replicant-frameworks_native/libs
Dan Stoza c62acbd127 libgui: Fix CPU rendering on Surface
When the surface damage code went in, it incorrectly assumed that if
an application was doing CPU rendering, it would be using lock and
unlockAndPost instead of dequeue and queue, so it repurposed the dirty
region too aggressively. This change keeps it from clobbering the
dirty region if a CPU producer is attached.

Bug: 20431815
Change-Id: Id4dfd71378311ea822f0289f6de2d20a7bd84014
2015-04-21 16:56:52 -07:00
..
binder am 6e32c037: Merge "Kill HAVE_PTHREADS." 2015-01-27 19:56:06 +00:00
diskusage Add missing <unistd.h> include for close. 2015-02-19 16:58:44 -08:00
gui libgui: Fix CPU rendering on Surface 2015-04-21 16:56:52 -07:00
input am e1e3d278: Merge "Clean cruft out of makefiles." 2014-09-12 16:22:03 +00:00
ui libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00