueue->dump(result, prefix);
mConsumer->dump(result, prefix);
}
}
status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item,
nsecs_t presentWhen) {
status_t err = mBufferQueue->acquireBuffer(item, presentWhen);
status_t err = mConsumer->acquireBuffer(item, presentWhen);
if (err != NO_ERROR) {
return err;
}
@ -247,7 +241,7 @@ status_t ConsumerBase::releaseBufferLocked(
CB_LOGV("releaseBufferLocked: slot=%d/%llu",
slot, mSlots[slot].mFrameNumber);
status_t err = mBufferQueue->releaseBuffer(slot, mSlots[slot].mFrameNumber,
status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber,
display, eglFence, mSlots[slot].mFence);
if (err == BufferQueue::STALE_BUFFER_SLOT) {
freeBufferLocked(slot);

View File

@ -30,7 +30,7 @@
namespace android {
CpuConsumer::CpuConsumer(const sp<BufferQueue>& bq,
CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
uint32_t maxLockedBuffers, bool controlledByApp) :
ConsumerBase(bq, controlledByApp),
mMaxLockedBuffers(maxLockedBuffers),
@ -39,8 +39,8 @@ CpuConsumer::CpuConsumer(const sp<BufferQueue>& bq,
// Create tracking entries for locked buffers
mAcquiredBuffers.insertAt(0, maxLockedBuffers);
mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
mBufferQueue->setMaxAcquiredBufferCount(maxLockedBuffers);
mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
mConsumer->setMaxAcquiredBufferCount(maxLockedBuffers);
}
CpuConsumer::~CpuConsumer() {
@ -52,19 +52,19 @@ CpuConsumer::~CpuConsumer() {
void CpuConsumer::setName(const String8& name) {
Mutex::Autolock _l(mMutex);
mName = name;
mBufferQueue->setConsumerName(name);
mConsumer->setConsumerName(name);
}
status_t CpuConsumer::setDefaultBufferSize(uint32_t width, uint32_t height)
{
Mutex::Autolock _l(mMutex);
return mBufferQueue->setDefaultBufferSize(width, height);
return mConsumer->setDefaultBufferSize(width, height);
}
status_t CpuConsumer::setDefaultBufferFormat(uint32_t defaultFormat)
{
Mutex::Autolock _l(mMutex);
return mBufferQueue->setDefaultBufferFormat(defaultFormat);
return mConsumer->setDefaultBufferFormat(defaultFormat);
}
status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {

View File

@ -85,7 +85,7 @@ static float mtxRot90[16] = {
static void mtxMul(float out[16], const float a[16], const float b[16]);
GLConsumer::GLConsumer(const sp<BufferQueue>& bq, GLuint tex,
GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, GLuint tex,
GLenum texTarget, bool useFenceSync, bool isControlledByApp) :
ConsumerBase(bq, isControlledByApp),
mCurrentTransform(0),
@ -108,12 +108,12 @@ GLConsumer::GLConsumer(const sp<BufferQueue>& bq, GLuint tex,
memcpy(mCurrentTransformMatrix, mtxIdentity,
sizeof(mCurrentTransformMatrix));
mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
}
status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) {
Mutex::Autolock lock(mMutex);
return mBufferQueue->setDefaultMaxBufferCount(bufferCount);
return mConsumer->setDefaultMaxBufferCount(bufferCount);
}
@ -122,7 +122,7 @@ status_t GLConsumer::setDefaultBufferSize(uint32_t w, uint32_t h)
Mutex::Autolock lock(mMutex);
mDefaultWidth = w;
mDefaultHeight = h;
return mBufferQueue->setDefaultBufferSize(w, h);
return mConsumer->setDefaultBufferSize(w, h);
}
status_t GLConsumer::updateTexImage() {
@ -946,23 +946,23 @@ void GLConsumer::abandonLocked() {
void GLConsumer::setName(const String8& name) {
Mutex::Autolock _l(mMutex);
mName = name;
mBufferQueue->setConsumerName(name);
mConsumer->setConsumerName(name);
}
status_t GLConsumer::setDefaultBufferFormat(uint32_t defaultFormat) {
Mutex::Autolock lock(mMutex);
return mBufferQueue->setDefaultBufferFormat(defaultFormat);
return mConsumer->setDefaultBufferFormat(defaultFormat);
}
status_t GLConsumer::setConsumerUsageBits(uint32_t usage) {
Mutex::Autolock lock(mMutex);
usage |= DEFAULT_USAGE_FLAGS;
return mBufferQueue->setConsumerUsageBits(usage);
return mConsumer->setConsumerUsageBits(usage);
}
status_t GLConsumer::setTransformHint(uint32_t hint) {
Mutex::Autolock lock(mMutex);
return mBufferQueue->setTransformHint(hint);
return mConsumer->setTransformHint(hint);
}
void GLConsumer::dumpLocked(String8& result, const char* prefix) const

