Commit Graph

149 Commits

Author SHA1 Message Date
Dan Albert
0d1c700214 Add missing include to fix libc++ build.
This was previously committed, but I guess it got lost in the merge
queue.

Bug: 15193147
Change-Id: Ic0e5d90ab403fb833d6a3bb7c55d279c56534869
2014-11-07 09:33:44 -08:00
Dan Albert
4355c0c986 am e1e3d278: Merge "Clean cruft out of makefiles."
* commit 'e1e3d278549eb6389eb0b5fa3f13a4ac079a55a2':
  Clean cruft out of makefiles.
2014-09-12 16:22:03 +00:00
Dan Albert
b79dfe6721 Clean cruft out of makefiles.
Cleans up manual uses of stlport and bionic (and removes uses of private
bionic headers).

Change-Id: I157309d702e59152adfa3450939082248ae4c043
2014-09-11 18:49:47 -07:00
Eric Penner
2d14a0ed4f GLConsumer: Fix eglTerminate/eglInit edge case.
If a display is terminated and then initialized, we can't detect
this using the display itself (it has the same value), but all
EglImages still become invalid for the display. This patch detects
this during image binding and forces creation of a new EglImage.

Bug: 10430249
Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad
2014-08-27 03:10:58 +00:00
Dan Stoza
e49ba8e2ed GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
2014-06-24 13:09:19 -07:00
Dan Stoza
c18790018b SurfaceFlinger: Add sourceCrop to screenshot
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.

Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
2014-05-23 09:19:03 -07:00
Dan Stoza
99b18b447d BufferQueue: Add StreamSplitter
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
2014-04-15 10:34:10 -07:00
Dan Stoza
fd34b65f71 Merge "BufferQueue: Add producer buffer-released callback" 2014-04-11 17:57:12 +00:00
Dan Stoza
fb9bf8725d Merge "BufferQueue: Remove Bn version of create*" 2014-04-08 20:25:54 +00:00
Dan Stoza
b3d0bdf0db BufferQueue: Remove Bn version of create*
It turns out that there's no reason to have both I* and Bn* versions
of the createBufferQueue method, so I removed the Bn* version.

Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
2014-04-07 17:00:26 -07:00
Dan Stoza
5603a2fbbd Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
2014-04-07 13:41:37 -07:00
Dan Stoza
f0eaf25e92 BufferQueue: Add producer buffer-released callback
Add a callback to the producer side, onBufferReleased, which will be
called every time the consumer releases a buffer back to the
BufferQueue. This will enable a buffer stream splitter to work
autonomously without having to block on dequeueBuffer.

The binder object used for the callback replaces the generic IBinder
token that was passed into IGraphicBufferProducer::connect to detect
the death of the producer. If a producer does not wish to listen for
buffer release events, it can pass in an instance of the
DummyProducerListener class defined in IProducerListener.h, if it even
cares about death events (BufferQueue doesn't enforce the token being
non-NULL, though perhaps we should).

Change-Id: I23935760673524abeafea2b58dccc3583b368710
2014-03-31 14:10:07 -07:00
Dan Stoza
1a0b861790 BufferQueue: Test remote producer and consumer
Adds a test that puts the BufferQueue into its own process and
connects to it over remote binder interfaces. This exposed the fact
that while IGBC was technically binderized, it didn't actually work
when flattened, so this change also fixes that.

Change-Id: I728cdb662a4273ddd3440ed6040a12560313fe68
2014-03-21 11:16:54 -07:00
Jesse Hall
49bfda1fbd Fix broken build for more tests
Change-Id: I7bdd12a833233724805d01d993541ee05caa9bf6
2014-03-13 15:09:17 -07:00
Dan Stoza
9f3053de78 BufferQueue: Allow detaching/reattaching buffers
Adds detachBuffer and attachBuffer calls to both the producer and
consumer sides of BufferQueue. Buffers may be detached while dequeued
by the producer or acquired by the consumer, and when attached, enter
the dequeued and acquired states, respectively.

Bug: 13173343
Change-Id: Ic152692b0a94d99e0135b9bfa62747dab2a54220
2014-03-10 16:45:38 -07:00
Andy McFadden
2e336496c3 FramebufferNativeWindow.h is obsolete
This adds a deprecation #warning to the header.

