Mike Lockwood
126d215667
More changes to fix PDK build:
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move screencap back to frameworks/base
move libdiskusage over from frameworks/base
Change-Id: I8415716634a4cb5b0fae15ef15ff21ee0a08906a
2012-10-24 12:30:41 -07:00
Mike Lockwood
133ea73de0
Move app_process and system_server back to frameworks/base
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due to dependency on libandroid_runtime
Change-Id: Ie30a76ebb57a07ab29dc1b553c0e2dc9ab8d271a
Signed-off-by: Mike Lockwood <lockwood@google.com>
2012-10-24 11:51:51 -07:00
Mike Lockwood
94afecf4b6
Move non-Java commands over from frameworks/base
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Change-Id: I0571813c1cfcf66abd36eb9f178fc49b618e88a6
Signed-off-by: Mike Lockwood <lockwood@google.com>
2012-10-24 10:45:23 -07:00
Mathias Agopian
ba0b9cca69
am ef36f2a8
: am d17e3b5f
: prevent a client from crashing surfaceflinger
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* commit 'ef36f2a84cb8478b0baa299d980922ce7824c0b3':
prevent a client from crashing surfaceflinger
2012-10-22 15:38:00 -07:00
Mathias Agopian
ef36f2a84c
am d17e3b5f
: prevent a client from crashing surfaceflinger
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* commit 'd17e3b5f6cf71eb52bc81f37719254ce08244b34':
prevent a client from crashing surfaceflinger
2012-10-22 15:35:51 -07:00
Mathias Agopian
d17e3b5f6c
prevent a client from crashing surfaceflinger
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a misbehaving or malicious client could cause SF to crash
by providing a "fake" IInterface. we now check the
IInterface we get is our own and local.
Bug: 7278879
Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
2012-10-22 14:54:23 -07:00
Jamie Gennis
7ee4aba226
am 3b6055a7
: am ba7dc2db
: Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
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* commit '3b6055a7184a2da7bbdd94118a8c6af875bb28b1':
SurfaceFlinger: add support for secure displays
2012-10-22 13:57:51 -07:00
Jamie Gennis
3b6055a718
am ba7dc2db
: Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
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* commit 'ba7dc2db6e93a2407c8c328f2838591b7b760658':
SurfaceFlinger: add support for secure displays
2012-10-22 13:54:50 -07:00
Jamie Gennis
ba7dc2db6e
Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
2012-10-22 13:50:19 -07:00
Jamie Gennis
dd3cb84cfb
SurfaceFlinger: add support for secure displays
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This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set. All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.
Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
2012-10-22 13:41:21 -07:00
Andy McFadden
42371e5e63
am 44c985ef
: am 620685c2
: Fix emulator vsync
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* commit '44c985ef7d0b6d94fa9df3fd5ea718eca0ecdbd1':
Fix emulator vsync
2012-10-19 16:17:41 -07:00
Andy McFadden
44c985ef7d
am 620685c2
: Fix emulator vsync
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* commit '620685c2e684082c82657732d1e35cefd0c79006':
Fix emulator vsync
2012-10-19 16:14:34 -07:00
Andy McFadden
620685c2e6
Fix emulator vsync
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The code that reserves display IDs was only run when a hardware
composer was present. The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs. This moves
reservation of IDs for built-in displays outside the HWC-only block.
Also, added a couple of warnings in eventControl().
