Commit Graph

1810 Commits

Author SHA1 Message Date
Jamie Gennis
c2c380259b SurfaceTexture: add a test for user sizes & prerotation
This change adds 3 tests for:
- User-overridden buffer size
- Transform hint
- User-overridden buffer size with transform hint

Change-Id: Ib15ea354685e436822c506099613b2bffa7b68c9
2012-04-11 18:37:54 -07:00
Michael I. Gold
55a701459d SurfaceTextureClient: support for application buffer dimensions
Add a new API native_window_set_buffers_user_dimensions to allow native
applications to override the native window size for the default buffer size.
This has lower precedence than the existing
native_window_set_buffers_dimensions and allows the two to co-exist.

Change-Id: Ie73590e1c94ef0dadbce500bd0941dfabbcace3c
2012-04-11 18:37:54 -07:00
Mathias Agopian
f0bc2f1d8d use in/out structures for queueBuffer() IPC
Change-Id: Ie125df2444b62a9a2200586a717dca268852afc9
2012-04-10 21:04:12 -07:00
Mathias Agopian
cac72cdbdf Merge "BufferQueue returns proper code on acquire" 2012-04-10 18:53:50 -07:00
Daniel Lam
fbcda930dd BufferQueue returns proper code on acquire
Also removed unnecessary debug messages from
SurfaceTextureClient.

Change-Id: I291897a44170142f9d42a007b008823fad4683e0
2012-04-09 23:21:33 -07:00
Mathias Agopian
d5caca1d0d Merge "BufferQueue no longer hardcodes buffer counts" 2012-04-09 17:35:00 -07:00
Daniel Lam
abe61bfda4 BufferQueue no longer hardcodes buffer counts
BufferQueue is now more flexible as it can be used
by SurfaceMediaSource in addition to SurfaceTexture.

Change-Id: I4222be8918d63372c44fcd412d9ad241c6a3eeb9
2012-04-06 21:02:13 -07:00
Glenn Kasten
485744e694 Merge "Add a log tag" 2012-04-06 14:50:42 -07:00
Jamie Gennis
8cce8a9a75 Merge "Fixed disconnect bug in SurfaceTexture" 2012-04-06 09:05:49 -07:00
Glenn Kasten
84ed8001d4 Add a log tag
Change-Id: If30aa8536130cf6ff9918ce97c5e4e8651ae2fef
2012-04-05 13:43:57 -07:00
Mathias Agopian
7b5be95cb3 use a socketpair instead of a pipe in BitTube
Bug: 6252830
Change-Id: Ia7a7b08409517214136261c05569dc5959a597ab
2012-04-02 18:41:10 -07:00
Daniel Lam
9abe1ebc95 Fixed disconnect bug in SurfaceTexture
BufferQueue's disconnect could race with updateTexImage
where invalid buffers could be released.  Additionally
fixed similar bug with setBufferCount.  Tests were added
to stress the disconnect mechanism.

Change-Id: I9afa4c64f3e025984e8a9e8d924852a71d044716
2012-04-02 14:55:01 -07:00
Jamie Gennis
0e1080f887 Merge "SurfaceTexture: add context attach & detach" 2012-04-01 15:41:24 -07:00
Jamie Gennis
74bed55fff SurfaceTexture: add context attach & detach
This change adds the detachFromContext and attachToContext methods to
SurfaceTexture.  These methods allow the SurfaceTexture to switch from
one consumer GLES context to another.  This change also includes a few
cleanups to the error return codes in updateTexImage.

Change-Id: I0df1eb599aa7b6f58f07431f242f8f09269559ed
2012-03-30 16:47:28 -07:00
Mathias Agopian
851ef8f1bf reduce IPC with BufferQueue
collapse setCrop, setTransform and setScalingMode to queueBuffer()
this ends up simplifying things quite a bit and reducing the numnber
of IPC needed per frame.