View File

@ -186,7 +186,8 @@ enum {
SET_CONSUMER_NAME,
SET_DEFAULT_BUFFER_FORMAT,
SET_CONSUMER_USAGE_BITS,
SET_TRANSFORM_HINT
SET_TRANSFORM_HINT,
DUMP,
};
@ -344,6 +345,15 @@ public:
}
return reply.readInt32();
}
virtual void dump(String8& result, const char* prefix) const {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
data.writeString8(result);
data.writeString8(String8(prefix ? prefix : ""));
remote()->transact(DUMP, data, &reply);
reply.readString8();
}
};
IMPLEMENT_META_INTERFACE(GraphicBufferConsumer, "android.gui.IGraphicBufferConsumer");
@ -452,6 +462,14 @@ status_t BnGraphicBufferConsumer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
} break;
case DUMP: {
CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
String8 result = data.readString8();
String8 prefix = data.readString8();
static_cast<IGraphicBufferConsumer*>(this)->dump(result, prefix);
reply->writeString8(result);
return NO_ERROR;
}
}
return BBinder::onTransact(code, data, reply, flags);
}

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@ -633,8 +633,8 @@ ScreenshotClient::~ScreenshotClient() {
sp<CpuConsumer> ScreenshotClient::getCpuConsumer() const {
if (mCpuConsumer == NULL) {
sp<BufferQueue> bq = new BufferQueue();
mCpuConsumer = new CpuConsumer(bq, 1);
mBufferQueue = new BufferQueue();
mCpuConsumer = new CpuConsumer(mBufferQueue, 1);
mCpuConsumer->setName(String8("ScreenshotClient"));
}
return mCpuConsumer;
@ -653,7 +653,7 @@ status_t ScreenshotClient::update(const sp<IBinder>& display,
mHaveBuffer = false;
}
status_t err = s->captureScreen(display, cpuConsumer->getBufferQueue(),
status_t err = s->captureScreen(display, mBufferQueue,
reqWidth, reqHeight, minLayerZ, maxLayerZ, true);
if (err == NO_ERROR) {

View File

@ -70,7 +70,7 @@ protected:
mCC = new CpuConsumer(bq, params.maxLockedBuffers);
String8 name("CpuConsumer_Under_Test");
mCC->setName(name);
mSTC = new Surface(mCC->getProducerInterface());
mSTC = new Surface(bq);
mANW = mSTC;
}

View File

@ -42,7 +42,7 @@ protected:
sp<BufferQueue> bq = new BufferQueue();
mST = new GLConsumer(bq, 123);
mSTC = new Surface(mST->getBufferQueue());
mSTC = new Surface(bq);
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
@ -710,7 +710,7 @@ protected:
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
sp<BufferQueue> bq = new BufferQueue();
sp<GLConsumer> st(new GLConsumer(bq, i));
sp<Surface> stc(new Surface(st->getBufferQueue()));
sp<Surface> stc(new Surface(bq));
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());

