When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
(cherry picked from commit 27182be9f2)
When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
(cherry picked from commit 27182be9f2)
When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
(cherry picked from commit 27182be9f2)
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.
Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
When we have excess pixels that need to be removed from (for example)
the left and right sides, we currently do something like:
left += excess / 2;
right -= excess / 2;
If excess is odd, however, this removes 1 too few pixels since the odd
pixel gets rounded down twice. This changes the math to effectively:
left += excess / 2;
right -= (excess - excess / 2);
Which removes the correct total number of pixels.
Bug: 19611086
Change-Id: I8d1ad9fe7ba67c149794c148663d12acbccccef0
Make sure that we don't go haywire if an exponential buffer growth
operation winds up wrapping integer range. Along the way, fix a
bookkeeping bug in BufferedTextOutput that would cause it to keep
spuriously realloc()ing on every append().
Bug 20674694
Change-Id: Ia845b7de36b90672a151a918ffc26c7da68e20a2
We now check for fd-legality before committing binder objects to
the flattened data buffer rather than after. Previously we would
wind up corrupting the parcel and incurring driver-level errors,
as well as potentially leaking FDs.
Bug 21428802
Change-Id: Ice0d641b3dcc41fb1b8c68ce2e2ebd744c2863a1
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
Add functions to allow a client to take over the ashmem region
that was transferred so that it can claim it for its own and
reuse it.
Add support for mutable ashmem regions too.
Bug: 21428802
Change-Id: I16eca338cdb99b07d81fc43573d53ce86dbc60c8
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is updated on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: Ife94bd89023fe7c00bad916932b9a19233fd2290
Attempts to replicate Java parceling in native code is fraught with
peril.
Change-Id: I4359036c5dddd1b886d886beef1d060523e53e5f
(cherry picked from commit f47a381001)
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
Clears the sp<GraphicBuffer> returned by createGraphicBuffer when there
is an error during unflattening.
Bug: 21498231
Change-Id: I886da4474fc06853cc59188d62044b7d7549126b
On devices that have the crop image extension the crop is not applied to the
transform matrix so we have to expect different results in this case.
Change-Id: If62dec1111fb77c9fa2c4332d121665960ce0216
Applies GRALLOC_USAGE_ALLOC_MASK to the incoming usage bits before
calling alloc on the gralloc module. This filters out the new flag
GRALLOC_USAGE_FOREIGN_BUFFERS, which is used to send a hint to the
producer, but which does not affect the allocation of buffers.
Bug: 19801661
Change-Id: Ia37a3eddba2e97598e50ac3e10877430adfa9247
When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
Flips the width and height when the buffer comes in with a 90 degree
rotation so that performing the Y-flip from GL works correctly.
Bug: 20761426
Change-Id: I41c9edc8549c6cbdb534277b996ff20c59034582
Update IGraphicsBufferProducerTest to the new maximum enum value which is now
NATIVE_WINDOW_BUFFER_AGE. Update SurfaceTextureGLToGL_test to use the correct
counts for GraphicsBuffer refs.
Buf: 18138368
Change-Id: Ie2f7e00b414d63100b16944e3ab36b1ffceecd57
Move setDefaultBufferSize, setDefaultBufferFormat, and
setDefaultBufferDataSpace into ConsumerBase and remove them from
CpuConsumer and BufferItemConsumer.
Bug: 19977701
Change-Id: Ic68992464c5da6da7a41c4063a53029a69efcd1b
Introduce ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE as actions to
signal a button press or release. If these actions happen
simulanteously with a DOWN or UP event then they're explicitly
ordered to happen after the DOWN or preceding the UP in order to send
them to the most recently targeted view.
Also, introduce new stylus button constants that differ from the
constants we use for mouse buttons.
Bug: 20704355
Change-Id: Ib960a5004db5429ad2fc8db020704773e2978327
The inputs to native_handle_create can cause an overflowed allocation,
so check the return value of native_handle_create before accessing
the memory it returns.
Bug:19334482
Change-Id: I1f489382776c2a1390793a79dc27ea17baa9b2a2
(cherry picked from commit eaac99a717)
The inputs to native_handle_create can cause an overflowed allocation,
so check the return value of native_handle_create before accessing
the memory it returns.
Bug:19334482
Change-Id: I1f489382776c2a1390793a79dc27ea17baa9b2a2
This change places BufferQueue into a predictable state where
allocation is allowed whenever a producer connects. This allows clients
to disconnect and reconnect without having to worry about being locked
out of allocation.
Bug: 20554276
Change-Id: Ic0f920a3d4204f2cafdfa69e46f3bb4204571d7e
This changes the way that SurfaceFlinger's shadow buffer management
works such that instead of tracking the size of the shadow queue in the
BufferQueue, SF tracks the last frame number it has seen, and passes
that into the acquireBuffer call. BufferQueueConsumer then ensures that
it never returns a buffer newer than that frame number, even if that
means that it must return PRESENT_LATER for an otherwise valid buffer.
