fix libgui header location
Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
This commit is contained in:
parent
f91bb05132
commit
90ac799241
@ -19,9 +19,9 @@
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#include <EGL/egl.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceTexture.h>
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#include <surfaceflinger/IGraphicBufferAlloc.h>
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#include <ui/GraphicBuffer.h>
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#include <utils/String8.h>
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@ -14,15 +14,15 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
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#define ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
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#ifndef ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
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#define ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/RefBase.h>
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#include <binder/IInterface.h>
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#include <ui/PixelFormat.h>
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#include <utils/RefBase.h>
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namespace android {
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// ----------------------------------------------------------------------------
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@ -55,4 +55,4 @@ public:
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}; // namespace android
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#endif // ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
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#endif // ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_ISURFACE_H
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#define ANDROID_SF_ISURFACE_H
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#ifndef ANDROID_GUI_ISURFACE_H
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#define ANDROID_GUI_ISURFACE_H
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#include <stdint.h>
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#include <sys/types.h>
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@ -61,4 +61,4 @@ public:
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}; // namespace android
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#endif // ANDROID_SF_ISURFACE_H
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#endif // ANDROID_GUI_ISURFACE_H
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_ISURFACE_COMPOSER_H
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#define ANDROID_SF_ISURFACE_COMPOSER_H
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#ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
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#define ANDROID_GUI_ISURFACE_COMPOSER_H
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#include <stdint.h>
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#include <sys/types.h>
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@ -27,8 +27,8 @@
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#include <ui/PixelFormat.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <surfaceflinger/IGraphicBufferAlloc.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceComposerClient.h>
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namespace android {
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// ----------------------------------------------------------------------------
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@ -171,4 +171,4 @@ public:
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}; // namespace android
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#endif // ANDROID_SF_ISURFACE_COMPOSER_H
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#endif // ANDROID_GUI_ISURFACE_COMPOSER_H
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
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#define ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
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#ifndef ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
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#define ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
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#include <stdint.h>
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#include <sys/types.h>
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@ -27,7 +27,7 @@
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#include <ui/PixelFormat.h>
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#include <surfaceflinger/ISurface.h>
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#include <gui/ISurface.h>
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namespace android {
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@ -81,4 +81,4 @@ public:
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}; // namespace android
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#endif // ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
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#endif // ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_SURFACE_H
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#define ANDROID_SF_SURFACE_H
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#ifndef ANDROID_GUI_SURFACE_H
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#define ANDROID_GUI_SURFACE_H
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#include <stdint.h>
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#include <sys/types.h>
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@ -28,9 +28,8 @@
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#include <ui/Region.h>
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#include <gui/SurfaceTextureClient.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <gui/ISurface.h>
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#include <gui/ISurfaceComposerClient.h>
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#define ANDROID_VIEW_SURFACE_JNI_ID "mNativeSurface"
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@ -173,4 +172,4 @@ private:
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}; // namespace android
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#endif // ANDROID_SF_SURFACE_H
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#endif // ANDROID_GUI_SURFACE_H
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@ -14,8 +14,8 @@
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
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#define ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
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#ifndef ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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#define ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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#include <stdint.h>
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#include <sys/types.h>
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@ -29,7 +29,7 @@
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#include <ui/PixelFormat.h>
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#include <surfaceflinger/Surface.h>
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#include <gui/Surface.h>
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namespace android {
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@ -174,4 +174,4 @@ public:
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