View File

@ -387,7 +387,7 @@ protected:
GLTest::SetUp();
sp<BufferQueue> bq = new BufferQueue();
mGlConsumer = new GLConsumer(bq, TEX_ID);
mSurface = new Surface(mGlConsumer->getBufferQueue());
mSurface = new Surface(bq);
mANW = mSurface.get();
}
@ -481,8 +481,9 @@ protected:
virtual void SetUp() {
GLTest::SetUp();
sp<BufferQueue> bq = new BufferQueue();
mBQ = bq;
mST = new GLConsumer(bq, TEX_ID);
mSTC = new Surface(mST->getBufferQueue());
mSTC = new Surface(bq);
mANW = mSTC;
mTextureRenderer = new TextureRenderer(TEX_ID, mST);
ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp());
@ -672,6 +673,7 @@ protected:
Condition mFrameCondition;
};
sp<BufferQueue> mBQ;
sp<GLConsumer> mST;
sp<Surface> mSTC;
sp<ANativeWindow> mANW;
@ -1211,7 +1213,7 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) {
};
sp<DisconnectWaiter> dw(new DisconnectWaiter());
mST->getBufferQueue()->consumerConnect(dw, false);
mBQ->consumerConnect(dw, false);
sp<Thread> pt(new ProducerThread(mANW));

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@ -92,7 +92,7 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) {
sp<CpuConsumer> consumer = new CpuConsumer(bq, 1);
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
ASSERT_EQ(NO_ERROR, sf->captureScreen(display, consumer->getBufferQueue(),
ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq,
64, 64, 0, 0x7fffffff, true));
// Set the PROTECTED usage bit and verify that the screenshot fails. Note
@ -121,7 +121,7 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) {
&buf));
ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
}
ASSERT_EQ(NO_ERROR, sf->captureScreen(display, consumer->getBufferQueue(),
ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq,
64, 64, 0, 0x7fffffff, true));
}

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@ -90,7 +90,7 @@ android_eglCreateWindowSurfaceTexture
jint _remaining;
EGLint *attrib_list = (EGLint *) 0;
android::sp<ANativeWindow> window;
android::sp<android::GLConsumer> glConsumer;
android::sp<android::IGraphicBufferProducer> producer;
if (!attrib_list_ref) {
_exception = 1;
@ -111,12 +111,12 @@ not_valid_surface:
_exceptionMessage = "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface";
goto exit;
}
glConsumer = android::SurfaceTexture_getSurfaceTexture(_env, win);
producer = android::SurfaceTexture_getProducer(_env, win);
if (glConsumer == NULL)
if (producer == NULL)
goto not_valid_surface;
window = new android::Surface(glConsumer->getBufferQueue());
window = new android::Surface(producer);
if (window == NULL)
goto not_valid_surface;

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@ -56,6 +56,7 @@ DisplayDevice::DisplayDevice(
bool isSecure,
const wp<IBinder>& displayToken,
const sp<DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer,
EGLConfig config)
: mFlinger(flinger),
mType(type), mHwcDisplayId(hwcId),
@ -73,7 +74,7 @@ DisplayDevice::DisplayDevice(
mLayerStack(NO_LAYER_STACK),
mOrientation()
{
mNativeWindow = new Surface(mDisplaySurface->getIGraphicBufferProducer());
mNativeWindow = new Surface(producer);
ANativeWindow* const window = mNativeWindow.get();
int format;

View File

@ -76,6 +76,7 @@ public:
bool isSecure,
const wp<IBinder>& displayToken,
const sp<DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer,
EGLConfig config);
~DisplayDevice();

View File

@ -30,8 +30,6 @@ class String8;
class DisplaySurface : public virtual RefBase {
public:
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const = 0;
// prepareFrame is called after the composition configuration is known but
// before composition takes place. The DisplaySurface can use the
// composition type to decide how to manage the flow of buffers between

