Fix libgui tests.

Update IGraphicsBufferProducerTest to the new maximum enum value which is now
NATIVE_WINDOW_BUFFER_AGE. Update SurfaceTextureGLToGL_test to use the correct
counts for GraphicsBuffer refs.

Buf: 18138368

Change-Id: Ie2f7e00b414d63100b16944e3ab36b1ffceecd57
This commit is contained in:
Michael Lentine 2015-05-19 15:23:43 -07:00
parent 217a04bab4
commit d8ead0ccd4
2 changed files with 13 additions and 8 deletions

View File

@ -299,7 +299,7 @@ TEST_F(IGraphicBufferProducerTest, Query_ReturnsError) {
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
// One past the end of the last 'query' enum value. Update this if we add more enums.
const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_DEFAULT_DATASPACE + 1;
const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_BUFFER_AGE + 1;
int value;
// What was out of range

View File

@ -188,10 +188,10 @@ TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) {
// This test should have the only reference to buffer 0.
EXPECT_EQ(1, buffers[0]->getStrongCount());
// The GLConsumer should hold a single reference to buffer 1 in its
// mCurrentBuffer member. All of the references in the slots should have
// been released.
EXPECT_EQ(2, buffers[1]->getStrongCount());
// The GLConsumer should hold one reference to buffer 1 in its
// mCurrentTextureImage member and another reference in mEglSlots. The third
// reference is in this test.
EXPECT_EQ(3, buffers[1]->getStrongCount());
}
TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
@ -235,14 +235,19 @@ TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mProducerEglSurface = EGL_NO_SURFACE;
EXPECT_EQ(1, buffers[0]->getStrongCount());
EXPECT_EQ(1, buffers[1]->getStrongCount());
// Depending on how lazily the GL driver dequeues buffers, we may end up
// with either two or three total buffers. If there are three, make sure
// the last one was properly down-ref'd.
// with either two or three total buffers. If there are three, each entry
// of the buffers array will be unique and there should only be one
// reference (the one in this test). If there are two the first and last
// element in the array will be equal meaning that buffer representing both
// 0 and 2 will have two references (one for 0 and one for 2).
if (buffers[2] != buffers[0]) {
EXPECT_EQ(1, buffers[0]->getStrongCount());
EXPECT_EQ(1, buffers[2]->getStrongCount());
} else {
EXPECT_EQ(2, buffers[0]->getStrongCount());
}
}