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#endif // ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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@ -23,8 +23,7 @@
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#include <utils/Errors.h>
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#include <ui/Region.h>
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#include <surfaceflinger/ISurface.h>
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#include <gui/ISurface.h>
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namespace android {
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@ -24,8 +24,8 @@
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#include <EGL/eglext.h>
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#include <gui/BufferQueue.h>
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#include <gui/ISurfaceComposer.h>
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#include <private/gui/ComposerService.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <utils/Log.h>
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#include <gui/SurfaceTexture.h>
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@ -21,11 +21,10 @@
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#include <gui/BitTube.h>
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#include <gui/DisplayEventReceiver.h>
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#include <gui/IDisplayEventConnection.h>
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#include <gui/ISurfaceComposer.h>
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#include <private/gui/ComposerService.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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// ---------------------------------------------------------------------------
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namespace android {
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@ -24,7 +24,7 @@
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#include <ui/GraphicBuffer.h>
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#include <surfaceflinger/IGraphicBufferAlloc.h>
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#include <gui/IGraphicBufferAlloc.h>
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// ---------------------------------------------------------------------------
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@ -22,8 +22,8 @@
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#include <binder/Parcel.h>
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#include <gui/ISurface.h>
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#include <gui/ISurfaceTexture.h>
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#include <surfaceflinger/ISurface.h>
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namespace android {
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@ -25,17 +25,15 @@
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#include <binder/IPCThreadState.h>
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#include <binder/IServiceManager.h>
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#include <private/surfaceflinger/LayerState.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <gui/BitTube.h>
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#include <gui/IDisplayEventConnection.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/ISurfaceTexture.h>
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#include <private/gui/LayerState.h>
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#include <ui/DisplayInfo.h>
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#include <gui/ISurfaceTexture.h>
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#include <utils/Log.h>
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// ---------------------------------------------------------------------------
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@ -29,9 +29,9 @@
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#include <ui/Point.h>
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#include <ui/Rect.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <private/surfaceflinger/LayerState.h>
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#include <gui/ISurface.h>
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#include <gui/ISurfaceComposerClient.h>
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#include <private/gui/LayerState.h>
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// ---------------------------------------------------------------------------
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@ -16,8 +16,8 @@
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#include <utils/Errors.h>
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#include <binder/Parcel.h>
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#include <private/surfaceflinger/LayerState.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <gui/ISurfaceComposerClient.h>
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#include <private/gui/LayerState.h>
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namespace android {
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@ -28,16 +28,15 @@
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#include <binder/IPCThreadState.h>
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#include <gui/SurfaceTextureClient.h>
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#include <ui/DisplayInfo.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/Rect.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/Surface.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <gui/ISurface.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceTextureClient.h>
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namespace android {
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@ -31,15 +31,14 @@
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#include <ui/DisplayInfo.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <private/surfaceflinger/LayerState.h>
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#include <private/surfaceflinger/SharedBufferStack.h>
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#include <gui/ISurface.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/ISurfaceComposerClient.h>
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#include <gui/SurfaceComposerClient.h>
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#include <private/gui/ComposerService.h>
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#include <private/gui/LayerState.h>
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#include <private/gui/SharedBufferStack.h>
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namespace android {
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// ---------------------------------------------------------------------------
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <gui/SurfaceTexture.h>
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#include <hardware/hardware.h>
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#include <private/gui/ComposerService.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceTexture.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <surfaceflinger/IGraphicBufferAlloc.h>
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#include <private/gui/ComposerService.h>
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#include <utils/Log.h>
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#include <utils/String8.h>
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#define LOG_TAG "SurfaceTextureClient"
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//#define LOG_NDEBUG 0