Change-Id: I3fcb45f683ed660c3f18a8b85ae1f8a962ba6f0e
This completes the plumbing from ConsumerListener::onFrameReplaced into
SurfaceFlinger (and other consumers that may care).
Change-Id: I376e78ace95d6748e8662e6b4d47c0dfa697a300
Clears the frame number of a slot when it is freed, since it is used
to determine if a released buffer is stale.
Bug: 20445852
Change-Id: I02415e7b25a1eafe7414d6eb1cedf62ac5543cd9
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was
getting out of sync for a few reasons. This change fixes these by
doing the following:
- Adds a check to re-synchronize the shadow copy every time we
successfully acquire a buffer by first dropping stale buffers before
removing the current buffer.
- Avoids trying to perform updates for buffers which have been rejected
(for incorrect dimensions) by SurfaceFlinger.
- Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the
consumer to notify the BufferQueue that it is maintaining a shadow
copy of the queue and prevents it from dropping so many buffers
during acquireBuffer that it ends up returning a buffer for which the
consumer has not yet received an onFrameAvailable call.
Bug: 20096136
Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f
(cherry picked from commit 2e36f2283f)
Surface::{cancel,queue}Buffer and GraphicBufferMapper::lockAsyncYCbCr take the
ownership of |fenceFd|s. Though they don't close it on error cases.
Change-Id: I49a7ce8837d5c510c4ac4ad4649f310d18610e80
(cherry picked from commit c7263fb432)
GraphicBufferMapper::lockAsync{,YCbCr} close the fence FD even when the FD
is invalid.
Change-Id: Ia2b4dae3b2c06426e34f623f19ba92435f486ab7
(cherry picked from commit dcfe91e1f3)
Adds a NATIVE_WINDOW_BUFFER_AGE query, which returns the age of the
contents of the most recently dequeued buffer as the number of frames
that have elapsed since it was last queued.
Change-Id: Ib6fd62945cb62d1e60133a65beee510363218a23
(cherry picked from commit 49f810c72df8d1d64128e376757079825c8decd4)
Implements the GET_SIDEBAND_STREAM case of
IGraphicBufferConsumer::onTransact
Change-Id: I46138b87ce2d70dde48b3561dcd378ce5fd8f383
(cherry picked from commit 17166698d9)
Changes Surface::detachNextBuffer to return an sp<GraphicBuffer>
instead of an ANativeWindowBuffer* to ensure that reference counting
works correctly.
Bug: 20092217
Change-Id: I3979ea6121aaf14845f0554477b778770413581e
(cherry picked from commit 8b2daa3ca29492b181fb67840640d771c4a2b3ac)
Adds a new method IGBP::allowAllocation, which controls whether
dequeueBuffer is permitted to allocate a new buffer. If allocation is
disallowed, dequeueBuffer will block or return an error as it
normally would (as controlled by *ControlledByApp).
If there are free buffers, but they are not of the correct dimensions,
format, or usage, they may be freed if a more suitable buffer is not
found first.
Bug: 19801715
Change-Id: I0d604958b78b2fd775c2547690301423f9a52165
BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.
Fixes an issue with the first version of this change, found in bugs
20482952, 20443314, and 20464549.
Bug: 13175420
Change-Id: I9b6e83cfe8f9b4329a976025cb8e291d51fb6d4a
When the surface damage code went in, it incorrectly assumed that if
an application was doing CPU rendering, it would be using lock and
unlockAndPost instead of dequeue and queue, so it repurposed the dirty
region too aggressively. This change keeps it from clobbering the
dirty region if a CPU producer is attached.
Bug: 20431815
Change-Id: Id4dfd71378311ea822f0289f6de2d20a7bd84014
These tests hadn't been run in a while and had accumulated some rot.
This fixes most of the compile warnings and some tests which fail
incorrectly, but 2 failures remain on N6.
Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
BufferItem and GraphicBuffer were not parceling correctly, which had
not been noticed because the libgui tests (specifically, one that
tests placing a BufferQueue in a separate process from the IGBP/C)
had not been run recently. This change fixes the errors found in
those classes.
Change-Id: Ie224361a534a79115a3481d83ff97f21d154d4f5
BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.
Bug: 13175420
Change-Id: Ic8398e7511bd11a60a1c82e3ad2ee271c9822be1
This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c
Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
Fence was flattening incorrectly, causing issues with any fields
flattened after it, and Region was relying on being the last object
flattened. This change addresses both.
Change-Id: If49de061de6e2f11f4d846b4d8c18627dfb7e109
Will be used by the system_server watchdog to monitor the
availability of binder threads in the process to handle
incoming IPC requests.