Change-Id: I3a13c07603abe4e76b8251e6380b107fde22e6d9
2012-03-30 15:16:30 -07:00
Jamie Gennis
9285a16450 Merge "Refactored DummyConsumer" 2012-03-29 13:57:10 -07:00
Daniel Lam
9d61a28d72 Refactored DummyConsumer
DummyConsumer no longer uses a ProxyConsumerListener

Change-Id: I0a99428b3f9dae82cb47d5da3589de77653f3d7c
2012-03-27 16:47:12 -07:00
Colin Cross
9e0b1f880b remove libandroid.so from targets that don't need it
pdk builds don't have libandroid.so available.  Remove it from
projects that aren't actually using it.

Change-Id: I100dc84aaf8160c1062a122ef6d5aec0534d73fa
2012-03-27 13:57:43 -07:00
Jamie Gennis
87579669e0 Merge "Added a DummyConsumer for use with BufferQueue." 2012-03-26 17:17:49 -07:00
Keun young Park
e377d7de18 Merge "add Looper.cpp to build for linux host to use in CTS audio" 2012-03-26 15:30:38 -07:00
Daniel Lam
f71c4ae136 Added a DummyConsumer for use with BufferQueue.
The DummyConsumer is a consumer that can connect to BufferQueue
that does nothing.  It is required as BufferQueue checks
if a consumer is connected.  Also fixes a bug where SurfaceTexture
was reusing old texture slots.

Bug: 6172739
Change-Id: I5e7a118dd4d07807ba4c763200242b5ee7d3412b
2012-03-26 15:29:35 -07:00
Keun young Park
b7beba4548 add Looper.cpp to build for linux host to use in CTS audio
Change-Id: I59cfe30fd48fcba0bb949033f4d2aef5ce9916e4
2012-03-26 14:44:24 -07:00
Glenn Kasten
0b94dcd03d mv libcpustats from frameworks/base to /native
OK to lose history

Change-Id: I563fec271e0bc240e4a09a8b9647c7439badd85b
2012-03-26 12:18:24 -07:00
Mathias Agopian
b0e76f456a remove dependency of EGL on ndk header
Change-Id: Ia6e489b5b4f028864bdf54923e81f604710dd8ad
2012-03-23 14:15:44 -07:00
Colin Cross
1c6cd3803e frameworks/native: link host libutils against external/zlib
Fix the SDK build by statically linking host libutils against libz
from external/zlib.

Change-Id: Id6805d3c9071e6fa0559024336642b5386cf3c52
2012-03-23 10:14:56 -07:00
Colin Cross
163d5a9fa7 frameworks/native: move Zip* from libandroidfw to libutils
ZipUtils is needed by build/tools, move it from libandroidfw
(frameworks/base) to libutils (frameworks/native).

Change-Id: Ib8c41134ccdec6d6aa8d49860f8dddef49a24783
2012-03-22 18:50:03 -07:00
Jamie Gennis
de3b072b12 Merge "libgui: have ST::updateTexImage check the GL ctx" 2012-03-20 12:03:29 -07:00
Jamie Gennis
782cb13c12 Merge "libgui: add BQ consumer buffer free notifications" 2012-03-20 12:03:06 -07:00
Jamie Gennis
ce56137218 libgui: have ST::updateTexImage check the GL ctx
This change adds a check to SurfaceTexture::updateTexImage to verify
that the current GL context is the same as the one that was used for
previous updateTexImage calls.

Change-Id: If02d2f787bcfdb528046dc9ddf6665f8a90e1bf4
2012-03-19 18:33:05 -07:00
Jamie Gennis
fa5b40ebb8 libgui: add BQ consumer buffer free notifications
This change adds a new callback for BufferQueue consumers to be notified
when the BufferQueue frees some or all of its buffers.  This is needed
to retain SurfaceTexture behavior where all buffers would be freed when
the producer disconnects.  This change also modifies the
SurfaceTextureGLToGLTest.EglDestroySurfaceUnrefsBuffers test to catch
when the buffers are not freed.