View File

@ -50,25 +50,22 @@ namespace android {
*
*/
FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
ConsumerBase(new BufferQueue(new GraphicBufferAlloc())),
FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp,
const sp<IGraphicBufferConsumer>& consumer) :
ConsumerBase(consumer),
mDisplayType(disp),
mCurrentBufferSlot(-1),
mCurrentBuffer(0),
mHwc(hwc)
{
mName = "FramebufferSurface";
mBufferQueue->setConsumerName(mName);
mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
mConsumer->setConsumerName(mName);
mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
GRALLOC_USAGE_HW_RENDER |
GRALLOC_USAGE_HW_COMPOSER);
mBufferQueue->setDefaultBufferFormat(mHwc.getFormat(disp));
mBufferQueue->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp));
mBufferQueue->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
}
sp<IGraphicBufferProducer> FramebufferSurface::getIGraphicBufferProducer() const {
return getBufferQueue();
mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp));
mConsumer->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp));
mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
}
status_t FramebufferSurface::prepareFrame(CompositionType compositionType) {

View File

@ -37,9 +37,7 @@ class HWComposer;
class FramebufferSurface : public ConsumerBase,
public DisplaySurface {
public:
FramebufferSurface(HWComposer& hwc, int disp);
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
FramebufferSurface(HWComposer& hwc, int disp, const sp<IGraphicBufferConsumer>& consumer);
virtual status_t prepareFrame(CompositionType compositionType);
virtual status_t compositionComplete();

View File

@ -40,8 +40,10 @@ static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
}
VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
const sp<IGraphicBufferProducer>& sink, const String8& name)
: ConsumerBase(new BufferQueue()),
const sp<IGraphicBufferProducer>& sink,
const sp<BufferQueue>& bq,
const String8& name)
: ConsumerBase(bq),
mHwc(hwc),
mDisplayId(dispId),
mDisplayName(name),
@ -51,7 +53,7 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
mDbgLastCompositionType(COMPOSITION_UNKNOWN)
{
mSource[SOURCE_SINK] = sink;
mSource[SOURCE_SCRATCH] = mBufferQueue;
mSource[SOURCE_SCRATCH] = bq;
resetPerFrameState();
@ -60,26 +62,15 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
mBufferQueue->setConsumerName(ConsumerBase::mName);
mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
mBufferQueue->setDefaultBufferSize(sinkWidth, sinkHeight);
mBufferQueue->setDefaultMaxBufferCount(2);
mConsumer->setConsumerName(ConsumerBase::mName);
mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
mConsumer->setDefaultMaxBufferCount(2);
}
VirtualDisplaySurface::~VirtualDisplaySurface() {
}
sp<IGraphicBufferProducer> VirtualDisplaySurface::getIGraphicBufferProducer() const {
if (mDisplayId >= 0) {
return static_cast<IGraphicBufferProducer*>(
const_cast<VirtualDisplaySurface*>(this));
} else {
// There won't be any interaction with HWC for this virtual display,
// so the GLES driver can pass buffers directly to the sink.
return mSource[SOURCE_SINK];
}
}
status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
if (mDisplayId < 0)
return NO_ERROR;
@ -294,7 +285,7 @@ status_t VirtualDisplaySurface::queueBuffer(int pslot,
// Queue the buffer back into the scratch pool
QueueBufferOutput scratchQBO;
int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot);
result = mBufferQueue->queueBuffer(sslot, input, &scratchQBO);
result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
if (result != NO_ERROR)
return result;

View File

@ -68,17 +68,17 @@ class HWComposer;
* is released and the output buffer is queued to the sink.
*/
class VirtualDisplaySurface : public DisplaySurface,
private BnGraphicBufferProducer,
public BnGraphicBufferProducer,
private ConsumerBase {
public:
VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
const sp<IGraphicBufferProducer>& sink,
const sp<BufferQueue>& bq,
const String8& name);
//
// DisplaySurface interface
//
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
virtual status_t prepareFrame(CompositionType compositionType);
virtual status_t compositionComplete();
virtual status_t advanceFrame();