Bug 7376568
Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
2012-10-19 12:53:46 -07:00
Romain Guy
d991b40739
am f58475b5
: am 60393d45
: Merge "Add runtime debugging capabilities to OpenGL" into jb-mr1-dev
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* commit 'f58475b5ae4ccb3a31c05c79da8b2914c62a3510':
Add runtime debugging capabilities to OpenGL
2012-10-18 17:39:13 -07:00
Romain Guy
f58475b5ae
am 60393d45
: Merge "Add runtime debugging capabilities to OpenGL" into jb-mr1-dev
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* commit '60393d45207b6548e1f61ca104fa59aecee87d30':
Add runtime debugging capabilities to OpenGL
2012-10-18 17:37:54 -07:00
Romain Guy
60393d4520
Merge "Add runtime debugging capabilities to OpenGL" into jb-mr1-dev
2012-10-18 17:33:37 -07:00
Romain Guy
16928bfeca
Add runtime debugging capabilities to OpenGL
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The shell property debug.egl.trace can now be set to:
0
disables tracing
1
logs all GL calls
error
checks glGetError after every GL call, logs a stack trace on error
systrace
logs each GL call to systrace
Change-Id: I34a2a2d4e19c373fd9eaa1b0cd93e67c87378996
2012-10-18 16:16:10 -07:00
Jamie Gennis
5937c9d581
am caadbc53
: am 7c41bf70
: SurfaceFlinger: change the animation timeout
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* commit 'caadbc5324cd4503450ac6bd9bb09c3c5fcb7430':
SurfaceFlinger: change the animation timeout
2012-10-17 16:58:54 -07:00
Jamie Gennis
caadbc5324
am 7c41bf70
: SurfaceFlinger: change the animation timeout
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* commit '7c41bf7092b75dba6029cd3bbc842d3a2661b0aa':
SurfaceFlinger: change the animation timeout
2012-10-17 16:57:01 -07:00
Jamie Gennis
54c6497530
am 9097e144
: am 7f79a2bd
: Merge "BufferQueue: alloc without holding the lock" into jb-mr1-dev
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* commit '9097e14443767b37ab0831d46c1090a3960d36e1':
BufferQueue: alloc without holding the lock
2012-10-17 09:40:21 -07:00
Jamie Gennis
7c41bf7092
SurfaceFlinger: change the animation timeout
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This change changes the animation transaction timeout from 500us to 5s.
Bug: 7362633
Change-Id: I9bed8e74f726dae2daa398afc29babcea00d5b04
2012-10-17 09:40:07 -07:00
Jamie Gennis
9097e14443
am 7f79a2bd
: Merge "BufferQueue: alloc without holding the lock" into jb-mr1-dev
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* commit '7f79a2bd5c92bc626890dc16ffb8cd2de934e5fb':
BufferQueue: alloc without holding the lock
2012-10-17 09:37:40 -07:00
Jamie Gennis
7f79a2bd5c
Merge "BufferQueue: alloc without holding the lock" into jb-mr1-dev
2012-10-17 09:32:43 -07:00
Kenny Root
53f98e69f2
am 3fe50abb
: am 125becee
: am 7abbbc68
: Merge "Add TEMP_FAILURE_RETRY to ZipUtils"
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* commit '3fe50abbfd12a8d98717bdaba2f9af30f39affbf':
Add TEMP_FAILURE_RETRY to ZipUtils
2012-10-16 16:31:26 -07:00
Kenny Root
3fe50abbfd
am 125becee
: am 7abbbc68
: Merge "Add TEMP_FAILURE_RETRY to ZipUtils"
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* commit '125beceefd44f6abd17ff336bb989e1850965bd8':
Add TEMP_FAILURE_RETRY to ZipUtils
2012-10-16 16:29:17 -07:00
Kenny Root
125beceefd
am 7abbbc68
: Merge "Add TEMP_FAILURE_RETRY to ZipUtils"
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* commit '7abbbc680d03dd8e50a709f89b78ace6b81154b0':
Add TEMP_FAILURE_RETRY to ZipUtils
2012-10-16 16:26:42 -07:00
Kenny Root
7abbbc680d
Merge "Add TEMP_FAILURE_RETRY to ZipUtils"
2012-10-16 15:57:11 -07:00
Kenny Root
d611117f24
Add TEMP_FAILURE_RETRY to ZipUtils
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Change-Id: I275c415f14eeffaf9a58d45f3ea014d766441ec3
2012-10-16 14:00:56 -07:00
Romain Guy
4d0aec67c4
am 23bcd8d2
: am 825a9a2d
: Merge "Update comments to reflect what the code actually does" into jb-mr1-dev
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* commit '23bcd8d298597659622919027c9ea921d5eed513':
Update comments to reflect what the code actually does
2012-10-16 09:50:35 -07:00
Romain Guy
23bcd8d298
am 825a9a2d
: Merge "Update comments to reflect what the code actually does" into jb-mr1-dev
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* commit '825a9a2dcd1b3e139dd0677ff46f966fb23f963c':
Update comments to reflect what the code actually does
2012-10-16 09:47:38 -07:00
Romain Guy
825a9a2dcd
Merge "Update comments to reflect what the code actually does" into jb-mr1-dev
2012-10-16 09:45:01 -07:00
Mathias Agopian
e7f167bffa
am 179c4db2
: am db9b41fd
: fix a corruption in blank/unblank
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* commit '179c4db2c3f26e6586b0b0fe2c576fc9ae349580':
fix a corruption in blank/unblank
2012-10-15 20:39:30 -07:00
Mathias Agopian
179c4db2c3
am db9b41fd
: fix a corruption in blank/unblank
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* commit 'db9b41fd157279d1b988a854e0d7c5b43c2fac38':
fix a corruption in blank/unblank
2012-10-15 20:38:09 -07:00
Mathias Agopian
db9b41fd15
fix a corruption in blank/unblank
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we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.