The implementation is a little complicated because it needs to avoid
circular sp<> references across what will be a binder interface (so wp<>
can't be used directly).  It also needs to avoid the possibility of
locking the BufferQueue and consumer (e.g. SurfaceTexture) mutexes in
the wrong order.

This change also includes a few additional fixes and test cleanups.

Change-Id: I27b77d0af15cb4b135f4b63573f634f5f0da2182
2012-03-19 15:09:09 -07:00
Jeff Brown
0818b0921e Add a simple work queue abstraction.
Makes it easy to schedule a bunch of work to happen in parallel.

Change-Id: Id9c0e52fc8b6d78d2b9ed4c2ee47abce0a01775c
2012-03-17 14:28:38 -07:00
Andrew Hsieh
9eeebe3980 Merge "Added rules to build f/n/libs/utils in 64-bit: lib64utils.a" 2012-03-13 15:48:50 -07:00
Daniel Lam
b267579ba8 SurfaceTexture: Fully refactored from BufferQueue
SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
2012-03-13 14:39:07 -07:00
Andrew Hsieh
93f283dba4 Added rules to build f/n/libs/utils in 64-bit: lib64utils.a
It's needed to build four shared libraries in 64-bit for 64-bit
emulator with "-gpu on"
  lib64OpenglRender.so
  lib64EGL_translator.so
  lib64GLES_CM_translator.so
  lib64GLES_V2_translator.so

Change-Id: Ia6c05b23df1e9cd9e7f2e94e4cd5bde4be5d336b
2012-03-13 00:55:34 -07:00
Dave Burke
74ff8c23f4 attempt to fix a deadlock in SurfaceTextureClient::disconnect
- condition wasn't signaled if an error happened between acquire and release
- also replace signal with broadcasts

Bug: 6109450
Change-Id: I8ac03c7eca35c9cc04a00ef7fad36bb9cb3fcef6
2012-03-12 21:49:41 -07:00
Jeff Brown
4d0f967484 Merge "Expose the set of enabled tags." 2012-03-12 13:25:00 -07:00
Jeff Brown
45b80c69ad Expose the set of enabled tags.
This is used by the Java trace wrappers to avoid JNI overhead
when trace tags are disabled.

Also added a new tag for the input subsystem and view hierarchy.

Change-Id: Ia04a507e42a37b1d3bbb19859e6c07a92f4fe9aa
2012-03-09 15:43:12 -08:00
Daniel Lam
c2c1f2f24c BufferQueue: fixed issues with buffer slots not available
Bug: 6120953
Change-Id: I61d97d650c8dee0a6d7c19f2f50aa92a5f159095
2012-03-08 23:40:56 -08:00
Glenn Kasten
a440dc1562 Merge "Remove obsolete references to sched_policy.h" 2012-03-06 08:17:43 -08:00
Mathias Agopian
757507e3a0 Merge "Add ATRACEs for Buffer indices" 2012-03-05 19:41:29 -08:00
Glenn Kasten
4bcb57502c Remove obsolete references to sched_policy.h
As part of scheduling policy cleanup, remove or isolate
all references to the scheduling policy APIs.

Change-Id: Ia1ea2fe711a399039f25217309e061267744b856
2012-03-05 18:12:45 -08:00
Daniel Lam
3fcee50ffa BufferQueue: fixed acquire operation
Bug: 6082872
Change-Id: I897dc61eb84fed953e51f97871cd3ae6321505d4
2012-03-02 11:30:56 -08:00
Mathias Agopian
546ed2d7d9 Add ATRACEs for Buffer indices
Change-Id: I44d7a9a9bf03f418cab2a4854583aac9e533daee
2012-03-01 22:20:24 -08:00
Mathias Agopian
cf56319d4d add more tracing for buffer allocation
Change-Id: I8408850d0625985992ef2e2cd0c9f300b1fca293
2012-02-29 20:47:20 -08:00
Andrew Hsieh
5b06718071 Merge "Fixed several 64-bit porting issues" 2012-02-29 16:41:55 -08:00
Glenn Kasten
67f8b5228e Merge "Shorten thread names" 2012-02-29 14:59:08 -08:00
Glenn Kasten
102d539a4c Shorten thread names
prctl(PR_SET_NAME) limits to 15 characters.  Before we had names like
"Binder Thread #" and the counter was cut off :-( Also remove redundant
"thread" at end of name; it's always a thread.

