.. |
BitTube.h
|
use a socketpair instead of a pipe in BitTube
|
2012-04-02 18:41:10 -07:00 |
BufferItemConsumer.h
|
Rename ISurfaceTexture and SurfaceTexture
|
2012-12-18 13:10:48 -08:00 |
BufferQueue.h
|
Fix argument types in IGraphicBufferProducer methods
|
2013-03-18 14:16:02 -07:00 |
ConsumerBase.h
|
Minor cleanups/fixes before virtual display refactoring
|
2013-03-18 14:16:02 -07:00 |
CpuConsumer.h
|
CpuConsumer: Add optional asynchronous mode
|
2013-02-28 15:51:24 -08:00 |
DisplayEventReceiver.h
|
Display events now always carry the display id they happened on
|
2012-09-21 14:20:35 -07:00 |
DummyConsumer.h
|
Rename ISurfaceTexture and SurfaceTexture
|
2012-12-18 13:10:48 -08:00 |
GLConsumer.h
|
Rename ISurfaceTexture and SurfaceTexture
|
2012-12-18 13:10:48 -08:00 |
GraphicBufferAlloc.h
|
SurfaceFlinger: Move GraphicBufferAlloc to libgui
|
2012-12-11 17:54:29 -08:00 |
GuiConfig.h
|
Show build config in dumpsys SurfaceFlinger
|
2012-09-25 11:31:46 -07:00 |
IDisplayEventConnection.h
|
Improve the VSYNC api a bit.
|
2011-12-06 22:43:10 -08:00 |
IGraphicBufferAlloc.h
|
fix libgui header location
|
2012-02-27 13:03:08 -08:00 |
IGraphicBufferProducer.h
|
Fix argument types in IGraphicBufferProducer methods
|
2013-03-18 14:16:02 -07:00 |
ISensorEventConnection.h
|
|
|
ISensorServer.h
|
|
|
ISurfaceComposer.h
|
rework how we take screenshots for a CPU consumer
|
2013-03-19 22:22:21 -07:00 |
ISurfaceComposerClient.h
|
get rid of ISurface
|
2013-03-12 17:11:48 -07:00 |
Sensor.h
|
improve [un]marshalling of non-binder objects
|
2012-08-13 02:46:05 -07:00 |
SensorEventQueue.h
|
use a socketpair instead of a pipe in BitTube
|
2012-04-02 18:41:10 -07:00 |
SensorManager.h
|
|
|
Surface.h
|
Surface can now be created only from an IGraphicBufferProducer
|
2013-03-12 18:45:09 -07:00 |
SurfaceComposerClient.h
|
rework how we take screenshots for a CPU consumer
|
2013-03-19 22:22:21 -07:00 |
SurfaceControl.h
|
Merge "Revert "Revert "Change SurfaceControl setPosition to take floats""" into jb-mr2-dev
|
2013-03-21 15:52:49 +00:00 |