Change-Id: Ia32f16e491cb01d435ec8846dda3d9a7d1a9cfc5
2014-03-05 15:42:53 -08:00
Igor Murashkin
8be494eb09 am 1738d4fc: am 462fb3a8: Merge "gui: Fix return code assert in CpuConsumer_test."
* commit '1738d4fca78b7678d09d5c8898e1f80fa63b4a6d':
  gui: Fix return code assert in CpuConsumer_test.
2014-03-04 22:35:04 +00:00
Dan Stoza
8d7599633f Fix calls to captureScreen
Change-Id: Ic0ff47afa29f143131906082dff79d4e907b7143
2014-02-19 18:35:30 -08:00
Dan Stoza
b8072d84ba libgui: Fix segfault in SRGB tests
Make the test exit cleanly if the output buffer is never mapped.

Bug: 12761226
Change-Id: If789f02198851a17b11ee06f612f9ba7e06da754
2014-01-29 15:02:14 -08:00
Dan Stoza
6a5d35dd5c libgui: Add a test for SRGB surfaces
Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.

Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
2014-01-07 16:43:39 -08:00
Dan Stoza
3ed4e0b365 libgui: Add a test suite for SRGB testing
This is the start of an SRGB test suite. Currently it has a test for
SRGB texture reads in GLES3.

Change-Id: I553ee2691dc92b98cae7a003084d4e2823d40d95
2013-12-12 10:58:56 -08:00
Dan Stoza
cb1fcdedaa libgui: Split SurfaceTexture tests into more files
Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).

Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
2013-12-09 09:52:02 -08:00
Alistair Strachan
8f76b6bedf gui: Fix return code assert in CpuConsumer_test.
The CpuConsumer error code was changed recently from INVALID_OPERATION to
NOT_ENOUGH_DATA, however the CpuConsumer_test was not updated. This change
fixes the return code checked by CpuConsumer_test so the test no longer
fails.

Change-Id: Ie548ddcb313fa34c130ac63355090cb44ac15ebf
2013-12-04 14:57:22 -08:00
Dan Stoza
f3730fb8f7 libgui: Fix a couple of minor bugs, extract GLTest
Fix a couple of minor bugs in existing tests, and extract the GLTest class into
its own files.

Change-Id: I7d9570a0d3dbc9c5d7f9b13f2017607af42744b3
2013-11-26 15:48:53 -08:00
Igor Murashkin
7ea777f097 gui: Add tests for IGraphicBufferProducer
* Basic tests only. Needs more complicated queue/dequeue tests.
* Also needs consumer-side tests to really be thorough.

Change-Id: I1099dd56d65b6e9dfa15377726d6054ce657c0ca
2013-11-21 14:06:13 -08:00
Mathias Agopian
2285c008fa am e803e609: am 799f5126: Fix build (tests)
* commit 'e803e6095e007563df939326fdd3ca5109619a42':
  Fix build (tests)
2013-09-17 16:01:38 -07:00
Mathias Agopian
e803e6095e am 799f5126: Fix build (tests)
* commit '799f51268006f319f6ae538dca670bfc7f522688':
  Fix build (tests)
2013-09-17 15:58:55 -07:00
Mathias Agopian
799f512680 Fix build (tests)
Change-Id: I5b233ef448e5e7eec3818c6586dfea138b28f7b6
2013-09-17 15:55:18 -07:00
Kenny Root
06ef81bd70 resolved conflicts for merge of 1852eb4f to klp-dev-plus-aosp
Change-Id: I7217c0e859b384a042c02fe339e745996c6ef49e
2013-09-12 11:51:34 -07:00
Kenny Root
c668871ac3 Use canonical UniquePtr.h file
Change-Id: Icc75bca078ffaf0c09b88ce5e897d666d1054063
2013-09-11 23:25:08 -07:00
Kenny Root
0ae966033d Remove copy of UniquePtr.h
The UniquePtr.h file is no longer in libcore/... so there is no need to
have this extra copy of it anymore.

Change-Id: I4ec4f86d2844e524b50441c3a9100a50a6a45b1a
2013-09-11 14:29:20 -07:00
Andy McFadden
8b308ed70e Fix build
Neglected the "checkbuild"-built tests.