Change-Id: I1f99c2730ba0787ed9b59c15914356cddf698e2f
2012-02-28 16:38:09 -08:00
Mathias Agopian
7a7524810a get rid of MemoryHeapPmem
MemoryHeapPmem is not used any longer. PMEM is not a supported
type of memory by the system anymore. a particular device might
use PMEM and need something like MemoryHeapPmem, in this case this
should be implemented in device specific code (HAL).

This will most likely break older no longer supported targets.

Change-Id: I434e4291219950018de8b793b0403bb2d92dd5cc
2012-02-27 19:58:57 -08:00
Mathias Agopian
e0dec77b25 Merge "move CursorWindow from libbinder to libandroidfw" 2012-02-27 19:48:21 -08:00
Andrew Hsieh
0ae8c14b4b Fixed several 64-bit porting issues
1. Use "%zu" instead of "%d" for size_t in printf
2. Variable precision specifier (eg. "%.*s") in printf should be of type int.
   (iov_len is size_t which is 64-bit when compiled with -m64)
3. Use PRId64 instead of "%lld" to print variables of type int64_t

Change-Id: I2be40a6514b5dffa0038d62b9bccc3401b8756e6
2012-02-27 18:50:55 -08:00
Mathias Agopian
89d353a4c5 move CursorWindow from libbinder to libandroidfw
Change-Id: I3b304e4f74e0d0ec8b20c57296c62449c9a0f792
2012-02-27 18:11:20 -08:00
Jamie Gennis
1c8e95cf86 Add tracing to various graphics components.
This change adds ATRACE call tracing to BufferQueue,
SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL.

Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
2012-02-27 17:50:35 -08:00
Daniel Lam
eae59d2ea7 Removed dependecies between BufferQueue and SurfaceTexture
Refactored SurfaceTexture and BufferQueue such that share
no protected members.  Created an consumer facing interface
for BufferQueue in preparation of connecting SurfaceTexture
and BufferQueue through a binder.

Change-Id: I938e63e085128148c58d0e26c7213b30145c109f
2012-02-27 16:40:48 -08:00
Jamie Gennis
015b842041 Merge "libutils: add a system-wide tracing utility" 2012-02-27 13:35:30 -08:00
Jamie Gennis
fbb1655916 Merge "Revert "Removed dependecies between BufferQueue and SurfaceTexture"" 2012-02-27 13:23:51 -08:00
Mathias Agopian
90ac799241 fix libgui header location
Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
2012-02-27 13:03:08 -08:00
Mathias Agopian
662d0298a1 remove dummy libsurfaceflinger_client
Change-Id: Idd67a3f936deae7ba5d1cd5000d191fad271381e
2012-02-27 13:03:03 -08:00
Daniel Lam
9b10c47e11 Revert "Removed dependecies between BufferQueue and SurfaceTexture"
This reverts commit a631399f71dbc7659d2f241968f85d337726ae61
2012-02-27 11:32:06 -08:00
Jamie Gennis
3216705634 Merge "Removed dependecies between BufferQueue and SurfaceTexture" 2012-02-26 17:06:42 -08:00
Jamie Gennis
f64b1ca000 libutils: add a system-wide tracing utility
This change adds some utility functionality for doing userland tracing
into the kernel trace log.