the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.
Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
2012-10-15 20:31:12 -07:00
Jamie Gennis
5bc5f22d37
am 5c51f0fb
: am 3365c567
: Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev
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* commit '5c51f0fb38bd0cd80031da3eee6f335d5d28c3fc':
SurfaceFlinger: add animation transactions
2012-10-15 20:26:15 -07:00
Romain Guy
1ba2f61d75
am 49fe8add
: am b96fe085
: Merge "Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps" into jb-mr1-dev
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* commit '49fe8addbfe52bf9a3e69e6250e462a70332235c':
Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
2012-10-15 20:26:14 -07:00
Jamie Gennis
5c51f0fb38
am 3365c567
: Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev
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* commit '3365c56716432d3bfdf41bb82fb08df821f41d0c':
SurfaceFlinger: add animation transactions
2012-10-15 20:19:36 -07:00
Romain Guy
49fe8addbf
am b96fe085
: Merge "Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps" into jb-mr1-dev
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* commit 'b96fe08540dcf7e90be56919ea9863f687da779c':
Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
2012-10-15 20:19:18 -07:00
Jamie Gennis
3365c56716
Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev
2012-10-15 19:36:12 -07:00
Romain Guy
be3c3e4eca
Update comments to reflect what the code actually does
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Change-Id: I2613aa32c29eddc52a00090656c1bd11f9f5732b
2012-10-15 19:25:18 -07:00
Jamie Gennis
2d5e230292
SurfaceFlinger: add animation transactions
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This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen. SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.
Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-15 19:09:04 -07:00
Romain Guy
b96fe08540
Merge "Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps" into jb-mr1-dev
2012-10-15 18:43:20 -07:00
Romain Guy
1cffc80f97
Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
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Change-Id: I53ac91a9ce07b5dd5f2ee0e3cc5b65b6402f9229
2012-10-15 18:13:05 -07:00
Jesse Hall
ce27f53de7
am c558269b
: am 837d2f9e
: Always set vertex alpha when drawing screenshot layers
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* commit 'c558269b1ab8c4985b86a0f39338d42f162693f2':
Always set vertex alpha when drawing screenshot layers
2012-10-15 15:01:47 -07:00
Jesse Hall
c558269b1a
am 837d2f9e
: Always set vertex alpha when drawing screenshot layers
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* commit '837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa':
Always set vertex alpha when drawing screenshot layers
2012-10-15 14:59:16 -07:00
Jesse Hall
837d2f9e83
Always set vertex alpha when drawing screenshot layers
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The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.
Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-15 12:38:33 -07:00
The Android Open Source Project
dfaf80c606
am 935ba809
: (-s ours) Reconcile with jb-mr1-factory-release jb-mr1-release - do not merge
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* commit '935ba80962920ff420bd4714046d1e4d8910889b':
2012-10-15 07:42:41 -07:00
The Android Open Source Project
935ba80962
Reconcile with jb-mr1-factory-release jb-mr1-release - do not merge
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Change-Id: I50d7a0cbc6632c78a725810d960e049c310b3597
2012-10-15 07:38:56 -07:00
The Android Automerger
286d5fad99
merge in jb-mr1-release history after reset to jb-mr1-dev
2012-10-13 03:50:10 -07:00
Kenny Root
652c9023af
am e2e95c8c
: am 9bdaa60b
: Merge "Add TEMP_FAILURE_RETRY around open and write calls" into jb-mr1-dev
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* commit 'e2e95c8ccba2c2fb979d0ed42ed905106623d3c3':
Add TEMP_FAILURE_RETRY around open and write calls
2012-10-12 23:45:02 -07:00