Change-Id: I202692f1a6d1e306c88e820c959d07d16e7c6a00
2013-08-19 08:56:07 -07:00
Mathias Agopian
c6bae007e6 Fix build. optional tests were broken.
Change-Id: Iba9f5cb57f134559e1f9c55e293578d9f5d8cb96
2013-08-14 16:27:19 -07:00
Mathias Agopian
5f51ed9499 fix tests more
Change-Id: I05c3dd6a22440844f8bd071f4c2b620b2bd8c720
2013-08-06 16:47:04 -07:00
Mathias Agopian
3dce3360e7 fix tests
Change-Id: I0f4d613481eda2c44a2d631a81d75de7e52e7a62
2013-08-06 16:42:05 -07:00
Mathias Agopian
126b9c8e95 Fix build. 3rd attempt
Change-Id: I4317b34fd07890ea7cf9db51be42d72ef21aca89
2013-08-06 15:19:15 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Eino-Ville Talvala
687821c05b Merge "BufferQueue: Support query of consumer usage bits" 2013-08-05 21:10:45 +00:00
Mathias Agopian
a4e19521ac Binderize the consumer side of BufferQueue
While currently untested, this should allow to move the
BuffereQueue in the consumer process and have everything
work as usual.

Bug: 9265647

Change-Id: I9ca8f099f7c65b9a27b7e7a3643b46d1b58eacfc
2013-08-01 17:20:08 -07:00
Eino-Ville Talvala
f7c6087bcc BufferQueue: Support query of consumer usage bits
Bug: 9592202
Change-Id: I61a17758200e61adaca695b426db3df0f6637d4c
2013-07-30 21:38:34 +00:00
Mathias Agopian
bf5b849ec7 fix build
Change-Id: I04df8ec96510b16e84054089f7c02609d8fe2b0c
2013-07-26 17:26:16 -07:00
Mathias Agopian
7cdd786fa8 Make ANW.setSwapInterval(0) work again
we can now queue/dequeue a buffer in asynchrnous mode by using the
async parameter to these calls. async mode is only specified
with those calls (it is not modal anymore).

as a consequence it can only be specified when the buffer count
is not overidden, as error is returned otherwise.

Change-Id: Ic63f4f96f671cb9d65c4cecbcc192615e09a8b6b
2013-07-19 17:38:01 -07:00
Mathias Agopian
a3fbda3cef BuffferQueue disconnect is now always asynchrnous
we tag queued buffers with the "bufferqueue cannot block" flag
and use that bit to discard a buffer in the queue by new ones
comming in. this allows us to remove the buffer queue drain in
disconnect while maintaining the right behaviour if it gets
connected again (since each buffer remembers how it was enqueued).

Change-Id: I1e703d363a687b70b19ba49cef32213116e8bd3f
2013-07-18 22:28:18 -07:00
Mathias Agopian
595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00
Ying Wang
6fda52bc7d always pass the BufferQueue explicitely to consumers
to fix tests build.

Change-Id: I70b9cf5b0d76df709e474181eeb7c42a54ecf43a
2013-07-15 22:20:35 -07:00
Mathias Agopian
8f938a5338 always pass the BufferQueue explicitely to consumers
Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
2013-07-12 22:06:26 -07:00
Andy McFadden
1585c4d9fb Pay attention to buffer timestamps
When acquiring a buffer, SurfaceFlinger now computes the expected
presentation time and passes it to the BufferQueue acquireBuffer()
method.  If it's not yet time to display the buffer, acquireBuffer()
returns PRESENT_LATER instead of a buffer.

The current implementation of the expected-present-time computation
uses approximations and guesswork.

Bug 7900302

Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
2013-07-10 15:38:40 -07:00
Jamie Gennis
ea2d942dda libgui_test: fix a couple minor test issues
This change fixes how the MultiTextureConsumerTest.EGLImageTargetWorks checks
for pixels.  It removes the call to eglSwapBuffers so that the test does not
rely on EGL swap-preserve behavior, and it makes the test use checkPixel()
rather than doing glReadPixels itself.

Bug: 8349336
Change-Id: I0f446a0083eebd07af6fd208762878b4e367725a
2013-04-24 01:08:02 +00:00
Mathias Agopian
f31510a2ac Add a test that checks multi-texturing works with GL_TEXTURE_EXTERNAL_OES
Bug: 8395618
Change-Id: I160d29699593b11058533ca753e275d5deeb3b54
2013-04-16 23:32:38 -07:00
Jamie Gennis
e6a0f5028b libgui_test: increase the tolerance for a YUV test
This change increases the pixel difference tolerance of the
SurfaceTextureGLTest.TexturingFromCpuFilledYV12BufferNpot test from 2 to 3.

Bug: 8349135
Change-Id: I82e361a689335f49065cacd8a3fc145d67b125f1
2013-04-08 14:42:22 -07:00