Change-Id: Id0a8cee9ea515b1d8765afd1cecf472a88b4b9e8
2012-02-26 16:06:53 -08:00
Mathias Agopian
5f2165f945 remove dependency on android_native{s_priv|buffer}.h
Change-Id: Ie4b95f7061c240f37c504414259f92d72c4ffc89
2012-02-24 18:26:01 -08:00
Mathias Agopian
870b8aa15c remove libui dependency on libEGL
Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
2012-02-24 16:42:46 -08:00
Mathias Agopian
ff615cc7a1 deprecate L_8, LA_88 and RGB_332 in sdk
re-add support for pixelformats L_8, LA_88 and RGB_332 in libui
for backward compatibility.

This may or may not fix 6058926

Bug: 6049685
Change-Id: Ic1b8b4cc994522f7fe664da64c0ef76b98bc6d53
2012-02-24 14:58:36 -08:00
Daniel Lam
3330238841 Removed dependecies between BufferQueue and SurfaceTexture
Refactored SurfaceTexture and BufferQueue such that share
no protected members.  Created an consumer facing interface
for BufferQueue in preparation of connecting SurfaceTexture
and BufferQueue through a binder.

Change-Id: Iff55e740e36a7f70c9f7a17ee7a5af38e3d21f0f
2012-02-22 20:12:27 -08:00
Dima Zavin
20b05f9192 Merge "libui: add ability to force a framebuffer format for EGL's use" 2012-02-22 16:00:49 -08:00
Dima Zavin
c6cd27cbf3 libui: add ability to force a framebuffer format for EGL's use
This does not actually change the framebuffer format. It merely
fakes this format to surfaceflinger so that when it creates
framebuffer surfaces it will use this format. It's really a giant
HACK to allow interworking with buggy gralloc+GPU driver
implementations. You should *NEVER* need to set this for shipping
devices.

Change-Id: I03eeb5b4d72838ef219df386ecc489fc20ab9cc7
Signed-off-by: Dima Zavin <dima@android.com>
2012-02-22 15:44:46 -08:00
Mathias Agopian
42e2458144 remove libui's dependency on libpixelflinger
this also remove support for unused pixelformats.

Change-Id: I2c759a6d2daa740f3786ed62095def8047ae933d
2012-02-21 18:56:08 -08:00
Mathias Agopian
4f4c10104e frameworks/base refactoring
create the new libandroidfw from parts of libui and libutils

Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
2012-02-20 22:38:43 -08:00
Mathias Agopian
a3a3881208 frameworks/base refactoring.
step 2: move libutils headers to their new home: androidfw

Change-Id: I14624ba23db92a81f2cb929f104386e1fab293ef
2012-02-17 19:01:26 -08:00
Jeff Brown
11b79e1481 Merge "frameworks/base refactoring." 2012-02-17 16:28:20 -08:00
Mathias Agopian
80c3918042 frameworks/base refactoring.
First step. Move libui includes to their new home: androidfw.

Change-Id: Ic042b52fdba72f30edc3cc6339bf30b4c1b99662
2012-02-17 15:36:10 -08:00
Iliyan Malchev
6032a77682 libs/utils: replace malloc() + memset() to zero with calloc()
Change-Id: I8bdf4360147e51e35c162856c9a859aed6acac34
Signed-off-by: Iliyan Malchev <malchev@google.com>
2012-02-17 14:27:13 -08:00
Jamie Gennis
1eea29f48d Merge "Refactored query function from SurfaceTexture into BufferQueue" 2012-02-14 16:29:02 -08:00
Jeff Brown
a18829ab23 Accurately track the sequence numbers of batched events.
Instead of sending finished signals immediately when appending to
a batch, record the chain of sequence numbers that were part of
the batch and then send finished signals all at once when done.
This change helps the dispatcher keep track of the true state
of the application and can improve ANR detection slightly.

This is part of a series of changes to improve input system pipelining.