Bug: 19297165
Change-Id: I39175f3869ad14da5620fddb47f454e6e4ee2b25
There is memory corruption in below code
const Rect* prev = &dst[prevIndex];
dst.add(Rect(prev->right, top, right, bottom));
prev points to a memory of vector dst, when dst resize in add()
call, the memory that prev points to will be copy to the new
allocated vector memory and the old memory will become undefined
Avoid pointer in this case, use a local copy instead
Change-Id: I4d95ceedd00c8fb615ac153082ade1b1ce0d0fa8
Exposes IGraphicBufferConsumer::detachBuffer as a ConsumerBase
method. attachBuffer is not currently exposed, because all current
clients will be recycling buffers through the allocator.
Bug: 19628705
Change-Id: I3e519767fa43d5d880c1d5695e31b60f6ad588af
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
(cherry picked from commit c14ecb9de2)
It's a security best practice for size_t values to be rejected if
they are greater than INT32_SIZE. This is intended to prevent the
common error of inadvertently passing a negative int value to a
function, which after conversion to an unsigned type, becomes a huge
number, defeating the purpose of bounds checking.
This patch also addresses a bug where the call to:
Parcel::write(buf, (size_t) -1);
would call writeInPlace() which uses PAD_SIZE on the supplied
argument. This would then cause an integer overflow, with PAD_SIZE
returning a small value, but the memcpy in Parcel::write using the
old large length value.
Bug: 19573085
Change-Id: Ib11bfb3dae4f3be91cd17b2c676926700972c7b8
This makes apps linked against the previous non-static versions
work with the new libbinder.
Bug: 19060033
Bug: 19773812
Change-Id: I3b5c78cbb4f4c0681ca1042e4d8503d98f969502
In restricted mode, only CTS tests can register for sensors or call flush() on them. The requests
from other applications will be ignored.
Change-Id: Ieb923df3e0cfe3390fe2d052af776da79589744b
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Cherry-pick of Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
Change-Id: I3edf0db8fba656fd78e18a5a7f1137f0fb6b237d
Currently, there are two instances of BufferItem: one inside of
IGraphicBufferConsumer, and a standalone one inside of libgui. They
only differ in the name of one of the fields, and we want to remove
the IGBC version. This changes things so that client code may be
incrementally switched over to the libgui version.
This is a squashed commit containing the following changes:
I64f495105f56cbf5803cea4aa6b072ea29b70cf5
I1394e693314429ada93427889f10b7b01c948053
I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Iac8425e1241774304a131da2fb9dec6e82922f13
Change-Id: Ic4d51f5df6dbc70b376d13fceba2335b9bae4f3d
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
An #ifdef was causing multiple returns in this function, which was
triggering an unreachable code error on some build targets. This
adds an #else to ensure that only one return is exposed in any given
build.
Cherry pick of I9ed7c3e769bc9094ad31d810944227d1d8302886
Change-Id: Ibddc5706159d168031d1805fcce3eedc068296cf
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.
Cherry pick of I5ea5229bf3a329bf02c6bd20e7247039c75d136b
Change-Id: I6f8f52c72654e4cee649721383819bafe378f964
Since some variables had been switched from signed to unsigned, there
was a section of code that was guaranteed to be incorrect because it
effectively did 'if (a < b) { c = a - b; }'. This change fixes it.
Cherry pick of I9cdd6c9a0179801addebb5d6dc1fbaddf8f53c62
Bug: 19346631
Change-Id: Id13a46f74c9ae7278463ce22b586f4dc21b5e453
There shouldn't be more than 4096 fds (probably signficantly smaller) and
there shouldn't be more than 4096 ints.
Cherry pick of I3a3e50ee3078a4710e9737114e65afc923ed0573
Bug: 18076253
Change-Id: I82a883572b401f115d252dcd3d00aa7252b49b0e
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
Uncomment CC_LOGV on line 46
Change C-style cast to static_cast on line 71
Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7a7e30da6d81eb2367241998f14988db0afc3bf
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7aa1ac59c2f768f2d8a0f35ad23067936a7427c
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Change-Id: Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
One of the overloads of BufferQueueConsumer::acquireBuffer was
calling itself infinitely instead of calling the other overload.
This fixes that issue.
Bug: 19733425
Change-Id: Iac8425e1241774304a131da2fb9dec6e82922f13
Switches some dependencies from IGraphicBufferConsumer::BufferItem to
android::BufferItem and adds some methods to facilitate incrementally
changing client code to do the same.
Change-Id: I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Adds an overload of IGraphicBufferConsumer::acquireBuffer which takes
an android::BufferItem instead of an IGBC::BufferItem.
Change-Id: I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
Since some variables had been switched from signed to unsigned, there
was a section of code that was guaranteed to be incorrect because it
effectively did 'if (a < b) { c = a - b; }'. This change fixes it.
Bug: 19346631
Change-Id: I9cdd6c9a0179801addebb5d6dc1fbaddf8f53c62
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Change-Id: I070bd2e7c56506055c419004c29e2e3feac725df
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.
Change-Id: I5ea5229bf3a329bf02c6bd20e7247039c75d136b