View File

@ -113,8 +113,8 @@ Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client,
void Layer::onFirstRef()
{
// Creates a custom BufferQueue for SurfaceFlingerConsumer to use
sp<BufferQueue> bq = new SurfaceTextureLayer(mFlinger);
mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(bq, mTextureName,
mBufferQueue = new SurfaceTextureLayer(mFlinger);
mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(mBufferQueue, mTextureName,
GL_TEXTURE_EXTERNAL_OES, false);
mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
@ -228,8 +228,8 @@ sp<IBinder> Layer::getHandle() {
return new Handle(mFlinger, this);
}
sp<BufferQueue> Layer::getBufferQueue() const {
return mSurfaceFlingerConsumer->getBufferQueue();
sp<IGraphicBufferProducer> Layer::getBufferQueue() const {
return mBufferQueue;
}
// ---------------------------------------------------------------------------
@ -926,7 +926,7 @@ Region Layer::latchBuffer(bool& recomputeVisibleRegions)
}
virtual bool reject(const sp<GraphicBuffer>& buf,
const BufferQueue::BufferItem& item) {
const IGraphicBufferConsumer::BufferItem& item) {
if (buf == NULL) {
return false;
}

View File

@ -154,7 +154,7 @@ public:
Rect computeBounds() const;
sp<IBinder> getHandle();
sp<BufferQueue> getBufferQueue() const;
sp<IGraphicBufferProducer> getBufferQueue() const;
const String8& getName() const;
// -----------------------------------------------------------------------
@ -344,6 +344,7 @@ private:
// constants
sp<SurfaceFlingerConsumer> mSurfaceFlingerConsumer;
sp<BufferQueue> mBufferQueue;
GLuint mTextureName;
bool mPremultipliedAlpha;
String8 mName;

View File

@ -451,9 +451,11 @@ status_t SurfaceFlinger::readyToRun()
createBuiltinDisplayLocked(type);
wp<IBinder> token = mBuiltinDisplays[i];
sp<BufferQueue> bq = new BufferQueue(new GraphicBufferAlloc());
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i, bq);
sp<DisplayDevice> hw = new DisplayDevice(this,
type, allocateHwcDisplayId(type), isSecure, token,
new FramebufferSurface(*mHwc, i),
fbs, bq,
mEGLConfig);
if (i > DisplayDevice::DISPLAY_PRIMARY) {
// FIXME: currently we don't get blank/unblank requests
@ -1101,16 +1103,29 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
const DisplayDeviceState& state(curr[i]);
sp<DisplaySurface> dispSurface;
sp<IGraphicBufferProducer> producer;
sp<BufferQueue> bq = new BufferQueue(new GraphicBufferAlloc());
int32_t hwcDisplayId = -1;
if (state.isVirtualDisplay()) {
// Virtual displays without a surface are dormant:
// they have external state (layer stack, projection,
// etc.) but no internal state (i.e. a DisplayDevice).
if (state.surface != NULL) {
hwcDisplayId = allocateHwcDisplayId(state.type);
dispSurface = new VirtualDisplaySurface(
*mHwc, hwcDisplayId, state.surface,
sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface(
*mHwc, hwcDisplayId, state.surface, bq,
state.displayName);
dispSurface = vds;
if (hwcDisplayId >= 0) {
producer = vds;
} else {
// There won't be any interaction with HWC for this virtual display,
// so the GLES driver can pass buffers directly to the sink.
producer = state.surface;
}
}
} else {
ALOGE_IF(state.surface!=NULL,
@ -1120,14 +1135,15 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
hwcDisplayId = allocateHwcDisplayId(state.type);
// for supported (by hwc) displays we provide our
// own rendering surface
dispSurface = new FramebufferSurface(*mHwc, state.type);
dispSurface = new FramebufferSurface(*mHwc, state.type, bq);
producer = bq;
}
const wp<IBinder>& display(curr.keyAt(i));
if (dispSurface != NULL) {
sp<DisplayDevice> hw = new DisplayDevice(this,
state.type, hwcDisplayId, state.isSecure,
display, dispSurface, mEGLConfig);
display, dispSurface, producer, mEGLConfig);
hw->setLayerStack(state.layerStack);
hw->setProjection(state.orientation,
state.viewport, state.frame);

View File

@ -36,7 +36,7 @@ public:
class BufferRejecter {
friend class SurfaceFlingerConsumer;
virtual bool reject(const sp<GraphicBuffer>& buf,
const BufferQueue::BufferItem& item) = 0;
const IGraphicBufferConsumer::BufferItem& item) = 0;
protected:
virtual ~BufferRejecter() { }