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#include <gui/SurfaceTextureClient.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <utils/Log.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceTextureClient.h>
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#include <private/gui/ComposerService.h>
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namespace android {
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#include <utils/String8.h>
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#include <utils/threads.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/Surface.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <gtest/gtest.h>
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#include <binder/IMemory.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/Surface.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <utils/String8.h>
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#include <private/gui/ComposerService.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <pixelflinger/pixelflinger.h>
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#include "DisplayHardware/DisplayHardware.h"
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#include <hardware/gralloc.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <pixelflinger/pixelflinger.h>
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#include "GLExtensions.h"
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#include "DisplayHardware/DisplayHardwareBase.h"
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#include <stdlib.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <math.h>
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#include <cutils/compiler.h>
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#include <cutils/native_handle.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/PixelFormat.h>
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#include <surfaceflinger/Surface.h>
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#include <gui/Surface.h>
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#include "clz.h"
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#include "DisplayHardware/DisplayHardware.h"
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@ -38,7 +39,6 @@
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#include "Layer.h"
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#include "SurfaceFlinger.h"
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#include "SurfaceTextureLayer.h"
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#include <math.h>
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#define DEBUG_RESIZE 0
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#include <gui/SurfaceTexture.h>
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#include <pixelflinger/pixelflinger.h>
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#include <utils/Timers.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/PixelFormat.h>
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#include <gui/ISurfaceComposerClient.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include "LayerBase.h"
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#include "SurfaceTextureLayer.h"
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#include "Transform.h"
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#include <utils/Timers.h>
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namespace android {
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#include <ui/Region.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <private/surfaceflinger/LayerState.h>
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#include <gui/ISurfaceComposerClient.h>
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#include <pixelflinger/pixelflinger.h>
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#include <private/gui/LayerState.h>
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#include <hardware/hwcomposer.h>
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#include <ui/GraphicBufferAllocator.h>
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#include <ui/PixelFormat.h>
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#include <pixelflinger/pixelflinger.h>
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#include <GLES/gl.h>
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#include "clz.h"
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#include "DdmConnection.h"
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#include "DisplayEventConnection.h"
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#include "EventThread.h"
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#include "GLExtensions.h"
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#include "DdmConnection.h"
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#include "Layer.h"
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#include "LayerDim.h"
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#include "LayerScreenshot.h"
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@ -60,7 +59,7 @@
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#include "DisplayHardware/HWComposer.h"
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#include <private/android_filesystem_config.h>
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#include <private/surfaceflinger/SharedBufferStack.h>
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#include <private/gui/SharedBufferStack.h>
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#define EGL_VERSION_HW_ANDROID 0x3143
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#include <binder/IMemory.h>
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#include <ui/PixelFormat.h>
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#include <surfaceflinger/IGraphicBufferAlloc.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/ISurfaceComposerClient.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/ISurfaceComposerClient.h>
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#include "Barrier.h"
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#include "Layer.h"
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#include <gtest/gtest.h>
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#include <binder/IMemory.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/Surface.h>
|
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#include <surfaceflinger/SurfaceComposerClient.h>
|
||||
|
||||
#include <gui/ISurfaceComposer.h>
|
||||
#include <gui/Surface.h>
|
||||
#include <gui/SurfaceComposerClient.h>
|
||||
#include <private/gui/ComposerService.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
|
||||
namespace android {
|
||||
|
@ -22,9 +22,8 @@
|
||||
#include <binder/ProcessState.h>
|
||||
#include <binder/IServiceManager.h>
|
||||
|
||||
#include <surfaceflinger/Surface.h>
|
||||
#include <surfaceflinger/ISurface.h>
|
||||
#include <surfaceflinger/SurfaceComposerClient.h>
|
||||
#include <gui/Surface.h>
|
||||
#include <gui/SurfaceComposerClient.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
|
@ -21,7 +21,7 @@
|
||||
#include <binder/IServiceManager.h>
|
||||
|
||||
#include <binder/IMemory.h>
|
||||
#include <surfaceflinger/ISurfaceComposer.h>
|
||||
#include <gui/ISurfaceComposer.h>
|
||||
|
||||
#include <SkImageEncoder.h>
|
||||
#include <SkBitmap.h>
|
||||
|
@ -22,9 +22,8 @@
|
||||
#include <binder/ProcessState.h>
|
||||
#include <binder/IServiceManager.h>
|
||||
|
||||
#include <surfaceflinger/Surface.h>
|
||||
#include <surfaceflinger/ISurface.h>
|
||||
#include <surfaceflinger/SurfaceComposerClient.h>
|
||||
#include <gui/Surface.h>
|
||||
#include <gui/SurfaceComposerClient.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user