Bug: 5963420
Change-Id: I463c2221e2aa8fdf1c3d670c18e39e59ab69b0db
2012-02-13 13:59:32 -08:00
Jeff Brown
0a63adaff2 Enable deferred input messages to be batched.
This is part of a series of changes to improve input system pipelining.

Bug: 5963420
Change-Id: I6874d2128e880a35c6c33890c858cc6ee22af0fd
2012-02-13 12:44:01 -08:00
Jeff Brown
f0490c94d0 Implement batching of input events on the consumer side.
To support this feature, the input dispatcher now allows input
events to be acknowledged out-of-order.  As a result, the
consumer can choose to defer handling an input event from one
device (because it is building a big batch) while continuing
to handle input events from other devices.

The InputEventReceiver now sends a notification when a batch
is pending.  The ViewRoot handles this notification by scheduling
a draw on the next sync.  When the draw happens, the InputEventReceiver
is instructed to consume all pending batched input events, the
input event queue is fully processed (as much as possible),
and then the ViewRoot performs traversals as usual.

With these changes in place, the input dispatch latency is
consistently less than one frame as long as the application itself
isn't stalled.  Input events are delivered to the application
as soon as possible and are handled as soon as possible.  In practice,
it is no longer possible for an application to build up a huge
backlog of touch events.

This is part of a series of changes to improve input system pipelining.

Bug: 5963420

Change-Id: I42c01117eca78f12d66d49a736c1c122346ccd1d
2012-02-13 10:28:41 -08:00
Jeff Brown
cd50850d48 Dispatch multiple touch events in parallel.
This change enables the input dispatcher to send multiple touch
events to an application without waiting for them to be acknowledged.
Essentially this is a variation on the old streaming optimization
but it is much more comprehensive.  Event dispatch will stall as
soon as 0.5sec of unacknowledged events are accumulated or a
focused event (such as a key event) needs to be delivered.

Streaming input events makes a tremendous difference in application
performance.  The next step will be to enable batching of input
events on the client side once again.

This is part of a series of changes to improve input system pipelining.

Bug: 5963420
Change-Id: I025df90c06165d719fcca7f63eed322a5cce4a78
2012-02-13 10:28:41 -08:00
Jeff Brown
6cdee9831d Rewrite input transport using sockets.
Since we will not longer be modifying events in place, we don't need
to use an ashmem region for input.  Simplified the code to instead
use a socket of type SOCK_SEQPACKET.

This is part of a series of changes to improve input system pipelining.

Bug: 5963420

Change-Id: I05909075ed8b61b93900913e44c6db84857340d8
2012-02-13 10:28:40 -08:00
Dianne Hackborn
a94f129a7b Some hardening of isolated processes by restricting access to services.
Services now must explicitly opt in to being accessed by isolated
processes.  Currently only the activity manager and surface flinger
allow this.  Activity manager is needed so that we can actually
bring up the process; SurfaceFlinger is needed to be able to get the
display information for creating the Configuration.  The SurfaceFlinger
should be safe because the app doesn't have access to the window
manager so can't actually get a surface to do anything with.

The activity manager now protects most of its entry points against
isolated processes.

Change-Id: I0dad8cb2c873575c4c7659c3c2a7eda8e98f46b0
2012-02-09 18:06:01 -08:00
Daniel Lam
b856052c00 Refactored query function from SurfaceTexture into BufferQueue
Change-Id: Id1cb6cc38d01edb4fcfcad867c5a7693bdcc3ab1
2012-02-09 16:16:51 -08:00
Jamie Gennis
d94bb5c883 Merge "Refactored ISurfaceTexture calls from SurfaceTexture into BufferQueue." 2012-02-09 11:08:02 -08:00
Romain Guy
626283434b Merge "Preliminary support for clipRect(Rect, Op)" 2012-02-07 17:07:00 -08:00
Romain Guy
b8a2e98cd7 Preliminary support for clipRect(Rect, Op)
This adds basic support for clip regions. It is currently disabled at compile
time. Enabling clip regions will require setting up a stencil buffer.

