we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".
Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
The UniquePtr.h file is no longer in libcore/... so there is no need to
have this extra copy of it anymore.
Change-Id: I4ec4f86d2844e524b50441c3a9100a50a6a45b1a
BitTube used to send objects one at a time and didn't
handle errors properly.
We now send all the objects in one call, which means they
have to be read as a single batch as well. This changes the
BitTube API.
Update SensorService to the new API.
Also added an API to set the size of the send buffer.
Bug: 10641596
Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251
- this implements vec2, vec3, vec4, which are float vectors
of size 2, 3 and 4 respectively.
the code allows easy instantiation of vectors of a different
type via the tvec{2|3|4}<T> template classes.
- this also implements mat4 which is a float 4x4 matrix. the
tmat44<T> template class allows easy instantiation of a
4x4 matrix of a different value_type.
The vector types have some minimal support for the
glsl style swizzled access; for instance:
vec4 u;
vec3 v = u.xyz;
only .x, .xy, .xyz and their .stpq / .rgba equivalent are
supported.
most operators are supported on both vector and matrices:
arithmetic, unary, compound assignment and comparison
(bit-wise operators NOT supported).
- operations available on vectors include:
dot, length, distance, normalize and cross
- operations available on matrices include:
transpose, inverse, trace
- and a few utilities to create matrices:
ortho, frustum, lookAt
Change-Id: I64add89ae90fa78d3f2f59985b63495575378635
This change adds an entire field to note whether the timestamp was
auto-generated by Surface or supplied by the application.
The value is used when deciding whether or not to drop frames based
on buffer presentation timestamps. If a desired presentation time
was set explicitly, BufferQueue will use that value to decide if a
frame should be dropped. If the timestamp was generated by Surface
at the time the buffer was queued, the timestamp is ignored.
Bug 10151804
Change-Id: Ibd571a7578351063b813cbdad2ddbeed70655ba5
- Return NOT_ENOUGH_DATA instead of INVALID_OPERATION when too many
buffers have already been locked.
- INVALID_OPERATION is nominally used when something irrecoverable happens,
but in this case the client just needs to call unlockBuffer to go back into a
good state.
Bug: 10333400
Change-Id: I3a034d77de85741429f832a90eedd670afa1dc94
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that
Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
Disable dropping of frames based on timestamp. Resume auto-
generating timestamps in Surface.
Bug 10151804
Change-Id: I15de26158e1d7ef22a5b150e685a126dc48ae2b4