Revert "Modify EGL to disconnect the window when the surface gets destroyed."
This reverts commit 00699fa641
.
This commit is contained in:
parent
89301eaf21
commit
6e1a2fea67
@ -914,8 +914,8 @@ status_t BufferQueueProducer::disconnect(int api) {
|
||||
mCore->mSidebandStream.clear();
|
||||
mCore->mDequeueCondition.broadcast();
|
||||
listener = mCore->mConsumerListener;
|
||||
} else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
|
||||
BQ_LOGE("disconnect(P): still connected to another API "
|
||||
} else {
|
||||
BQ_LOGE("disconnect(P): connected to another API "
|
||||
"(cur=%d req=%d)", mCore->mConnectedApi, api);
|
||||
status = BAD_VALUE;
|
||||
}
|
||||
|
@ -562,15 +562,6 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
|
||||
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
||||
|
||||
egl_surface_t * const s = get_surface(surface);
|
||||
ANativeWindow* window = s->win.get();
|
||||
if (window) {
|
||||
int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
|
||||
if (result != OK) {
|
||||
ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) "
|
||||
"failed (%#x)",
|
||||
window, result);
|
||||
}
|
||||
}
|
||||
EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface);
|
||||
if (result == EGL_TRUE) {
|
||||
_s.terminate();
|
||||
|
Loading…
Reference in New Issue
Block a user