Change-Id: I638616a972276e38737f8ac0633692c3845eaa74
2012-02-07 17:04:34 -08:00
Daniel Lam
6b091c5300 Refactored ISurfaceTexture calls from SurfaceTexture into BufferQueue.
Change-Id: I514f6b802f6b49c9ae27bed37bf0b9d23da03c9a
2012-02-07 13:57:01 -08:00
Mathias Agopian
99fe3c6d3d make sure to ignore SIGPIPE in the write side of BitTube
Change-Id: If4f037f4403d3ecbcd5f91248354765fc0fa13cb
2012-02-06 19:17:56 -08:00
Amith Yamasani
a11edd8dc1 Merge "Multi-user - 1st major checkin" 2012-02-03 12:04:40 -08:00
Amith Yamasani
4e975bb488 Multi-user - 1st major checkin
Switching activity stacks
Cache ContentProvider per user
Long-press power to switch users (on phone)

Added ServiceMap for separating services by user
Launch PendingIntents on the correct user's uid
Fix task switching from Recents list
AppWidgetService is mostly working.

Commands added to pm and am to allow creating and switching profiles.

Change-Id: I15810e8cfbe50a04bd3323a7ef5a8ff4230870ed
2012-02-03 12:01:47 -08:00
Mathias Agopian
064b68d1bc Merge "separate transactions from updates" 2012-02-02 16:28:05 -08:00
Glenn Kasten
a1eee39f58 Merge "Thread::getTid returns pid_t gettid() after run" 2012-02-02 13:24:52 -08:00
Mathias Agopian
99ce5cdeb3 separate transactions from updates
with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
2012-02-01 20:43:06 -08:00
Dianne Hackborn
60b133efc3 aapt now sorts the strings in the resource string pool.
In our current environment with very many translations, this can
save a lot of RAM -- for example over 200K in Gmail just by sorting
the strings in the Gmail .apk (not the framework).

Also add a new aapt command to print the contents of the resource
table string pool.

Change-Id: I1da037b3e2c377b890833ff57ab158965314ac48
2012-01-31 15:41:30 -08:00
Daniel Lam
bff957f0bd SurfaceTexture: use fence sync on omap4 & s5pc110
This change enables the use of the EGL_KHR_fence_sync extension in
SurfaceTexture on omap4 and s5pc110 platforms.

Change-Id: Icad5245bab445413ffb8a7c823c296b678bf3250
2012-01-22 15:51:41 -08:00
Glenn Kasten
ba699cb0f7 Thread::getTid returns pid_t gettid() after run
This is needed when the parent or any other thread besides the child
needs access to the child's kernel tid.

Change-Id: Ib148505913eb78314cfd76657c30d7b20663dffd
2012-01-17 09:38:23 -08:00
Glenn Kasten
1db13d7951 Get AID_GRAPHICS from right place
Change-Id: I97b1754dc7260fec083275c71a8f71ebfb2cefa8
2012-01-13 13:45:39 -08:00
Mathias Agopian
55ef343331 remove dead/usnused code
Change-Id: I6fa2bc6ee01790abd2c1533f043d61a5e5c8d26e
2012-01-11 22:03:41 -08:00
Steve Block
6726347e89 Rename LOG_ASSERT to ALOG_ASSERT DO NOT MERGE
See https://android-git.corp.google.com/g/157519

Bug: 5449033
Change-Id: I8ceb2dba1b031a0fd68d15d146960d9ced62bbf3
2012-01-09 21:36:22 +00:00
Steve Block
e6f43ddce7 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
32397c1cd3 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/157065

Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
2012-01-06 10:07:54 +00:00
Steve Block
c267bab3d1 Merge "Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE" 2012-01-05 14:07:02 -08:00
Glenn Kasten
2adea706d4 Merge "Use the standard CC_LIKELY and CC_UNLIKELY macros" 2012-01-05 07:38:29 -08:00